G4U55

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Oct 11th, 2016
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  1.  
  2. Patch #3
  3.  
  4. 10 OTTOBRE
  5.  
  6. Patch #3 Change Log:
  7. Background music during helicopter cutscene loops correctly. (no gap between repeats)
  8.  
  9. Fixed reversed zoom in/out controls during map screen mode. Previously, pressing the analog stick
  10. 'UP' zoomed out and pulling back on the stick zoomed in. Mouse scroll direction has also been adjusted
  11. accordingly.
  12.  
  13. Improved DirectInput game pad detection.
  14.  
  15. Mall music now loops in sequence and without repeating the same track.
  16.  
  17. Reduced VRAM usage (currently 1,300MB ~ 1,800MB) that may have contributed to performance degradation
  18. for certain video cards with small VRAM.
  19.  
  20. ----------------------------------------------------------------------------------
  21.  
  22. Patch #2
  23.  
  24. 28 SETTEMBRE
  25.  
  26. Change log:
  27. Following issues have been addressed in this patch:
  28. - Black screen and crash upon launch
  29. - Game resolution resets to default after relaunch
  30. - Cliff's (the machete boss) damage rate scales up with increased frame rate.
  31. - Missing audio under certain Windows configuration
  32.  
  33. ----------------------------------------------------------------------------------
  34.  
  35. Patch #1
  36.  
  37. 20 SETTEMBRE
  38.  
  39. Change log:
  40. - Addresses savedata corruption issue that occurred under certain conditions.
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