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- for i, a in pairs(game.Players:GetPlayers()) do
- a.Chatted:connect(function(msg)
- warn(a.Name .. ": " .. msg)
- end)
- end
- game.Players.PlayerAdded:connect(function(plr)
- plr.Chatted:connect(function(msg)
- warn(plr.Name .. ": " .. msg)
- end)
- end)
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