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                - database:
 - #Database backend type, can be set to mysql or sqlite
 - type: sqlite
 - #MySQL database host
 - mySQLHost: localhost
 - #MySQL connection port number
 - mySQLPort: 3306
 - #MySQL database name
 - mySQLDatabase: db
 - #MySQL database user
 - mySQLUser: root
 - #MySQL user's password
 - mySQLPassword: ""
 - #MySQL table names
 - tableNames:
 - auctions: "auctions"
 - players: "players"
 - #Logging settings
 - log:
 - #Define whether transactions will be logged to the console/main server log
 - toConsole: true
 - #Define whether transactions will be logged to a separate log
 - toFile: false
 - #Date format of transactions (http://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html)
 - formatDate: "yyyy/MM/dd HH:mm:ss"
 - #Log message formats
 - messageFormats:
 - start: "%player% put up %quantity% x %item% for an auction #%id%! Starting price: $%startingprice%, bid increment: $%increment%, duration: %duration%"
 - bid: "%player% placed bid of $%amount% on auction #%id% (%quantity% x %item%)."
 - end: "%buyer% won auction #%id% (%quantity% x %item%) with a bid of $%price%."
 - endNoBids: "Auction #%id% (%quantity% x %item%) ended with no bids."
 - cancel: "Auction #%id% (%quantity% x %item%) has been cancelled by the seller."
 - cancelAdmin: "Auction #%id% (%quantity% x %item%) has been cancelled by %player%."
 - #Default settings for newly created auctions when not specified
 - defaultSettings:
 - quantity: 1
 - price: 100.0
 - increment: 10.0
 - #Duration in seconds
 - duration: 600
 - #Minium settings values for newly created auctions (set to -1 for no limit)
 - minSettings:
 - quantity: -1
 - price: -1
 - increment: -1
 - #Duration in seconds
 - duration: -1
 - #Maximum settings values for newly created auctions (set to -1 for no limit), 64 is the maximal supported quantity
 - maxSettings:
 - quantity: 64
 - price: -1
 - increment: -1
 - #Duration in seconds
 - duration: -1
 - #Choose the scope of sent messages.
 - #Valid values are:
 - #OWNER (send only to the auction owner)
 - #TAKING_PART (send to auction owner + all players who had bid earlier)
 - #ALL (send to all online players)
 - #NONE (the message won't be sent)
 - messages:
 - start: ALL
 - bid: TAKING_PART
 - end: TAKING_PART
 - endNoBids: OWNER
 - cancel: ALL
 - cancelAdmin: ALL
 - #Choose how many auctions player will be able to run at the same time, permission format is auctionguiplus.limit.NAME eg. auctionguiplus.limit.default
 - limits:
 - #"default" is required
 - default: 10
 - donator: 50
 - #Choose what gamemodes will prevent players from accessing auctions. Valid values: ADVENTURE, CREATIVE, SPECTATOR, SURVIVAL
 - disableInGamemodes:
 - - ADVENTURE
 - - CREATIVE
 - - SPECTATOR
 - #Choose in which worlds auctions will be completely disabled
 - disableInWorlds: []
 - #Choose if messages shouldn't be broadcasted in worlds with auctions disabled
 - hideMessagesInDisabledWorlds: false
 - #List of items players won't be to put up for auction. Explained in FAQ #1 here: https://www.spigotmc.org/resources/auctiongui-1-9-support.19015/
 - bannedItems:
 - 1:
 - material: BEACON
 - compareQuantity: false
 - compareItemMeta: false
 - #Type of the economy which will handle all transactions. Valid values are VAULT (requires http://dev.bukkit.org/bukkit-plugins/vault/), TOKEN_MANAGER (requires https://www.spigotmc.org/resources/tokenmanager.8610/)
 - economyType: VAULT
 - #Choose if auction starting should be handled by GUI
 - enableStartGui: true
 - #When start GUI is enabled (with the setting above) and smart start is enabled, the GUI will be opened when any of the settings arguments is missing (eg. /auc start)
 - enableSmartStartGui: true
 - #Date format; more info: https://docs.oracle.com/javase/tutorial/i18n/format/simpleDateFormat.html
 - dateFormat: "dd.MM.yyyy, HH:mm"
 - #Choose if players will be able to cancel their own auctions
 - allowCancellingOwnAuctions: true
 - #Choose if players will be able to bid only fixed amounts (current price + increment) or a custom one using the less/more buttons
 - fixedBidAmountOnly: false
 - #Choose if players will be able to bid of any size using the /bid command (when set to true) or only multiplies of the auction increment (when set to false) (takes effect only when fixedBidAmountOnly is disabled)
 - allowAnyBidAmount: false
 - #Choose if auctions view will be refresh automatically every X ticks (set below in autoRefreshInterval)
 - autoRefresh: false
 - #Interval (in ticks, 20 ticks = 1 second) between refreshing auctions view
 - #Warning: This can cause log when set to low interval with many players online/auctions running
 - autoRefreshInterval: 20
 - #Choose if won/unclaimed items should expire
 - autoExpire:
 - won:
 - #Choose if won items should expire
 - expire: false
 - #Won items will expire after specified time (in minutes) after not being claimed
 - delay: 4320
 - unclaimed:
 - #Choose if unclaimed (returned/cancelled) items should expire
 - expire: true
 - #Uncalimed (returned/cancelled) items will expire after specified time (in minutes) after not being claimed
 - delay: 4320
 - #Auctions will be checked if they're supposed to expire every X minutes specified below (setting this to a low value may result in lag)
 - checkInterval: 5
 - #Choose if earnings should be stored in GUI so players can claim it themselves (true) or deposited directly to their accounts (false)
 - storeEarnings: false
 - #Minimal remaining auction duration (in milliseconds, 1s = 1000ms) required to bid. Set to -1 to disable
 - antiSnipeMilliseconds: -1
 - #Choose if the main menu should be skipped and "All auctions" view should be opened immediately after using the /auction command
 - skipMainMenu: false
 - # Choose actions for mouse clicks inside GUIs
 - # Supported click types: all from ClickType enum (https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/inventory/ClickType.html)
 - # Supported actions: BUY, CANCEL, CANCEL_OTHERS, NONE
 - clickActions:
 - LEFT: BID
 - RIGHT: CANCEL
 - SHIFT_RIGHT: CANCEL_OTHERS
 - MIDDLE: CANCEL_OTHERS
 
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