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Mar 22nd, 2019
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  1. <Agency>
  2. <Name>BCSO Air Support Unit</Name>
  3. <ShortName>BCSO ASU</ShortName>
  4. <ScriptName>bcso_asu</ScriptName>
  5. <Parent>bcso</Parent>
  6. <Loadout>
  7. <Name>Air Unit</Name>
  8. <Vehicles>
  9. <Vehicle>polmav</Vehicle>
  10. </Vehicles>
  11. <Peds>
  12. <Ped chance="80" outfit="bcso_pilot">mp_m_freemode_01</Ped>
  13. <Ped chance="20" outfit="bcso_pilot">mp_f_freemode_01</Ped>
  14. </Peds>
  15. <NumPeds min="2" max="2" />
  16. <Flags>
  17. <Flag>RespondsAsBackup</Flag>
  18. </Flags>
  19. </Loadout>
  20. </Agency>
  21. <Agency>
  22. <Name>BCSO Special Weapons And Tactics</Name>
  23. <ShortName>BCSO SWAT</ShortName>
  24. <ScriptName>bcso_swat</ScriptName>
  25. <Inventory>swat_eup</Inventory>
  26. <Parent>bcso</Parent>
  27. <Loadout>
  28. <Name>SEB</Name>
  29. <Vehicles>
  30. <Vehicle chance="50">sheriff2</Vehicle>
  31. <Vehicle chance="50">fbi2</Vehicle>
  32. </Vehicles>
  33. <Peds>
  34. <Ped chance="90" outfit="bcso_swat">mp_m_freemode_01</Ped>
  35. <Ped chance="10" outfit="bcso_swat">mp_f_freemode_01</Ped>
  36. </Peds>
  37. <NumPeds min="4" max="4" />
  38. <Flags>
  39. <Flag>SWAT</Flag>
  40. <Flag>RespondsAsBackup</Flag>
  41. </Flags>
  42. </Loadout>
  43. </Agency>
  44. <Agency>
  45. <Name>Blaine County Sheriff's Office</Name>
  46. <ShortName>BCSO</ShortName>
  47. <ScriptName>bcso</ScriptName>
  48. <Inventory>patrol_eup</Inventory>
  49. <TextureDictionary>dia_police</TextureDictionary>
  50. <TextureName>dia_police</TextureName>
  51. <Loadout chance="95">
  52. <Name>Patrol</Name>
  53. <Vehicles>
  54. <Vehicle chance="80">sheriff</Vehicle>
  55. <Vehicle chance="20">sheriff2</Vehicle>
  56. </Vehicles>
  57. <Peds>
  58. <!-- 70% chance of male peds -->
  59. <Ped chance="15" outfit="bcso_class_a.m_base">mp_m_freemode_01</Ped> <!-- Class A outfit (Base) -->
  60. <Ped chance="5" outfit="bcso_class_a">mp_m_freemode_01</Ped> <!-- Class A outfit (Any variation) -->
  61. <Ped chance="20" outfit="bcso_class_b.m_base">mp_m_freemode_01</Ped> <!-- Class B outfit (Base) -->
  62. <Ped chance="5" outfit="bcso_class_b">mp_m_freemode_01</Ped> <!-- Class B outfit (Any variation) -->
  63. <Ped chance="20" outfit="bcso_class_c.m_base">mp_m_freemode_01</Ped> <!-- Class C outfit (Base) -->
  64. <Ped chance="5" outfit="bcso_class_c">mp_m_freemode_01</Ped> <!-- Class C outfit (Any variation) -->
  65.  
  66. <!-- 30% chance of female peds -->
  67. <Ped chance="5" outfit="bcso_class_a.f_base">mp_f_freemode_01</Ped> <!-- Class A outfit (Base) -->
  68. <Ped chance="1" outfit="bcso_class_a">mp_f_freemode_01</Ped> <!-- Class A outfit (Any variation) -->
  69. <Ped chance="9" outfit="bcso_class_b.f_base">mp_f_freemode_01</Ped> <!-- Class B outfit (Base) -->
  70. <Ped chance="2" outfit="bcso_class_b">mp_f_freemode_01</Ped> <!-- Class B outfit (Any variation) -->
  71. <Ped chance="10" outfit="bcso_class_c.f_base">mp_f_freemode_01</Ped> <!-- Class C outfit (Base) -->
  72. <Ped chance="3" outfit="bcso_class_c">mp_f_freemode_01</Ped> <!-- Class C outfit (Any Variation) -->
  73. </Peds>
  74. <NumPeds min="2" max="2" />
  75. <Flags>
  76. <Flag>RespondsAsTransport</Flag>
  77. <Flag>RespondsAsBackup</Flag>
  78. <Flag>SpawnsAmbiently</Flag>
  79. </Flags>
  80. </Loadout>
  81. <Loadout>
  82. <Name chance="5">Detectives</Name>
  83. <Vehicles>
  84. <Vehicle>police4</Vehicle>
  85. </Vehicles>
  86. <Peds>
  87. <!-- 70% chance of male peds -->
  88. <Ped chance="20" outfit="bcso_suit" inventory="detective_eup">mp_m_freemode_01</Ped>
  89. <Ped chance="20" outfit="bcso_formal" inventory="detective_eup">mp_m_freemode_01</Ped>
  90. <Ped chance="30" outfit="bcso_windbreaker" inventory="detective_eup">mp_m_freemode_01</Ped>
  91. <!-- 30% chance of female peds -->
  92. <Ped chance="5" outfit="bcso_suit" inventory="detective_eup">mp_f_freemode_01</Ped>
  93. <Ped chance="5" outfit="bcso_formal" inventory="detective_eup">mp_f_freemode_01</Ped>
  94. <Ped chance="20" outfit="bcso_windbreaker" inventory="detective_eup">mp_f_freemode_01</Ped>
  95. </Peds>
  96. <NumPeds min="1" max="2" />
  97. <Flags>
  98. <Flag>RespondsAsBackup</Flag>
  99. </Flags>
  100. </Loadout>
  101. <Loadout>
  102. <Name>Transport Unit</Name>
  103. <Vehicles>
  104. <Vehicle>sheriff2</Vehicle>
  105. </Vehicles>
  106. <Peds>
  107. <Ped chance="15" outfit="bcso_class_a.m_base">mp_m_freemode_01</Ped> <!-- Class A outfit (Base) -->
  108. <Ped chance="5" outfit="bcso_class_a">mp_m_freemode_01</Ped> <!-- Class A outfit (Any variation) -->
  109. <Ped chance="20" outfit="bcso_class_b.m_base">mp_m_freemode_01</Ped> <!-- Class B outfit (Base) -->
  110. <Ped chance="5" outfit="bcso_class_b">mp_m_freemode_01</Ped> <!-- Class B outfit (Any variation) -->
  111. <Ped chance="20" outfit="bcso_class_c.m_base">mp_m_freemode_01</Ped> <!-- Class C outfit (Base) -->
  112. <Ped chance="5" outfit="bcso_class_c">mp_m_freemode_01</Ped> <!-- Class C outfit (Any variation) -->
  113. <Ped chance="5" outfit="bcso_class_a.f_base">mp_f_freemode_01</Ped> <!-- Class A outfit (Base) -->
  114. <Ped chance="1" outfit="bcso_class_a">mp_f_freemode_01</Ped> <!-- Class A outfit (Any variation) -->
  115. <Ped chance="9" outfit="bcso_class_b.f_base">mp_f_freemode_01</Ped> <!-- Class B outfit (Base) -->
  116. <Ped chance="2" outfit="bcso_class_b">mp_f_freemode_01</Ped> <!-- Class B outfit (Any variation) -->
  117. <Ped chance="10" outfit="bcso_class_c.f_base">mp_f_freemode_01</Ped> <!-- Class C outfit (Base) -->
  118. <Ped chance="3" outfit="bcso_class_c">mp_f_freemode_01</Ped> <!-- Class C outfit (Any Variation) -->
  119. </Peds>
  120. <NumPeds min="2" max="2" />
  121. <Flags>
  122. <Flag>RespondsAsTransport</Flag>
  123. </Flags>
  124. </Loadout>
  125. </Agency>
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