JPMystery

Miscellaneous Changes (Gen 8)

Nov 30th, 2022 (edited)
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  1. Ability Changes:
  2. -- Corrosion --
  3. Game Text: The Pokémon can hit Steel-type Pokémon with Poison-type moves. It can also poison Steel- and Poison-type Pokémon.
  4. Description: The user's Poison-type attacks can hit Steel-type Pokémon and it can inflict poison on Pokémon of any type.
  5.  
  6. -- Curious Medicine --
  7. Game Text: When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat changes from all Pokémon on the field.
  8. Description: Upon entering battle, the stat stages of all Pokémon on the field are reset to zero.
  9.  
  10. -- Dark Aura --
  11. Game Text: Powers up each Pokémon's Dark-type moves.
  12. Description: The power of Dark-type attacks used by any Pokémon on the field increases by 50%.
  13.  
  14. -- Defeatist --
  15. Game Text: Halves the Pokémon's Attack and Sp. Atk stats when its HP is low.
  16. Description: The user's Attack and Sp. Atk stats are halved when it has 25% or less of its maximum HP.
  17.  
  18. -- Fairy Aura --
  19. Game Text: Powers up each Pokémon's Fairy-type moves.
  20. Description: The power of Fairy-type attacks used by any Pokémon on the field increases by 50%.
  21.  
  22. -- Full Metal Body --
  23. Game Text: The Pokémon's metallic body prevents other Pokémon from lowering its stats and blocks the additional effects of attacks taken.
  24. Description: The user has the effects of Clear Body and Shield Dust. This Ability cannot be ignored by moves or Abilities.
  25.  
  26. -- Grass Pelt --
  27. Game Text: Doubles the Pokémon's Defense stat on Grassy Terrain.
  28. Description: The user's Defense stat is doubled while Grassy Terrain exists.
  29.  
  30. -- Healer --
  31. Game Text: Heals an ally's status condition.
  32. Description: The user cures adjacent allies' non-volatile status conditions at the end of each turn.
  33.  
  34. -- Heatproof --
  35. Game Text: The heatproof body of the Pokémon prevents it from being burned and halves the damage from Fire-type moves that hit it.
  36. Description: The user cannot be burned and takes half damage from Fire-type attacks.
  37.  
  38. -- Justified --
  39. Game Text: Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice.
  40. Description: The user's Attack stat increases by one stage when it is hit by a Dark-type attack. It also blocks Intimidate.
  41.  
  42. -- Prism Armor --
  43. Game Text: The Pokémon's refractive armor reduces the power of supereffective attacks taken and bounces back only the stat-lowering effects that it receives.
  44. Description: The user has the effects of Filter and Mirror Armor. This Ability cannot be ignored by moves or Abilities.
  45.  
  46. -- Quick Feet --
  47. Game Text: Doubles the Speed stat if the Pokemon has a status condition.
  48. Description: The user's Speed stat is doubled while it has a status condition.
  49.  
  50. -- Rattled --
  51. Game Text: Dark-, Ghost-, and Bug-type moves scare the Pokémon and sharply boost its Speed stat.
  52. Description: The user's Speed stat increases by two stages when it is intimidated or hit by a Dark-, Ghost-, or Bug-type attack.
  53.  
  54. -- Screen Cleaner --
  55. Game Text: The Pokémon nullifies the effects of Light Screen, Reflect, and Aurora Veil for opposing Pokémon.
  56. Description: The user immediately and continuously erases Light Screen, Reflect, and Aurora Veil on the opposing field.
  57.  
  58. -- Shadow Shield --
  59. Game Text: The Pokémon's spectral guard reduces the amount of damage it takes while its HP is full and makes status moves more likely to miss.
  60. Description: The user has the effects of Multiscale and Wonder Skin. This Ability cannot be ignored by moves or Abilities.
  61.  
  62. -- Steadfast --
  63. Game Text: The Pokémon's determination sharply boosts the Speed stat each time the Pokémon flinches.
  64. Description: The user's Speed stat increases by two stages when it flinches. It also blocks Intimidate.
  65.  
  66. -- Teravolt --
  67. Game Text: The Pokémon's tail generates immense electricity that powers up the Pokémon's Electric-type moves.
  68. Description: The user deals 50% more damage with Electric-type attacks.
  69.  
  70. -- Turboblaze --
  71. Game Text: The Pokémon's tail generates intense flames that power up the Pokémon's Fire-type moves.
  72. Description: The user deals 50% more damage with Fire-type attacks.
  73.  
  74.  
  75. Pokémon With Different Abilities:
  76. -- Banette --
  77. Frisk -> Prankster
  78.  
  79. -- Cranidos (BDSP) --
  80. Mold Breaker -> Rock Head
  81.  
  82. -- Mime Jr. --
  83. Technician -> Screen Cleaner
  84.  
  85. -- Mr. Mime --
  86. Technician -> Screen Cleaner
  87.  
  88. -- Rampardos (BDSP) --
  89. Mold Breaker -> Rock Head
  90.  
  91. -- Shuppet --
  92. Frisk -> Prankster
  93.  
  94. -- Zygarde --
  95. Its only Ability in 10% or 50% Forme is Power Construct. Its Ability changes to Aura Break in Complete Forme.
  96.  
  97.  
  98. New Abilities:
  99. -- Berserk Gene --
  100. Game Text: The Pokémon's intense rage boosts the power of its attacks, but prevents it from using status moves.
  101. Description: The user deals 50% more damage with attacks, but cannot use status moves.
  102. Users: Mewtwo (replacing Unnerve)
  103.  
  104. -- Cacophony --
  105. Game Text: Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves.
  106. Description: The power of the user's sound-based moves increases by 30% (5325/4096). The user also takes half damage from sound-based attacks.
  107. Users: Whismur, Loudred, Exploud (becoming the second Ability)
  108.  
  109. -- Galarian Emission --
  110. Game Text: Eternatus emits Galar Particles the first time it enters a battle. These strange particulates prolong an ally's Dynamax transformation by one turn.
  111. Description: If the user is currently in or was previously sent into battle at any time, a Pokémon on the user's team has its Dynamax transformation last for an additional turn. This effect can only activate once per battle, regardless of the number of users of this Ability on a team. This Ability cannot be copied, replaced, suppressed, or traded by any means.
  112. Users: Eternatus (replacing Pressure)
  113.  
  114. -- Guardian Scales --
  115. Game Text: The Pokémon's protective scales reduce both the amount of damage it takes while its HP is full and the power of supereffective attacks taken.
  116. Description: The user has the effects of Multiscale and Filter.
  117. Users: Lugia (replacing Pressure and Multiscale)
  118.  
  119. -- Rejuvenation --
  120. Game Text: The Pokémon's regenerative power restores a little of its HP and heals its status conditions when it switches out.
  121. Description: The user has the effects of Regenerator and Natural Cure.
  122. Users: Ho-Oh (replacing Pressure and Regenerator)
  123.  
  124. -- Resentment --
  125. Game Text: If the Pokémon faints, its grudge fully depletes the PP of the Pokémon's move that knocked it out.
  126. Description: If the user faints, the PP of the Pokémon's move that knocked it out is fully depleted. This Ability does not activate if the user is knocked out by indirect damage, Struggle, Doom Desire, or Future Sight.
  127. Users: Banette (replacing Insomnia), Corsola-Galar (becoming the second Ability), Cursola (becoming the second Ability), Shuppet (replacing Insomnia), Spiritomb (becoming the second Ability)
  128.  
  129.  
  130. Item Changes:
  131. -- Adrenaline Orb --
  132. Game Text: If held by a Pokémon, it sharply boosts Speed when intimidated.
  133. Change: The holder's Speed stat increases by two stages when it is intimidated.
  134.  
  135. -- Apicot Berry --
  136. Game Text: A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Def stat will sharply increase when it's in a pinch.
  137. Change: The holder's Sp. Def stat increases by two stages when its HP is at one-quarter or less.
  138.  
  139. -- Enigma Berry --
  140. Game Text: A Berry to be consumed by Pokémon. If a Pokémon holds one, being hit by a supereffective attack will restore its HP by half of its max HP.
  141. Change: The holder recovers one-half of its maximum HP when it is hit by a super effective attack.
  142.  
  143. -- Ganlon Berry --
  144. Game Text: A Berry to be consumed by Pokémon. If a Pokémon holds one, its Defense stat will sharply increase when it's in a pinch.
  145. Change: The holder's Defense stat increases by two stages when its HP is at one-quarter or less.
  146.  
  147. -- Jaboca Berry --
  148. If a physical attack hits the holder, the attacker loses one-sixth of its maximum HP.
  149.  
  150. -- Lansat Berry --
  151. The holder's critical-hit ratio increases by three stages when its HP is at one-quarter or less.
  152.  
  153. -- Micle Berry --
  154. Game Text: A Berry to be consumed by Pokémon. If a Pokémon holds one, its accuracy will sharply increase when it's in a pinch.
  155. Change: The holder's accuracy increases by two stages when its HP is at one-quarter or less.
  156.  
  157. -- Rowap Berry --
  158. If a special attack hits the holder, the attacker loses one-sixth of its maximum HP.
  159.  
  160. -- Shell Bell --
  161. The holder recovers HP equal to one-sixth of the damage it inflicted.
  162.  
  163. -- Starf Berry --
  164. Game Text: A Berry to be consumed by Pokémon. If a Pokémon holds one, one of its stats will drastically increase when it's in a pinch.
  165. Change: A random one of the holder's Attack, Defense, Sp. Atk, Sp. Def, or Speed stats increases by three stages when its HP is at one-quarter or less.
  166.  
  167. -- Sticky Barb --
  168. The holder loses one-sixth of its maximum HP at the end of each turn.
  169.  
  170.  
  171. Move Changes:
  172. -- Aeroblast --
  173. PP: 5 -> 5
  174. Power: 100 -> 90
  175. Accuracy: 95 -> 100
  176. Critical Hit Stage: +1 -> +2
  177.  
  178. -- Arm Thrust --
  179. PP: 20 -> 20
  180. Power: 15 -> 25
  181. Accuracy: 100 -> 100
  182.  
  183. -- Aromatic Mist --
  184. PP: 20 -> 10
  185. Accuracy: -- -> --
  186. Game Text: The user covers its ally Pokémon with a mysterious aroma, boosting their Sp. Atk and Sp. Def stats.
  187. Change: It now boosts an ally's Sp. Atk and Sp. Def stats by one stage each and bypasses all protection moves.
  188.  
  189. -- Blue Flare --
  190. PP: 5 -> 5
  191. Power: 130 -> 120
  192. Accuracy: 85 -> 95
  193. Effect: 20% -> 30%
  194.  
  195. -- Bolt Strike --
  196. PP: 5 -> 5
  197. Power: 130 -> 120
  198. Accuracy: 85 -> 95
  199. Effect: 20% -> 30%
  200.  
  201. -- Charge Beam --
  202. PP: 10 -> 10
  203. Power: 50 -> 40
  204. Accuracy: 90 -> 100
  205. Effect: 70% -> 100%
  206. Game Text: The user attacks the target with an electric charge. The remaining electricity also raises the user's Sp. Atk stat.
  207.  
  208. -- Detect --
  209. PP: 5 -> 5
  210. Game Text: This move enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
  211. Change: The user now evades all moves that check for accuracy. The chance that Detect succeeds still decreases each time the user successfully and consecutively uses Detect, Endure, Quick Guard, Wide Guard, or any protection move.
  212.  
  213. -- Diamond Storm --
  214. PP: 5 -> 5
  215. Power: 100 -> 100
  216. Accuracy: 95 -> 100
  217. Effect: 50% -> 50%
  218.  
  219. -- Double Hit --
  220. PP: 10 -> 10
  221. Power: 35 -> 40
  222. Accuracy: 90 -> 90
  223.  
  224. -- Dragon Ascent --
  225. PP: 5 -> 5
  226. Power: 120 -> 120
  227. Accuracy: 100 -> 100
  228. Game Text: After soaring upward, the user attacks its target by dropping out of the sky at high speeds.
  229. Change: It no longer lowers the user's Defense and Sp. Def stats.
  230.  
  231. -- Dragon Claw --
  232. PP: 15 -> 15
  233. Power: 80 -> 80
  234. Accuracy: 100 -> 100
  235. Critical Hit Stage: 0 -> +1
  236. Game Text: The user slashes the target with huge sharp claws. Critical hits land more easily.
  237.  
  238. -- Drill Peck --
  239. PP: 20 -> 15
  240. Power: 80 -> 80
  241. Accuracy: 100 -> 100
  242. Critical Hit Stage: 0 -> +1
  243. Game Text: The user strikes the target by corkscrewing its sharp beak like a drill. Critical hits land more easily.
  244.  
  245. -- Fire Fang --
  246. PP: 15 -> 15
  247. Power: 65 -> 60
  248. Accuracy: 95 -> 100
  249. Effect: 10% Flinch / 10% Burn -> 30% Flinch / 10% Burn
  250.  
  251. -- Freeze Shock --
  252. PP: 5 -> 5
  253. Power: 140 -> 130
  254. Accuracy: 90 -> 100
  255. Effect: 30% -> 30%
  256. Game Text: The user hits the target with electrically charged ice. This may also leave the target with paralysis. This move can't be used twice in a row.
  257. Change: Instead of requiring charging before use, it now cannot be used consecutively.
  258.  
  259. -- Frost Breath --
  260. PP: 10 -> 10
  261. Power: 60 -> 60
  262. Accuracy: 90 -> 100
  263.  
  264. -- Ice Burn --
  265. PP: 5 -> 5
  266. Power: 140 -> 130
  267. Accuracy: 90 -> 100
  268. Effect: 30% -> 30%
  269. Game Text: The user hits the target with an ultracold, freezing wind. This may also leave the target with a burn. This move can't be used twice in a row.
  270. Change: Instead of requiring charging before use, it now cannot be used consecutively.
  271.  
  272. -- Ice Fang --
  273. PP: 15 -> 15
  274. Power: 65 -> 60
  275. Accuracy: 95 -> 100
  276. Effect: 10% Flinch / 10% Freeze -> 30% Flinch / 10% Freeze
  277.  
  278. -- Inferno --
  279. PP: 5 -> 5
  280. Power: 100 -> 120
  281. Accuracy: 50 -> 50
  282. Effect: 100% -> 100%
  283.  
  284. -- Metal Sound --
  285. PP: 40 -> 20
  286. Accuracy: 85 -> 100
  287.  
  288. -- Meteor Mash --
  289. PP: 10 -> 10
  290. Power: 90 -> 80
  291. Accuracy: 90 -> 100
  292. Effect: 20% -> 50%
  293.  
  294. -- Oblivion Wing --
  295. PP: 10 -> 10
  296. Power: 80 -> 90
  297. Accuracy: 100 -> 100
  298.  
  299. -- Origin Pulse --
  300. PP: 10 -> 5
  301. Power: 110 -> 120
  302. Accuracy: 85 -> 95
  303.  
  304. -- Poison Fang --
  305. PP: 15 -> 15
  306. Power: 50 -> 60
  307. Accuracy: 100 -> 100
  308. Effect: 50% -> 50%
  309.  
  310. -- Precipice Blades --
  311. PP: 10 -> 5
  312. Power: 120 -> 120
  313. Accuracy: 85 -> 95
  314.  
  315. -- Psystrike --
  316. PP: 10 -> 5
  317. Power: 100 -> 110
  318. Accuracy: 100 -> 100
  319. Game Text: The user materializes an odd psychic wave to attack opposing Pokémon. This attack does physical damage.
  320. Change: It now targets both opponents in a Double Battle.
  321.  
  322. -- Roar of Time --
  323. PP: 5 -> 5
  324. Power: 150 -> 140
  325. Accuracy: 90 -> 100
  326. Game Text: The user blasts the target with power that distorts even time. This move can't be used twice in a row.
  327. Change: Instead of forcing the user to recharge, it now cannot be used consecutively.
  328.  
  329. -- Rock Smash --
  330. PP: 15 -> 15
  331. Power: 40 -> 40
  332. Accuracy: 100 -> 100
  333. Effect: 50% -> 100%
  334. Game Text: The user attacks with a punch. This harshly lowers the target's Defense stat.
  335. Change: It now lowers the target's Defense stat by two stages.
  336.  
  337. -- Sacred Fire --
  338. PP: 5 -> 5
  339. Power: 100 -> 100
  340. Accuracy: 95 -> 100
  341. Effect: 50% -> 50%
  342.  
  343. -- Screech --
  344. PP: 40 -> 20
  345. Accuracy: 85 -> 100
  346.  
  347. -- Secret Sword --
  348. PP: 10 -> 10
  349. Power: 85 -> 90
  350. Accuracy: 100 -> 100
  351.  
  352. -- Shadow Force --
  353. PP: 5 -> 5
  354. Power: 120 -> 130
  355. Accuracy: 100 -> 100
  356. Game Text: The user disappears into the shadows, then quickly reappears to strike the target. This move hits even if the target protects itself. This move can't be used twice in a row.
  357. Change: Instead of requiring charging before use, it now cannot be used consecutively.
  358.  
  359. -- Spacial Rend --
  360. PP: 5 -> 5
  361. Power: 100 -> 90
  362. Accuracy: 95 -> 100
  363. Critical Hit Stage: +1 -> +2
  364.  
  365. -- Submission --
  366. PP: 20 -> 15
  367. Power: 80 -> 90
  368. Accuracy: 80 -> 100
  369.  
  370. -- Thunder Fang --
  371. PP: 15 -> 15
  372. Power: 65 -> 60
  373. Accuracy: 95 -> 100
  374. Effect: 10% Flinch / 10% Paralyze -> 30% Flinch / 10% Paralyze
  375.  
  376. -- Triple Kick --
  377. PP: 10 -> 10
  378. Power: 10, 20, 30 -> 20, 40, 60
  379. Accuracy: 90 -> 90
  380.  
  381. -- X-Scissor --
  382. PP: 15 -> 15
  383. Power: 80 -> 80
  384. Accuracy: 100 -> 100
  385. Critical Hit Stage: 0 -> +1
  386. Game Text: The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. Critical hits land more easily.
  387.  
  388.  
  389. Move Pool Changes:
  390. -- Absol --
  391. Egg: Wish
  392.  
  393. -- Aerodactyl --
  394. TM: U-turn
  395.  
  396. -- Audino --
  397. Egg: Follow Me
  398.  
  399. -- Bellsprout --
  400. Egg: Lovely Kiss, Sweet Kiss, Teeter Dance
  401.  
  402. -- Bouffalant --
  403. TR: Body Press
  404.  
  405. -- Bulbasaur --
  406. Egg: Ancient Power, Block
  407.  
  408. -- Celebi --
  409. TR: Psyshock
  410.  
  411. -- Chandelure --
  412. TR: Dazzling Gleam
  413.  
  414. -- Chansey --
  415. Egg: Sweet Scent, Wish
  416.  
  417. -- Charmander --
  418. Egg: Block
  419.  
  420. -- Cloyster --
  421. TR: Body Press
  422.  
  423. -- Dialga --
  424. TR: Calm Mind, Dragon Dance
  425.  
  426. -- Drowzee (BDSP) --
  427. Egg: Belly Drum, Wish
  428.  
  429. -- Dunsparce --
  430. Egg: Horn Drill
  431.  
  432. -- Duosion --
  433. TR: Thunderbolt
  434.  
  435. -- Eternatus --
  436. TR: Dark Pulse
  437.  
  438. -- Exeggcute --
  439. Egg: Sweet Scent
  440.  
  441. -- Exeggutor --
  442. TM: Weather Ball
  443.  
  444. -- Exeggutor-Alola --
  445. TM: Weather Ball
  446.  
  447. -- Farfetch'd --
  448. Egg: Wish
  449.  
  450. -- Gabite --
  451. TR: High Horsepower
  452.  
  453. -- Garchomp --
  454. TR: High Horsepower
  455.  
  456. -- Geodude (BDSP) --
  457. Egg: Rapid Spin
  458.  
  459. -- Gible --
  460. TR: High Horsepower
  461.  
  462. -- Giratina --
  463. TR: Dragon Dance, Trick Room
  464.  
  465. -- Happiny --
  466. Egg: Sweet Scent, Wish
  467.  
  468. -- Ho-Oh --
  469. TM: U-turn
  470.  
  471. -- Kyurem --
  472. Level: Endeavor -> Ice Shard
  473.  
  474. -- Lanturn --
  475. Level: Tail Glow (60)
  476.  
  477. -- Lapras --
  478. Egg: Aurora Veil
  479.  
  480. -- Lugia --
  481. Level: Wide Guard (99)
  482. TR: Body Press
  483.  
  484. -- Lunala --
  485. TR: Stored Power
  486.  
  487. -- Machop --
  488. Egg: Mach Punch
  489.  
  490. -- Meditite --
  491. Egg: Mach Punch
  492.  
  493. -- Mime Jr. --
  494. Egg: Disable, Follow Me
  495.  
  496. -- Munchlax --
  497. Egg: Lovely Kiss, Sweet Kiss
  498.  
  499. -- Nidoran-Female --
  500. Egg: Lovely Kiss, Sweet Kiss
  501.  
  502. -- Nidoran-Male --
  503. Egg: Lovely Kiss, Sweet Kiss
  504.  
  505. -- Palkia --
  506. TR: Calm Mind, Dragon Dance, Scald
  507.  
  508. -- Pichu --
  509. Egg: Sing, Teeter Dance
  510.  
  511. -- Pikachu --
  512. Egg: Sing, Teeter Dance
  513.  
  514. -- Pincurchin --
  515. Egg: Soak
  516.  
  517. -- Poliwag --
  518. Egg: Lovely Kiss, Sweet Kiss
  519.  
  520. -- Quagsire --
  521. Egg: Belly Drum
  522.  
  523. -- Ralts --
  524. Egg: Sing
  525.  
  526. -- Regice --
  527. Level: Icy Wind -> Freeze-Dry
  528.  
  529. -- Regigigas --
  530. TR: Bulk Up
  531.  
  532. -- Reuniclus --
  533. TR: Thunderbolt
  534.  
  535. -- Riolu --
  536. Egg: Follow Me (SWSH)
  537.  
  538. -- Sandaconda --
  539. TR: Iron Tail
  540.  
  541. -- Sandslash --
  542. Level: Spiky Shield (1)
  543.  
  544. -- Sandslash-Alola --
  545. Level: Spiky Shield (1)
  546.  
  547. -- Scyther --
  548. Egg: Bug Bite
  549.  
  550. -- Silvally --
  551. Tutor: Fire Pledge, Water Pledge
  552.  
  553. -- Snorlax --
  554. Egg: Lovely Kiss, Sweet Kiss
  555.  
  556. -- Snorunt --
  557. Egg: Sing
  558.  
  559. -- Snubbull (BDSP) --
  560. Egg: Lovely Kiss
  561.  
  562. -- Solgaleo --
  563. Level: Metal Sound -> Howl
  564. TR: Body Press, High Horsepower, Stored Power, Swords Dance
  565.  
  566. -- Solosis --
  567. TR: Thunderbolt
  568.  
  569. -- Squirtle --
  570. Egg: Block, Follow Me, Zap Cannon
  571.  
  572. -- Tauros --
  573. Egg: Quick Attack
  574.  
  575. -- Xurkitree --
  576. Level: Tail Glow (1)
  577.  
  578. -- Yanma --
  579. Egg: Sweet Kiss
  580.  
  581. -- Yveltal --
  582. TR: Calm Mind
  583.  
  584. -- Zygarde --
  585. Level: Dragon Dance (1), Extreme Speed (1)
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