Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- Apocalypse Rising Infinite Ammo Script by wallythemad @ v3rmillion.net
- local p = game.Players.LocalPlayer.Name
- local client = game:GetService("Players").LocalPlayer
- local ammo_ammount = 99999
- local fillers = {"a","B","i","P","Y","S"}
- local alphabet = {"A","C","d","g","L","p","s","T","Z"}
- local obfuscate = function(val)
- local newval = ""
- val = tostring(val)
- for _ = 1, 10 - string.len(val) do
- newval = fillers[math.random(1,6)] .. newval
- end
- for d = 1, string.len(val) do
- local num = tonumber(string.sub(val,d,d))
- if num > 0 then
- newval = newval .. alphabet[num]
- else
- newval = newval .. fillers[math.random(1,6)]
- end
- end
- return newval
- end
- for k, v in next, client.playerstats.slots:GetChildren() do
- if v:FindFirstChild("ObjectID") then
- if v:FindFirstChild("ObjectID"):FindFirstChild("Clip") then -- ure clip l0l
- v.ObjectID.Clip.MaxClip.Value = ammo_ammount -- max amount the clip will hold; bypasses the ammo check
- v.ObjectID.Clip.Value = obfuscate(ammo_ammount) -- amount in the actual clip
- end
- end
- end
- game.Players.LocalPlayer.playerstats.Hunger.Value = 99999
- game.Players.LocalPlayer.playerstats.Hunger.Value = 99999
- game.Lighting.FogEnd = 100000
- game.Lighting.FogStart = 100000
- game.Players.LocalPlayer.PlayerGui.HitEqualsYouDie.WalkspeedEdit:Remove()
- game.Players.LocalPlayer.PlayerGui.HitEqualsYouDie.JumpLimiter:Remove()
- game.Workspace.p.Humanoid.WalkSpeed.Value = 25
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement