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H3VL

house

Nov 3rd, 2017
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  1. local model = Instance.new("Model", workspace)
  2. local light = Instance.new("Model")
  3. local part = Instance.new("Part")
  4. local part_2 = Instance.new("Part")
  5. local mesh = Instance.new("CylinderMesh", part_2)
  6. local pointlight = Instance.new("PointLight")
  7. local part_3 = Instance.new("Part")
  8. local part_4 = Instance.new("Part")
  9. local part_5 = Instance.new("Part")
  10. local mesh_2 = Instance.new("CylinderMesh", part_5)
  11. local pointlight_2 = Instance.new("PointLight")
  12. local part_6 = Instance.new("Part")
  13. local part_7 = Instance.new("Part")
  14. local part_8 = Instance.new("Part")
  15. local part_9 = Instance.new("Part")
  16. local part_10 = Instance.new("Part")
  17. local part_11 = Instance.new("Part")
  18. local light_2 = Instance.new("Model")
  19. local part_12 = Instance.new("Part")
  20. local part_13 = Instance.new("Part")
  21. local mesh_3 = Instance.new("CylinderMesh", part_13)
  22. local pointlight_3 = Instance.new("PointLight")
  23. local part_14 = Instance.new("Part")
  24. local part_15 = Instance.new("Part")
  25. local part_16 = Instance.new("Part")
  26. local mesh_4 = Instance.new("CylinderMesh", part_16)
  27. local pointlight_4 = Instance.new("PointLight")
  28. local part_17 = Instance.new("Part")
  29. local part_18 = Instance.new("Part")
  30. local part_19 = Instance.new("Part")
  31. local part_20 = Instance.new("Part")
  32. local part_21 = Instance.new("Part")
  33. local part_22 = Instance.new("Part")
  34. local second_floor = Instance.new("Model")
  35. local part_23 = Instance.new("Part")
  36. local mesh_5 = Instance.new("BlockMesh", part_23)
  37. local part_24 = Instance.new("Part")
  38. local mesh_6 = Instance.new("BlockMesh", part_24)
  39. local part_25 = Instance.new("Part")
  40. local mesh_7 = Instance.new("BlockMesh", part_25)
  41. local part_26 = Instance.new("Part")
  42. local mesh_8 = Instance.new("BlockMesh", part_26)
  43. local stairs = Instance.new("Model")
  44. local part_27 = Instance.new("Part")
  45. local mesh_9 = Instance.new("BlockMesh", part_27)
  46. local part_28 = Instance.new("Part")
  47. local mesh_10 = Instance.new("BlockMesh", part_28)
  48. local part_29 = Instance.new("Part")
  49. local mesh_11 = Instance.new("BlockMesh", part_29)
  50. local part_30 = Instance.new("Part")
  51. local mesh_12 = Instance.new("BlockMesh", part_30)
  52. local part_31 = Instance.new("Part")
  53. local mesh_13 = Instance.new("BlockMesh", part_31)
  54. local part_32 = Instance.new("Part")
  55. local mesh_14 = Instance.new("BlockMesh", part_32)
  56. local part_33 = Instance.new("Part")
  57. local mesh_15 = Instance.new("BlockMesh", part_33)
  58. local part_34 = Instance.new("Part")
  59. local mesh_16 = Instance.new("BlockMesh", part_34)
  60. local part_35 = Instance.new("Part")
  61. local mesh_17 = Instance.new("BlockMesh", part_35)
  62. local part_36 = Instance.new("Part")
  63. local mesh_18 = Instance.new("BlockMesh", part_36)
  64. local part_37 = Instance.new("Part")
  65. local mesh_19 = Instance.new("BlockMesh", part_37)
  66. local part_38 = Instance.new("Part")
  67. local mesh_20 = Instance.new("BlockMesh", part_38)
  68. local part_39 = Instance.new("Part")
  69. local mesh_21 = Instance.new("BlockMesh", part_39)
  70. local part_40 = Instance.new("Part")
  71. local mesh_22 = Instance.new("BlockMesh", part_40)
  72. local walls = Instance.new("Model")
  73. local part_41 = Instance.new("Part")
  74. local mesh_23 = Instance.new("BlockMesh", part_41)
  75. local part_42 = Instance.new("Part")
  76. local part_43 = Instance.new("Part")
  77. local part_44 = Instance.new("Part")
  78. local part_45 = Instance.new("Part")
  79. local part_46 = Instance.new("Part")
  80. local part_47 = Instance.new("Part")
  81. local part_48 = Instance.new("Part")
  82. local part_49 = Instance.new("Part")
  83. local part_50 = Instance.new("Part")
  84. local part_51 = Instance.new("Part")
  85. local part_52 = Instance.new("Part")
  86. local mesh_24 = Instance.new("BlockMesh", part_52)
  87.  
  88. light.Name = "Light"
  89. light.Parent = model
  90. part.Anchored = true
  91. part.Size = Vector3.new(0.34, 1, 0.43)
  92. part.BrickColor = BrickColor.new("Institutional white")
  93. part.Color = Color3.new(0.972549, 0.972549, 0.972549)
  94. part.Material = Enum.Material.Cobblestone
  95. part.Orientation = Vector3.new(-65.05, 180, 180)
  96. part.Parent = light
  97. part.CFrame = CFrame.new(49.03, 37.082, -6.51) * CFrame.Angles(-2.006, 0, 0)
  98. part_2.Anchored = true
  99. part_2.Size = Vector3.new(1.9, 0.51, 2)
  100. part_2.BrickColor = BrickColor.new("New Yeller")
  101. part_2.Transparency = 0.3
  102. part_2.Orientation = Vector3.new(-0.04, 180, 180)
  103. part_2.Color = Color3.new(1, 1, 0)
  104. part_2.Parent = light
  105. part_2.CFrame = CFrame.new(49.41, 35.328, -8.255) * CFrame.Angles(-3.141, 0, 0)
  106. pointlight.Color = Color3.new(1, 1, 0)
  107. pointlight.Range = 30
  108. pointlight.Parent = part_2
  109. part_3.Anchored = true
  110. part_3.Size = Vector3.new(0.34, 1, 0.43)
  111. part_3.BrickColor = BrickColor.new("Institutional white")
  112. part_3.Color = Color3.new(0.972549, 0.972549, 0.972549)
  113. part_3.Material = Enum.Material.Cobblestone
  114. part_3.Orientation = Vector3.new(-9.93, 0, 0)
  115. part_3.Parent = light
  116. part_3.CFrame = CFrame.new(49.03, 39.731, -8.057) * CFrame.Angles(-0.173, 0, 0)
  117. part_4.Anchored = true
  118. part_4.Size = Vector3.new(0.34, 1.2, 0.43)
  119. part_4.BrickColor = BrickColor.new("Institutional white")
  120. part_4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  121. part_4.Material = Enum.Material.Cobblestone
  122. part_4.Orientation = Vector3.new(-60.05, 180, 180)
  123. part_4.Parent = light
  124. part_4.CFrame = CFrame.new(49.03, 36.642, -7.417) * CFrame.Angles(-2.094, 0, 0)
  125. part_5.Anchored = true
  126. part_5.Size = Vector3.new(1.9, 0.51, 2)
  127. part_5.BrickColor = BrickColor.new("New Yeller")
  128. part_5.Transparency = 0.3
  129. part_5.Orientation = Vector3.new(34.97, 180, 180)
  130. part_5.Color = Color3.new(1, 1, 0)
  131. part_5.Parent = light
  132. part_5.CFrame = CFrame.new(49.41, 36.885, -4.936) * CFrame.Angles(2.531, 0, 0)
  133. pointlight_2.Color = Color3.new(1, 1, 0)
  134. pointlight_2.Range = 30
  135. pointlight_2.Parent = part_5
  136. part_6.Anchored = true
  137. part_6.Size = Vector3.new(0.34, 1, 0.43)
  138. part_6.BrickColor = BrickColor.new("Institutional white")
  139. part_6.Color = Color3.new(0.972549, 0.972549, 0.972549)
  140. part_6.Material = Enum.Material.Cobblestone
  141. part_6.Orientation = Vector3.new(-9.93, 0, 0)
  142. part_6.Parent = light
  143. part_6.CFrame = CFrame.new(49.03, 40.65, -8.218) * CFrame.Angles(-0.173, 0, 0)
  144. part_7.Anchored = true
  145. part_7.Size = Vector3.new(0.34, 1, 0.43)
  146. part_7.BrickColor = BrickColor.new("Institutional white")
  147. part_7.Color = Color3.new(0.972549, 0.972549, 0.972549)
  148. part_7.Material = Enum.Material.Cobblestone
  149. part_7.Orientation = Vector3.new(-19.93, 0, 0)
  150. part_7.Parent = light
  151. part_7.CFrame = CFrame.new(49.03, 37.999, -7.512) * CFrame.Angles(-0.348, 0, 0)
  152. part_8.Anchored = true
  153. part_8.Size = Vector3.new(0.34, 1, 0.43)
  154. part_8.BrickColor = BrickColor.new("Institutional white")
  155. part_8.Color = Color3.new(0.972549, 0.972549, 0.972549)
  156. part_8.Material = Enum.Material.Cobblestone
  157. part_8.Orientation = Vector3.new(-19.93, 0, 0)
  158. part_8.Parent = light
  159. part_8.CFrame = CFrame.new(49.03, 38.953, -7.858) * CFrame.Angles(-0.348, 0, 0)
  160. part_9.Anchored = true
  161. part_9.Size = Vector3.new(0.34, 1.2, 0.43)
  162. part_9.BrickColor = BrickColor.new("Institutional white")
  163. part_9.Color = Color3.new(0.972549, 0.972549, 0.972549)
  164. part_9.Material = Enum.Material.Cobblestone
  165. part_9.Orientation = Vector3.new(-90, 0, 0)
  166. part_9.Parent = light
  167. part_9.CFrame = CFrame.new(49.03, 37.216, -5.702) * CFrame.Angles(-1.57, 0, 0)
  168. part_10.Anchored = true
  169. part_10.Size = Vector3.new(0.34, 1.2, 0.43)
  170. part_10.BrickColor = BrickColor.new("Institutional white")
  171. part_10.Color = Color3.new(0.972549, 0.972549, 0.972549)
  172. part_10.Material = Enum.Material.Cobblestone
  173. part_10.Orientation = Vector3.new(-40.04, 180, 180)
  174. part_10.Parent = light
  175. part_10.CFrame = CFrame.new(49.03, 36.118, -8.021) * CFrame.Angles(-2.443, 0, 0)
  176. part_11.Anchored = true
  177. part_11.Size = Vector3.new(0.34, 1, 0.43)
  178. part_11.BrickColor = BrickColor.new("Institutional white")
  179. part_11.Color = Color3.new(0.972549, 0.972549, 0.972549)
  180. part_11.Material = Enum.Material.Cobblestone
  181. part_11.Orientation = Vector3.new(-19.93, 0, 0)
  182. part_11.Parent = light
  183. part_11.CFrame = CFrame.new(49.03, 37.075, -7.177) * CFrame.Angles(-0.348, 0, 0)
  184. light_2.Name = "Light"
  185. light_2.Parent = model
  186. part_12.Anchored = true
  187. part_12.Size = Vector3.new(0.34, 1, 0.43)
  188. part_12.BrickColor = BrickColor.new("Institutional white")
  189. part_12.Color = Color3.new(0.972549, 0.972549, 0.972549)
  190. part_12.Material = Enum.Material.Cobblestone
  191. part_12.Orientation = Vector3.new(-65.05, 180, 180)
  192. part_12.Parent = light_2
  193. part_12.CFrame = CFrame.new(49.03, 15.042, -6.525) * CFrame.Angles(-2.006, 0, 0)
  194. part_13.Anchored = true
  195. part_13.Size = Vector3.new(1.9, 0.51, 2)
  196. part_13.BrickColor = BrickColor.new("New Yeller")
  197. part_13.Transparency = 0.3
  198. part_13.Orientation = Vector3.new(-0.04, 180, 180)
  199. part_13.Color = Color3.new(1, 1, 0)
  200. part_13.Parent = light_2
  201. part_13.CFrame = CFrame.new(49.41, 13.288, -8.269) * CFrame.Angles(-3.141, 0, 0)
  202. pointlight_3.Color = Color3.new(1, 1, 0)
  203. pointlight_3.Range = 30
  204. pointlight_3.Parent = part_13
  205. part_14.Anchored = true
  206. part_14.Size = Vector3.new(0.34, 1, 0.43)
  207. part_14.BrickColor = BrickColor.new("Institutional white")
  208. part_14.Color = Color3.new(0.972549, 0.972549, 0.972549)
  209. part_14.Material = Enum.Material.Cobblestone
  210. part_14.Orientation = Vector3.new(-9.93, 0, 0)
  211. part_14.Parent = light_2
  212. part_14.CFrame = CFrame.new(49.03, 17.691, -8.072) * CFrame.Angles(-0.173, 0, 0)
  213. part_15.Anchored = true
  214. part_15.Size = Vector3.new(0.34, 1.2, 0.43)
  215. part_15.BrickColor = BrickColor.new("Institutional white")
  216. part_15.Color = Color3.new(0.972549, 0.972549, 0.972549)
  217. part_15.Material = Enum.Material.Cobblestone
  218. part_15.Orientation = Vector3.new(-60.05, 180, 180)
  219. part_15.Parent = light_2
  220. part_15.CFrame = CFrame.new(49.03, 14.602, -7.431) * CFrame.Angles(-2.094, 0, 0)
  221. part_16.Anchored = true
  222. part_16.Size = Vector3.new(1.9, 0.51, 2)
  223. part_16.BrickColor = BrickColor.new("New Yeller")
  224. part_16.Transparency = 0.3
  225. part_16.Orientation = Vector3.new(34.97, 180, 180)
  226. part_16.Color = Color3.new(1, 1, 0)
  227. part_16.Parent = light_2
  228. part_16.CFrame = CFrame.new(49.41, 14.845, -4.95) * CFrame.Angles(2.531, 0, 0)
  229. pointlight_4.Color = Color3.new(1, 1, 0)
  230. pointlight_4.Range = 30
  231. pointlight_4.Parent = part_16
  232. part_17.Anchored = true
  233. part_17.Size = Vector3.new(0.34, 1, 0.43)
  234. part_17.BrickColor = BrickColor.new("Institutional white")
  235. part_17.Color = Color3.new(0.972549, 0.972549, 0.972549)
  236. part_17.Material = Enum.Material.Cobblestone
  237. part_17.Orientation = Vector3.new(-9.93, 0, 0)
  238. part_17.Parent = light_2
  239. part_17.CFrame = CFrame.new(49.03, 18.61, -8.233) * CFrame.Angles(-0.173, 0, 0)
  240. part_18.Anchored = true
  241. part_18.Size = Vector3.new(0.34, 1, 0.43)
  242. part_18.BrickColor = BrickColor.new("Institutional white")
  243. part_18.Color = Color3.new(0.972549, 0.972549, 0.972549)
  244. part_18.Material = Enum.Material.Cobblestone
  245. part_18.Orientation = Vector3.new(-19.93, 0, 0)
  246. part_18.Parent = light_2
  247. part_18.CFrame = CFrame.new(49.03, 15.959, -7.526) * CFrame.Angles(-0.348, 0, 0)
  248. part_19.Anchored = true
  249. part_19.Size = Vector3.new(0.34, 1, 0.43)
  250. part_19.BrickColor = BrickColor.new("Institutional white")
  251. part_19.Color = Color3.new(0.972549, 0.972549, 0.972549)
  252. part_19.Material = Enum.Material.Cobblestone
  253. part_19.Orientation = Vector3.new(-19.93, 0, 0)
  254. part_19.Parent = light_2
  255. part_19.CFrame = CFrame.new(49.03, 16.913, -7.872) * CFrame.Angles(-0.348, 0, 0)
  256. part_20.Anchored = true
  257. part_20.Size = Vector3.new(0.34, 1.2, 0.43)
  258. part_20.BrickColor = BrickColor.new("Institutional white")
  259. part_20.Color = Color3.new(0.972549, 0.972549, 0.972549)
  260. part_20.Material = Enum.Material.Cobblestone
  261. part_20.Orientation = Vector3.new(-90, 0, 0)
  262. part_20.Parent = light_2
  263. part_20.CFrame = CFrame.new(49.03, 15.176, -5.716) * CFrame.Angles(-1.57, 0, 0)
  264. part_21.Anchored = true
  265. part_21.Size = Vector3.new(0.34, 1.2, 0.43)
  266. part_21.BrickColor = BrickColor.new("Institutional white")
  267. part_21.Color = Color3.new(0.972549, 0.972549, 0.972549)
  268. part_21.Material = Enum.Material.Cobblestone
  269. part_21.Orientation = Vector3.new(-40.04, 180, 180)
  270. part_21.Parent = light_2
  271. part_21.CFrame = CFrame.new(49.03, 14.078, -8.035) * CFrame.Angles(-2.443, 0, 0)
  272. part_22.Anchored = true
  273. part_22.Size = Vector3.new(0.34, 1, 0.43)
  274. part_22.BrickColor = BrickColor.new("Institutional white")
  275. part_22.Color = Color3.new(0.972549, 0.972549, 0.972549)
  276. part_22.Material = Enum.Material.Cobblestone
  277. part_22.Orientation = Vector3.new(-19.93, 0, 0)
  278. part_22.Parent = light_2
  279. part_22.CFrame = CFrame.new(49.03, 15.035, -7.191) * CFrame.Angles(-0.348, 0, 0)
  280. second_floor.Name = "Second Floor"
  281. second_floor.Parent = model
  282. part_23.Anchored = true
  283. part_23.Size = Vector3.new(47.95, 0.73, 61.73)
  284. part_23.Material = Enum.Material.SmoothPlastic
  285. part_23.Color = Color3.new(0.768628, 0.156863, 0.109804)
  286. part_23.BrickColor = BrickColor.new("Bright red")
  287. part_23.Parent = second_floor
  288. part_23.CFrame = CFrame.new(38.015, 19.361, -4.634)
  289. part_24.Anchored = true
  290. part_24.Size = Vector3.new(14.35, 0.52, 8.11)
  291. part_24.Material = Enum.Material.SmoothPlastic
  292. part_24.Color = Color3.new(0.768628, 0.156863, 0.109804)
  293. part_24.BrickColor = BrickColor.new("Bright red")
  294. part_24.Parent = second_floor
  295. part_24.CFrame = CFrame.new(69.127, 19.49, -31.378) * CFrame.Angles(0, 0, 0)
  296. part_25.Anchored = true
  297. part_25.Size = Vector3.new(15.37, 0.78, 29.32)
  298. part_25.Material = Enum.Material.SmoothPlastic
  299. part_25.Color = Color3.new(0.768628, 0.156863, 0.109804)
  300. part_25.BrickColor = BrickColor.new("Bright red")
  301. part_25.Parent = second_floor
  302. part_25.CFrame = CFrame.new(68.627, 19.34, 11.685)
  303. part_26.Anchored = true
  304. part_26.Size = Vector3.new(24.39, 0.53, 1.86)
  305. part_26.BrickColor = BrickColor.new("Bright red")
  306. part_26.Color = Color3.new(0.768628, 0.156863, 0.109804)
  307. part_26.Material = Enum.Material.SmoothPlastic
  308. part_26.Orientation = Vector3.new(0, -90.02, 0)
  309. part_26.Parent = second_floor
  310. part_26.CFrame = CFrame.new(75.418, 19.495, -15.155) * CFrame.Angles(-3.142, -1.569, -3.142)
  311. stairs.Name = "Stairs"
  312. stairs.Parent = model
  313. part_27.Anchored = true
  314. part_27.Size = Vector3.new(4.248, 1.189, 2.124)
  315. part_27.Material = Enum.Material.Wood
  316. part_27.Color = Color3.new(0.627451, 0.517647, 0.309804)
  317. part_27.BrickColor = BrickColor.new("Fawn brown")
  318. part_27.Parent = stairs
  319. part_27.CFrame = CFrame.new(70.375, 18.904, -25.807)
  320. part_28.Anchored = true
  321. part_28.Size = Vector3.new(4.248, 0.531, 2.124)
  322. part_28.Material = Enum.Material.Wood
  323. part_28.Color = Color3.new(0.627451, 0.517647, 0.309804)
  324. part_28.BrickColor = BrickColor.new("Fawn brown")
  325. part_28.Parent = stairs
  326. part_28.CFrame = CFrame.new(70.375, 17.197, -23.9)
  327. part_29.Anchored = true
  328. part_29.Size = Vector3.new(4.248, 0.531, 2.124)
  329. part_29.Material = Enum.Material.Wood
  330. part_29.Color = Color3.new(0.627451, 0.517647, 0.309804)
  331. part_29.BrickColor = BrickColor.new("Fawn brown")
  332. part_29.Parent = stairs
  333. part_29.CFrame = CFrame.new(70.375, 15.6, -22.779)
  334. part_30.Anchored = true
  335. part_30.Size = Vector3.new(4.248, 0.531, 2.124)
  336. part_30.Material = Enum.Material.Wood
  337. part_30.Color = Color3.new(0.627451, 0.517647, 0.309804)
  338. part_30.BrickColor = BrickColor.new("Fawn brown")
  339. part_30.Parent = stairs
  340. part_30.CFrame = CFrame.new(70.375, 14.223, -20.872)
  341. part_31.Anchored = true
  342. part_31.Size = Vector3.new(4.248, 0.531, 2.124)
  343. part_31.Material = Enum.Material.Wood
  344. part_31.Color = Color3.new(0.627451, 0.517647, 0.309804)
  345. part_31.BrickColor = BrickColor.new("Fawn brown")
  346. part_31.Parent = stairs
  347. part_31.CFrame = CFrame.new(70.375, 12.816, -19.006)
  348. part_32.Anchored = true
  349. part_32.Size = Vector3.new(4.248, 0.531, 2.124)
  350. part_32.Material = Enum.Material.Wood
  351. part_32.Color = Color3.new(0.627451, 0.517647, 0.309804)
  352. part_32.BrickColor = BrickColor.new("Fawn brown")
  353. part_32.Parent = stairs
  354. part_32.CFrame = CFrame.new(70.375, 11.723, -17.342)
  355. part_33.Anchored = true
  356. part_33.Size = Vector3.new(4.248, 0.531, 2.124)
  357. part_33.Material = Enum.Material.Wood
  358. part_33.Color = Color3.new(0.627451, 0.517647, 0.309804)
  359. part_33.BrickColor = BrickColor.new("Fawn brown")
  360. part_33.Parent = stairs
  361. part_33.CFrame = CFrame.new(70.375, 10.346, -15.436)
  362. part_34.Anchored = true
  363. part_34.Size = Vector3.new(4.248, 0.531, 2.124)
  364. part_34.Material = Enum.Material.Wood
  365. part_34.Color = Color3.new(0.627451, 0.517647, 0.309804)
  366. part_34.BrickColor = BrickColor.new("Fawn brown")
  367. part_34.Parent = stairs
  368. part_34.CFrame = CFrame.new(70.375, 8.939, -13.569)
  369. part_35.Anchored = true
  370. part_35.Size = Vector3.new(4.248, 0.531, 2.124)
  371. part_35.Material = Enum.Material.Wood
  372. part_35.Color = Color3.new(0.627451, 0.517647, 0.309804)
  373. part_35.BrickColor = BrickColor.new("Fawn brown")
  374. part_35.Parent = stairs
  375. part_35.CFrame = CFrame.new(70.375, 7.442, -12.141)
  376. part_36.Anchored = true
  377. part_36.Size = Vector3.new(4.248, 0.531, 2.124)
  378. part_36.Material = Enum.Material.Wood
  379. part_36.Color = Color3.new(0.627451, 0.517647, 0.309804)
  380. part_36.BrickColor = BrickColor.new("Fawn brown")
  381. part_36.Parent = stairs
  382. part_36.CFrame = CFrame.new(70.375, 6.065, -10.235)
  383. part_37.Anchored = true
  384. part_37.Size = Vector3.new(4.248, 0.531, 2.124)
  385. part_37.Material = Enum.Material.Wood
  386. part_37.Color = Color3.new(0.627451, 0.517647, 0.309804)
  387. part_37.BrickColor = BrickColor.new("Fawn brown")
  388. part_37.Parent = stairs
  389. part_37.CFrame = CFrame.new(70.375, 4.658, -8.368)
  390. part_38.Anchored = true
  391. part_38.Size = Vector3.new(4.248, 0.531, 2.124)
  392. part_38.Material = Enum.Material.Wood
  393. part_38.Color = Color3.new(0.627451, 0.517647, 0.309804)
  394. part_38.BrickColor = BrickColor.new("Fawn brown")
  395. part_38.Parent = stairs
  396. part_38.CFrame = CFrame.new(70.375, 3.565, -6.705)
  397. part_39.Anchored = true
  398. part_39.Size = Vector3.new(4.248, 0.531, 2.124)
  399. part_39.Material = Enum.Material.Wood
  400. part_39.Color = Color3.new(0.627451, 0.517647, 0.309804)
  401. part_39.BrickColor = BrickColor.new("Fawn brown")
  402. part_39.Parent = stairs
  403. part_39.CFrame = CFrame.new(70.375, 2.188, -4.799)
  404. part_40.Anchored = true
  405. part_40.Size = Vector3.new(4.248, 0.531, 2.124)
  406. part_40.Material = Enum.Material.Wood
  407. part_40.Color = Color3.new(0.627451, 0.517647, 0.309804)
  408. part_40.BrickColor = BrickColor.new("Fawn brown")
  409. part_40.Parent = stairs
  410. part_40.CFrame = CFrame.new(70.375, 0.781, -2.932)
  411. walls.Name = "Walls"
  412. walls.Parent = model
  413. part_41.Anchored = true
  414. part_41.Size = Vector3.new(62.24, 0.57, 61.63)
  415. part_41.Material = Enum.Material.WoodPlanks
  416. part_41.Color = Color3.new(1, 0.34902, 0.34902)
  417. part_41.BrickColor = BrickColor.new("Persimmon")
  418. part_41.Parent = walls
  419. part_41.CFrame = CFrame.new(45.18, 0.285, -4.545)
  420. part_42.Anchored = true
  421. part_42.Size = Vector3.new(27.9, 18.56, 2)
  422. part_42.Material = Enum.Material.WoodPlanks
  423. part_42.Color = Color3.new(1, 0.34902, 0.34902)
  424. part_42.BrickColor = BrickColor.new("Persimmon")
  425. part_42.Parent = walls
  426. part_42.CFrame = CFrame.new(28.031, 9.85, 25.267)
  427. part_43.Anchored = true
  428. part_43.Size = Vector3.new(28.17, 18.52, 2)
  429. part_43.Material = Enum.Material.WoodPlanks
  430. part_43.Color = Color3.new(1, 0.34902, 0.34902)
  431. part_43.BrickColor = BrickColor.new("Persimmon")
  432. part_43.Parent = walls
  433. part_43.CFrame = CFrame.new(62.23, 9.83, 25.267)
  434. part_44.Anchored = true
  435. part_44.Size = Vector3.new(1.8, 18.66, 59.65)
  436. part_44.Material = Enum.Material.WoodPlanks
  437. part_44.Color = Color3.new(1, 0.34902, 0.34902)
  438. part_44.BrickColor = BrickColor.new("Persimmon")
  439. part_44.Parent = walls
  440. part_44.CFrame = CFrame.new(75.411, 9.9, -5.561)
  441. part_45.Anchored = true
  442. part_45.Size = Vector3.new(1.8, 18.66, 59.65)
  443. part_45.Material = Enum.Material.WoodPlanks
  444. part_45.Color = Color3.new(1, 0.34902, 0.34902)
  445. part_45.BrickColor = BrickColor.new("Persimmon")
  446. part_45.Parent = walls
  447. part_45.CFrame = CFrame.new(14.923, 9.9, -5.561)
  448. part_46.Anchored = true
  449. part_46.Size = Vector3.new(1.8, 18.66, 58.68)
  450. part_46.BrickColor = BrickColor.new("Persimmon")
  451. part_46.Color = Color3.new(1, 0.34902, 0.34902)
  452. part_46.Material = Enum.Material.WoodPlanks
  453. part_46.Orientation = Vector3.new(0, -90.02, 0)
  454. part_46.Parent = walls
  455. part_46.CFrame = CFrame.new(45.152, 9.9, -34.542) * CFrame.Angles(0, -1.571, 0)
  456. part_47.Anchored = true
  457. part_47.Size = Vector3.new(6.19, 7.44, 2)
  458. part_47.Material = Enum.Material.WoodPlanks
  459. part_47.Color = Color3.new(1, 0.34902, 0.34902)
  460. part_47.BrickColor = BrickColor.new("Persimmon")
  461. part_47.Parent = walls
  462. part_47.CFrame = CFrame.new(45.065, 15.37, 25.284)
  463. part_48.Anchored = true
  464. part_48.Size = Vector3.new(1.08, 21.3, 61.62)
  465. part_48.Material = Enum.Material.Brick
  466. part_48.Color = Color3.new(1, 0.4, 0.8)
  467. part_48.BrickColor = BrickColor.new("Pink")
  468. part_48.Parent = walls
  469. part_48.CFrame = CFrame.new(75.774, 30.38, -4.65)
  470. part_49.Anchored = true
  471. part_49.Size = Vector3.new(0.89, 21.3, 61.44)
  472. part_49.Material = Enum.Material.Brick
  473. part_49.Color = Color3.new(1, 0.4, 0.8)
  474. part_49.BrickColor = BrickColor.new("Pink")
  475. part_49.Parent = walls
  476. part_49.CFrame = CFrame.new(14.493, 30.38, -4.5)
  477. part_50.Anchored = true
  478. part_50.Size = Vector3.new(1.08, 21.3, 60.35)
  479. part_50.BrickColor = BrickColor.new("Pink")
  480. part_50.Color = Color3.new(1, 0.4, 0.8)
  481. part_50.Material = Enum.Material.Brick
  482. part_50.Orientation = Vector3.new(0, 90.02, 0)
  483. part_50.Parent = walls
  484. part_50.CFrame = CFrame.new(45.109, 30.38, -34.779) * CFrame.Angles(-3.142, 1.569, -3.142)
  485. part_51.Anchored = true
  486. part_51.Size = Vector3.new(60.38, 21.31, 0.91)
  487. part_51.Color = Color3.new(0.972549, 0.972549, 0.972549)
  488. part_51.Material = Enum.Material.Brick
  489. part_51.Transparency = 0.7
  490. part_51.BrickColor = BrickColor.new("Institutional white")
  491. part_51.Parent = walls
  492. part_51.CFrame = CFrame.new(45.073, 30.381, 25.76)
  493. part_52.Anchored = true
  494. part_52.Size = Vector3.new(61.43, 1, 62.32)
  495. part_52.BrickColor = BrickColor.new("Pink")
  496. part_52.Color = Color3.new(1, 0.4, 0.8)
  497. part_52.Material = Enum.Material.Brick
  498. part_52.Orientation = Vector3.new(0, -90.02, 0)
  499. part_52.Parent = walls
  500. part_52.CFrame = CFrame.new(45.149, 41.53, -4.585) * CFrame.Angles(0, -1.571, 0)
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