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Frank

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Jun 19th, 2017
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  1. Name: Frank Smith
  2. Race: Human Melee: 3 (-1)
  3. Class: Mechanic Agility: 4 (+0)
  4. Gender: Male Guns: 4 (+0)
  5. Level: 2 Speech: 3 (-1)
  6. HP: 20 SP: 25 Explosives: 3 (-1)
  7. Damage Reduction: 0 Will: 4 (+0)
  8. Weight capacity: 0/4 Street Smarts: 3 (-1)
  9. Racial traits: Slippery, Pack Mule Tech: 7 (+2)
  10. Perks: Educated, Robotics Expert
  11.  
  12. Skill/perk descriptions:
  13. Slippery - default minimum to hit you is 4+. Can still be changed by other effects.
  14. Pack Mule - gain 1 bonus weight every even-numbered level, starting at level 2.
  15.  
  16. Educated: Gain 1 additional skill point per level
  17. Robotics Expert: -1 minimum DC to rolls against robots, turrets, and other unmanned units.
  18. Filled with Surprises: Gain 1 additional perk point every third level past 1st (4th, 7th, 10th, etc.)
  19.  
  20. Notes:
  21. 1 Weight = 5 inventory space
  22. Containers are used to carry items into battle and store gear
  23. Inventory is not restricted to containers
  24. If multiple containers, only largest will be counted.
  25. Repair mech is a mass-produced Ball-type.
  26. Civet Fih is the trainee we're responsible for. Kinda clownfish-like, but large.
  27.  
  28. Gear:
  29. Small container (10 space capacity)
  30. Nanocanteen (5 space/1Wt, reusable, can carry enough nanofluid to heal up to 15hp)
  31. Standard Pistol (Standard condition, 1Wt, 4 shots, can be fired same turn as drawn w/no penalty, no acc loss in melee, reloading is automatic)
  32. Repair Kit (5 space/1Wt, can fix broken bones, major injuries, etc.)
  33. Geiger Counter (2 space, detects ambient radiation)
  34. Repair Patch x 10 (restores up to 10hullp)
  35. High-Powered Add-on (reinforced gunbarrel) [weapon project requires loading system, munitions, connectors/frame, safeties, wiring, and trial data]
  36.  
  37. Dosh: 670 creds
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