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- #include <a_samp>
- #include <SpikeStrip>
- strtok(const string[], &index)
- {
- new length = strlen(string);
- while ((index < length) && (string[index] <= ' '))
- {
- index++;
- }
- new offset = index;
- new result[20];
- while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
- {
- result[index - offset] = string[index];
- index++;
- }
- result[index - offset] = EOS;
- return result;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- new cmd[256];
- new idx;
- cmd = strtok(cmdtext, idx);
- if (strcmp(cmd,"/ezys",true) == 0)
- {
- new Float:plocx,Float:plocy,Float:plocz,Float:ploca;
- GetPlayerPos(playerid, plocx, plocy, plocz);
- GetPlayerFacingAngle(playerid,ploca);
- CreateStrip(plocx,plocy,plocz,ploca);
- return 1;
- }
- else if (strcmp(cmd,"/pezys",true) == 0)
- {
- DeleteClosestStrip(playerid);
- return 1;
- }
- else if (strcmp(cmd,"/pvezys",true) == 0)
- {
- DeleteAllStrip();
- return 1;
- }
- return 0;
- }
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