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- ribcagehusk:
- Type: HUSK
- Display: '&eHUSK <caster.level>'
- Health: 20
- Damage: 1
- DamageModifiers:
- Faction: Ribcage
- Options:
- MovementSpeed: 0.2
- AlwaysShowName: false
- Collidable: true
- PreventItemPickup: true
- PreventOtherDrops: true
- MaxCombatDistance: 50
- LevelModifiers:
- Health: 10
- Damage: 1
- Drops:
- DamageModifiers:
- - DROWNING 0
- AIGoalSelectors:
- - 0 clear
- - 1 float
- - 2 meleeattack
- - 3 lookatplayers
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 attacker
- Skills:
- - setvariable{var=mmocorelevel;value="12";scope=caster;type=INTEGER} ~onSpawn
- - sendtitle{title="var = <caster.var.mmocorelevel>";d=60} @nearestPlayer ~onTimer:20
- - setlevel{a=set;l=caster.var.mmocorelevel} ~onSpawn
- - sendactionmessage{m="<mob.name><&sp>&6<mob.hp>&8/&6<mob.mhp>"} @Trigger ~onDamaged
- - effect:particles{p=cloud;amount=12;hS=0.7;vS=0.7;speed=0.02} @self ~onSpawn
- - signal{s=ribcagehuskSpawn} @parent ~onDeath
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