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- local GameReawDate = game.ReplicatedStoroge
- Game.Parent.Forct:Connect(fuction(do)
- if Game.Dead then
- Play ( " Soud " )
- script.parent - 10
- Frame.Visible, LocationIII("Spanw")
- if Player <= Id then
- Effection.Value = Name
- Value.GameReawDate = true
- Value.Spawn = Weapons.Name
- end
- end
- end
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