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- Windows 11
- SDK versions
- + Wiping output directory...
- Building the dependency project GameAssembly...
- + Preparing output directory...
- + XCFrameworks: 0 supplied
- + Libraries: 18 supplied, 0 built
- + Frameworks: 0 supplied, 0 built
- + Pruning compilation results...
- + Pre-parsing project files...
- + Building libGameAssembly.a for iphoneos (configuration: Release)
- + Located Unity il2cpp compiler: 2022.2.1f1
- + Calling the Unity il2cpp compiler to build the game assembly library...
- PLEASE NOTE: this step MAY take a lot of time, and Unity doesn't display
- its progress. You can tell it's working by checking your CPU activity.
- It should display 32 instances of clang.exe associated with il2cpp.exe.
- ======================= il2cpp output BEGIN =======================
- Either unknown arguments were used or one or more assemblies could not be found :
- --conf
- ======================== il2cpp output END ========================
- Error: the Unity il2cpp compiler returned a non-success exit status.
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