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- on death of player:
- {killboard} is true:
- set {_kill.%attacker%} to the attacker
- loop all players:
- add loop-player to {_list::*}
- if {_kill.%attacker%} is not in {_list::*}:
- execute console command "/scoreboard players add &aPVE &7>&9Kills&7< 1"
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