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- Name: Frank Smith
- Race: Human Melee: 3 (-1)
- Class: Mechanic Agility: 4 (+0)
- Gender: Male Guns: 4 (+0)
- Level: 2 Speech: 3 (-1)
- HP: 20 SP: 25 Explosives: 3 (-1)
- Damage Reduction: 0 Will: 4 (+0)
- Weight capacity: 0/4 Street Smarts: 3 (-1)
- Racial traits: Slippery, Pack Mule Tech: 7 (+2)
- Perks: Educated, Robotics Expert
- Skill/perk descriptions:
- Slippery - default minimum to hit you is 4+. Can still be changed by other effects.
- Pack Mule - gain 1 bonus weight every even-numbered level, starting at level 2.
- Educated: Gain 1 additional skill point per level
- Robotics Expert: -1 minimum DC to rolls against robots, turrets, and other unmanned units.
- Filled with Surprises: Gain 1 additional perk point every third level past 1st (4th, 7th, 10th, etc.)
- Notes:
- 1 Weight = 5 inventory space
- Containers are used to carry items into battle and store gear
- Inventory is not restricted to containers
- If multiple containers, only largest will be counted.
- Repair mech is a mass-produced Ball-type.
- Civet Fih is the trainee we're responsible for. Kinda clownfish-like, but large.
- Gear:
- Small container (10 space capacity)
- Nanocanteen (5 space/1Wt, reusable, can carry enough nanofluid to heal up to 15hp)
- Standard Pistol (Standard condition, 1Wt, 4 shots, can be fired same turn as drawn w/no penalty, no acc loss in melee, reloading is automatic)
- Repair Kit (5 space/1Wt, can fix broken bones, major injuries, etc.)
- Geiger Counter (2 space, detects ambient radiation)
- Repair Patch x 10 (restores up to 10hullp)
- High-Powered Add-on (reinforced gunbarrel) [weapon project requires loading system, munitions, connectors/frame, safeties, wiring, and trial data]
- Dosh: 670 creds
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