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- update v1.2.1 Changelog:
- _________________________________
- A total of "WHOCARES, IT'S A HOTFIX" changes from 1.2.0 to 1.2.1
- Redout TheHotfix™ Edition: input.ini fixed, less crashes, more 7s.
- TITLE STABILITY
- • Fixed infamous Input.ini issue that would set a null deadzone, no more ships turning/strafing on their own.
- • Fixed the weirdest crash determined by having special characters in the Windows username, lol!
- • Fixed a crash frequently happening entering a race. For some reason, it was related to cinematics.
- • Fixed a crash when entering in the option menu. For some users.
- • Fixed crash on multiplayer game invite.
- • Fixed a bug that would randomly refuse to keep your ship upgrades after rebooting the game.
- VISUALS
- • Menu coloring rework, restored to its former glory. Less batcave edition now.
- • Sparks when grinding the floor should be vsisible again. We don't know. Cannot reproduce.
- • Energy bar stopped blinking when full in positional HUD, fixed.
- BALANCING
- • EmpBlast worked differently against online players and AIs. Fixed and recalibrated. Looking at you, Blu.
- MINOR BUGS
- • Navigating the leaderboards just after a race was not working. Don't ask how we fixed it.
- • In splitscreen, EMP blast icon on the ship HUD was not visible. Fixed.
- • The Online menu would not always open in VR, fixed.
- • Some contracts proposed DLC locked tracks. Bit of a shady marketing technique, but you should buy it anyway.
- • Trails disappeared if you restarted a race while respawning, fixed.
- • "Speed bias" label was not updated correctly in quick race when changing ship class, fixed.
- • New drops of liveries should have the correct naming convention and therefore being easily recognizable. Especially in the market.
- • Fixed a blank welcome popup on opening the game for the first time (none of you have seen this, anyway).
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