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Dec 31st, 2022
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  1. Windows 11
  2. SDK versions
  3.  
  4. + Wiping output directory...
  5. Building the dependency project GameAssembly...
  6. + Preparing output directory...
  7. + XCFrameworks: 0 supplied
  8. + Libraries: 18 supplied, 0 built
  9. + Frameworks: 0 supplied, 0 built
  10. + Pruning compilation results...
  11. + Pre-parsing project files...
  12. + Building libGameAssembly.a for iphoneos (configuration: Release)
  13. + Located Unity il2cpp compiler: 2022.2.1f1
  14. + Calling the Unity il2cpp compiler to build the game assembly library...
  15. PLEASE NOTE: this step MAY take a lot of time, and Unity doesn't display
  16. its progress. You can tell it's working by checking your CPU activity.
  17. It should display 32 instances of clang.exe associated with il2cpp.exe.
  18. ======================= il2cpp output BEGIN =======================
  19. Either unknown arguments were used or one or more assemblies could not be found :
  20. --conf
  21. ======================== il2cpp output END ========================
  22. Error: the Unity il2cpp compiler returned a non-success exit status.
  23.  
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