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BO3 r_ dvars

Oct 7th, 2016
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  1. r_driverVersion_nvidia
  2. r_driverVersion_amd
  3. r_recommendedSet
  4. r_restrictOptions
  5. r_enableMultiGPU
  6. r_renderCompleteLate
  7. r_drawFrameDurationGraph //shows framerate stability
  8. r_instancedVolumeDecals
  9. r_lateAllocLimit
  10. r_OIT
  11. r_OIT_MaxEntries
  12. r_OIT_ComboTextureBias
  13. r_OIT_ComboTextureSizeThreshold
  14. r_ComboTextureMips
  15. r_useDynamicProbeTextures
  16. r_updateDynamicProbes
  17. r_dynamicProbePrefilter
  18. r_updateSingleDynamicProbeFace
  19. r_updateSingleDynamicProbe
  20. r_dynamicProbeDebugColors //none
  21. r_diffuseProbeDebug
  22. r_drawPlayersInDynamicProbe
  23. r_dynamicProbeInitBounceCount
  24. r_drawFxOnProbes
  25. r_backBufferCount
  26. r_maxFrameLatency
  27. r_autoRestoreFullscreen
  28. r_serializeRendering
  29. r_previousFullscreen
  30. r_convergence
  31. r_uberResolveAsync
  32. r_deferredPermuteTiles
  33. r_deferredPermuteTilesSwizzle
  34. r_deferredPermuteShowClassification
  35. r_deferredBilateralUpsampleSSAO
  36. r_deferredSSR
  37. r_deferredViewmodel
  38. r_deferredDrawPrimaries
  39. r_deferredDrawPrimarySpots
  40. r_deferredDrawPrimaryOmnis
  41. r_deferredDrawSceneLights
  42. r_deferredDrawProbes
  43. r_deferredDrawPrimaryIndex
  44. r_deferredDrawProbeIndex
  45. r_deferredMaxVisibleLights
  46. r_deferredMaxVisibleProbes
  47. r_deferredIgnoreShadowUpdate
  48. r_deferredForceShadowNeverUpdate
  49. r_lightingDebugOverlay //none
  50. r_deferredShowInfo
  51. r_lightPickerFreeze //none
  52. r_showExposureZones //weird shit
  53. r_lightingDebugOverlayScale //none
  54. r_lightingDebugOverlayAlpha //none
  55. r_deferredCullLights //none
  56. r_classifyAsyncLighting
  57. r_classifyAsync
  58. r_cullLightsAsync
  59. r_cullLightsAsyncHighPriority
  60. r_computeSpritesAsync
  61. r_exposureAsync
  62. r_createLutAsync
  63. r_ssaoAsync
  64. r_bc7CompressAsync
  65. r_deferredEnableAO
  66. r_deferredShowAO
  67. r_deferredShowSunVis
  68. r_deferredSSTOptims
  69. r_deferredUseAttenuationVolumes
  70. r_deferredDebugDrawAttenuationVolumes
  71. r_viewmodelSelfShadow
  72. r_dedicatedPlayerShadow
  73. r_dedicatedPlayerSunShadowPenumbraScale
  74. r_actorShadowCount
  75. r_lightingSunShadowDisableDynamicDraw
  76. r_lightingSunShadowCacheEnable
  77. r_lightingSunShadowSSTMipDro
  78. r_lightingSunShadowHighRes
  79. r_lightingSunShadowBorderPadding
  80. r_lightingReflectionProbeMipDro
  81. r_lightingSpotOmniShadowMaxQuality
  82. r_lightingSpotShadowForceSize
  83. r_lightingShadowFiltering
  84. r_lightingOmniShadowForceSize
  85. r_dedicatedPlayerSunShadowResolution
  86. r_dedicatedPlayerSpotOmniShadowResolution
  87. r_viewModelSunShadowResolution
  88. r_viewModelSpotOmniShadowResolution
  89. r_lightingSpotShadowPenumbraOverride
  90. r_lightingOmniShadowPenumbraOverride
  91. r_lightingEnableAggressiveShadowEviction
  92. r_resetLightingDebug
  93. r_spotShadowRes
  94. r_omniShadowRes
  95. r_asyncCompute
  96. r_extracamDisable
  97. r_gbufferDepthSort
  98. r_gbufferDepthSortStaticModels
  99. r_ignorehwgamma
  100. r_texFilterQuality
  101. r_forceTextureAniso
  102. r_forceMaxTextureSize
  103. r_forceGbufferVertexOnly
  104. r_autoLodScale
  105. r_lodThresholdPixelArea
  106. r_picmip
  107. r_picfxmip
  108. r_picfxmip_min_size
  109. r_colorMap
  110. r_normalMap
  111. r_specularGlossMap
  112. r_alphaMap
  113. r_specularMap
  114. r_glossMap
  115. r_occlusionMap
  116. r_clothPrimaryTint
  117. r_clothSecondaryTint
  118. r_showPenetration
  119. r_pallete
  120. r_materialXYZ
  121. r_materialLab
  122. r_norefresh
  123. r_scaleViewport
  124. r_max_work
  125. r_threads
  126. r_smp_work
  127. r_threads
  128. r_vsync
  129. r_clearColor
  130. r_clearColor2
  131. r_viewportBackingColor
  132. r_dobjLimit
  133. r_modelLimit
  134. r_brushLimit
  135. r_spotLightShadows
  136. r_spotLightSModelShadows
  137. r_spotLightEntityShadows
  138. r_lockPvs
  139. r_lockPvsInCode
  140. r_skipPvs
  141. r_enableOccluders
  142. r_lockFrameRateTo30Hz
  143. r_lockFrameRateTo30Hz_enable
  144. r_lockFrameRateTo30Hz_dynResOf
  145. r_useStrict30HzConditions
  146. r_forceLod
  147. r_flameScaler
  148. r_zombieNameAllowFriendsList
  149. r_zombieNameAllowDevList
  150. r_stream
  151. r_streamClear
  152. r_streamProfile
  153. r_streamShowHints
  154. r_streamPaintDiffuse
  155. r_tilingHighlight
  156. r_tilingLightCount
  157. r_tilingProbeCount
  158. r_tilingSunShadow
  159. r_streamReadLog
  160. r_streamTextureMemoryMax
  161. r_streamFreezeState
  162. r_streamHighPriorityThreshold
  163. r_streamMinResident
  164. r_streamTouchLookahead
  165. r_streamShowReadSpeeds
  166. r_streamHiddenPush
  167. r_streamLowDetail
  168. r_codeImageDrawDebugInfo
  169. r_codeImageDrawImage
  170. r_codeImageDrawImageSize
  171. r_stereo3DAvailable
  172. r_stereo3DOn
  173. r_stereo3DMode
  174. r_stereo3DEyeSeparation
  175. r_stereo3DEyeSeparationScaler
  176. r_stereoFocusDepth
  177. r_stereoGunShift
  178. r_stereoTurretShift
  179. r_umbraPrimeDepth
  180. r_dedicatedShadows
  181. r_cachedSpotShadowCopyMode
  182. r_splitscreenBlurEdges
  183. r_blur
  184. r_smaa
  185. r_smaaHighQuality
  186. r_smaaQuincunx
  187. r_fxaaDebug
  188. r_fxaaContrastThreshold
  189. r_fxaaSubpixelRemoval
  190. r_aaTechnique
  191. r_forceAaTechniqueIgc
  192. r_aaAllowTemporalMultiGpu
  193. r_ssaoTechnique
  194. r_ssaoShowDebug //debugger for ao, works (update, doesnt work)
  195. r_ssao_hemiAOHierarchyDepth
  196. r_ssao_hemiAOQuality
  197. r_ssao_hemiAONoiseFilterTolerance
  198. r_ssao_hemiAOBlurTolerance
  199. r_ssao_hemiAOUpsampleTolerance
  200. r_ssao_hemiAOCombineResWithMul
  201. r_ssao_hemiAOCombineBeforeBlur
  202. r_ssao_hemiAORejectionFalloff
  203. r_ssao_hemiAOSensitivity
  204. r_sssblurEnable
  205. r_flame_allowed
  206. r_filmTweakLut
  207. r_enablePlayerShadow
  208. r_waterFogTest
  209. r_xcamsEnabled
  210. r_filmUseTweaks
  211. r_filmTweakEnable
  212. r_expSigma
  213. r_expSigmaBeta
  214. r_expSigmaMin
  215. r_expSigmaMax
  216. r_expAWB
  217. r_expSigma
  218. r_expAuto
  219. r_bloomUseLutALT
  220. r_waveWaterTimeSliceUpdate
  221. r_waveWaterMaxTimeSlice
  222. r_waveWaterNewFormula
  223. r_waveWaterWaveSpread
  224. r_waveWaterTimeSmoothing
  225. r_dof_enable
  226. r_dof_tweak
  227. r_dof_nearBlur
  228. r_dof_farBlur
  229. r_dof_viewModelStart
  230. r_dof_viewModelEnd
  231. r_dof_nearStart
  232. r_dof_nearEnd
  233. r_dof_farStart
  234. r_dof_farEnd
  235. r_dof_showdebug
  236. r_adsWorldFocalDistanceMax
  237. r_adsWorldFocalDistanceMin
  238. r_adsWorldFocalDistanceTrackBackScale
  239. r_adsBloomDownsample
  240. r_flameFX_distortionScaleFactor
  241. r_flameFX_magnitude
  242. r_flameFX_FPS
  243. r_flameFX_fadeDuration
  244. r_waterSheetingFX_allowed
  245. r_waterSheetingFX_enable
  246. r_waterSheetingFX_distortionScaleFacto
  247. r_waterSheetingFX_magnitude
  248. r_waterSheetingFX_radius
  249. r_anaglyphFX_enable
  250. r_graphicContentBlur
  251. r_postFxKeylineFrontEnd //?
  252. r_postFxWobble //wobbly distortion
  253. r_eacPathFX_enable
  254. r_eacPath_Posn
  255. r_eacPath_Radius
  256. r_eacPath_Ste
  257. r_zombiesShooterSpotted
  258. r_blurAndTintEnable
  259. r_blurAndTintLevel
  260. r_circleMaskRadius
  261. r_tmodeServerActive
  262. r_tacScan_Traces
  263. r_tacScan_HotZone
  264. r_tacScan_Paths
  265. r_tacScan_Popups
  266. r_tacScan_FadeEnd
  267. r_tacScan_FadeStart
  268. r_tacScan_Layout
  269. r_tacScan_Scale
  270. r_tacScan_Eps
  271. r_deadOpsActive
  272. r_splitScreenExpandFull
  273. r_ev_distance
  274. r_ev_width
  275. r_ev_targetwidth
  276. r_ev_rate
  277. r_ev_geometryrange
  278. r_ev_targetrange
  279. r_ev_edgewidth
  280. r_ev_edgethickness
  281. r_ev_testenable
  282. r_ev_screen_scale
  283. r_ev_screen_threshold
  284. r_ev_random_ground
  285. r_ev_random_edge
  286. r_hotZone_radius1
  287. r_hotZone_radius2
  288. r_hotZone_angle1
  289. r_hotZone_angle2
  290. r_hotZone_fadeu
  291. r_hotZone_fadedn
  292. r_hotZone_zgradiant
  293. r_hotZone_heightlim
  294. r_makeDark_enable
  295. r_aberrationFX_enable //RGB Split over vignette
  296. r_postFxIndex //1 = green rays over depth, 2 = ??
  297. r_postFxUseTweaks
  298. r_postFxParams%d
  299. r_catsEyeFX_enable
  300. r_catsEyeReset
  301. r_catsEyeDecolor
  302. r_catsEyeNoise
  303. r_catsEyeTexture
  304. r_catsEyeDistortion
  305. r_catsEyeAberation
  306. r_catsEyeBlur
  307. r_catsEyeBlurTint
  308. r_chaserFX_enable
  309. r_heatPulseFX_enable
  310. r_radioactiveFX_enable
  311. r_radioactiveBlur
  312. r_radioactiveSpeed
  313. r_radioactiveIntensity
  314. r_speedBlurFX_enable
  315. r_speedBlurAmount
  316. r_uiHudFX_enable
  317. r_genericSceneVect
  318. r_debug
  319. r_genericSceneVector
  320. r_genericSceneVector1
  321. r_genericSceneVector2
  322. r_genericSceneVector3
  323. r_reviveFX_debug
  324. r_poisonFX_debug_enable
  325. r_poisonFX_pulse
  326. r_poisonFX_dvisionX
  327. r_poisonFX_blurMin
  328. r_poisonFX_blurMax
  329. r_fogTweak
  330. r_fogBaseDist
  331. r_fogHalfDist
  332. r_fogBaseHeight
  333. r_fogHalfHeight
  334. r_fogSkyHalfHeightOffset
  335. r_fogColor
  336. r_fogIntensity
  337. r_fogOpacity
  338. r_fogSunColor
  339. r_fogSunIntensity
  340. r_fogSunOpacity
  341. r_fogSunPitchOffset
  342. r_fogSunYawOffset
  343. r_fogSunInner
  344. r_fogSunOuter
  345. r_atmospherefogcolor
  346. r_atmospherefogdensity
  347. r_atmospherehazecolor
  348. r_atmospherehazedensity
  349. r_atmospherehazespread
  350. r_atmosphereinscatterstrength
  351. r_atmosphereextinctionstrength
  352. r_atmospheresunstrength
  353. r_atmospherehazebasedist
  354. r_atmospherehazefadedist
  355. r_atmospherepbramount
  356. r_worldfogskysize
  357. r_exposureTweak
  358. r_exposureValue
  359. r_exposureEyeWeight
  360. r_finalShiftX
  361. r_finalShiftY
  362. r_primaryLightUseTweaks
  363. r_primaryLightTweakDiffuseStrength
  364. r_primaryLightTweakSpecularStrength
  365. r_num_viewports
  366. r_currentMonitor //dev
  367. r_monitorCount
  368. r_refreshRate
  369. r_sceneResolutionMultiplier
  370. r_videoMemoryMultiplier
  371. r_videoMemoryExternalWatermarkMultiplier
  372. r_cmdlistChain
  373. r_grassEnable
  374. r_takeScreenShot
  375. r_skyTransition
  376. r_skyRotation
  377. r_enableCubicUpsample
  378. r_cubicUpsampleParam
  379. r_skyBoxColorIDX
  380. r_blinkForwardSSS
  381. r_blinkTrans
  382. r_blinkCullNone
  383. r_sortDrawSurfsBs
  384. r_sortDrawSurfsStaticModel
  385. r_sortBackToFront
  386. r_debugShowPrimaryLights
  387. r_debugShowDynamicLights
  388. r_debugShowLightBoundsSelect
  389. r_debugShowProbes
  390. r_debugShowProbeBlends //fuckmeupfam
  391. r_debugShowProbesBoundsSelect
  392. r_debugDisableLocalProbes
  393. r_debugShowCoronas
  394. r_debugMetalStorm
  395. r_disableGenericFilter
  396. r_drawDebugFogParams
  397. r_rendertarget_debug_display
  398. r_ui3d_debug_display
  399. r_ui3d_use_debug_values
  400. r_ui3d_x
  401. r_ui3d_y
  402. r_ui3d_w
  403. r_ui3d_h
  404. r_font_cache_debug_display
  405. r_extracam_show_rend
  406. r_targets
  407. r_extracam_custom_aspectratio
  408. r_extracam_add_debug_cam
  409. r_extracam_add_debug_cam_width
  410. r_extracam_remove_debug_cam
  411. r_extracam_show_axis
  412. r_qrcode_debug_display
  413. r_qrcode_debug_display_size
  414. r_shader_constant_set_debug_range
  415. r_constant_set_debug_range
  416. r_shader_constant_set_enable
  417. r_constant_set_enable
  418. r_fog_disable
  419. r_videoMode
  420. r_foveaAcuityVisualMin
  421. r_foveaAcuityVisualMax
  422. r_foveaAcuityColorMin
  423. r_foveaAcuityColorMax
  424. r_FilmIsoNoiseEnable
  425. r_FilmIsoMin
  426. r_FilmIsoMax
  427. r_FilmIsoNoise
  428. r_dof_aperture_override
  429. r_dof_max_override
  430. r_dof_min_override
  431. r_volumetric_lighting_mode
  432. r_volumetric_lighting_enabled
  433. r_volumetric_lighting_force
  434. r_volumetric_lighting_enable_spot
  435. r_volumetric_lighting_enable_sun
  436. r_volumetric_lighting_enable_probes
  437. r_volumetric_lighting_enable_tweaks
  438. r_volumetric_lighting_max_spot_samples
  439. r_volumetric_lighting_max_sun_samples
  440. r_volumetric_lighting_fog_half_distance
  441. r_volumetric_lighting_fog_half_height
  442. r_volumetric_lighting_fog_base_height
  443. r_volumetric_lighting_fog_base_distance
  444. r_volumetric_lighting_phase_distribution
  445. r_volumetric_lighting_scattering_albedo
  446. r_volumetric_lighting_density_scaler
  447. r_volumetric_lighting_probe_contribution_scaler
  448. r_volumetric_lighting_sun_intensity_scale
  449. r_volumetric_lighting_max_lit_sun_fog_distance
  450. r_volumetric_lighting_max_lit_omni_spot_fog_distance
  451. r_volumetric_lighting_sun_step_size
  452. r_volumetric_lighting_bl
  453. r_depth_threshold
  454. r_volumetric_lighting_upsample_depth_threshold
  455. r_volumetric_lighting_half_res_apply
  456. r_volumetric_lighting_sun_skip_samples
  457. r_volumetric_lighting_lights_skip_samples
  458. r_volumetric_lighting_late_depth
  459. r_litfog_volume_start
  460. r_litfog_volume_count
  461. r_litfog_bank_select
  462. r_fx_backlighting_amount
  463. r_sceneGamma
  464. r_newLensFlares_offscreen_buff
  465. r_size
  466. r_newLensFlares
  467. r_motionVectorGenerateEnable
  468. r_motionBlurMode
  469. r_motionBlurStrength
  470. r_motionBlurQuality
  471. r_shaderDebug
  472. r_useCachedSpotShadow
  473. r_maxSpotShadowUpdates
  474. r_fxShadows
  475. r_polygonOffsetBiasInt
  476. r_polygonOffsetScale
  477. r_polygonOffsetTweakEnable
  478. r_polygonOffsetBiasInt
  479. r_polygonOffsetScale
  480. r_polygonOffsetClam
  481. r_xanim_disableExtraChannel
  482. r_xanim_disableCosmeticBones
  483. r_dedicatedPlayerShadowCull
  484. r_dedicatedPlayerShadowCullAngle
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