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- Note: * indicates Ultimate Persona
- Twilight Sparkle
- Nimue*
- Absorb: Ice
- Null: Light
- Weak: Fire
- Ultimate Ice magic, decent physical strikes, curative and restorative magic, and can cast Exhaustion on foes. Can sacrifice HP and MP to cast Trinity Blade, a powerful physical Almighty technique.
- Spike
- Ouroboros*
- Absorb: Fire
- Resist: Wind
- Weak: Ice
- Ultimate fire magic and good physical strength. Can nullify fire resistance and inflict fear. Can activate "Dragon Heart" to regain MP and power up for 3 turns before resting. Can switch to an "Analysis Mode", but is unable to attack while doing so.
- Rainbow Dash
- Thunderbird*
- Repel: Lightning
- Weak: Wind
- Ultimate lightning magic with strong physical attacks. Has access to Mind Charge, and can spend MP to empower physical strikes while charged. Can enhance/decrease agility and Silence enemies as well.
- Pinkie Pie
- Apollo Medicus*
- Repel: Light
- Weak: Dark
- Wide array of potent healing and revival spells, as well as instant-kill Light magic and ultimate debuffing magic. Has a powerful physical attack that breaks through resistance. Has very high HP and can Enervate foes.
- Fluttershy
- Argus Panoptes*
- Resist: None
- Weak: None
- Uses Senrigan to observe and analyze shadows. Can transmit visual information across long distances. Can be used to force shadows to run away, and has a chance to stun bosses. Can use a powerful single target attack that destroys lesser shadows, or deal heavy damage to a group. Protects inactive party members.
- Applejack
- Paul Bunyan*
- Resist: Physical
- Weak: Ice
- No magical attacks, but incredibly powerful physical strikes and great resilience. Has access to Power Charge. Can create a barrier for an ally that reflects the next physical or magical attack. Can raise/lower defense and cast Poison on enemies.
- Sunset Shimmer
- Kamen Rider Phoenix (Requiem)*
- Repel: Dark
- Weak: Light
- Strong physical attacks and powerful dark magic, but low HP. Has access to ultimate level of buffing spells, severely powerful AoE Fire Magic, revival magic and Rage status ailment. Revives at full HP if KO'ed once per battle.
- Rarity
- Peter Pan*
- Absorb: Wind
- Null: Dark
- Weak: Lightning
- Ultimate Wind magic with strong AoE Almighty magic, good Physical attacks and healing magic. Low hp, but high MP and high chance to counter. Can Raise/Lower Attack and Charm foes.
- Anonymous
- Legion*
- Weak: Physical, Fire, Ice, Wind, Lightning, Dark, Light
- "Huh?! What's with this Persona? Its stats are all 0... and it has no attacks? Is this really okay?"
- Lv. 1: -Light, Dark, Phys Weakness/+All-Out-Attack Bonus
- Lv. 2: -Fire, Ice, Wind, Lightning Weakness/+Light, Dark Resist
- Lv. 3: +Physical, Ice, Fire, Lightning, Wind resist/+Light, Dark Null
- Lv. 4: +Null Physical, Myriad Hearts
- Lv. 5: +Myriad Dreams
- Lv. 6: +Myriad Souls
- Lv. 7: +Myriad Minds
- Lv. 8: +Myriad Lives
- Lv. 9: +Myriad Futures
- Lv. MAX: +Myriad Worlds
- Merlin*
- Absorb: Fire
- Resist: Light
- Weak: Lightning
- Ultimate Fire Magic, regenerates SP, can reflect magic.
- Morgan le Fay*
- Resist: Dark
- Absorb: Lightning
- Weak: Wind
- Ultimate Lightning Magic, Attack up magic, Defense Down Magic. Can negate Lightning Resistance, and increase enemy's vulnerability to status ailments.
- Baast*
- Immune: Light
- Resist: Dark
- Weak: Ice
- Incredible multi-hit AOE attacks and Evasion with good healing magic.
- The Musketeers*
- Null: Lightning
- Repel: Ice
- Weak: Dark
- Strong Physical attacks w/ High chance of Counter. Can use Lightning magic and Heat Riser.
- Solomon*
- Resistance: Light, Dark
- Weakness: None
- AOE healing and status curing magic. Can Nullify enemy stat bonuses, charm foes, and drain MP.
- Helene*
- Absorb: Ice
- Null: Light
- Weak: Wind
- Ultimate Ice magic, as well as healing magic. Can add resistance to Ice for ally or self. Can inflict/remove Charm, Silence and Rage.
- Don Quixote*
- Repel: Wind
- Weak: Ice
- Devastating single target strikes and strong Wind magic. Automatic Defense up for Party, can manually apply Defense Up as well.
- Nemo*
- Absorb: Ice
- Null: Wind
- Repel: Light
- Weak: Fire, Dark
- Devastatingly powerful AoE Physical attacks as well as Strong Ice magic. Can break through resistance to Ice and lower defense. Automatic Attack-Up for Party.
- Baba Yaga*
- Resist: Ice, Lightning
- Weak: Fire
- Can inflict many status ailments and debuffs. Can give allies resistance to Lightning and cast Mind Charge.
- Father Time*
- Repel: Dark
- Absorb: Lightning
- Weak: None
- High evasion and strong physical strikes. Automatic speed up for Party, can boost and lower others’ speed. Can protect self/others from instant death.
- Gilgamesh*
- Null: Physical
- Weak: Ice, Lightning
- Strong physical attacks and regeneration. Has access to Power Charge.
- Tarzan*
- Null: Light
- Resist: Fire, Ice
- Weak: None
- Solid Attack and Defense, can greatly boost crit chance and revive at full hp from mortal blows.
- Dullahan*
- Repel: Dark
- Resist: Physical, Ice
- Weak: Light
- Supreme Dark Magic with aoe physical strikes and ability to inflict/cure Fear, Exhaustion and Poison. Regenerates MP and cures Status Ailments instantly.
- Johnny Appleseed*
- Resist: Physical, Fire
- Weak: Ice
- Highest level of healing and status clearing magic, can revive allies, and can grant fire resistance to allies, but can’t attack enemies.
- Asmodeus*
- Repel: Dark
- Null: Wind
- Weak: Light, Lightning
- Ultimate wind magic, as well as AoE physical attacks and dark magic. Can negate Wind Resistance.
- M.A.R.A.*
- Null: Fire
- Absorb: Lightning
- Weak: Wind, Dark
- Powerful single target Almighty magic. Can reflect physical attacks and use strong AoE Fire magic. It’s quite manly...
- Robin Hood*
- Null: Dark
- Repel: Wind
- resist: Ice
- Weak: Fire
- Highest level of Debuff magic with good Ranged Physical attacks. Immune to Critical Hits. Can negate debuffs on party and grant allies Wind resistance.
- Alucard*
- Immune: Dark
- Repel: Fire
- Weak: Light
- High critical chance and strong physical strikes. Can use Dark Magic, Fire Magic, and HP Drain. Can negate enemy fire resistance.
- Maui*
- Null: Light
- Absorb: Fire
- Weak: Dark
- Can't dodge, but takes half damage. Great single target physical attacks at a range and can use revival magic.
- Tokoyami no Amaterasu*
- Null: Dark, Fire
- Repel: Wind
- Weak: Light
- Supreme Light magic and Good physical attacks. Good chance to Counterattack.
- Tsukuyomi-no-Mikoto*
- Repel: Light
- Absorb: Wind
- Null: Lightning
- Weak: Dark, Ice
- The highest level of AoE Almighty magic with strong Light Magic. Boosts power of weapon attacks.
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