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- Volos
- STR 8 (-1)
- DEX 14 (+2)
- CON 11 (+0)
- INT 14 (+2)
- WIS 10
- CHA 16 (+3)
- REF +2
- FORT +0
- WILL +2
- BAB: +0
- HP: 9
- AC = 12
- 30 ft speed
- Medium
- Chaotic Evil
- Age 120
- 6' 8", 115 lbs
- light load - 26 lbs or less
- Race: Elf
- Low-light vision
- Languages - Common, Elven, Draconic, Celestial
- Elven Immunities
- Immune to sleep
- +2 vs enchantment
- Elven Magic
- +2 to caster level checks to overcome SR
- +2 to spellcraft checks to identify the properties of magic items
- Keen Senses
- +2 to perception
- Weapon Proficiency
- Longbows, Longswords, Rapiers, Shortbows, Simple Weapons
- Class: Draconic Sorceror (Black)
- Bloodline Arcana - whenever you cast acid spells, +1 damage per die rolled
- Claws - Natural weapons, can make two claw attacks as a full attack using BAB. 1d4 -1 damage twice.
- Skills:
- (Class)
- Appraise (Int)
- Bluff (Cha) 1
- Craft (Int)
- Fly (Dex)
- Intimidate (Cha) 1
- Knowledge (arcana) (Int), 1
- Perception (Wis) 1
- Profession (Wis)
- Spellcraft (Int) 1
- Use Magic Device (Cha).
- Skill Ranks per Level: 2 + Int modifier
- Feats:
- Eschew Materials
- Toughness:
- You gain +3 hit points. For every Hit Die you
- possess beyond 3, you gain an additional +1 hit point. If you
- have more than 3 Hit Dice, you gain +1 hit points whenever
- you gain a Hit Die (such as when you gain a level)
- Equipment
- Longbow 1d8-1 damage, x3 crit, 100ft range, 3lbs, p
- 40 arrows
- 2 Sunrods
- Spells:
- 4 level 0
- Conjuration
- Acid Splash - Orb deals 1d3 acid damage
- Divination
- Detect Magic - detect all spells and magic items within 60 ft
- Enchantment
- Universal
- Prestidigitation - performs minor tricks
- two level 1 (4 per day)
- Hypnotism: Fascinates 2d4 HD of creatures.
- Mage Armour - +4 AC
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