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Sep 26th, 2019
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  1. Changes
  2.  
  3. - Fixed knife animations, like the butterfly knife using the same deploy animation every time
  4. - Fixed viewmodel lag when using fake lag
  5. - Fixed "Safe point" hotkey
  6. - Fixed "Bullet tracers" not showing sometimes
  7. - Fixed night mode making water disappear
  8. - Vastly improved "Safe point"
  9. - Improved anti-aim correction
  10. - Reverted WASD behavior for double tap
  11. - Improved double tap / on shot antiaim problems when using "Always on"
  12. - Reworked "Dropped weapons" ESP so that only the closest of each weapon is drawn
  13. - Reworked "Disable rendering of teammates" so that it disables rendering of ragdolls as well
  14. - Reworked "Prefer body aim"
  15. - Added chams to ragdolls
  16. - Added more chams options for teammates, local player, and local player fake
  17. - Added "Delay shot on peek" option when "Prefer body aim" is enabled. This will avoid shooting their head if their body will be visible soon.
  18. - Added "Anti-aim correction override" hotkey. Hold the hotkey and aim to the left or right of the enemy to control their angles.
  19. - Added "Override zoom FOV". You may want to use the convar "zoom_sensitivity_ratio_mouse 0" if you use this feature.
  20. - Added indicator inside the Lua script listbox that shows if a script is loaded
  21. - Added persistent data storage for Lua. 'value' can be a Lua table.
  22. - Added "database.read(key_name)"
  23. - Added "database.write(key_name, value)"
  24. - "shutdown" Lua event is called when quitting the game
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