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- -- Create a ScreenGui to hold the GUI
- local gui = Instance.new("ScreenGui")
- gui.Name = "DoorsItemGUI"
- gui.Parent = game.Players.LocalPlayer.PlayerGui
- -- Create the main frame for the GUI
- local frame = Instance.new("Frame")
- frame.Size = UDim2.new(0, 300, 0, 400)
- frame.Position = UDim2.new(0.5, -150, 0.5, -200)
- frame.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5)
- frame.Parent = gui
- -- Create buttons with corresponding code
- local buttons = {
- {"subspace tripmine gui", "loadstring(game:HttpGet('https://pastebin.com/raw/6R5vUuDK'))()"},
- {"Lazer gun", "loadstring(game:HttpGet('https://raw.githubusercontent.com/K0t1n/Public/main/Laser%20Gun.lua'))()"},
- {"GRENADE", "loadstring(game:HttpGet('https://pastebin.com/raw/zeFBYYy9', true))()"},
- {"FLAMETHROWER", "loadstring(game:HttpGet('https://raw.githubusercontent.com/K0t1n/Public/main/Flamethrower'))()"},
- {"Chocolate", "loadstring(game:HttpGet('https://raw.githubusercontent.com/K0t1n/Public/main/Chocolate%20Bar.lua'))()"},
- {"PURPLE GUMMY FLASHLIGHT", "loadstring(game:HttpGet('https://raw.githubusercontent.com/K0t1n/Public/main/Purple%20Flashlight%20Script.lua'))()"},
- {"debug stick", "loadstring(game:HttpGet('https://raw.githubusercontent.com/K0t1n/Public/main/Debug%20Stick'))()"},
- {"Harry potter wandπ", [[
- local Functions = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Functions.lua"))()
- local CustomShop = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Custom%20Shop%20Items/Source.lua"))()
- local UIS = game:GetService("UserInputService")
- -- Rest of the code
- ]]},
- {"GUN", "loadstring(game:HttpGet('https://pastebin.com/raw/cJWSByci'))()"}
- }
- local yPosition = 10
- for _, buttonInfo in ipairs(buttons) do
- local button = Instance.new("TextButton")
- button.Size = UDim2.new(0.8, 0, 0, 30)
- button.Position = UDim2.new(0.1, 0, 0, yPosition)
- button.Text = buttonInfo[1]
- button.Parent = frame
- local code = buttonInfo[2]
- button.MouseButton1Click:Connect(function()
- loadstring(code)()
- end)
- yPosition = yPosition + 40
- end
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