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  1. Notes on Hyperion Ashe game 20-2-2018 ~21.00PM
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  3. General remarks : Wonky build path. BF > Zeal > Runaan's is odd. You need a bit of damage before completing Zeal item is attractive.
  4. UNLESS that item is Stattik Shiv because it adds a lot of damage by itself. Runaan's is essentially just attack speed.
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  6. Consider Essence Reaver, it synergizes very well with Ashe's kit (free crits + cdr + mana yes please).
  7. Don't buy refillable potion, you need the sustain of regular pots + efficiency isn't that big of a deal cause as ADC you have plenty of gold income.
  8. Especially true in a lane like morgana / draven where you are likely to get harrassed.
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  10. 7min all in : Good awareness to go all in. You had BF vs draven's long sword. Definitely right call to ignore the ~3 minions.
  11. HOWEVER. You get hit by Exhaust and Morg Q, you keep trading all throughout that and THEN you flash out right as they run out of cooldowns. Why?
  12. Kite back while exhausted, flash if you have to, then turn and kill them when it runs out. Rewatch that fight, see that you could've killed them even when facetanking everything like you did.
  13. BF is a LOT of damage. Make sure target selection is on point. it's not always ideal to kill the adc in lane, if the support is easy pickings just kill them. They do as much dmg as adcs early on, just not when they've used all their spells.
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  15. Watch when you're CSing under tower. Melee minions : 2 tower shots, 1 auto. Ranged minion: 1 tower, 1 auto (if you have BF) OR 1 auto before tower shot, then tower shot, then 1 more auto.
  16. Support can help prepare casters, in that case it's tower shot / support auto (any order), then your auto to secure.
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  18. When you take the tower at 11:00 you should try to bounce the wave back. Make sure your minions die to the enemy tower as much as possible.
  19. This is only really possible when you know they are unable to stop you from taking it (if it's 100% certain you will kill the tower) drag it out as long as possible.
  20. What you do now is giving a big wave (~10 minions) to Draven to collect. If you let tower kill all before you kill the tower, he will get 0.
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  22. Good call to recall there, dragon was impossible with Jax in base.
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  24. At 13:00 good call to take dragon, lanes are pushed you have vision of enemy ww but don't do it solo!! You have no items, takes too long and you take too much dmg. Make Zyra or Akali or SOMEONE come help.
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  26. 14:50 REALLY greedy arrow on Fizz. Always think: What escapes do my opponents have? Fizz can just E into his team.
  27. Your Jax is doing herald at this point, Trynda is pushing top -- no point trying to force a fight mid as 3. Better to hold on to your arrow if you have 0 chance of killing anyone.
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  29. After the fight you are ~75% hp and some mana. Only draven and morg alive, with no ults. Just stay and defend tower. shouldn't recall just because you are alone. You can waveclear with w.
  30. that recall gave them a free tower.
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  32. 20.00 top inhib is down. Don't ARAM. Pressure other objectives. Best: Dragon / baron / botlane. Wait for someone to defend toplane from super minions (pref. close to base) then take an objective.
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  34. 20.50 think of enemy immunities. Fizz can just E. Don't ult him when he has it ready.
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  37. 23.14 should've just taken enemy turret. You weren't gonna kill anyone, you have no items still and tower was really low. Could just take it and run, not staying / fighting / dying. Zyra takes tower but it cost you 2 more kills than needed.
  38. 25:00 correct call to do baron, BUT not with 2 people!! you need zyra / jax / both there to do that. if your team refuses to do objectives, don't do it. Better to do bad call as whole team than 2 people making right call and 3 people ignoring it.
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  40. 26:00 lol nice snipe
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