Advertisement
Guest User

Untitled

a guest
Jun 24th, 2017
61
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.00 KB | None | 0 0
  1. BACHURU
  2.  
  3. Classification
  4. Sticky Pokémon
  5.  
  6. GMStuff:
  7. Base stats
  8. HP ATK DEF SATK SDEF SPD
  9. 5 5 5 6 5 7
  10. Capture Rate Base EXP
  11. 20 10
  12.  
  13.  
  14. Vital Information
  15. Type : Bug / Electric
  16. Abilities: Compound Eyes / Tension (All opponents cannot use their held Berries.)
  17. Evolution:
  18. 1 - Bachuru
  19. 2 - Denchula Minimum 26 (Original: 36)
  20.  
  21. Pokedex Information
  22. Height : 4" 0.1m
  23. Weight : 1.3lbs. 0.6kg
  24.  
  25. Breeding Information
  26. Gender Ratio : 50% M 50% F
  27. Egg Group : Bug
  28. Average Hatch Rate: 10 Days
  29.  
  30. Biology : TBA
  31.  
  32. Habitat : TBA
  33.  
  34. Capabilities: Overland 2, Jump 3, Power 1, Intelligence 3, Sinker, Threaded
  35.  
  36. Move List
  37. Level Up Move List
  38. 1 String Shot
  39. 1 Leech Life
  40. 1 Spider Web
  41. 4 Thunder Wave
  42. 7 Screech
  43. 12 Fury Cutter
  44. 15 Electra Net
  45. 18 Bug Bite
  46. 23 Gastro Acid
  47. 26 Slash
  48. 29 Electra Ball
  49. 34 Signal Beam
  50. 37 Agility
  51. 40 Sucker Punch
  52. 45 Discharge
  53. 48 Bug Buzz
  54.  
  55. TM/HM Move List
  56. TM06 Toxic
  57. TM10 Hidden Power
  58. TM16 Light Screen
  59. TM17 Protect
  60. TM18 Rain Dance
  61. TM21 Frustration
  62. TM24 Thunderbolt
  63. TM27 Return
  64. TM32 Double Team
  65. TM42 Facade
  66. TM44 Rest
  67. TM45 Attract
  68. TM46 Thief
  69. TM48 Sing A Round
  70. TM53 Energy Ball
  71. TM57 Charge Beam
  72. TM70 Flash
  73. TM72 Volt Change
  74. TM73 Thunder Wave
  75. TM76 Bug Opposition
  76. TM81 X-scissor
  77. TM84 Poison Jab
  78. TM87 Swagger
  79. TM90 Substitute
  80. TM93 Wild Bolt
  81. HM01 Cut
  82.  
  83. Egg Move List
  84. Pin Missile
  85. Poison Sting
  86. Cross Poison
  87. Rock Climb
  88. Pursuit
  89. Disable
  90. Faint Attack
  91.  
  92.  
  93. ----------
  94.  
  95. DENCHULA
  96.  
  97. Classification
  98. Electric Spider Pokémon
  99.  
  100. GM Tools:
  101. Base stats
  102. HP ATK DEF SATK SDEF SPD
  103. 7 8 6 10 6 11
  104. Capture Rate Base EXP
  105. 10 20
  106.  
  107. Vital Information
  108. Type : Bug / Electric
  109. Abilities: Compound Eyes / Tension
  110. Evolution:
  111. 1 - Bachuru
  112. 2 - Denchula Minimum 26 (Original: 36)
  113.  
  114. Pokedex Information
  115. Height : 2'07" 0.8m
  116. Weight : 31.5lbs. 14.3kg
  117.  
  118. Breeding Information
  119. Gender Ratio : 50% M 50% F
  120. Egg Group : Bug
  121.  
  122. Biology : TBA
  123.  
  124. Habitat : TBA
  125.  
  126. Capabilities: Overland 3, Jump 5, Power 3, Intelligence 4, Sinker, Threaded, Zapper
  127.  
  128. Move List
  129. Level Up Movelist
  130. 1 String Shot
  131. 1 Leech Life
  132. 1 Spider Web
  133. 1 Thunder Wave
  134. 7 Screech
  135. 12 Fury Cutter
  136. 15 Electra Net
  137. 18 Bug Bite
  138. 23 Gastro Acid
  139. 26 Slash
  140. 29 Electra Ball
  141. 34 Signal Beam
  142. 40 Agility
  143. 46 Sucker Punch
  144. 54 Discharge
  145. 60 Bug Buzz
  146.  
  147. TM/HM Move List
  148. TM06 Toxic
  149. TM10 Hidden Power
  150. TM15 Hyper Beam
  151. TM16 Light Screen
  152. TM17 Protect
  153. TM18 Rain Dance
  154. TM21 Frustration
  155. TM24 Thunderbolt
  156. TM25 Thunder
  157. TM27 Return
  158. TM32 Double Team
  159. TM42 Facade
  160. TM44 Rest
  161. TM45 Attract
  162. TM46 Thief
  163. TM48 Sing A Round
  164. TM53 Energy Ball
  165. TM57 Charge Beam
  166. TM68 Giga Impact
  167. TM70 Flash
  168. TM72 Volt Change
  169. TM73 Thunder Wave
  170. TM76 Bug Opposition
  171. TM81 X-scissor
  172. TM84 Poison Jab
  173. TM87 Swagger
  174. TM90 Substitute
  175. TM93 Wild Bolt
  176. HM01 Cut
  177.  
  178. Egg Move List
  179. Pin Missile
  180. Poison Sting
  181. Cross Poison
  182. Rock Climb
  183. Pursuit
  184. Disable
  185. Faint Attack
  186.  
  187.  
  188. NEW MOVES:
  189.  
  190. Electra Net - Electric (AKA Elecnet, Electric net) Lit. Japanese: Elekinetto
  191. It attacks by catching the opponent in an electric net. It lowers the opponents speed.
  192. At-Will - 3
  193. Ranged
  194. 3d10
  195. Effect: Spray
  196. Electra Net creates a Spray 3-meters long and 45 degrees wide. All Legal Targets within the Spray lower their Speed 1 Combat Stage. If a target is hit by Electra Net for 5 consecutive turns, they are Trapped. If a target’s Speed Combat Stage has already been lowered 6 times, Electra Net Traps them.
  197.  
  198. Electra Ball - Electric (AKA Elecball, Electric ball) Lit. Japanese: Elekibooru
  199. It slams an electric cluster into the opponent. The faster it is than its opponent, the greater the power.
  200. Battle - None
  201. Ranged
  202. See effect
  203. Effect: 1 Target
  204. For every 10 Speed the user is above the target, add 1d10 to the damage dealt. Electra Ball Cannot Miss
  205.  
  206. NEW TM MOVES:
  207. Sing A Round - Normal (AKA Canon (Wat); A Capella) Lit. Japanese: Rinshyou
  208. It attacks the opponent with song. If everyone sings together you can use the move in successive turns and have its power increase. Alternatively; more pokemon your team know the move, the stronger it is. (not sure which is correct)
  209.  
  210. Volt Change - Electric Lit. Japanese: Borutochyenji
  211. After it has attacked the opponent, it returns and switches places with a waiting Pokémon.
  212. Battle - 2
  213. Ranged
  214. 2d20
  215. Effect: 1 Target, Rush
  216. If Volt Change successfully hits its target, the user deals its damage and then switches out in the same turn.
  217.  
  218. Bug Opposition - Bug (AKA Insect Opposition; Bug Repellant) Lit. Japanese: Mushinoteikou
  219. It opposes the opponent by attacking. It lowers the opponents Special Attack.
  220. EOT - 2
  221. 1d12
  222. Effect: Burst, Spirit Surge
  223. Produces a 6m burst that hits all Legal Targets and lowers Special Attack One Stage.
  224.  
  225. Wild Bolt - Electric Lit. Japanese: wairudoboruto
  226. It covers itself in electricity and crashes into the opponent. It also takes a little damage.
  227. EOT - 2
  228. Melee
  229. 3d20
  230. Effect: 1 Target, Dash
  231. After Wild Bolt deals damage, the user loses ½ of the value of the total damage they dealt as a result of Wild Bolt in HP. Do not apply weakness or resistance to the HP lost. Do not apply stats to the HP lost.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement