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Endless Space 2 Laws

Nov 29th, 2017
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  1. <LocalizationPair Name="%LawP00L01Title">Peacetime Prosperity Initiative</LocalizationPair>
  2. <LocalizationPair Name="%LawP00L01ShortTitle">Super Tax Act</LocalizationPair>
  3. <LocalizationPair Name="%LawP00L01Description">No matter how well you try to sell it, when taxes go up nobody is happy. While it won't lead to revolution, this latest hike in value-added tax does cause some discontent in the population.
  4.  
  5. </LocalizationPair>
  6. <LocalizationPair Name="%LawP00L02Title">Galactic Wealth Preservation Program</LocalizationPair>
  7. <LocalizationPair Name="%LawP00L02ShortTitle">Parks not Quarks</LocalizationPair>
  8. <LocalizationPair Name="%LawP00L02Description">While the academic and scientific communities are up in arms about this, there are times when an empire needs to focus on the creation of wealth rather than the creation of knowledge. This law forces administrations to invest in wealth-generating business parks rather than research.
  9.  
  10. </LocalizationPair>
  11. <LocalizationPair Name="%LawP00L02DictatorshipTitle">Initiative To Raise War Finances Through Fiscal Instruments</LocalizationPair>
  12. <LocalizationPair Name="%LawP00L02DictatorshipShortTitle">Wartime Taxes Bill</LocalizationPair>
  13. <LocalizationPair Name="%LawP00L02DictatorshipDescription">In order to finance increased war spending, your warplanning committee has tabled a law that would increase taxes on luxuries and personal property to fund the war efforts. Analysts predict little backlash from the population, as battlefield victories are relayed to the homeworlds.
  14.  
  15. </LocalizationPair>
  16. <LocalizationPair Name="%LawP00L03Title">Expanded Defenders of the Realm Decree</LocalizationPair>
  17. <LocalizationPair Name="%LawP00L03ShortTitle">Larger Hosts Bill</LocalizationPair>
  18. <LocalizationPair Name="%LawP00L03Description">Overnight, this law can transform your empire's defensive strength. Once passed, all systems enjoy an immediate, significant rise in the size of ground forces as every family is ordained to send their eldest-born to the military. Moreover, with the supplementary edict of instituting a routine of persuasive sermons that rejoice in the life of the soldier, armies will grow faster.
  19.  
  20. </LocalizationPair>
  21. <LocalizationPair Name="%LawP00L04Title">Long-Term Knowledge Program
  22. </LocalizationPair>
  23. <LocalizationPair Name="%LawP00L04ShortTitle">Brains over Bucks</LocalizationPair>
  24. <LocalizationPair Name="%LawP00L04Description">A number of acts are passed that channel public funds into research, both private and public. While it is not cheap, the senators who back the measure are convinced that in the long term it will pay off handsomely.
  25.  
  26. </LocalizationPair>
  27. <LocalizationPair Name="%LawP00L05Title">Outreach for Academic Excellence Initiative</LocalizationPair>
  28. <LocalizationPair Name="%LawP00L05ShortTitle">Cram Exam Act</LocalizationPair>
  29. <LocalizationPair Name="%LawP00L05Description">Believing that the standard of education is not where it should be, students at all levels have additional courses in math, sciences, and technology. The additional effort to improve technical knowledge will pay off, but there are a lot of unhappy scholars out there.
  30.  
  31. </LocalizationPair>
  32. <LocalizationPair Name="%LawP00L06Title">Citizen-Senator Outreach Act</LocalizationPair>
  33. <LocalizationPair Name="%LawP00L06ShortTitle">Senator Bob Act</LocalizationPair>
  34. <LocalizationPair Name="%LawP00L06Description">In order to improve the communication and level of involvement of all citizens in their government, a new technology platform is put into place that will aid all voters to contact and interact with their representatives. While it won't exactly turn the being in the street into a Senator, it does make them much happier with their government.
  35.  
  36. </LocalizationPair>
  37. <LocalizationPair Name="%LawP00L06DictatorshipTitle">In-System Fleet Operational Readiness Protocol</LocalizationPair>
  38. <LocalizationPair Name="%LawP00L06DictatorshipShortTitle">Safe Skies Bill</LocalizationPair>
  39. <LocalizationPair Name="%LawP00L06DictatorshipDescription">More of a cosmetic measure than anything with bite, this law nonetheless significantly raises the happiness of systems with orbital fleets. How? Any fleet when in-system is mandated to maintain operational readiness, and fly scouting missions round the clock. In military terms it's equivalent to polishing a bayonet, but the public lap it up. Suckers.
  40.  
  41. </LocalizationPair>
  42. <LocalizationPair Name="%LawP00L07Title">Empire Entertainment and Education Initiative</LocalizationPair>
  43. <LocalizationPair Name="%LawP00L07ShortTitle">Toys for Boys Decree</LocalizationPair>
  44. <LocalizationPair Name="%LawP00L07Description">Primarily a way to turn technology and science development into new, cool gadgets, this law was much derided for simply coming up with new ways for the average citizen to waste time and resources for personal pleasure.
  45.  
  46. </LocalizationPair>
  47. <LocalizationPair Name="%LawP00PopulationCollectionNirisTitle">Zero Tolerance Waste Act</LocalizationPair>
  48. <LocalizationPair Name="%LawP00PopulationCollectionNirisDescription">Bringing their expertise in ecologically-minded living to ensure that all materials are recycled back into use, the enaction of this piece of Niris-inspired legislation raises Approval levels across the Empire. It is especially effective in more modernized systems, where the society infrastructure can make the recycling processes more aesthetically appealing.
  49. </LocalizationPair>
  50. <LocalizationPair Name="%LawP00PopulationCollectionNirisShortTitle">Symbiotic Living</LocalizationPair>
  51.  
  52.  
  53. <LocalizationPair Name="%LawP02L01Title">Improved Vessel Speed and Exploration Program</LocalizationPair>
  54. <LocalizationPair Name="%LawP02L01ShortTitle">Star Boogie Bill</LocalizationPair>
  55. <LocalizationPair Name="%LawP02L01Description">A noble effort by a team of serious researchers, this group of laws ensures that ship structures and systems are developed with movement speed in mind. From mass and density analyses to engine power and efficiency curves, no scientific stone is left uncovered. Its proponents, obviously, are less happy with the unfortunate nickname that stuck.
  56.  
  57. </LocalizationPair>
  58. <LocalizationPair Name="%LawP02L02Title">Counseling, Orientation, and Guided Schooling Program</LocalizationPair>
  59. <LocalizationPair Name="%LawP02L02ShortTitle">Dirty Hands Act</LocalizationPair>
  60. <LocalizationPair Name="%LawP02L02Description">Keeping a close hand on education and apprenticeship systems allows the Senate to funnel the empire's human resources where they are most needed. This law, if passed, will result in a stronger and more efficient workforce in terms of production and construction. Dubbed the "Dirty Hands" Bill by opponents, some claim that only the higher arts and sciences should be supported with public money.
  61.  
  62. </LocalizationPair>
  63. <LocalizationPair Name="%LawP02L03Title">Healthy Offspring Gene Therapy Amendment</LocalizationPair>
  64. <LocalizationPair Name="%LawP02L03ShortTitle">Need To Breed Bill</LocalizationPair>
  65. <LocalizationPair Name="%LawP02L03Description">Channeling scientific expertise into the areas of infant mortality, pre-natal screening, and gestation lengths under the aegis of improving offspring health is a program that enjoys widespread support. The real benefit for administrators, though, is one of the major by-effects: increased rates of population growth.
  66.  
  67. </LocalizationPair>
  68. <LocalizationPair Name="%LawP02L04Title">Offensive Improvements for Empire Security Act</LocalizationPair>
  69. <LocalizationPair Name="%LawP02L04ShortTitle">Mine's Bigger Decree</LocalizationPair>
  70. <LocalizationPair Name="%LawP02L04Description">Concerned by an increasing level of galactic conflict, the Senate pulls together a series of standards and regulations to increase the output of weapons systems. While decried by some as paranoid, many feel that carrying a bigger stick is a better thing.
  71.  
  72. </LocalizationPair>
  73. <LocalizationPair Name="%LawP02L05Title">Affordable Home Automation Act (AHA)</LocalizationPair>
  74. <LocalizationPair Name="%LawP02L05ShortTitle">AHA</LocalizationPair>
  75. <LocalizationPair Name="%LawP02L05Description">In this day and age, nobody should have to prepare their morning stimulants manually. This new bill seeks to make basic home automation systems a fundamental right, to the delight of nearly everyone.
  76.  
  77. </LocalizationPair>
  78. <LocalizationPair Name="%LawP02L00Title">Governmental Directive, Codename: Blue Skies Project</LocalizationPair>
  79. <LocalizationPair Name="%LawP02L00ShortTitle">Oracle Of Science</LocalizationPair>
  80. <LocalizationPair Name="%LawP02L00Description">This top-secret law orders a cabal of the empire's most eminent scientists and engineers to form up a working group charged with inventing cutting-edge science with practical applications. The result? Your empire can research technologies belonging to the next era.
  81.  
  82. </LocalizationPair>
  83. <LocalizationPair Name="%LawP02L07Title">Education, Research and Knowledge Act (EUREKA)</LocalizationPair>
  84. <LocalizationPair Name="%LawP02L07ShortTitle">EUREKA</LocalizationPair>
  85. <LocalizationPair Name="%LawP02L07Description">The Senate aims to boost Science through increased educational and research funding across the board. It may take a few years to see results, but historical data suggests that investments like these are often worth their weight in gold.
  86.  
  87. </LocalizationPair>
  88. <LocalizationPair Name="%LawP01L01Title">New Colony Freedom and Expansion Statute</LocalizationPair>
  89. <LocalizationPair Name="%LawP01L01ShortTitle">New Colony Rule</LocalizationPair>
  90. <LocalizationPair Name="%LawP01L01Description">Everybody loves good news from the frontiers of the empire, and this legislation helps to formalize and encourage the feelgood factor that comes with the founding of a new colony on a distant world. As well as instituting an official period of national celebration, this rule further fosters the whole population's sense of contentment by lowering the barriers for industrial expansion.
  91.  
  92. </LocalizationPair>
  93. <LocalizationPair Name="%LawP01L01VampirilisTitle">Pioneer Core Vessels Infrastructure Framework</LocalizationPair>
  94. <LocalizationPair Name="%LawP01L01VampirilisDescription">Motherships are vital for Ship Bound empires to colonize new worlds and grow. The Pioneer Core Vessels Infrastructure Framework, shortened to Core Vessel Order, consists of a restructuration and optimization of anchored Motherships' infrastructure to allow for faster expansion and population growth.
  95. </LocalizationPair>
  96. <LocalizationPair Name="%LawP01L01VampirilisShortTitle">Core Vessels Order
  97.  
  98. </LocalizationPair>
  99. <LocalizationPair Name="%LawP01L02Title">Mining and Refining Efficiency Improvement Decree</LocalizationPair>
  100. <LocalizationPair Name="%LawP01L02ShortTitle">Mineral Misers Act</LocalizationPair>
  101. <LocalizationPair Name="%LawP01L02Description">Reasoning that it makes more sense to maximize what you have on hand rather than go out and look for more, this framework requires mining and processing companies to exploit to the maximum all resources extracted in the empire.
  102.  
  103. </LocalizationPair>
  104. <LocalizationPair Name="%LawP01L03Title">Spacefaring Survivability Improvement Act</LocalizationPair>
  105. <LocalizationPair Name="%LawP01L03ShortTitle">Fleet Fortitude Decree</LocalizationPair>
  106. <LocalizationPair Name="%LawP01L03Description">Constructing fleets is an expensive business, and it all goes to waste if the fleet does not survive battle. Worse, no politician likes to read casualty reports. This law augments the strength and survivability of ships by providing incentives for shipbuilding conglomerates to use tougher materials in their fleet yards and improve their designs.
  107.  
  108. </LocalizationPair>
  109. <LocalizationPair Name="%LawP01L04Title">Sensible Overtime Policy Framework</LocalizationPair>
  110. <LocalizationPair Name="%LawP01L04ShortTitle">Work Not Shirk Act</LocalizationPair>
  111. <LocalizationPair Name="%LawP01L04Description">Dubbed the "Work Not Shirk" Act by some its biggest champions, the Sensible Overtime Policy Framework, gives corporations the right to impose additional hours on their workers during periods of high economic growth. The result? Substantial increases in industrial production on every planet.
  112.  
  113. </LocalizationPair>
  114. <LocalizationPair Name="%LawP01L05Title">Sensible Overtime Policy Framework</LocalizationPair>
  115. <LocalizationPair Name="%LawP01L05ShortTitle">Work Not Shirk Act</LocalizationPair>
  116. <LocalizationPair Name="%LawP01L05Description">Dubbed the "Work Not Shirk" Act by some its biggest champions, the Sensible Overtime Policy Framework, gives corporations the right to impose additional hours on their workers during periods of high economic growth. The result? Substantial increases in industrial production in every Colony.
  117.  
  118. </LocalizationPair>
  119. <LocalizationPair Name="%LawP01L00Title">Improvement Completion Incentivisation Scheme</LocalizationPair>
  120. <LocalizationPair Name="%LawP01L00ShortTitle">Dust Windfall</LocalizationPair>
  121. <LocalizationPair Name="%LawP01L00Description">Builders, somewhat justifiably, don't always have the greatest reputation when it comes to completing projects on time and on budget. The incentive to drag things out, especially in major public works funded by government, can be overwhelming. This law, however, can help alleviate this issue by offering attractive Dust completion bonuses.
  122.  
  123. </LocalizationPair>
  124. <LocalizationPair Name="%LawP01L07Title">Congressional Hearings for Urbanization and Industry (CHURN)</LocalizationPair>
  125. <LocalizationPair Name="%LawP01L07ShortTitle">CHURN</LocalizationPair>
  126. <LocalizationPair Name="%LawP01L07Description">The Senate hopes to implement large-scale organizational changes that, if successful, would slash industrial overhead across the empire. Over the next few years, these streamlining measures are expected to reduce paperwork in the average corporation by up to forty-five percent.
  127.  
  128. </LocalizationPair>
  129. <LocalizationPair Name="%LawP03L01Title">Ordinance for the Responsible Exploitation of Natural Resources</LocalizationPair>
  130. <LocalizationPair Name="%LawP03L01ShortTitle">My Precious Precept</LocalizationPair>
  131. <LocalizationPair Name="%LawP03L01Description">The development of natural resources often goes hand in hand with pollution, over-exploitation, and scarcity. This series of laws ensures that resources are used in a way that guarantees the highest standards of quality and sustainability while reducing waste and inventory shrinkage.
  132.  
  133. </LocalizationPair>
  134. <LocalizationPair Name="%LawP03L02Title">Peace Among Extraterrestrials Charter</LocalizationPair>
  135. <LocalizationPair Name="%LawP03L02ShortTitle">Make Love Not War Rule</LocalizationPair>
  136. <LocalizationPair Name="%LawP03L02Description">By adopting this law, which aims to promote greater contentment among the population, your empire solidifies its commitment to a less militaristic outlook. Empires with many allies and peace treaties should find the happiness of their populace strengthened considerably.
  137.  
  138. </LocalizationPair>
  139. <LocalizationPair Name="%LawP03L03Title">Non-Military Intervention Framework</LocalizationPair>
  140. <LocalizationPair Name="%LawP03L03ShortTitle">Trusted Broker</LocalizationPair>
  141. <LocalizationPair Name="%LawP03L03Description">Diplomatic encounters always proceed more smoothly when one comes from a peace-loving culture who are unlikely to let bitter negotiations escalate into declarations of war. Institutionalizing this reality into an official legal framework, practically speaking, means that diplomatic deals are significantly less costly--whether dealing with major or minor civilizations.
  142.  
  143. </LocalizationPair>
  144. <LocalizationPair Name="%LawP03L04Title">Fair Trade Addendum to Company Inception Legislation (Fair Trade Bill)</LocalizationPair>
  145. <LocalizationPair Name="%LawP03L04ShortTitle">Fair Trade Bill</LocalizationPair>
  146. <LocalizationPair Name="%LawP03L04Description">By instituting the principles of fair, ethical standards of business from the ground up, your empire stand proudly, if not a little smugly, when it comes to its own agents' intergalactic business dealings. More importantly, in fiscal terms, instead of harming profits (which is often assumed of any peacenik policy), this bill actually increases Dust revenues.
  147.  
  148. </LocalizationPair>
  149. <LocalizationPair Name="%LawP03L05Title">Lower Trade Tariffs Framework for Peacemakers</LocalizationPair>
  150. <LocalizationPair Name="%LawP03L05ShortTitle">Peace Economy</LocalizationPair>
  151. <LocalizationPair Name="%LawP03L05Description">By simplifying the legislation that accounts for industrial disputes and other business conflicts, this law slashes the costs for upgrading Trade Companies. Instead of commercial enterprises wasting precious Dust on lavish legal fees that pay for "fact-finding" missions, business lunches of Epicurean excess, and office refurbishment, the money can go elsewhere.
  152.  
  153. </LocalizationPair>
  154. <LocalizationPair Name="%LawP03L00Title">Prosperity through Peace and Performance Edict</LocalizationPair>
  155. <LocalizationPair Name="%LawP03L00ShortTitle">Right Thing Rule</LocalizationPair>
  156. <LocalizationPair Name="%LawP03L00Description">A modern, galactic government will largely react to the desires of its citizens. By tying pay and perks to peaceful behavior and the promotion of positive and friendly relations, a virtuous circle is created whereby peaceful activity is rewarded and thereby self-enforced. The more open and frictionless personal, national, and international relations are, the happier and more productive the populace becomes.
  157.  
  158. </LocalizationPair>
  159. <LocalizationPair Name="%LawP03L07Title">Peace Among Extraterrestrials Act (PAX)</LocalizationPair>
  160. <LocalizationPair Name="%LawP03L07ShortTitle">PAX</LocalizationPair>
  161. <LocalizationPair Name="%LawP03L07Description">By adopting this Act, which aims to promote greater integration and diversity in the political system, your empire solidifies its commitment to providing representation for even the most unacknowledged groups. Empires with high population diversity should find their overall political influence strengthened considerably.
  162.  
  163. </LocalizationPair>
  164. <LocalizationPair Name="%LawP04L01Title">System Anomaly Fertility Effects Publicity Charter</LocalizationPair>
  165. <LocalizationPair Name="%LawP04L01ShortTitle">Green Fertility Bill</LocalizationPair>
  166. <LocalizationPair Name="%LawP04L01Description">Ecologists, being somewhat spiritually-minded on account of their passion for all living things, can sometimes be a little, ahem, irrational. This law takes full advantage of such a mindset, encouraging the idea that visits to system anomalies can up fertility rates. And it works! Like homeopathy, belief is key to efficacy.
  167.  
  168. </LocalizationPair>
  169. <LocalizationPair Name="%LawP04L02Title">Ruling for Acceptance and Promotion of Artificial Substitutes</LocalizationPair>
  170. <LocalizationPair Name="%LawP04L02ShortTitle">Cool Copies Clause</LocalizationPair>
  171. <LocalizationPair Name="%LawP04L02Description">It is usually important to guarantee the authenticity of a product or raw material. However, by purposefully creating the impression that a certain resource is under ecological pressure, fakes and counterfeits can be officially sanctioned with full public support. this permits the positive effects of the resource to occur without the necessity of obtaining the resource itself.
  172.  
  173. </LocalizationPair>
  174. <LocalizationPair Name="%LawP04L03Title">Community Promotion and Diversity Encouragement Measure</LocalizationPair>
  175. <LocalizationPair Name="%LawP04L03ShortTitle">Power to the People Act</LocalizationPair>
  176. <LocalizationPair Name="%LawP04L03Description">Minorities can be seen as threats, but by properly handling public opinion and integration they can be seen as providing unique advantages. This law encourages members of a community to maximize the positive traits of their people, and further incentivizes them to explain and demonstrate the value of their contribution to the greater society.
  177.  
  178. </LocalizationPair>
  179. <LocalizationPair Name="%LawP04L04Title">Framework for Alien Testing and Workforce Integration</LocalizationPair>
  180. <LocalizationPair Name="%LawP04L04ShortTitle">All Hands Dictum</LocalizationPair>
  181. <LocalizationPair Name="%LawP04L04Description">The dizzyingly vast array of specialized roles in a galactic society seems like a manager's nightmare. However, by carefully testing and analyzing the capabilities of minor civilizations, many industrial roles can be filled by specialists who are not only competent, but happy to do the job. Though the Amoeba's love for orderly paperwork may be incomprehensible to the artistic Eyder, a society that can fit each to its ideal role will benefit tremendously.
  182.  
  183. </LocalizationPair>
  184. <LocalizationPair Name="%LawP04L05Title">Ringfence of Public Finances To Subsidize Extrasolar Migration Program</LocalizationPair>
  185. <LocalizationPair Name="%LawP04L05ShortTitle">Come And Stay</LocalizationPair>
  186. <LocalizationPair Name="%LawP04L05Description">Known colloquially as CASA, the Come And Stay Act, this powerful piece of legislation greatly increases incoming migration in Systems that adjoin other empire's Systems. It achieves this through subsidizing focused marketing campaigns that highlight the untamed wildernesses, fresh produce, and uninhibited party lifestyles that characterize cultures of an ecological bent.
  187.  
  188. </LocalizationPair>
  189. <LocalizationPair Name="%LawP04L00Title">Colonization Rights And Makeshift Tech Amendment</LocalizationPair>
  190. <LocalizationPair Name="%LawP04L00ShortTitle">Hardship Ready</LocalizationPair>
  191. <LocalizationPair Name="%LawP04L00Description">Populations who've embraced an ecologically-minded political environment are more than willing to support legislation that loosens the restrictions on expatriation to partially terraformed worlds. In practical terms this means your empire can colonize telluric (non-gas) worlds without needing the usual technologies. Instead, the colonists adapt to local conditions using bespoke designs that leverage insights into the natural world.
  192.  
  193. </LocalizationPair>
  194. <LocalizationPair Name="%LawP04L07Title">The Parks Act (PARKA)</LocalizationPair>
  195. <LocalizationPair Name="%LawP04L07ShortTitle">PARKA</LocalizationPair>
  196. <LocalizationPair Name="%LawP04L07Description">Faced with budget cuts, a scrappy young team of environmentalists led by an overeager public servant has come up with a genius PR plan--branding intergalactic luxuries as national parks, and opening them up to the public. It's not a cost-effective measure, but these recreational areas could boost the pride and morale of citizens living out on the fringes of the empire.
  197.  
  198. </LocalizationPair>
  199. <LocalizationPair Name="%LawP05L01Title">Mandatory Confession and Workplace Efficiency Decree</LocalizationPair>
  200. <LocalizationPair Name="%LawP05L01ShortTitle">Admit and Improve Bill</LocalizationPair>
  201. <LocalizationPair Name="%LawP05L01Description">Whenever a Hero takes an action, whether in a meeting or on a battlefield, subordinates are required to provide said Hero with a full and honest disclosure of how they and their colleagues saw and reacted to it. The Heroes gain a much deeper understanding of the practical impacts of their decisions and the effectiveness of their organizations, while learning to improve their processes to avoid future errors.
  202.  
  203. </LocalizationPair>
  204. <LocalizationPair Name="%LawP05L02Title">Punishment for the Sins of the Lesser Races Command</LocalizationPair>
  205. <LocalizationPair Name="%LawP05L02ShortTitle">Species Stability Act</LocalizationPair>
  206. <LocalizationPair Name="%LawP05L02Description">With enough support, divine edict, backed up by passages of malleable meaning from the empire' s most holy texts, can help to pass a most controversial law: that only the true race of the empire be allowed to grow. Lesser races, whatever their breeding habits, are permitted to retain their present numbers through a one-to-one offspring fiat, while the original race are encouraged to multiply.
  207.  
  208. </LocalizationPair>
  209. <LocalizationPair Name="%LawP05L03Title">Most Holy Communion on Mass Scale Edict</LocalizationPair>
  210. <LocalizationPair Name="%LawP05L03ShortTitle">Saints &amp; Sinners Bill</LocalizationPair>
  211. <LocalizationPair Name="%LawP05L03Description">To curry mass support and boost spirits, the Senate brokers meetings between cultural and religious leaders to celebrate faith and triumph across the empire. History has shown the public is eager for religious entertainment---especially when it contains textually accurate debauchery--and political statisticians assure you that approval levels can be confidently predicted and managed.
  212.  
  213. </LocalizationPair>
  214. <LocalizationPair Name="%LawP05L04Title">Pronouncement for Promotion of Positive Efforts and Outreach Programs</LocalizationPair>
  215. <LocalizationPair Name="%LawP05L04ShortTitle">Peace and Prayer Act</LocalizationPair>
  216. <LocalizationPair Name="%LawP05L04Description">Focusing on the "good will" and "good Samaritan" aspects of the empire's faith, systems and peoples not part of the empire but within its sphere of influence gain an extremely favorable impression of the empire. By publicizing work done to feed and clothe the poor, provide shelter, and improve living conditions, populations of other systems become eager to join the empire.
  217.  
  218. </LocalizationPair>
  219. <LocalizationPair Name="%LawP05L05Title">Seven Years of Plenty Celebratory Edict</LocalizationPair>
  220. <LocalizationPair Name="%LawP05L05ShortTitle">Bountiful Harvests</LocalizationPair>
  221. <LocalizationPair Name="%LawP05L05Description">Ironically known by all as the Bountiful Harvests Act (though few would have the courage to even whisper the words unguarded), this law does little to actually increase crop yields across the empire. Instead, the plentiful grain silos, legume stockpiles, and the rest, come from a harsh rationing imperative imposed on the populace by the religious high command.
  222.  
  223. </LocalizationPair>
  224. <LocalizationPair Name="%LawP05L00Title">Orison to Divine Authority in Matters of Bloodshed</LocalizationPair>
  225. <LocalizationPair Name="%LawP05L00ShortTitle">Righteous Fury</LocalizationPair>
  226. <LocalizationPair Name="%LawP05L00Description">Whipping up your populace into a frothing mass of righteous indignation definitely has its uses when it comes to othering, bestializing (not always needed depending on the race), and ultimately smiting your enemies. Once made sacred through the power of the divinity, this law allows you to ignore closed borders and declare hostilities on Cold War opponents.
  227.  
  228. </LocalizationPair>
  229. <LocalizationPair Name="%LawP05L07Title">Greater Glory Initiative (GG)</LocalizationPair>
  230. <LocalizationPair Name="%LawP05L07ShortTitle">Greater Glory</LocalizationPair>
  231. <LocalizationPair Name="%LawP05L07Description">Religious fervor can be used to drive stability, or be a catalyst for war. This initiative assigns priests to ships and bases across the empire to conduct blood rituals and prepare soldiers for death.
  232.  
  233. </LocalizationPair>
  234. <LocalizationPair Name="%LawP06L01Title">Factory Improvement and Productivity Enactment</LocalizationPair>
  235. <LocalizationPair Name="%LawP06L01ShortTitle">Lower Fleet Costs Rule</LocalizationPair>
  236. <LocalizationPair Name="%LawP06L01Description">As the war effort surges on, industry lobbyists have presented a law that would help them increase output at shipyards across the empire. Their proposal only asks for a few key safety regulations to be suspended, complete with promises they will internally self-regulate to 'minimize likely increased risks of workplace injury.'
  237.  
  238. </LocalizationPair>
  239. <LocalizationPair Name="%LawP06L02Title">Post-Theatre Exploratory Vessel Licensing Framework</LocalizationPair>
  240. <LocalizationPair Name="%LawP06L02ShortTitle">Spoils Of War Act</LocalizationPair>
  241. <LocalizationPair Name="%LawP06L02Description">This law, which underpins the licensing of scavenger vessels to scour the sites of space battles, is a powerful means of generating both finances and scientific knowledge. Specialized vessels agree to give a fixed amount of both Dust and debris to the empire for each enemy ship that was known to be destroyed, and in exchange they are permitted to keep the rest. Some crews have made fortunes.
  242.  
  243. </LocalizationPair>
  244. <LocalizationPair Name="%LawP06L03Title">Initiative for Managed Wartime Reporting and Dissemination</LocalizationPair>
  245. <LocalizationPair Name="%LawP06L03ShortTitle">Us or Them Decree</LocalizationPair>
  246. <LocalizationPair Name="%LawP06L03Description">Populations can become eager to wage war when the enemy is portrayed as being truly savage and inhuman. By forcing news networks to promote the reporting of alien atrocities and to present the armed forces as noble heroes holding back the flood, civilian eagerness to support military actions grows dramatically.
  247.  
  248. </LocalizationPair>
  249. <LocalizationPair Name="%LawP06L04Title">Veterans' Preferred Opportunities Statute</LocalizationPair>
  250. <LocalizationPair Name="%LawP06L04ShortTitle">Deadly Intent Bill</LocalizationPair>
  251. <LocalizationPair Name="%LawP06L04Description">In order to increase both conscription volumes and the efficiency of elite troops, safety limits are drastically lowered and perks and bonuses are boosted. More volunteers and conscripts come to do more dangerous missions; ground battle becomes a true spear point for the military.
  252.  
  253. </LocalizationPair>
  254. <LocalizationPair Name="%LawP06L05Title">Forced-Conscription Among Lesser Populations Act</LocalizationPair>
  255. <LocalizationPair Name="%LawP06L05ShortTitle">Runts As Grunts</LocalizationPair>
  256. <LocalizationPair Name="%LawP06L05Description">Popular among the majority, probably not so popular among the minorities from which their number are taken, this law makes it legal for the government to force-conscript ground fighters from minority Populations. The growth rate of soldiers from these groups doubles as a result.
  257.  
  258. </LocalizationPair>
  259. <LocalizationPair Name="%LawP06L00Title">Celebration and Publicization of Present Hostilities Decree</LocalizationPair>
  260. <LocalizationPair Name="%LawP06L00ShortTitle">Jingoist Joy Bill</LocalizationPair>
  261. <LocalizationPair Name="%LawP06L00Description">A law any and every self-respecting lover of war--gun in one hand, banner in the other--can get behind. Because the population are so invested in the military-industrial complex (and all the shiny spectacle, parades, and, okay, killings, that come with it) not only do declarations of war have no influence cost, each active war actually boosts the happiness of the loons.
  262.  
  263. </LocalizationPair>
  264. <LocalizationPair Name="%LawP06L07Title">Factory Improvement and Productivity Enactment (FIMP)</LocalizationPair>
  265. <LocalizationPair Name="%LawP06L07ShortTitle">FIMP</LocalizationPair>
  266. <LocalizationPair Name="%LawP06L07Description">As the war effort surges on, industry lobbyists have presented a bill that would help them increase output at shipyards across the empire. Their proposal only asks for a few key safety regulations to be suspended, complete with promises they will internally self-regulate to 'minimize likely increased risks of workplace injury.'
  267.  
  268. </LocalizationPair>
  269. <LocalizationPair Name="%LawP00PopulationCollectionHaroshemsTitle">High Quality Food Staples Act</LocalizationPair>
  270. <LocalizationPair Name="%LawP00PopulationCollectionHaroshemsDescription">Utilizing Haroshem insights into advanced agricultural techniques, this law mandates that all crops legally grown across the empire must meet minimal thresholds of nutrition, quality, and mineral augmentation. By producing high quality staples, food consumption decreases as the population don't need to consume as much for the same benefits.
  271. </LocalizationPair>
  272. <LocalizationPair Name="%LawP00PopulationCollectionHaroshemsShortTitle">Healthy Staples Act</LocalizationPair>
  273.  
  274. <LocalizationPair Name="%LawP00PopulationCollectionBenthysTitle">Societies and Communities Encouragement Paper</LocalizationPair>
  275. <LocalizationPair Name="%LawP00PopulationCollectionBenthysDescription">The Kalgeros evolved through very tight-knit communities with communal structures whereby Kalgeros young were raised in the treetops by the entire village. It is this historical expertise that underpins an understanding of how populations can be successfully developed in the most space-constrained environments.</LocalizationPair>
  276. <LocalizationPair Name="%LawP00PopulationCollectionBenthysShortTitle">Happy Sardines Bill</LocalizationPair>
  277.  
  278. <LocalizationPair Name="%LawP00PopulationCollectionBotsTitle">Infrastructure and Operational Recovery Mandate</LocalizationPair>
  279. <LocalizationPair Name="%LawP00PopulationCollectionBotsDescription">Masters of salvaging discarded materials for future use, the Epistis are perfectly positioned to rebuild worlds and systems that have endured large-scale conflict. With this law on the statute books, Epistis knowledge can allow systems to get back to a fully functional state in rapid time.</LocalizationPair>
  280. <LocalizationPair Name="%LawP00PopulationCollectionBotsShortTitle">Fast Clean-Up Bill</LocalizationPair>
  281.  
  282. <LocalizationPair Name="%LawP00PopulationCollectionDeuyivansTitle">Science for the Good of All Act</LocalizationPair>
  283. <LocalizationPair Name="%LawP00PopulationCollectionDeuyivansDescription">Much can be learnt from the Deuyivans when it comes to matters of organizing technological research, especially within the sphere of empire development. With this law in place, the usual cut-throat, narcissistic pursuit of technological breakthrough by individual groups is improved by a more community-focused research program which can slash the scientific costs of empire development-focused techs.</LocalizationPair>
  284. <LocalizationPair Name="%LawP00PopulationCollectionDeuyivansShortTitle">Good Science</LocalizationPair>
  285.  
  286. <LocalizationPair Name="%LawP00PopulationCollectionHisshosTitle">Emergency Conscription Measures Outside Borders Act</LocalizationPair>
  287. <LocalizationPair Name="%LawP00PopulationCollectionHisshosDescription">Hailing from a highly martial society, Hisshos are happy to bring in unknown and untrained volunteers into their fleets while on active duty away from home territory. Through their methods this law permits higher replenishment rates of manpower when outside borders.</LocalizationPair>
  288. <LocalizationPair Name="%LawP00PopulationCollectionHisshosShortTitle">Bring 'Em, Break 'Em</LocalizationPair>
  289.  
  290. <LocalizationPair Name="%LawP00PopulationCollectionMavrosTitle">We Can Remember Things For You Wholesale Law</LocalizationPair>
  291. <LocalizationPair Name="%LawP00PopulationCollectionMavrosDescription">When it comes to curbing dissident feeling in an empire, nobody does it better than the Mavros. Blessed with an overflowing toy box of surveillance tools, sharp wits, and some mean firepower, anyone following Mavros' methods will enjoy far fewer feelings of discontent across an overstretched empire. This law enables crack squads to act autonomously in absolute secrecy to keep everything working.</LocalizationPair>
  292. <LocalizationPair Name="%LawP00PopulationCollectionMavrosShortTitle">Crack Squads</LocalizationPair>
  293.  
  294. <LocalizationPair Name="%LawP00PopulationCollectionAmoebaTitle">Daily Civic Demonstering Mass Participation Program</LocalizationPair>
  295. <LocalizationPair Name="%LawP00PopulationCollectionAmoebaDescription">Perhaps there is no race in the galaxy more able to empathize with others than the Amoeba. Using insights from the consciousness-detaching species, this law teaches a civilization to understand other people's animosities in such a way that raises resilience, lessens aggression, and inspires feelings of security. As such, populations become more immune to diplomatic pressures.</LocalizationPair>
  296. <LocalizationPair Name="%LawP00PopulationCollectionAmoebaShortTitle">Thick Skins Bill</LocalizationPair>
  297.  
  298. <LocalizationPair Name="%LawP00PopulationCollectionPilgrimsTitle">Speculative Dark Tracking Executive Order</LocalizationPair>
  299. <LocalizationPair Name="%LawP00PopulationCollectionPilgrimsDescription">Nobody knows how it works, not even the Pilgrim scientist mystics who resurrected the technology, but work it does. Via this legislation, ultra-clandestine research groups are given the go-ahead to establish deep space tracking technology based on controversial uses of Dust that involve patriotic volunteers, sensory-deprivation tanks, and copious amounts of liquid Dust.</LocalizationPair>
  300. <LocalizationPair Name="%LawP00PopulationCollectionPilgrimsShortTitle">Blindsight</LocalizationPair>
  301.  
  302. <LocalizationPair Name="%LawP00PopulationCollectionZvaliTitle">Virtual Recreations Emergency Measures</LocalizationPair>
  303. <LocalizationPair Name="%LawP00PopulationCollectionZvaliDescription">Although computer-generated realities almost led the Z'vali civilization to ruin, to this day the ability to allow populations to immerse themselves in escapist fantasies is a useful measure in times of hardship. Like when your system is blockaded by hostile forces.</LocalizationPair>
  304. <LocalizationPair Name="%LawP00PopulationCollectionZvaliShortTitle">Drop In, Tune Out</LocalizationPair>
  305.  
  306. <LocalizationPair Name="%LawP00PopulationCollectionEydersTitle">Dust Strikeforce Excavation Order</LocalizationPair>
  307. <LocalizationPair Name="%LawP00PopulationCollectionEydersDescription">One of the advantageous things about being at peace with another empire is the ability to go snooping around on isolated moons, asteroid fields, and planetary rings with little fear of major reprisal. This, together with some Eyder knowledge of how to detect Dust veins, means legislation encouraging secretive "treasure hunts" can be very lucrative.</LocalizationPair>
  308. <LocalizationPair Name="%LawP00PopulationCollectionEydersShortTitle">Dust Diggers</LocalizationPair>
  309.  
  310. <LocalizationPair Name="%LawP00PopulationCollectionRemnantTitle">Focused Efficiency Task Force Decree</LocalizationPair>
  311. <LocalizationPair Name="%LawP00PopulationCollectionRemnantDescription">One thing at which the Remnants excel is an all-consuming and absolute focus on the task at hand. Applying their methods of concentration and simplification to mining and extraction processes, while relentless for the workers, yields great benefits.</LocalizationPair>
  312. <LocalizationPair Name="%LawP00PopulationCollectionRemnantShortTitle">Laser-Like Law</LocalizationPair>
  313.  
  314. <LocalizationPair Name="%LawP00PopulationCollectionPulsosTitle">Collectives and Cooperatives Coordination Charter</LocalizationPair>
  315. <LocalizationPair Name="%LawP00PopulationCollectionPulsosDescription">Believing strongly that research and knowledge can come from anywhere in an industry, this workplace law emphasizes the Pulsos sharing of experience and ideas in all directions and from all jobs in an organization.</LocalizationPair>
  316. <LocalizationPair Name="%LawP00PopulationCollectionPulsosShortTitle">Coop Code</LocalizationPair>
  317.  
  318. <LocalizationPair Name="%LawP00PopulationCollectionGuardiansTitle">Precept for Peace and Prosperity</LocalizationPair>
  319. <LocalizationPair Name="%LawP00PopulationCollectionGuardiansDescription">As harmony and good will pervade planets and systems that contain Guardian populations, political actions that promote peaceful relations become easier to enact. This law codifies Guardian ideas of harmonious connections when handling xenodiplomacy.</LocalizationPair>
  320. <LocalizationPair Name="%LawP00PopulationCollectionGuardiansShortTitle">Peace Prescription</LocalizationPair>
  321.  
  322. <LocalizationPair Name="%LawP03QuestVenetians04Title">Trading Company Policing Program</LocalizationPair>
  323. <LocalizationPair Name="%LawP03QuestVenetians04Description">Once on the books, this law mandates that Lumerian Trade Companies support local policing efforts in their HQ systems. Lip-service may often be the result--a couple dozen flak vests emblazoned with corporate logos, "entrepreneurial" community service programs for petty crims--but it makes the locals happy so who's complaining?</LocalizationPair>
  324. <LocalizationPair Name="%LawP03QuestVenetians04ShortTitle">Safer Streets</LocalizationPair>
  325.  
  326. <LocalizationPair Name="%LawP01QuestVenetians05Title">Unpaid Extra Shifts For Contented Workers Bill</LocalizationPair>
  327. <LocalizationPair Name="%LawP01QuestVenetians05Description">Well, who'd guessed? Happy workers can make more productive workers. Pass this Law, and all that positive feeling can be put towards something meaningful, rather than just, you know, improving wellbeing, and all that touchy-feely stuff. Lumeris industrial growth, that's what I'm talking about.</LocalizationPair>
  328. <LocalizationPair Name="%LawP01QuestVenetians05ShortTitle">Pay It Forward</LocalizationPair>
  329.  
  330. <LocalizationPair Name="%LawP00QuestSophons08Title">Thermal Sink Architecture Act</LocalizationPair>
  331. <LocalizationPair Name="%LawP00QuestSophons08Description">Further proof that science makes things better, these advanced building materials turn atmospheric heat into energy. Not only does it make factories faster and cheaper, it can be used to cool the workers which makes them faster as well.</LocalizationPair>
  332. <LocalizationPair Name="%LawP00QuestSophons08ShortTitle">ThermTech</LocalizationPair>
  333.  
  334. <LocalizationPair Name="%LawP00QuestSophons09Title">Supercold Superconductors Initiative</LocalizationPair>
  335. <LocalizationPair Name="%LawP00QuestSophons09Description">Science is a joyful, if occasionally chilly pursuit. This law enables a network of superconducting cables to be installed across Cold planets, improving the speed and accuracy of data collection and communication.</LocalizationPair>
  336. <LocalizationPair Name="%LawP00QuestSophons09ShortTitle">SuperSquared</LocalizationPair>
  337.  
  338. <LocalizationPair Name="%LawP00QuestSophons10Title">Mistralian Dust Trap Declaration</LocalizationPair>
  339. <LocalizationPair Name="%LawP00QuestSophons10Description">While it may not be scientific, rumors insist that planets without much life get more than their fair share of wind. Now there is a way to make those breezes useful; this law sets up the initiative to deploy wind-powered filters on Sterile planets so that Dust is harvested from the winds.</LocalizationPair>
  340. <LocalizationPair Name="%LawP00QuestSophons10ShortTitle">Dust Trap</LocalizationPair>
  341.  
  342. <LocalizationPair Name="%LawP00QuestTimeLords01Title">Non-Corozian Discrimination and Equality Act</LocalizationPair>
  343. <LocalizationPair Name="%LawP00QuestTimeLords01Description">Enshrining into law the idea that Riftborn must not discriminate against other races on the basis of their creed, biology, or appearance may not be a philosophy shared by all, but diplomatic relations are certainly made easier. An amendment to remove the Gnashast from the list of protected races is still being considered.</LocalizationPair>
  344. <LocalizationPair Name="%LawP00QuestTimeLords01ShortTitle">We Are Equals</LocalizationPair>
  345.  
  346. <LocalizationPair Name="%LawP00QuestTimeLords02Title">Compulsory Use Of Scavenged Materials Edict</LocalizationPair>
  347. <LocalizationPair Name="%LawP00QuestTimeLords02Description">It may offend Riftborn sensibilities, but enforcing that vessels be constructed from pre-existing materials rather than the usual practice of only using raw or regenerated elements means that ship costs can be reduced dramatically. "Like being inside a cage of offal and bone," remarked one Riftborn diplomatic ambassador when trying to convey their disgust.
  348.  
  349. </LocalizationPair>
  350. <LocalizationPair Name="%LawP00QuestTimeLords02ShortTitle">Scrap Kings</LocalizationPair>
  351.  
  352. <LocalizationPair Name="%LawP06L01EffectTooltipEffect">+20 [dustColored] per destroyed CP at the end of a battle
  353.  
  354. </LocalizationPair>
  355. <LocalizationPair Name="%LawP06L02EffectTooltipEffect">+20 [scienceColored] per destroyed CP at the end of a battle</LocalizationPair>
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