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- The Thunder Beast
- requiredquestpoints=100
- rewardquestpoints=5
- canpreview=true
- previewtext=The talk around Bastion is there's something that panicked a full patrol of soldiers. Maybe you should inquire further?
- ignoresquestlimit=False
- repeatdays=-1
- objectives
- {
- stage=0
- {
- {
- description=A description
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- show_chat_gui(delay=0;name=Cadet Ursaring;chatline1=But Sir!;chatline2=It was huge!;chatline3=We barely made it out alive!)
- show_title(delay=3;titletext=The Thunder Beast;titlecolour=dark_green;subtitletext=Legendary Quest Started)
- }
- conditions
- {
- has_completed(flipped=False;completedquestname=the_water_beast)
- }
- type=enter_zone(minx=-273;maxx=-262;miny=127;maxy=130;minz=-127;maxz=-120;world=Heill)
- }
- }
- stage=1
- {
- {
- description=Talk to the Officer
- hint=He's the one in grey
- timestocomplete=1
- hidden=False
- infinite=False
- type=chat_npc(uuid=103c1125-fb74-4c1d-b739-baefe3670b3e;chatline1=What? You want to know what's going on?;chatline2=Ask them, maybe you'll get more out of them than I have!)
- }
- }
- stage=2
- {
- {
- description=Talk to the enlisted warriors
- hint=They are the ones in Red
- timestocomplete=1
- hidden=False
- infinite=False
- type=chat_npc(uuid=e448068a-68ea-474e-aaab-eaf2fb78be2e;chatline1=No way!;chatline2=You don't want to see it.;chatline3=It was huge and was tearing everything it saw into pieces!)
- }
- {
- description=Talk to the enlisted warriors
- hint=They are the ones in Red
- timestocomplete=1
- hidden=False
- infinite=False
- type=chat_npc(uuid=12c10307-0b1d-4dd9-ae52-c47e765e3574;chatline1=It's like the Cadet said.;chatline2=It was huge and tearing things apart.;chatline3=However, not everything.;chatline4=It saw us, but didn't attack.;chatline5=Why is that?;chatline6=Anyways, if you want to see it for yourself, ask the Officer.)
- }
- }
- stage=3
- {
- {
- description=Talk to the Officer again
- hint=He's the one in grey
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- fire_command(delay=1;command=/give PLAYER paper 1 0 {display:{Name:"Lost patrol recon cords",Lore:["-500, 87, 700"]}})
- }
- type=chat_npc(uuid=103c1125-fb74-4c1d-b739-baefe3670b3e;chatline1=Wait, a trainer, you, want to go out and see this thing?!;chatline2=When I can't even get my warriors to take a look?;chatline3=You have permission to head out.;chatline4=However before you go, I need a favor of you.;chatline5=While this patrol made it back, I have another which did not.;chatline6=Go check on them before you tackle the beast will you?)
- }
- }
- stage=4
- {
- {
- description=Find the lost patrol
- hint=The Officer gave you a note on where to go
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bAs you look around you notice a tower to the NE. Maybe they are held up inside.)
- }
- type=enter_zone(minx=-562;maxx=-436;miny=80;maxy=135;minz=650;maxz=754;world=Heill)
- }
- }
- stage=5
- {
- {
- description=Talk to the patrol leader
- hint=She's the one at the base of the tower
- timestocomplete=1
- hidden=False
- infinite=False
- type=chat_npc(uuid=31c12d92-77a9-4424-8609-c8711cc89783;chatline1=Thank the ancestors. I thought we were goners out here.;chatline2=My men and I had to hold up in this tower after getting ambushed down in the valley.;chatline3=Looks like the mobs have taken over that old village.;chatline4=We were checking it for survivors and supplies when they attacked us.;chatline5=I lost a lot of men. Nothing can bring them back. However the supplies they were carrying.;chatline6=I will not risk my men again, but I’ve heard of you. You could get this done without loss of life.;chatline7=Head down to the village, grab their gear, and return to me. Please...)
- }
- }
- stage=6
- {
- {
- description=Collect Cadet Jones' gear
- hint=He died in the Blacksmith's building
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bYou strip the backpack off Cadet Jones' corpse and sling it onto your back)
- }
- type=right_click_block(minx=-509;maxx=-505;miny=85;maxy=90;minz=668;maxz=672;world=Heill)
- }
- {
- description=Collect Cadet Henry's gear
- hint=He died in the 'U' shaped building
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bYou strip the backpack off Cadet Henry's corpse and place it in your own)
- }
- type=right_click_block(minx=-512;maxx=-508;miny=80;maxy=85;minz=711;maxz=715;world=Heill)
- }
- {
- description=Collect Cadet Oscar's gear
- hint=He died in the Library
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bYou strip the backpack off Cadet Oscar's corpse and sling it under your arm)
- }
- type=right_click_block(minx=-533;maxx=-529;miny=78;maxy=85;minz=738;maxz=742;world=Heill)
- }
- }
- stage=7
- {
- {
- description=Head back to the patrol leader
- hint=She's the one at the base of the tower
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- fire_command(delay=4;command=/give PLAYER iron_sword 1 0 { display: { Name: "Cadet Jones' Slicer" }, ench: [ { id: 16, lvl: 2 }, { id: 20, lvl: 2 }, { id: 21, lvl: 2 } ]})
- fire_command(delay=4;command=/give PLAYER iron_helmet 1 0 { display: { Name: "Cadet Oscar's Cap" }, ench: [ { id: 0, lvl: 3 }, { id: 5, lvl: 1 }, { id: 34, lvl: 2 } ]})
- fire_command(delay=4;command=/give PLAYER iron_leggings 1 0 { display: { Name: "Cadet Henry's Greaves" }, ench: [ { id: 0, lvl: 2 }, { id: 7, lvl: 2 }, { id: 34, lvl: 2 } ]})
- fire_command(delay=1;command=/give PLAYER paper 1 0 {display:{Name:"Patrol encounter",Lore:["-358, 61, 429"]}})
- }
- type=chat_npc(uuid=31c12d92-77a9-4424-8609-c8711cc89783;chatline1=I'm so glad to see you make it back alive.;chatline2=Thank you for retrieving their personal effects.;chatline3=While you were gone I made a map of where the other patrol found that creature.;chatline4=Take it with our blessings.;chatline5=Also as is our tradition, you may take one item from each body to help you on your way.;chatline6=I have already selected these items for you.;chatline7=Use them with pride solider.)
- }
- }
- stage=8
- {
- {
- description=Find the area where the Patrol found the creature
- hint=Use the paper the Officer gave you
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bLooks like you found the area. Nothing yet, you'll have to search around.)
- }
- type=enter_zone(minx=-474;maxx=-343;miny=80;maxy=56;minz=401;maxz=485;world=Heill)
- }
- }
- stage=9
- {
- {
- description=Look around for clues
- hint=Look around...
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bYou hear a thunderous roar coming from the cave!)
- }
- type=enter_zone(minx=-415;maxx=-403;miny=55;maxy=70;minz=401;maxz=424;world=Heill)
- }
- }
- stage=10
- {
- {
- description=Fight your way to the Beast!
- hint=Follow the redstone torches
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bThey trapped it! Break it out!)
- }
- type=enter_zone(minx=-421;maxx=-412;miny=48;maxy=52;minz=371;maxz=377;world=Heill)
- }
- }
- stage=11
- {
- {
- description=Break the Beast out!
- hint=Get close to the cage! Oh yeah, don't die.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bYou bust open the cage. The Beast grabs you and wisks you out of the cave.)
- warp(delay=1;world=Heill;x=-408;y=64;z=412)
- send_chat(delay=1;message=&bAfter dropping you outside of the cave, the beast runs off to the South East.)
- }
- type=enter_zone(minx=-419;maxx=-413;miny=47;maxy=56;minz=367;maxz=374;world=Heill)
- }
- }
- stage=12
- {
- {
- description=Look for where the Beast ran off to
- hint=Look around for more clues
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bSome of the sand in this area has become electrified glass. Take a closer look!)
- }
- type=enter_zone(minx=-280;maxx=-267;miny=52;maxy=60;minz=456;maxz=470;world=Heill)
- }
- }
- stage=13
- {
- {
- description=Follow the electrified glass!
- hint=Look in the cave
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- spawn_and_battle(delay=0;name=Raikou;bossLevel=1;x=-257;y=26;z=470)
- }
- type=enter_zone(minx=-259;maxx=-255;miny=25;maxy=30;minz=462;maxz=469;world=Heill)
- }
- }
- stage=14
- {
- {
- description=A description
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bAs your last poke drops, the Beast turns to you and lunges!)
- warp(delay=1;world=Heill;x=-268;y=146;z=-131)
- send_chat(delay=1;message=&bYou wake up in the Bastion.)
- skip_to_stage(delay=2;stage=15)
- }
- type=battle_end_abnormal()
- }
- {
- description=A description
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bAs your last poke drops, the Beast turns to you and lunges!)
- warp(delay=1;world=Heill;x=-268;y=146;z=-131)
- send_chat(delay=1;message=&bYou wake up in the Bastion.)
- skip_to_stage(delay=2;stage=15)
- }
- type=flee_from_pokemon(name=Raikou)
- }
- {
- description=A description
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bAs your last Pokemon drops, the Beast turns to you and lunges!)
- warp(delay=1;world=Heill;x=-268;y=146;z=-131)
- send_chat(delay=1;message=&bYou wake up in the Bastion.)
- skip_to_stage(delay=2;stage=15)
- }
- type=run_out_of_pokemon()
- }
- {
- description=Defeat Raikou!
- hint=Yes defeat him
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bAs the Beast thumps to the ground, a huge crack of lightning hits.)
- send_chat(delay=0;message=&bThe world goes dark.)
- warp(delay=2;world=Vanha;x=-9;y=94;z=779)
- heal_pokemon(delay=1)
- skip_to_stage(delay=3;stage=16)
- }
- type=kill_pokemon(name=Raikou)
- }
- }
- stage=15
- {
- {
- description=Talk to the Officer
- hint=He's the one in grey
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- skip_to_stage(delay=4;stage=13)
- }
- type=chat_npc(uuid=103c1125-fb74-4c1d-b739-baefe3670b3e;chatline1=You were found just outside of the town.;chatline2=Burnt and still bleeding.;chatline3=We patched you up.;chatline4=Get any intell?)
- }
- }
- stage=16
- {
- {
- description=Where are you?
- hint=How did you get here?
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- spawn_and_battle(delay=1;name=Raikou;level=70;x=-9;y=94;z=784)
- send_chat(delay=0;message=&bRaikou appears looking healed, but some how lessened. Catch it!)
- }
- type=enter_zone(minx=-13;maxx=-5;miny=93;maxy=96;minz=781;maxz=788;world=Vanha)
- }
- }
- stage=17
- {
- {
- description=Catch Raikou
- hint=An optional hint
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- skip_to_stage(delay=0;stage=18)
- }
- type=catch_pokemon(name=Raikou)
- }
- {
- description=A description
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- warp(delay=0;world=Vanha;x=5;y=65;z=784)
- send_chat(delay=0;message=&bYou wake up outside the tower. Raikou is nowhere to be seen.)
- skip_to_stage(delay=0;stage=13)
- }
- type=battle_end_abnormal()
- }
- {
- description=A description
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- warp(delay=0;world=Vanha;x=5;y=65;z=784)
- send_chat(delay=0;message=&bYou wake up outside the tower. Raikou is nowhere to be seen.)
- skip_to_stage(delay=0;stage=13)
- }
- type=flee_from_pokemon(name=Raikou)
- }
- {
- description=A description
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- warp(delay=0;world=Vanha;x=5;y=65;z=784)
- send_chat(delay=0;message=&bYou wake up outside the tower. Raikou is nowhere to be seen.)
- skip_to_stage(delay=0;stage=13)
- }
- type=run_out_of_pokemon()
- }
- {
- description=A description
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- warp(delay=0;world=Vanha;x=5;y=65;z=784)
- send_chat(delay=0;message=&bAs Raikou dies, a blast rips out of the tower. You fall off the side.)
- skip_to_stage(delay=2;stage=16)
- }
- type=kill_pokemon(name=Raikou)
- }
- }
- stage=18
- {
- {
- description=Talk to the Officer
- hint=He's the one in grey
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- give_money(delay=1;amount=1000)
- show_title(delay=0;titletext=The Thunder Beast;titlecolour=dark_green;subtitletext=Legendary Quest Complete)
- fire_command(delay=0;command=/acb PLAYER 500)
- }
- type=chat_npc(uuid=103c1125-fb74-4c1d-b739-baefe3670b3e;chatline1=So the Beast was a large Pokemon?;chatline2=You caught it?;chatline3=Good news for us, bad news for the enemy!;chatline4=Here, for doing what other warriors would not.)
- }
- }
- }
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