ovagames

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May 19th, 2017
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  1. update v1.2.1 Changelog:
  2. _________________________________
  3.  
  4. A total of "WHOCARES, IT'S A HOTFIX" changes from 1.2.0 to 1.2.1
  5.  
  6. Redout TheHotfix™ Edition: input.ini fixed, less crashes, more 7s.
  7.  
  8. TITLE STABILITY
  9. • Fixed infamous Input.ini issue that would set a null deadzone, no more ships turning/strafing on their own.
  10. • Fixed the weirdest crash determined by having special characters in the Windows username, lol!
  11. • Fixed a crash frequently happening entering a race. For some reason, it was related to cinematics.
  12. • Fixed a crash when entering in the option menu. For some users.
  13. • Fixed crash on multiplayer game invite.
  14. • Fixed a bug that would randomly refuse to keep your ship upgrades after rebooting the game.
  15.  
  16. VISUALS
  17. • Menu coloring rework, restored to its former glory. Less batcave edition now.
  18. • Sparks when grinding the floor should be vsisible again. We don't know. Cannot reproduce.
  19. • Energy bar stopped blinking when full in positional HUD, fixed.
  20.  
  21. BALANCING
  22. • EmpBlast worked differently against online players and AIs. Fixed and recalibrated. Looking at you, Blu.
  23.  
  24. MINOR BUGS
  25. • Navigating the leaderboards just after a race was not working. Don't ask how we fixed it.
  26. • In splitscreen, EMP blast icon on the ship HUD was not visible. Fixed.
  27. • The Online menu would not always open in VR, fixed.
  28. • Some contracts proposed DLC locked tracks. Bit of a shady marketing technique, but you should buy it anyway.
  29. • Trails disappeared if you restarted a race while respawning, fixed.
  30. • "Speed bias" label was not updated correctly in quick race when changing ship class, fixed.
  31. • New drops of liveries should have the correct naming convention and therefore being easily recognizable. Especially in the market.
  32. • Fixed a blank welcome popup on opening the game for the first time (none of you have seen this, anyway).
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