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- Patch #3
- 10 OTTOBRE
- Patch #3 Change Log:
- Background music during helicopter cutscene loops correctly. (no gap between repeats)
- Fixed reversed zoom in/out controls during map screen mode. Previously, pressing the analog stick
- 'UP' zoomed out and pulling back on the stick zoomed in. Mouse scroll direction has also been adjusted
- accordingly.
- Improved DirectInput game pad detection.
- Mall music now loops in sequence and without repeating the same track.
- Reduced VRAM usage (currently 1,300MB ~ 1,800MB) that may have contributed to performance degradation
- for certain video cards with small VRAM.
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- Patch #2
- 28 SETTEMBRE
- Change log:
- Following issues have been addressed in this patch:
- - Black screen and crash upon launch
- - Game resolution resets to default after relaunch
- - Cliff's (the machete boss) damage rate scales up with increased frame rate.
- - Missing audio under certain Windows configuration
- ----------------------------------------------------------------------------------
- Patch #1
- 20 SETTEMBRE
- Change log:
- - Addresses savedata corruption issue that occurred under certain conditions.
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