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- ...
- var slaves = [] setget slaves_set
- var starting_pc_races = variables.starting_pc_races #['Human', 'Elf', 'Dark Elf', 'Orc', 'Demon', 'Beastkin Cat', 'Beastkin Pony', 'Beastkin Wolf', 'Beastkin Fox', 'Halfkin Cat', 'Halfkin Wolf', 'Halfkin Fox', 'Taurus']
- var wimbornraces = variables.wimbornraces #['Human', 'Elf', 'Dark Elf', 'Beastkin Pony', 'Demon', 'Beastkin Cat', 'Beastkin Wolf','Beastkin Tanuki','Beastkin Bunny', 'Halfkin Cat', 'Halfkin Wolf', 'Halfkin Tanuki','Halfkin Bunny','Taurus','Fairy']
- var gornraces = variables.gornraces#['Human', 'Orc', 'Goblin', 'Gnome', 'Beastkin Pony', 'Taurus', 'Centaur','Beastkin Cat', 'Beastkin Tanuki','Beastkin Bunny', 'Halfkin Cat','Halfkin Bunny','Harpy']
- var frostfordraces = variables.frostfordraces#['Human','Elf','Drow','Beastkin Cat', 'Beastkin Pony', 'Beastkin Wolf', 'Beastkin Fox', 'Beastkin Tanuki','Beastkin Bunny', 'Halfkin Cat', 'Halfkin Wolf', 'Halfkin Fox','Halfkin Bunny', 'Nereid']
- var allracesarray = variables.allracesarray#['Human', 'Elf', 'Dark Elf', 'Orc', 'Beastkin Pony', 'Drow','Beastkin Cat', 'Beastkin Wolf', 'Beastkin Fox','Beastkin Tanuki','Beastkin Bunny', 'Halfkin Cat', 'Halfkin Wolf', 'Halfkin Fox','Halfkin Tanuki','Halfkin Bunny','Taurus', 'Demon', 'Seraph', 'Gnome','Goblin','Centaur','Lamia','Arachna','Scylla', 'Slime', 'Harpy','Dryad','Fairy','Nereid','Dragonkin']
- var banditraces = variables.banditraces#['Human', 'Elf', 'Dark Elf', 'Demon', 'Cat', 'Wolf','Bunny','Taurus','Orc','Goblin']
- ....
- var newRace = null
- func _init():
- if OS.get_executable_path() == 'C:\\Users\\1\\Desktop\\godot\\Godot_v3.0.4-stable_win64.exe':
- developmode = true
- randomize()
- loadsettings()
- effectdict = effects.effectlist
- # var tempvars = load("res://mods/variables.gd").duplicate()
- # var tempnode = Node.new()
- # tempnode.set_script(tempvars)
- # for i in variables.list:
- # if tempnode.get(i) != null:
- # variables[i] = tempnode[i]
- # tempnode.queue_free()
- if newRace == null:
- newRace = load(globals.modfolder + "/ponyRace/races.gd").new()
- for race in newRace.races:
- races[race] = newRace[race]
- ...
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