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- r_driverVersion_nvidia
- r_driverVersion_amd
- r_recommendedSet
- r_restrictOptions
- r_enableMultiGPU
- r_renderCompleteLate
- r_drawFrameDurationGraph //shows framerate stability
- r_instancedVolumeDecals
- r_lateAllocLimit
- r_OIT
- r_OIT_MaxEntries
- r_OIT_ComboTextureBias
- r_OIT_ComboTextureSizeThreshold
- r_ComboTextureMips
- r_useDynamicProbeTextures
- r_updateDynamicProbes
- r_dynamicProbePrefilter
- r_updateSingleDynamicProbeFace
- r_updateSingleDynamicProbe
- r_dynamicProbeDebugColors //none
- r_diffuseProbeDebug
- r_drawPlayersInDynamicProbe
- r_dynamicProbeInitBounceCount
- r_drawFxOnProbes
- r_backBufferCount
- r_maxFrameLatency
- r_autoRestoreFullscreen
- r_serializeRendering
- r_previousFullscreen
- r_convergence
- r_uberResolveAsync
- r_deferredPermuteTiles
- r_deferredPermuteTilesSwizzle
- r_deferredPermuteShowClassification
- r_deferredBilateralUpsampleSSAO
- r_deferredSSR
- r_deferredViewmodel
- r_deferredDrawPrimaries
- r_deferredDrawPrimarySpots
- r_deferredDrawPrimaryOmnis
- r_deferredDrawSceneLights
- r_deferredDrawProbes
- r_deferredDrawPrimaryIndex
- r_deferredDrawProbeIndex
- r_deferredMaxVisibleLights
- r_deferredMaxVisibleProbes
- r_deferredIgnoreShadowUpdate
- r_deferredForceShadowNeverUpdate
- r_lightingDebugOverlay //none
- r_deferredShowInfo
- r_lightPickerFreeze //none
- r_showExposureZones //weird shit
- r_lightingDebugOverlayScale //none
- r_lightingDebugOverlayAlpha //none
- r_deferredCullLights //none
- r_classifyAsyncLighting
- r_classifyAsync
- r_cullLightsAsync
- r_cullLightsAsyncHighPriority
- r_computeSpritesAsync
- r_exposureAsync
- r_createLutAsync
- r_ssaoAsync
- r_bc7CompressAsync
- r_deferredEnableAO
- r_deferredShowAO
- r_deferredShowSunVis
- r_deferredSSTOptims
- r_deferredUseAttenuationVolumes
- r_deferredDebugDrawAttenuationVolumes
- r_viewmodelSelfShadow
- r_dedicatedPlayerShadow
- r_dedicatedPlayerSunShadowPenumbraScale
- r_actorShadowCount
- r_lightingSunShadowDisableDynamicDraw
- r_lightingSunShadowCacheEnable
- r_lightingSunShadowSSTMipDro
- r_lightingSunShadowHighRes
- r_lightingSunShadowBorderPadding
- r_lightingReflectionProbeMipDro
- r_lightingSpotOmniShadowMaxQuality
- r_lightingSpotShadowForceSize
- r_lightingShadowFiltering
- r_lightingOmniShadowForceSize
- r_dedicatedPlayerSunShadowResolution
- r_dedicatedPlayerSpotOmniShadowResolution
- r_viewModelSunShadowResolution
- r_viewModelSpotOmniShadowResolution
- r_lightingSpotShadowPenumbraOverride
- r_lightingOmniShadowPenumbraOverride
- r_lightingEnableAggressiveShadowEviction
- r_resetLightingDebug
- r_spotShadowRes
- r_omniShadowRes
- r_asyncCompute
- r_extracamDisable
- r_gbufferDepthSort
- r_gbufferDepthSortStaticModels
- r_ignorehwgamma
- r_texFilterQuality
- r_forceTextureAniso
- r_forceMaxTextureSize
- r_forceGbufferVertexOnly
- r_autoLodScale
- r_lodThresholdPixelArea
- r_picmip
- r_picfxmip
- r_picfxmip_min_size
- r_colorMap
- r_normalMap
- r_specularGlossMap
- r_alphaMap
- r_specularMap
- r_glossMap
- r_occlusionMap
- r_clothPrimaryTint
- r_clothSecondaryTint
- r_showPenetration
- r_pallete
- r_materialXYZ
- r_materialLab
- r_norefresh
- r_scaleViewport
- r_max_work
- r_threads
- r_smp_work
- r_threads
- r_vsync
- r_clearColor
- r_clearColor2
- r_viewportBackingColor
- r_dobjLimit
- r_modelLimit
- r_brushLimit
- r_spotLightShadows
- r_spotLightSModelShadows
- r_spotLightEntityShadows
- r_lockPvs
- r_lockPvsInCode
- r_skipPvs
- r_enableOccluders
- r_lockFrameRateTo30Hz
- r_lockFrameRateTo30Hz_enable
- r_lockFrameRateTo30Hz_dynResOf
- r_useStrict30HzConditions
- r_forceLod
- r_flameScaler
- r_zombieNameAllowFriendsList
- r_zombieNameAllowDevList
- r_stream
- r_streamClear
- r_streamProfile
- r_streamShowHints
- r_streamPaintDiffuse
- r_tilingHighlight
- r_tilingLightCount
- r_tilingProbeCount
- r_tilingSunShadow
- r_streamReadLog
- r_streamTextureMemoryMax
- r_streamFreezeState
- r_streamHighPriorityThreshold
- r_streamMinResident
- r_streamTouchLookahead
- r_streamShowReadSpeeds
- r_streamHiddenPush
- r_streamLowDetail
- r_codeImageDrawDebugInfo
- r_codeImageDrawImage
- r_codeImageDrawImageSize
- r_stereo3DAvailable
- r_stereo3DOn
- r_stereo3DMode
- r_stereo3DEyeSeparation
- r_stereo3DEyeSeparationScaler
- r_stereoFocusDepth
- r_stereoGunShift
- r_stereoTurretShift
- r_umbraPrimeDepth
- r_dedicatedShadows
- r_cachedSpotShadowCopyMode
- r_splitscreenBlurEdges
- r_blur
- r_smaa
- r_smaaHighQuality
- r_smaaQuincunx
- r_fxaaDebug
- r_fxaaContrastThreshold
- r_fxaaSubpixelRemoval
- r_aaTechnique
- r_forceAaTechniqueIgc
- r_aaAllowTemporalMultiGpu
- r_ssaoTechnique
- r_ssaoShowDebug //debugger for ao, works (update, doesnt work)
- r_ssao_hemiAOHierarchyDepth
- r_ssao_hemiAOQuality
- r_ssao_hemiAONoiseFilterTolerance
- r_ssao_hemiAOBlurTolerance
- r_ssao_hemiAOUpsampleTolerance
- r_ssao_hemiAOCombineResWithMul
- r_ssao_hemiAOCombineBeforeBlur
- r_ssao_hemiAORejectionFalloff
- r_ssao_hemiAOSensitivity
- r_sssblurEnable
- r_flame_allowed
- r_filmTweakLut
- r_enablePlayerShadow
- r_waterFogTest
- r_xcamsEnabled
- r_filmUseTweaks
- r_filmTweakEnable
- r_expSigma
- r_expSigmaBeta
- r_expSigmaMin
- r_expSigmaMax
- r_expAWB
- r_expSigma
- r_expAuto
- r_bloomUseLutALT
- r_waveWaterTimeSliceUpdate
- r_waveWaterMaxTimeSlice
- r_waveWaterNewFormula
- r_waveWaterWaveSpread
- r_waveWaterTimeSmoothing
- r_dof_enable
- r_dof_tweak
- r_dof_nearBlur
- r_dof_farBlur
- r_dof_viewModelStart
- r_dof_viewModelEnd
- r_dof_nearStart
- r_dof_nearEnd
- r_dof_farStart
- r_dof_farEnd
- r_dof_showdebug
- r_adsWorldFocalDistanceMax
- r_adsWorldFocalDistanceMin
- r_adsWorldFocalDistanceTrackBackScale
- r_adsBloomDownsample
- r_flameFX_distortionScaleFactor
- r_flameFX_magnitude
- r_flameFX_FPS
- r_flameFX_fadeDuration
- r_waterSheetingFX_allowed
- r_waterSheetingFX_enable
- r_waterSheetingFX_distortionScaleFacto
- r_waterSheetingFX_magnitude
- r_waterSheetingFX_radius
- r_anaglyphFX_enable
- r_graphicContentBlur
- r_postFxKeylineFrontEnd //?
- r_postFxWobble //wobbly distortion
- r_eacPathFX_enable
- r_eacPath_Posn
- r_eacPath_Radius
- r_eacPath_Ste
- r_zombiesShooterSpotted
- r_blurAndTintEnable
- r_blurAndTintLevel
- r_circleMaskRadius
- r_tmodeServerActive
- r_tacScan_Traces
- r_tacScan_HotZone
- r_tacScan_Paths
- r_tacScan_Popups
- r_tacScan_FadeEnd
- r_tacScan_FadeStart
- r_tacScan_Layout
- r_tacScan_Scale
- r_tacScan_Eps
- r_deadOpsActive
- r_splitScreenExpandFull
- r_ev_distance
- r_ev_width
- r_ev_targetwidth
- r_ev_rate
- r_ev_geometryrange
- r_ev_targetrange
- r_ev_edgewidth
- r_ev_edgethickness
- r_ev_testenable
- r_ev_screen_scale
- r_ev_screen_threshold
- r_ev_random_ground
- r_ev_random_edge
- r_hotZone_radius1
- r_hotZone_radius2
- r_hotZone_angle1
- r_hotZone_angle2
- r_hotZone_fadeu
- r_hotZone_fadedn
- r_hotZone_zgradiant
- r_hotZone_heightlim
- r_makeDark_enable
- r_aberrationFX_enable //RGB Split over vignette
- r_postFxIndex //1 = green rays over depth, 2 = ??
- r_postFxUseTweaks
- r_postFxParams%d
- r_catsEyeFX_enable
- r_catsEyeReset
- r_catsEyeDecolor
- r_catsEyeNoise
- r_catsEyeTexture
- r_catsEyeDistortion
- r_catsEyeAberation
- r_catsEyeBlur
- r_catsEyeBlurTint
- r_chaserFX_enable
- r_heatPulseFX_enable
- r_radioactiveFX_enable
- r_radioactiveBlur
- r_radioactiveSpeed
- r_radioactiveIntensity
- r_speedBlurFX_enable
- r_speedBlurAmount
- r_uiHudFX_enable
- r_genericSceneVect
- r_debug
- r_genericSceneVector
- r_genericSceneVector1
- r_genericSceneVector2
- r_genericSceneVector3
- r_reviveFX_debug
- r_poisonFX_debug_enable
- r_poisonFX_pulse
- r_poisonFX_dvisionX
- r_poisonFX_blurMin
- r_poisonFX_blurMax
- r_fogTweak
- r_fogBaseDist
- r_fogHalfDist
- r_fogBaseHeight
- r_fogHalfHeight
- r_fogSkyHalfHeightOffset
- r_fogColor
- r_fogIntensity
- r_fogOpacity
- r_fogSunColor
- r_fogSunIntensity
- r_fogSunOpacity
- r_fogSunPitchOffset
- r_fogSunYawOffset
- r_fogSunInner
- r_fogSunOuter
- r_atmospherefogcolor
- r_atmospherefogdensity
- r_atmospherehazecolor
- r_atmospherehazedensity
- r_atmospherehazespread
- r_atmosphereinscatterstrength
- r_atmosphereextinctionstrength
- r_atmospheresunstrength
- r_atmospherehazebasedist
- r_atmospherehazefadedist
- r_atmospherepbramount
- r_worldfogskysize
- r_exposureTweak
- r_exposureValue
- r_exposureEyeWeight
- r_finalShiftX
- r_finalShiftY
- r_primaryLightUseTweaks
- r_primaryLightTweakDiffuseStrength
- r_primaryLightTweakSpecularStrength
- r_num_viewports
- r_currentMonitor //dev
- r_monitorCount
- r_refreshRate
- r_sceneResolutionMultiplier
- r_videoMemoryMultiplier
- r_videoMemoryExternalWatermarkMultiplier
- r_cmdlistChain
- r_grassEnable
- r_takeScreenShot
- r_skyTransition
- r_skyRotation
- r_enableCubicUpsample
- r_cubicUpsampleParam
- r_skyBoxColorIDX
- r_blinkForwardSSS
- r_blinkTrans
- r_blinkCullNone
- r_sortDrawSurfsBs
- r_sortDrawSurfsStaticModel
- r_sortBackToFront
- r_debugShowPrimaryLights
- r_debugShowDynamicLights
- r_debugShowLightBoundsSelect
- r_debugShowProbes
- r_debugShowProbeBlends //fuckmeupfam
- r_debugShowProbesBoundsSelect
- r_debugDisableLocalProbes
- r_debugShowCoronas
- r_debugMetalStorm
- r_disableGenericFilter
- r_drawDebugFogParams
- r_rendertarget_debug_display
- r_ui3d_debug_display
- r_ui3d_use_debug_values
- r_ui3d_x
- r_ui3d_y
- r_ui3d_w
- r_ui3d_h
- r_font_cache_debug_display
- r_extracam_show_rend
- r_targets
- r_extracam_custom_aspectratio
- r_extracam_add_debug_cam
- r_extracam_add_debug_cam_width
- r_extracam_remove_debug_cam
- r_extracam_show_axis
- r_qrcode_debug_display
- r_qrcode_debug_display_size
- r_shader_constant_set_debug_range
- r_constant_set_debug_range
- r_shader_constant_set_enable
- r_constant_set_enable
- r_fog_disable
- r_videoMode
- r_foveaAcuityVisualMin
- r_foveaAcuityVisualMax
- r_foveaAcuityColorMin
- r_foveaAcuityColorMax
- r_FilmIsoNoiseEnable
- r_FilmIsoMin
- r_FilmIsoMax
- r_FilmIsoNoise
- r_dof_aperture_override
- r_dof_max_override
- r_dof_min_override
- r_volumetric_lighting_mode
- r_volumetric_lighting_enabled
- r_volumetric_lighting_force
- r_volumetric_lighting_enable_spot
- r_volumetric_lighting_enable_sun
- r_volumetric_lighting_enable_probes
- r_volumetric_lighting_enable_tweaks
- r_volumetric_lighting_max_spot_samples
- r_volumetric_lighting_max_sun_samples
- r_volumetric_lighting_fog_half_distance
- r_volumetric_lighting_fog_half_height
- r_volumetric_lighting_fog_base_height
- r_volumetric_lighting_fog_base_distance
- r_volumetric_lighting_phase_distribution
- r_volumetric_lighting_scattering_albedo
- r_volumetric_lighting_density_scaler
- r_volumetric_lighting_probe_contribution_scaler
- r_volumetric_lighting_sun_intensity_scale
- r_volumetric_lighting_max_lit_sun_fog_distance
- r_volumetric_lighting_max_lit_omni_spot_fog_distance
- r_volumetric_lighting_sun_step_size
- r_volumetric_lighting_bl
- r_depth_threshold
- r_volumetric_lighting_upsample_depth_threshold
- r_volumetric_lighting_half_res_apply
- r_volumetric_lighting_sun_skip_samples
- r_volumetric_lighting_lights_skip_samples
- r_volumetric_lighting_late_depth
- r_litfog_volume_start
- r_litfog_volume_count
- r_litfog_bank_select
- r_fx_backlighting_amount
- r_sceneGamma
- r_newLensFlares_offscreen_buff
- r_size
- r_newLensFlares
- r_motionVectorGenerateEnable
- r_motionBlurMode
- r_motionBlurStrength
- r_motionBlurQuality
- r_shaderDebug
- r_useCachedSpotShadow
- r_maxSpotShadowUpdates
- r_fxShadows
- r_polygonOffsetBiasInt
- r_polygonOffsetScale
- r_polygonOffsetTweakEnable
- r_polygonOffsetBiasInt
- r_polygonOffsetScale
- r_polygonOffsetClam
- r_xanim_disableExtraChannel
- r_xanim_disableCosmeticBones
- r_dedicatedPlayerShadowCull
- r_dedicatedPlayerShadowCullAngle
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