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- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local C00LSPLOIT = Instance.new("ScreenGui")
- local LoginFrame = Instance.new("Frame")
- local username = Instance.new("TextBox")
- local password = Instance.new("TextBox")
- local Enter = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local C00lsploitframe = Instance.new("Frame")
- local TextLabel_2 = Instance.new("TextLabel")
- local TextButton2 = Instance.new("TextButton")
- local TextButton3 = Instance.new("TextButton")
- local TextButton4 = Instance.new("TextButton")
- --Properties:
- C00LSPLOIT.Name = "C00LSPLOIT"
- C00LSPLOIT.Parent = game.CoreGui
- C00LSPLOIT.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- LoginFrame.Name = "LoginFrame"
- LoginFrame.Parent = C00LSPLOIT
- LoginFrame.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
- LoginFrame.Position = UDim2.new(0.0290827733, 0, 0.0476190485, 0)
- LoginFrame.Size = UDim2.new(0, 276, 0, 345)
- LoginFrame.Active = true
- LoginFrame.Draggable = true
- username.Name = "username"
- username.Parent = LoginFrame
- username.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
- username.BorderSizePixel = 0
- username.Position = UDim2.new(0.0737681165, 0, 0.324637681, 0)
- username.Size = UDim2.new(0, 234, 0, 49)
- username.Font = Enum.Font.SourceSansSemibold
- username.Text = "Key"
- username.TextColor3 = Color3.fromRGB(202, 202, 202)
- username.TextSize = 48.000
- password.Name = "password"
- password.Parent = LoginFrame
- password.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
- password.BorderSizePixel = 0
- password.Position = UDim2.new(0.073768124, 0, 0.585507214, 0)
- password.Size = UDim2.new(0, 235, 0, 49)
- password.Font = Enum.Font.SourceSans
- password.Text = "KeyCode"
- password.TextColor3 = Color3.fromRGB(202, 202, 202)
- password.TextSize = 35.000
- Enter.Name = "Enter"
- Enter.Parent = LoginFrame
- Enter.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
- Enter.Position = UDim2.new(0.275362313, 0, 0.797101438, 0)
- Enter.Size = UDim2.new(0, 123, 0, 39)
- Enter.Font = Enum.Font.SourceSans
- Enter.Text = "Enter"
- Enter.TextColor3 = Color3.fromRGB(202, 202, 202)
- Enter.TextSize = 38.000
- Enter.MouseButton1Down:connect(function()
- if username.Text == "Atmos" and password.Text == "DataStore" then
- LoginFrame.Visible = false
- C00lsploitframe.Visible = true
- end
- end)
- TextLabel.Parent = LoginFrame
- TextLabel.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 276, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Login V1 ~ Made by COOLSPLOIT"
- TextLabel.TextColor3 = Color3.fromRGB(234, 234, 234)
- TextLabel.TextSize = 21.000
- C00lsploitframe.Name = "C00lsploit frame"
- C00lsploitframe.Parent = C00LSPLOIT
- C00lsploitframe.BackgroundColor3 = Color3.fromRGB(63, 63, 63)
- C00lsploitframe.BorderSizePixel = 0
- C00lsploitframe.Position = UDim2.new(0.520208597, 0, 0.142276764, 0)
- C00lsploitframe.Size = UDim2.new(0, 245, 0, 345)
- C00lsploitframe.Visible = false
- C00lsploitframe.Active = true
- C00lsploitframe.Draggable = true
- TextLabel_2.Parent = C00lsploitframe
- TextLabel_2.BackgroundColor3 = Color3.fromRGB(39, 39, 39)
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Size = UDim2.new(0, 245, 0, 50)
- TextLabel_2.Font = Enum.Font.SourceSans
- TextLabel_2.Text = "Welcome ~ MM2 Gui Made by COOLSPLOIT"
- TextLabel_2.TextColor3 = Color3.fromRGB(214, 214, 214)
- TextLabel_2.TextSize = 15.000
- TextButton2.Name = "TextButton2"
- TextButton2.Parent = C00lsploitframe
- TextButton2.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- TextButton2.Position = UDim2.new(0.0897959173, 0, 0.240579709, 0)
- TextButton2.Size = UDim2.new(0, 200, 0, 50)
- TextButton2.Font = Enum.Font.SourceSans
- TextButton2.Text = "Open Script ~ C00LSPLOITS"
- TextButton2.TextColor3 = Color3.fromRGB(200, 200, 200)
- TextButton2.TextSize = 19.000
- TextButton3.Name = "TextButton3"
- TextButton3.Parent = C00lsploitframe
- TextButton3.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- TextButton3.Position = UDim2.new(0.0897959173, 0, 0.472463787, 0)
- TextButton3.Size = UDim2.new(0, 200, 0, 50)
- TextButton3.Font = Enum.Font.SourceSans
- TextButton3.Text = "Open Script ~ C00LSPLOITS"
- TextButton3.TextColor3 = Color3.fromRGB(200, 200, 200)
- TextButton3.TextSize = 19.000
- TextButton3.MouseButton1Down:connect(function()
- repeat wait() until game.Players.LocalPlayer.Character
- url = "https://raw.githubusercontent.com/xennyy/Xenny-Ware/main/loader.lua"
- loadstring(game:HttpGet(url))()
- end)
- TextButton4.Name = "TextButton4"
- TextButton4.Parent = C00lsploitframe
- TextButton4.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- TextButton4.Position = UDim2.new(0.0897959173, 0, 0.698550761, 0)
- TextButton4.Size = UDim2.new(0, 200, 0, 50)
- TextButton4.Font = Enum.Font.SourceSans
- TextButton4.Text = "Open Script ~ C00LSPLOITS"
- TextButton4.TextColor3 = Color3.fromRGB(200, 200, 200)
- TextButton4.TextSize = 19.000
- TextButton4.MouseButton1Down:connect(function()
- loadstring(game:HttpGet(('https://raw.githubusercontent.com/Ethanoj1/EclipseMM2/master/Script'),true))()
- end)
- -- Scripts:
- local function QIWFEZ_fake_script() -- C00lsploitframe.DraggableGUI
- local script = Instance.new('LocalScript', C00lsploitframe)
- local UserInputService = game:GetService("UserInputService")
- local gui = script.Parent
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- if gui.Visible then
- update(input)
- end
- end
- end)
- end
- coroutine.wrap(QIWFEZ_fake_script)()
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