- # This default action priority list is automatically created based on your character.
- # It is a attempt to provide you with a action list that is both simple and practicable,
- # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
- # Feel free to edit, adapt and improve it to your own needs.
- # SimulationCraft is always looking for updates and improvements to the default action lists.
- # Executed before combat begins. Accepts non-harmful actions only.
- actions.precombat=flask,type=spring_blossoms
- actions.precombat+=/food,type=sea_mist_rice_noodles
- actions.precombat+=/mark_of_the_wild,if=!aura.str_agi_int.up
- actions.precombat+=/healing_touch,if=!buff.dream_of_cenarius.up&talent.dream_of_cenarius.enabled
- actions.precombat+=/cat_form
- actions.precombat+=/savage_roar
- # Snapshot raid buffed stats before combat begins and pre-potting is done.
- actions.precombat+=/snapshot_stats
- actions.precombat+=/virmens_bite_potion
- # Executed every time the actor is available.
- # By default the simulation will use the "Basic" action list, if you would like to instead use the "Advanced" action list do so here.
- actions=swap_action_list,name=advanced
- actions.advanced=auto_attack
- actions.advanced+=/skull_bash_cat
- actions.advanced+=/force_of_nature,if=talent.force_of_nature.enabled&(charges=3|trinket.proc.agility.react|target.time_to_die<20)
- actions.advanced+=/berserking
- # Keep Rip from falling off during execute range.
- actions.advanced+=/ferocious_bite,if=dot.rip.ticking&dot.rip.remains<=3&target.health.pct<=25
- actions.advanced+=/faerie_fire,if=debuff.weakened_armor.stack<3
- actions.advanced+=/healing_touch,if=talent.dream_of_cenarius.enabled&buff.natures_swiftness.up
- # Proc Dream of Cenarius at 4+ CP or when PS is about to expire.
- actions.advanced+=/healing_touch,if=talent.dream_of_cenarius.enabled&buff.predatory_swiftness.up&buff.dream_of_cenarius.down&(buff.predatory_swiftness.remains<1.5|combo_points>=4)
- actions.advanced+=/savage_roar,if=buff.savage_roar.down
- actions.advanced+=/incarnation,if=talent.incarnation.enabled&energy<=35&cooldown.tigers_fury.remains<=1
- actions.advanced+=/tigers_fury,if=energy<=35&!buff.omen_of_clarity.react
- actions.advanced+=/natures_vigil,if=talent.natures_vigil.up&buff.tigers_fury.up
- actions.advanced+=/berserk,if=buff.tigers_fury.up|(target.time_to_die<18&cooldown.tigers_fury.remains>6)
- actions.advanced+=/use_item,slot=hands,if=buff.tigers_fury.up
- actions.advanced+=/thrash_cat,if=buff.omen_of_clarity.react&dot.thrash_cat.remains<3&target.time_to_die>=6
- actions.advanced+=/ferocious_bite,if=target.time_to_die<=1&combo_points>=3
- actions.advanced+=/savage_roar,if=buff.savage_roar.remains<=3&combo_points>0&target.health.pct<25
- # Potion near or during execute range when Rune is up and we have 5 CP.
- actions.advanced+=/virmens_bite_potion,if=(combo_points>=5&(target.time_to_die*(target.health.pct-25)%target.health.pct)<15&buff.rune_of_reorigination.up)|target.time_to_die<=40
- actions.advanced+=/natures_swiftness,if=talent.natures_swiftness.enabled&talent.dream_of_cenarius.enabled&buff.dream_of_cenarius.down&buff.predatory_swiftness.down&combo_points>=5&target.health.pct<=25
- # Overwrite Rip if it's at least 15% stronger than the current.
- actions.advanced+=/rip,if=combo_points>=5&action.rip.tick_damage%dot.rip.tick_dmg>=1.15&target.time_to_die>30
- # Pool 50 energy for Ferocious Bite.
- actions.advanced+=/pool_resource,if=combo_points>=5&target.health.pct<=25&dot.rip.ticking&!(energy>=50|(buff.berserk.up&energy>=25))
- actions.advanced+=/ferocious_bite,if=combo_points>=5&dot.rip.ticking&target.health.pct<=25
- actions.advanced+=/natures_swiftness,if=talent.natures_swiftness.enabled&talent.dream_of_cenarius.enabled&buff.dream_of_cenarius.down&buff.predatory_swiftness.down&combo_points>=5&dot.rip.remains<3&(buff.berserk.up|dot.rip.remains+1.9<=cooldown.tigers_fury.remains)
- actions.advanced+=/rip,if=combo_points>=5&target.time_to_die>=6&dot.rip.remains<2&(buff.berserk.up|dot.rip.remains+1.9<=cooldown.tigers_fury.remains)
- actions.advanced+=/savage_roar,if=buff.savage_roar.remains<=3&combo_points>0&buff.savage_roar.remains+2>dot.rip.remains
- actions.advanced+=/savage_roar,if=buff.savage_roar.remains<=6&combo_points>=5&buff.savage_roar.remains+2<=dot.rip.remains&dot.rip.ticking
- # Pool to 50 energy for Ferocious Bite.
- actions.advanced+=/pool_resource,if=combo_points>=5&!(energy>=50|(buff.berserk.up&energy>=25))&dot.rip.ticking&!(dot.rip.remains-2<=energy.time_to_max-1)&!(buff.savage_roar.remains-3<=energy.time_to_max-1)
- # Ferocious Bite if we will energy cap before being able to spend our CP on Rip or Savage Roar.
- actions.advanced+=/ferocious_bite,if=combo_points>=5&dot.rip.ticking&!(dot.rip.remains-2<=energy.time_to_max-1)&!(buff.savage_roar.remains-3<=energy.time_to_max-1)
- # Rake if it hits harder than Mangle and we won't apply a weaker bleed to the target.
- actions.advanced+=/rake,if=action.rake.tick_damage>action.mangle_cat.hit_damage&action.rake.tick_damage>=dot.rake.tick_dmg
- # Refresh Rake as Re-Origination is about to end if Rake has <9 seconds left.
- actions.advanced+=/rake,if=buff.rune_of_reorigination.up&dot.rake.remains<9&buff.rune_of_reorigination.remains<=1.5
- # Rake if it's about to fall off or we can apply a stronger Rake.
- actions.advanced+=/rake,if=target.time_to_die-dot.rake.remains>3&(action.rake.tick_damage>dot.rake.tick_dmg|dot.rake.remains<3)
- actions.advanced+=/run_action_list,name=filler,if=buff.feral_fury.react
- actions.advanced+=/pool_resource,for_next=1
- actions.advanced+=/thrash_cat,if=target.time_to_die>=6&dot.thrash_cat.remains<3&(dot.rip.remains>=4|buff.berserk.up)&dot.rip.ticking
- actions.advanced+=/run_action_list,name=filler,if=buff.omen_of_clarity.react
- # Conditions under which we should execute a CP generator.
- actions.advanced+=/run_action_list,name=filler,if=(combo_points<5&dot.rip.remains<3.0)|(combo_points=0&buff.savage_roar.remains<2)
- actions.advanced+=/run_action_list,name=filler,if=target.time_to_die<=8.5
- actions.advanced+=/run_action_list,name=filler,if=buff.tigers_fury.up|buff.berserk.up|buff.natures_vigil.up
- actions.advanced+=/run_action_list,name=filler,if=cooldown.tigers_fury.remains<=3
- actions.advanced+=/run_action_list,name=filler,if=energy.time_to_max<=1.0
- actions.filler=ravage
- actions.filler+=/shred,if=(buff.omen_of_clarity.react|buff.berserk.up|energy.regen>=15)&buff.king_of_the_jungle.down
- actions.filler+=/mangle_cat,if=buff.king_of_the_jungle.down
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