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- ** Executing...
- ** Command: "D:\SteamLibrary\steamapps\common\Counter-Strike Source\bin\vbsp.exe"
- ** Parameters: -game "D:\SteamLibrary\steamapps\common\Counter-Strike Source\cstrike" "C:\Users\makin\OneDrive\Desktop\My Gmod Map\ArmyMapGmod.vmf"
- Valve Software - vbsp.exe (Sep 11 2019)
- 12 threads
- MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\makin\OneDrive\Desktop\My Gmod Map\ArmyMapGmod.log', but we don't own that location. Allowing.
- materialPath: D:\SteamLibrary\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Users\makin\OneDrive\Desktop\My Gmod Map\ArmyMapGmod.vmf
- Can't find surfaceprop stone for material DE_TIDES/TIDES_FLOOR_COBBLE_1, using default
- Could not locate 'GameData' key in d:\steamlibrary\steamapps\common\counter-strike source\cstrike\gameinfo.txt
- Patching WVT material: maps/armymapgmod/nature/blendrocksgrass006a_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- **** leaked ****
- Entity info_player_terrorist (-2444.00 -388.00 64.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 3072.0 540.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 2560.0 540.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-512.0 3072.0 540.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1536.0 3072.0 540.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (320.0 1024.0 20.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (320.0 1024.0 228.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (320.0 1024.0 748.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (832.0 1024.0 540.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (39377 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 231 texinfos to 161
- Reduced 19 texdatas to 18 (461 bytes to 434)
- Writing C:\Users\makin\OneDrive\Desktop\My Gmod Map\ArmyMapGmod.bsp
- MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\makin\OneDrive\Desktop\My Gmod Map\ArmyMapGmod.bsp', but we don't own that location. Allowing.
- Wrote ZIP buffer, estimated size 106563, actual size 106215
- 1 second elapsed
- ** Executing...
- ** Command: "D:\SteamLibrary\steamapps\common\Counter-Strike Source\bin\vvis.exe"
- ** Parameters: -game "D:\SteamLibrary\steamapps\common\Counter-Strike Source\cstrike" "C:\Users\makin\OneDrive\Desktop\My Gmod Map\ArmyMapGmod"
- Valve Software - vvis.exe (Sep 11 2019)
- MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\makin\onedrive\desktop\my gmod map\ArmyMapGmod.log', but we don't own that location. Allowing.
- 12 threads
- reading c:\users\makin\onedrive\desktop\my gmod map\ArmyMapGmod.bsp
- reading c:\users\makin\onedrive\desktop\my gmod map\ArmyMapGmod.prt
- LoadPortals: couldn't read c:\users\makin\onedrive\desktop\my gmod map\ArmyMapGmod.prt
- ** Executing...
- ** Command: "D:\SteamLibrary\steamapps\common\Counter-Strike Source\bin\vrad.exe"
- ** Parameters: -both -game "D:\SteamLibrary\steamapps\common\Counter-Strike Source\cstrike" "C:\Users\makin\OneDrive\Desktop\My Gmod Map\ArmyMapGmod"
- Valve Software - vrad.exe SSE (Sep 11 2019)
- Valve Radiosity Simulator
- 12 threads
- MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\makin\onedrive\desktop\my gmod map\ArmyMapGmod.log', but we don't own that location. Allowing.
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\makin\onedrive\desktop\my gmod map\ArmyMapGmod.bsp
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (0.04 seconds)
- 1768 faces
- 642725 square feet [92552416.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Build Patch/Sample Hash Table(s).....Done<0.0198 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 109/8192 1308/98304 ( 1.3%)
- brushsides 654/65536 5232/524288 ( 1.0%)
- planes 306/65536 6120/1310720 ( 0.5%)
- vertexes 2252/65536 27024/786432 ( 3.4%)
- nodes 799/65536 25568/2097152 ( 1.2%)
- texinfos 161/12288 11592/884736 ( 1.3%)
- texdata 18/2048 576/65536 ( 0.9%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1768/65536 99008/3670016 ( 2.7%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 409/65536 22904/3670016 ( 0.6%)
- leaves 801/65536 25632/2097152 ( 1.2%)
- leaffaces 1976/65536 3952/131072 ( 3.0%)
- leafbrushes 253/65536 506/131072 ( 0.4%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 9685/512000 38740/2048000 ( 1.9%)
- edges 5260/256000 21040/1024000 ( 2.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 188/32768 1880/327680 ( 0.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 2472/65536 4944/131072 ( 3.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 3398808/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 341/393216 ( 0.1%)
- LDR ambient table 801/65536 3204/262144 ( 1.2%)
- HDR ambient table 801/65536 3204/262144 ( 1.2%)
- LDR leaf ambient 537/65536 15036/1835008 ( 0.8%)
- HDR leaf ambient 801/65536 22428/1835008 ( 1.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/586 ( 0.2%)
- pakfile [variable] 106215/0 ( 0.0%)
- physics [variable] 39377/4194304 ( 0.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 4513
- Writing c:\users\makin\onedrive\desktop\my gmod map\ArmyMapGmod.bsp
- 2 seconds elapsed
- Valve Software - vrad.exe SSE (Sep 11 2019)
- Valve Radiosity Simulator
- 12 threads
- MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\makin\onedrive\desktop\my gmod map\ArmyMapGmod.log', but we don't own that location. Allowing.
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\makin\onedrive\desktop\my gmod map\ArmyMapGmod.bsp
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (0.04 seconds)
- 1768 faces
- 642725 square feet [92552416.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Build Patch/Sample Hash Table(s).....Done<0.0195 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 109/8192 1308/98304 ( 1.3%)
- brushsides 654/65536 5232/524288 ( 1.0%)
- planes 306/65536 6120/1310720 ( 0.5%)
- vertexes 2252/65536 27024/786432 ( 3.4%)
- nodes 799/65536 25568/2097152 ( 1.2%)
- texinfos 161/12288 11592/884736 ( 1.3%)
- texdata 18/2048 576/65536 ( 0.9%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1768/65536 99008/3670016 ( 2.7%)
- hdr faces 1768/65536 99008/3670016 ( 2.7%)
- origfaces 409/65536 22904/3670016 ( 0.6%)
- leaves 801/65536 25632/2097152 ( 1.2%)
- leaffaces 1976/65536 3952/131072 ( 3.0%)
- leafbrushes 253/65536 506/131072 ( 0.4%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 9685/512000 38740/2048000 ( 1.9%)
- edges 5260/256000 21040/1024000 ( 2.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 188/32768 1880/327680 ( 0.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 2472/65536 4944/131072 ( 3.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 3398808/0 ( 0.0%)
- HDR lightdata [variable] 3398808/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 341/393216 ( 0.1%)
- LDR ambient table 801/65536 3204/262144 ( 1.2%)
- HDR ambient table 801/65536 3204/262144 ( 1.2%)
- LDR leaf ambient 537/65536 15036/1835008 ( 0.8%)
- HDR leaf ambient 537/65536 15036/1835008 ( 0.8%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/586 ( 0.2%)
- pakfile [variable] 106215/0 ( 0.0%)
- physics [variable] 39377/4194304 ( 0.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 4513
- Writing c:\users\makin\onedrive\desktop\my gmod map\ArmyMapGmod.bsp
- 2 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Users\makin\OneDrive\Desktop\My Gmod Map\ArmyMapGmod.bsp" "D:\SteamLibrary\steamapps\common\Counter-Strike Source\cstrike\maps\ArmyMapGmod.bsp"
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