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- {
- "Minimum time between event [sec.]": 5400.0,
- "Maximum time between event [sec.]": 7200.0,
- "Use minimum and maximum event start values? [true/false]": true,
- "Waiting time for players in the event area [sec.]": 1800,
- "Delay of event start from the command or timer running (starts when chat message appears) [sec.]": 300.0,
- "Notification time until the end of the event [sec.]": 300,
- "Marker configuration on the map": {
- "Use map marker? [true/false]": true,
- "Type (0 - simple, 1 - advanced)": 1,
- "Background radius (if the marker type is 0)": 0.37967,
- "Background transparency": 0.35,
- "Color": {
- "r": 0.81,
- "g": 0.25,
- "b": 0.15
- },
- "Text": "SupermarketEvent"
- },
- "Main marker settings for key event points shown on players screen": {
- "Enabled? [true/false]": true,
- "Text": "◈",
- "Size": 45,
- "Color": "#CCFF00"
- },
- "Additional marker settings for key event points shown on players screen": {
- "Enabled? [true/false]": true,
- "Text": "◆",
- "Size": 25,
- "Color": "#FFC700"
- },
- "GUI setting": {
- "Use the GUI? [true/false]": true,
- "OffsetMin Y": "-56"
- },
- "Chat Message setting": {
- "Use chat messages? [true/false]": true,
- "Prefix for chat messages": "[SupermarketEvent]"
- },
- "Facepunch Game Tips setting": {
- "Use Facepunch Game Tips (notification bar above hotbar)? [true/false]": false,
- "Style (0 - Blue Normal, 1 - Red Normal, 2 - Blue Long, 3 - Blue Short, 4 - Server Event)": 2
- },
- "GUI Announcements setting (only for GUIAnnouncements plugin)": {
- "Do you use the plugin GUIAnnouncements? [true/false]": false,
- "Banner color": "Orange",
- "Text color": "White",
- "Adjust Vertical Position": 0.03
- },
- "Notify setting (only for Notify plugin)": {
- "Do you use the plugin Notify? [true/false]": false,
- "Type": 0
- },
- "Discord setting (only for DiscordMessages plugin)": {
- "Do you use the plugin DiscordMessages? [true/false]": false,
- "Webhook URL": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks",
- "Embed Color (DECIMAL)": 13516583,
- "Keys of required messages": [
- "PreStart",
- "Start",
- "PreFinish",
- "Finish",
- "SupermarketAttacked",
- "OpenDoors",
- "CashierKilled",
- "CollectorKilled"
- ]
- },
- "List of commands banned in the event zone": [
- "/remove",
- "remove.toggle"
- ],
- "Radius of the event zone": 45.0,
- "Do you create a PVP zone in the event area? (only for users TruePVE plugin) [true/false]": false,
- "PVE Mode Setting (only for users PveMode plugin)": {
- "Use PVE mode the plugin? [true/false]": false,
- "The amount of damage that the player has to do to become the Event Owner": 500.0,
- "Damage coefficients for calculate to become the Event Owner": [
- {
- "Type of target": "NPC",
- "Damage Multiplier": 1.0
- },
- {
- "Type of target": "Animal",
- "Damage Multiplier": 1.0
- }
- ],
- "Can the non-owner of the event loot the crates? [true/false]": false,
- "Can the non-owner of the event loot NPC corpses? [true/false]": false,
- "Can the non-owner of the event deal damage to the NPC? [true/false]": false,
- "Can Npc attack a non-owner of the event? [true/false]": false,
- "Allow a non-owner of the event to enter the event zone? [true/false]": false,
- "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true,
- "The time that the Event Owner may not be inside the event zone [sec.]": 300,
- "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60,
- "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true,
- "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 86400.0,
- "Darkening the dome (0 - disables the dome)": 12
- },
- "Interrupt teleporting into and out of the event area? (only for users NTeleportation plugin) [true/false]": true,
- "Economy setting (total values will be added up and rewarded at the end of the event)": {
- "Which economy plugins do you want to use? (Economics, ServerRewards, IQEconomic, XPerience)": [
- "Economics",
- "Server Rewards",
- "IQEconomic",
- "XPerience"
- ],
- "The minimum value that a player must collect to get economy reward": 0.0,
- "Looting of crates": {
- "crate_normal": 0.3,
- "crate_normal_2": 0.2
- },
- "Killing an NPC": 0.3,
- "Killing the merchant": 0.8,
- "Killing the debt collector": 0.9,
- "Opening doors": 0.6,
- "List of commands that are executed in server console at the end of the event ({steamid} - the player who collected the highest number of points)": []
- },
- "Disable NPCs from the BetterNpc plugin on the monument while the event is on? [true/false]": true,
- "Merchant Settings": {
- "Health": 1000.0,
- "Speed": 3.0,
- "Which loot table should the plugin use? (0 - own; 1 - loot table of the Rust objects; 2 - combine the 0 and 1 methods)": 2,
- "Loot table from prefabs (if the loot table type is 1 or 2)": {
- "Minimum number of prefabs": 1,
- "Maximum number of prefabs": 1,
- "Enforce minimum and maximum values? [true/false]": true,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 100.0,
- "The path to the prefab (Entity full name)": "assets/bundled/prefabs/radtown/underwater_labs/tech_parts_1.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 0 or 2)": {
- "Minimum items": 1,
- "Maximum items": 1,
- "Enforce minimum and maximum values? [true/false]": true,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 50,
- "Maximum": 100,
- "Chance [0.0-100.0]": 100.0,
- "Give blueprint? [true/false]": false,
- "SkinID (0 = default)": 0,
- "Name (empty = default)": ""
- },
- {
- "ShortName": "shotgun.double",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 5.0,
- "Give blueprint? [true/false]": false,
- "SkinID (0 = default)": 0,
- "Name (empty = default)": ""
- },
- {
- "ShortName": "smg.thompson",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 5.0,
- "Give blueprint? [true/false]": false,
- "SkinID (0 = default)": 0,
- "Name (empty = default)": ""
- },
- {
- "ShortName": "smg.2",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 5.0,
- "Give blueprint? [true/false]": false,
- "SkinID (0 = default)": 0,
- "Name (empty = default)": ""
- },
- {
- "ShortName": "shotgun.pump",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 5.0,
- "Give blueprint? [true/false]": false,
- "SkinID (0 = default)": 0,
- "Name (empty = default)": ""
- },
- {
- "ShortName": "pistol.semiauto",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 5.0,
- "Give blueprint? [true/false]": false,
- "SkinID (0 = default)": 0,
- "Name (empty = default)": ""
- },
- {
- "ShortName": "pistol.python",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 5.0,
- "Give blueprint? [true/false]": false,
- "SkinID (0 = default)": 0,
- "Name (empty = default)": ""
- },
- {
- "ShortName": "rifle.semiauto",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 5.0,
- "Give blueprint? [true/false]": false,
- "SkinID (0 = default)": 0,
- "Name (empty = default)": ""
- }
- ]
- }
- },
- "Supermarket security guards settings outside": {
- "Minimum": 3,
- "Maximum": 3,
- "List of locations": [
- "(11, 0, 9)",
- "(-11, 0, 7.5)",
- "(8.5, 0, -11)"
- ],
- "NPCs setting": {
- "Name": "Security Outside",
- "Health": 125.0,
- "Roam Range": 10.0,
- "Chase Range": 30.0,
- "Attack Range Multiplier": 3.0,
- "Sense Range": 30.0,
- "Target Memory Duration [sec.]": 15.0,
- "Scale damage": 0.6,
- "Aim Cone Scale": 1.5,
- "Detect the target only in the NPC's viewing vision cone? [true/false]": false,
- "Vision Cone": 135.0,
- "Speed": 7.5,
- "Disable radio effects? [true/false]": false,
- "Is this a stationary NPC? [true/false]": false,
- "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true,
- "Wear items": [
- {
- "ShortName": "hat.cap",
- "SkinID (0 - default)": 2825016739
- },
- {
- "ShortName": "pants",
- "SkinID (0 - default)": 3023560021
- },
- {
- "ShortName": "hoodie",
- "SkinID (0 - default)": 3023560853
- },
- {
- "ShortName": "sunglasses",
- "SkinID (0 - default)": 0
- },
- {
- "ShortName": "movembermoustache",
- "SkinID (0 - default)": 0
- },
- {
- "ShortName": "roadsign.gloves",
- "SkinID (0 - default)": 2873444990
- },
- {
- "ShortName": "shoes.boots",
- "SkinID (0 - default)": 916448999
- }
- ],
- "Belt items": [
- {
- "ShortName": "pistol.semiauto",
- "Amount": 1,
- "SkinID (0 - default)": 1408544688,
- "Mods": [],
- "Ammo": ""
- },
- {
- "ShortName": "syringe.medical",
- "Amount": 2,
- "SkinID (0 - default)": 0,
- "Mods": [],
- "Ammo": ""
- }
- ],
- "Kit (it is recommended to use the previous 2 settings to improve performance)": ""
- },
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 5,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum number of prefabs": 1,
- "Maximum number of prefabs": 1,
- "Enforce minimum and maximum values? [true/false]": false,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 100.0,
- "The path to the prefab (Entity full name)": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_oilrig.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum items": 1,
- "Maximum items": 1,
- "Enforce minimum and maximum values? [true/false]": false,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 8,
- "Maximum": 33,
- "Chance [0.0-100.0]": 36.0,
- "Give blueprint? [true/false]": false,
- "SkinID (0 = default)": 0,
- "Name (empty = default)": ""
- }
- ]
- }
- },
- "Settings of the animal that walks with the supermarket guard outside": {
- "Type (1 - Polar Bear, 2 - Bear, 3 - Wolf, 4 - Boar, 5 - Stag, 6 - Chicken)": 3,
- "Health": 150.0,
- "Chase Range": 45.0,
- "Sense Range": 30.0,
- "Target Memory Duration [sec.]": 15.0,
- "Attack Range": 2.0,
- "Attack Damage": 20.0,
- "Attack Rate [sec.]": 2.0,
- "Detect the target only in the Animal's viewing vision cone? [true/false]": false,
- "Vision Cone": 135.0,
- "Speed": 9.0
- },
- "Should all doors open automatically when all NPCs outside are killed? [true/false]": false,
- "Debt Collector Settings": {
- "Health": 1000.0,
- "Speed": 3.0,
- "Which loot table should the plugin use? (0 - own; 1 - loot table of the Rust objects; 2 - combine the 0 and 1 methods)": 2,
- "Loot table from prefabs (if the loot table type is 1 or 2)": {
- "Minimum number of prefabs": 1,
- "Maximum number of prefabs": 1,
- "Enforce minimum and maximum values? [true/false]": true,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 100.0,
- "The path to the prefab (Entity full name)": "assets/bundled/prefabs/radtown/underwater_labs/tech_parts_1.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 0 or 2)": {
- "Minimum items": 1,
- "Maximum items": 1,
- "Enforce minimum and maximum values? [true/false]": true,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 50,
- "Maximum": 100,
- "Chance [0.0-100.0]": 100.0,
- "Give blueprint? [true/false]": false,
- "SkinID (0 = default)": 0,
- "Name (empty = default)": ""
- },
- {
- "ShortName": "shotgun.double",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 5.0,
- "Give blueprint? [true/false]": false,
- "SkinID (0 = default)": 0,
- "Name (empty = default)": ""
- },
- {
- "ShortName": "smg.thompson",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 5.0,
- "Give blueprint? [true/false]": false,
- "SkinID (0 = default)": 0,
- "Name (empty = default)": ""
- },
- {
- "ShortName": "smg.2",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 5.0,
- "Give blueprint? [true/false]": false,
- "SkinID (0 = default)": 0,
- "Name (empty = default)": ""
- },
- {
- "ShortName": "shotgun.pump",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 5.0,
- "Give blueprint? [true/false]": false,
- "SkinID (0 = default)": 0,
- "Name (empty = default)": ""
- },
- {
- "ShortName": "pistol.semiauto",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 5.0,
- "Give blueprint? [true/false]": false,
- "SkinID (0 = default)": 0,
- "Name (empty = default)": ""
- },
- {
- "ShortName": "pistol.python",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 5.0,
- "Give blueprint? [true/false]": false,
- "SkinID (0 = default)": 0,
- "Name (empty = default)": ""
- },
- {
- "ShortName": "rifle.semiauto",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 5.0,
- "Give blueprint? [true/false]": false,
- "SkinID (0 = default)": 0,
- "Name (empty = default)": ""
- }
- ]
- }
- },
- "Settings of the debt collectors guards": {
- "Minimum": 3,
- "Maximum": 3,
- "List of locations": [
- "(11, 0, 9)",
- "(-11, 0, 7.5)",
- "(8.5, 0, -11)"
- ],
- "NPCs setting": {
- "Name": "Security Cash",
- "Health": 125.0,
- "Roam Range": 10.0,
- "Chase Range": 30.0,
- "Attack Range Multiplier": 3.0,
- "Sense Range": 30.0,
- "Target Memory Duration [sec.]": 15.0,
- "Scale damage": 0.3,
- "Aim Cone Scale": 1.5,
- "Detect the target only in the NPC's viewing vision cone? [true/false]": false,
- "Vision Cone": 135.0,
- "Speed": 7.5,
- "Disable radio effects? [true/false]": false,
- "Is this a stationary NPC? [true/false]": false,
- "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true,
- "Wear items": [
- {
- "ShortName": "shoes.boots",
- "SkinID (0 - default)": 2946627120
- },
- {
- "ShortName": "burlap.gloves",
- "SkinID (0 - default)": 2946636104
- },
- {
- "ShortName": "metal.facemask",
- "SkinID (0 - default)": 2815006919
- },
- {
- "ShortName": "pants",
- "SkinID (0 - default)": 2811533832
- },
- {
- "ShortName": "hoodie",
- "SkinID (0 - default)": 2811533300
- },
- {
- "ShortName": "roadsign.kilt",
- "SkinID (0 - default)": 2803024300
- },
- {
- "ShortName": "jacket",
- "SkinID (0 - default)": 2907457876
- }
- ],
- "Belt items": [
- {
- "ShortName": "rifle.ak",
- "Amount": 1,
- "SkinID (0 - default)": 2940110554,
- "Mods": [],
- "Ammo": ""
- },
- {
- "ShortName": "syringe.medical",
- "Amount": 2,
- "SkinID (0 - default)": 0,
- "Mods": [],
- "Ammo": ""
- }
- ],
- "Kit (it is recommended to use the previous 2 settings to improve performance)": ""
- },
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 5,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum number of prefabs": 1,
- "Maximum number of prefabs": 1,
- "Enforce minimum and maximum values? [true/false]": false,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 100.0,
- "The path to the prefab (Entity full name)": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_oilrig.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum items": 1,
- "Maximum items": 1,
- "Enforce minimum and maximum values? [true/false]": false,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 8,
- "Maximum": 33,
- "Chance [0.0-100.0]": 36.0,
- "Give blueprint? [true/false]": false,
- "SkinID (0 = default)": 0,
- "Name (empty = default)": ""
- }
- ]
- }
- },
- "The time the debt collector stays inside the supermarket [sec.]": 300,
- "Supermarket security guards settings inside": {
- "Minimum": 2,
- "Maximum": 2,
- "List of locations": [
- "(-3, 0.025, 2)",
- "(8, 0.025, -2.5)"
- ],
- "NPCs setting": {
- "Name": "Security Inside",
- "Health": 125.0,
- "Roam Range": 5.0,
- "Chase Range": 30.0,
- "Attack Range Multiplier": 3.0,
- "Sense Range": 30.0,
- "Target Memory Duration [sec.]": 15.0,
- "Scale damage": 0.25,
- "Aim Cone Scale": 1.5,
- "Detect the target only in the NPC's viewing vision cone? [true/false]": false,
- "Vision Cone": 135.0,
- "Speed": 7.5,
- "Disable radio effects? [true/false]": false,
- "Is this a stationary NPC? [true/false]": false,
- "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true,
- "Wear items": [
- {
- "ShortName": "hoodie",
- "SkinID (0 - default)": 2380062321
- },
- {
- "ShortName": "pants",
- "SkinID (0 - default)": 1907958977
- },
- {
- "ShortName": "hat.cap",
- "SkinID (0 - default)": 915520890
- },
- {
- "ShortName": "shoes.boots",
- "SkinID (0 - default)": 869007492
- }
- ],
- "Belt items": [
- {
- "ShortName": "pistol.m92",
- "Amount": 1,
- "SkinID (0 - default)": 0,
- "Mods": [],
- "Ammo": ""
- },
- {
- "ShortName": "icepick.salvaged",
- "Amount": 1,
- "SkinID (0 - default)": 2865984794,
- "Mods": [],
- "Ammo": ""
- },
- {
- "ShortName": "syringe.medical",
- "Amount": 2,
- "SkinID (0 - default)": 0,
- "Mods": [],
- "Ammo": ""
- }
- ],
- "Kit (it is recommended to use the previous 2 settings to improve performance)": ""
- },
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 5,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum number of prefabs": 1,
- "Maximum number of prefabs": 1,
- "Enforce minimum and maximum values? [true/false]": false,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 100.0,
- "The path to the prefab (Entity full name)": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_oilrig.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum items": 1,
- "Maximum items": 1,
- "Enforce minimum and maximum values? [true/false]": false,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 8,
- "Maximum": 33,
- "Chance [0.0-100.0]": 36.0,
- "Give blueprint? [true/false]": false,
- "SkinID (0 = default)": 0,
- "Name (empty = default)": ""
- }
- ]
- }
- },
- "List of crates inside the supermarket": [
- {
- "Prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab",
- "Position": "(0, 0, 0)",
- "Rotation": "(0, 0, 0)",
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum number of prefabs": 1,
- "Maximum number of prefabs": 1,
- "Enforce minimum and maximum values? [true/false]": true,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 100.0,
- "The path to the prefab (Entity full name)": "assets/bundled/prefabs/radtown/crate_normal.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum items": 1,
- "Maximum items": 1,
- "Enforce minimum and maximum values? [true/false]": true,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 8,
- "Maximum": 8,
- "Chance [0.0-100.0]": 100.0,
- "Give blueprint? [true/false]": false,
- "SkinID (0 = default)": 0,
- "Name (empty = default)": ""
- }
- ]
- }
- },
- {
- "Prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_normal.prefab",
- "Position": "(-6.649, 2.277, -5.504)",
- "Rotation": "(0, 90, 0)",
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum number of prefabs": 1,
- "Maximum number of prefabs": 1,
- "Enforce minimum and maximum values? [true/false]": true,
- "List of prefabs": [
- {
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