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- while {true} do {
- {
- if (!(_x getVariable ["zeu_aiLoadout",false]) && {!isPlayer _x}) then {
- _x setVariable ["zeu_aiLoadout",true];
- removeAllWeapons _x;
- removeAllItems _x;
- removeAllAssignedItems _x;
- removeUniform _x;
- removeVest _x;
- removeBackpack _x;
- removeHeadgear _x;
- removeGoggles _x;
- switch (typeOf _x) do
- {
- case "O_Soldier_SL_F" : {
- comment "Remove existing items";
- removeAllWeapons _x;
- removeAllItems _x;
- removeAllAssignedItems _x;
- removeUniform _x;
- removeVest _x;
- removeBackpack _x;
- removeHeadgear _x;
- removeGoggles _x;
- comment "Add containers";
- _x forceAddUniform "rhsgref_uniform_olive";
- for "_i" from 1 to 4 do {_x addItemToUniform "ACE_elasticBandage";};
- for "_i" from 1 to 4 do {_x addItemToUniform "ACE_packingBandage";};
- _x addItemToUniform "ACE_tourniquet";
- _x addItemToUniform "SmokeShell";
- _x addItemToUniform "rhs_mag_rgd5";
- _x addVest "rhssaf_vest_md99_md2camo_rifleman_radio";
- for "_i" from 1 to 6 do {_x addItemToVest "rhs_30Rnd_762x39mm_bakelite";};
- _x addBackpack "B_Messenger_Black_F";
- for "_i" from 1 to 2 do {_x addItemToBackpack "rhs_30Rnd_762x39mm_bakelite";};
- _x addItemToBackpack "rhs_mag_m67";
- _x addItemToBackpack "SmokeShell";
- _x addHeadgear "rhssaf_helmet_m97_black_nocamo";
- _x addGoggles "rhsusf_shemagh2_od";
- comment "Add weapons";
- _x addWeapon "rhs_weap_akm";
- _x addPrimaryWeaponItem "rhs_acc_dtkakm";
- _x addWeapon "rhs_weap_rpg26";
- _x addWeapon "Binocular";
- comment "Add items";
- _x linkItem "ItemMap";
- _x linkItem "ItemCompass";
- _x linkItem "ItemWatch";
- };
- case "O_Soldier_AT_F" : {
- comment "Remove existing items";
- removeAllWeapons _x;
- removeAllItems _x;
- removeAllAssignedItems _x;
- removeUniform _x;
- removeVest _x;
- removeBackpack _x;
- removeHeadgear _x;
- removeGoggles _x;
- comment "Add containers";
- _x forceAddUniform "rhsgref_uniform_woodland_olive";
- for "_i" from 1 to 4 do {_x addItemToUniform "ACE_elasticBandage";};
- for "_i" from 1 to 4 do {_x addItemToUniform "ACE_packingBandage";};
- _x addItemToUniform "ACE_tourniquet";
- _x addItemToUniform "SmokeShell";
- _x addItemToUniform "rhs_mag_rgd5";
- _x addItemToUniform "rhs_30Rnd_762x39mm_bakelite";
- _x addVest "V_TacVest_oli";
- for "_i" from 1 to 4 do {_x addItemToVest "rhssaf_30Rnd_762x39mm_M67";};
- _x addBackpack "rhs_rpg_empty";
- _x addItemToBackpack "rhs_rpg7_PG7VL_mag";
- _x addItemToBackpack "rhs_rpg7_type69_airburst_mag";
- for "_i" from 1 to 2 do {_x addItemToBackpack "rhs_rpg7_PG7VL_mag";};
- _x addHeadgear "H_Shemag_olive";
- comment "Add weapons";
- _x addWeapon "rhs_weap_m70ab2";
- _x addWeapon "rhs_weap_rpg7";
- comment "Add items";
- _x linkItem "ItemMap";
- _x linkItem "ItemCompass";
- _x linkItem "ItemWatch";
- };
- default {
- comment "Exported from Arsenal by StRiKeR";
- comment "Remove existing items";
- removeAllWeapons _x;
- removeAllItems _x;
- removeAllAssignedItems _x;
- removeUniform _x;
- removeVest _x;
- removeBackpack _x;
- removeHeadgear _x;
- removeGoggles _x;
- comment "Add containers";
- _x forceAddUniform "U_I_C_Soldier_Bandit_5_F";
- for "_i" from 1 to 3 do {_x addItemToUniform "ACE_elasticBandage";};
- for "_i" from 1 to 3 do {_x addItemToUniform "ACE_fieldDressing";};
- for "_i" from 1 to 3 do {_x addItemToUniform "ACE_packingBandage";};
- _x addItemToUniform "rhs_mag_rgd5";
- _x addVest "V_Pocketed_coyote_F";
- for "_i" from 1 to 4 do {_x addItemToVest "hlc_20Rnd_762x51_B_fal";};
- _x addBackpack "B_Messenger_Black_F";
- _x addItemToBackpack "ACE_M26_Clacker";
- for "_i" from 1 to 4 do {_x addItemToBackpack "hlc_20Rnd_762x51_B_fal";};
- for "_i" from 1 to 2 do {_x addItemToBackpack "DemoCharge_Remote_Mag";};
- _x addItemToBackpack "APERSMine_Range_Mag";
- _x addHeadgear "H_ShemagOpen_khk";
- comment "Add weapons";
- _x addWeapon "hlc_rifle_SLRchopmod";
- comment "Add items";
- _x linkItem "ItemMap";
- _x linkItem "ItemCompass";
- _x linkItem "ItemWatch";
- };
- };
- };
- } forEach allUnits;
- sleep 10;
- };
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