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MichaelHabib

MineAndDine

Sep 18th, 2024 (edited)
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  1. Let's make a game!
  2.     name: Mine & Dine
  3.     desc:Mine resources, craft gear, build factories & restaurants & start a business.
  4.     version: 0.1
  5.  
  6. Settings
  7.     building cost increase: 110%
  8.     building cost refund: 90%
  9.  
  10. Layout
  11.     *resourcesSection
  12.         contains:Resources
  13.         header:These are your resources.
  14.         tooltip origin:left
  15.         names:show
  16.         icons:show
  17.         ps:show
  18.     *buildingsSection
  19.         contains:Buildings
  20.         header: Buildings Section
  21.         tooltip origin:left
  22.         names:show
  23.         icons:show
  24.         ps:show
  25.     *itemsSection
  26.         contains:Items
  27.         header: Items Section
  28.         names:show
  29.         icons:show
  30.         ps:show
  31.     *upgradesSection
  32.         contains:Upgrades
  33.         header: Upgrades Section
  34.         names:show
  35.         icons:show
  36.         ps:show
  37.     *achievementsSection
  38.         contains:Achievements
  39.         header: Achievements ...
  40.         names:show
  41.         icons:show
  42.         ps:show
  43.     *logsSection
  44.         contains:Log
  45.         header: Logs Section
  46.         names:show
  47.         icons:show
  48.         ps:show
  49. Resources
  50.     *gold
  51.         name: Gold
  52.     *stick
  53.         name:Stick
  54.         desc: A stick ...
  55.         tags:tagName
  56.         //costs: 0 gold, 0 stone
  57.         start with: 100
  58.         on click:
  59.             yield 1 stick
  60.         end
  61.         //show clicks
  62.         //show earned
  63.         //show max
  64.     *stone
  65.         name:Stone
  66.         desc: A stone ...
  67.         on click:
  68.             yield 1 stone
  69.         end
  70.  
  71. Buildings
  72.     *TEMPLATE
  73.         desc: <b>Base Stats:</b><u>You have [this]<u>
  74.        
  75.     *marketplace
  76.         name: Marketplace
  77.         //desc: Auto sell your items!
  78.         on tick:
  79.             yield -10 stick
  80.             yield 0.1 gold
  81.         end
  82.         cost: 10 stick
  83.         tag:building
  84.         shown
  85.     *stickPile
  86.         name: Stick Pile
  87.         desc: a place to find & collect sticks ...
  88.         on tick:
  89.             if (lumberjack > 0)
  90.                 yield 10 stick
  91.             else
  92.                 yield 1 stick
  93.             end
  94.         end
  95.         on earn:
  96.             yield 1000 stick
  97.         end
  98.         on lose:
  99.             yield -1000 stick
  100.         end
  101.         passive:
  102.             yield 100 stick
  103.             multiply yield of stick by 1.5
  104.             multiply cost of stickPile by 1.1
  105.         end
  106.         cost: 100 stick
  107.         tag:building
  108.         shown
  109.     *lumberjack
  110.         name: Lumberjack
  111.         desc: cust logs
  112.         on tick:
  113.             yield 1 stick
  114.         end
  115.         cost:10 stick,10 stone
  116.         tag:building
  117.         shown
  118.     *quarry
  119.         name: Quarry
  120.         desc: Mine stone
  121.         on tick:
  122.             yield 1 stone
  123.         end
  124.         cost:100 stick,100 stone
  125.         tag:building
  126.         shown
  127. Upgrades
  128.     *woodAxeSharpener
  129.         name:Wooden Axe
  130.         desc:
  131.         cost: 1000 stick
  132. Items
  133.     *woodAxe
  134.         name:Wooden Axe
  135.         desc:
  136.         cost: 100 stick
  137.         //passive:grant 5 woodCuttingSpeed
  138.  
  139.  
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