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- Changes
- - Fixed knife animations, like the butterfly knife using the same deploy animation every time
- - Fixed viewmodel lag when using fake lag
- - Fixed "Safe point" hotkey
- - Fixed "Bullet tracers" not showing sometimes
- - Fixed night mode making water disappear
- - Vastly improved "Safe point"
- - Improved anti-aim correction
- - Reverted WASD behavior for double tap
- - Improved double tap / on shot antiaim problems when using "Always on"
- - Reworked "Dropped weapons" ESP so that only the closest of each weapon is drawn
- - Reworked "Disable rendering of teammates" so that it disables rendering of ragdolls as well
- - Reworked "Prefer body aim"
- - Added chams to ragdolls
- - Added more chams options for teammates, local player, and local player fake
- - Added "Delay shot on peek" option when "Prefer body aim" is enabled. This will avoid shooting their head if their body will be visible soon.
- - Added "Anti-aim correction override" hotkey. Hold the hotkey and aim to the left or right of the enemy to control their angles.
- - Added "Override zoom FOV". You may want to use the convar "zoom_sensitivity_ratio_mouse 0" if you use this feature.
- - Added indicator inside the Lua script listbox that shows if a script is loaded
- - Added persistent data storage for Lua. 'value' can be a Lua table.
- - Added "database.read(key_name)"
- - Added "database.write(key_name, value)"
- - "shutdown" Lua event is called when quitting the game
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