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  1. Abuna Acolyte
  2. 1W
  3. Creature — Cat Cleric
  4. 1/1
  5. T: Prevent the next 1 damage that would be dealt to target creature or player this turn.
  6. T: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
  7.  
  8. Accorder's Shield
  9. 0
  10. Artifact — Equipment
  11. Equipped creature gets +0/+3 and has vigilance.
  12. Equip 3
  13.  
  14. Acid Web Spider
  15. 3GG
  16. Creature — Spider
  17. 3/5
  18. Reach
  19. When Acid Web Spider enters the battlefield, you may destroy target Equipment.
  20.  
  21. Alpha Tyrranax
  22. 4GG
  23. Creature — Beast
  24. 6/5
  25.  
  26. Arc Trail
  27. 1R
  28. Sorcery
  29. Arc Trail deals 2 damage to target creature or player and 1 damage to another target creature or player.
  30.  
  31. Argent Sphinx
  32. 2UU
  33. Creature — Sphinx
  34. 4/3
  35. Flying
  36. Metalcraft — U: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts.
  37.  
  38. Argentum Armor
  39. 6
  40. Artifact — Equipment
  41. Equipped creature gets +6/+6.
  42. Whenever equipped creature attacks, destroy target permanent.
  43. Equip 6
  44.  
  45. Arrest
  46. 2W
  47. Enchantment — Aura
  48. Enchant creature
  49. Enchanted creature can't attack or block, and its activated abilities can't be activated.
  50.  
  51. Asceticism
  52. 3GG
  53. Enchantment
  54. Creatures you control can't be the targets of spells or abilities your opponents control.
  55. 1G: Regenerate target creature.
  56.  
  57. Assault Strobe
  58. R
  59. Sorcery
  60. Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
  61.  
  62. Auriok Edgewright
  63. WW
  64. Creature — Human Soldier
  65. 2/2
  66. Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts.
  67.  
  68. Auriok Replica
  69. 3
  70. Artifact Creature — Cleric
  71. 2/2
  72. W, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn.
  73.  
  74. Auriok Sunchaser
  75. 1W
  76. Creature — Human Soldier
  77. 1/1
  78. Metalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.
  79.  
  80. Barbed Battlegear
  81. 3
  82. Artifact — Equipment
  83. Equipped creature gets +4/-1.
  84. Equip 2
  85.  
  86. Barrage Ogre
  87. 3RR
  88. Creature — Ogre Warrior
  89. 3/3
  90. T, Sacrifice an artifact: Barrage Ogre deals 2 damage to target creature or player.
  91.  
  92. Bellowing Tanglewurm
  93. 3GG
  94. Creature — Wurm
  95. 4/4
  96. Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
  97. Other green creatures you control have intimidate.
  98.  
  99. Blackcleave Cliffs
  100. Land
  101. Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands.
  102. T: Add B or R to your mana pool.
  103.  
  104. Blackcleave Goblin
  105. 3B
  106. Creature — Goblin Zombie
  107. 2/1
  108. Haste
  109. Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
  110.  
  111. Bladed Pinions
  112. 2
  113. Artifact — Equipment
  114. Equipped creature has flying and first strike.
  115. Equip 2
  116.  
  117. Blade-Tribe Berserkers
  118. 3R
  119. Creature — Human Berserker
  120. 3/3
  121. Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.
  122.  
  123. Bleak Coven Vampires
  124. 3BB
  125. Creature — Vampire Warrior
  126. 4/3
  127. Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.
  128.  
  129. Blight Mamba
  130. 1G
  131. Creature — Snake
  132. 1/1
  133. Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
  134. 1G: Regenerate Blight Mamba.
  135.  
  136. Blistergrub
  137. 2B
  138. Creature — Horror
  139. 2/2
  140. Swampwalk
  141. When Blistergrub is put into a graveyard from the battlefield, each opponent loses 2 life.
  142.  
  143. Bloodshot Trainee
  144. 3R
  145. Creature — Goblin Warrior
  146. 2/3
  147. T: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee's power is 4 or greater.
  148.  
  149. Blunt the Assault
  150. 3G
  151. Instant
  152. You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
  153.  
  154. Bonds of Quicksilver
  155. 3U
  156. Enchantment — Aura
  157. Flash (You may cast this spell any time you could cast an instant.)
  158. Enchant creature
  159. Enchanted creature doesn't untap during its controller's untap step.
  160.  
  161. Carapace Forger
  162. 1G
  163. Creature — Elf Artificer
  164. 2/2
  165. Metalcraft — Carapace Forger gets +2/+2 as long as you control three or more artifacts.
  166.  
  167. Carnifex Demon
  168. 4BB
  169. Creature — Demon
  170. 6/6
  171. Flying
  172. Carnifex Demon enters the battlefield with two -1/-1 counters on it.
  173. B, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature.
  174.  
  175. Carrion Call
  176. 3G
  177. Instant
  178. Put two 1/1 green Insect creature tokens with infect onto the battlefield. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
  179.  
  180. Cerebral Eruption
  181. 2RR
  182. Sorcery
  183. Target opponent reveals the top card of his or her library. Cerebral Eruption deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.
  184.  
  185. Chimeric Mass
  186. X
  187. Artifact
  188. Chimeric Mass enters the battlefield with X charge counters on it.
  189. 1: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."
  190.  
  191. Chrome Steed
  192. 4
  193. Artifact Creature — Horse
  194. 2/2
  195. Metalcraft — Chrome Steed gets +2/+2 as long as you control three or more artifacts.
  196.  
  197. Clone Shell
  198. 5
  199. Artifact Creature — Shapeshifter
  200. 2/2
  201. Imprint — When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.
  202. When Clone Shell is put into a graveyard from the battlefield, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
  203.  
  204. Contagion Clasp
  205. 2
  206. Artifact
  207. When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.
  208. 4, T: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
  209.  
  210. Contagion Engine
  211. 6
  212. Artifact
  213. When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls.
  214. 4, T: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.)
  215.  
  216. Contagious Nim
  217. 2B
  218. Creature — Zombie
  219. 2/2
  220. Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
  221.  
  222. Copper Myr
  223. 2
  224. Artifact Creature — Myr
  225. 1/1
  226. T: Add G to your mana pool.
  227.  
  228. Copperhorn Scout
  229. G
  230. Creature — Elf Scout
  231. 1/1
  232. Whenever Copperhorn Scout attacks, untap each other creature you control.
  233.  
  234. Copperline Gorge
  235. Land
  236. Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.
  237. T: Add R or G to your mana pool.
  238.  
  239. Corpse Cur
  240. 4
  241. Artifact Creature — Hound
  242. 2/2
  243. Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
  244. When Corpse Cur enters the battlefield, you may return target creature card with infect from your graveyard to your hand.
  245.  
  246. Corrupted Harvester
  247. 4BB
  248. Creature — Horror
  249. 6/3
  250. B, Sacrifice a creature: Regenerate Corrupted Harvester.
  251.  
  252. Culling Dais
  253. 2
  254. Artifact
  255. T, Sacrifice a creature: Put a charge counter on Culling Dais.
  256. 1, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais.
  257.  
  258. Cystbearer
  259. 2G
  260. Creature — Beast
  261. 2/3
  262. Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
  263.  
  264. Darkslick Drake
  265. 2UU
  266. Creature — Drake
  267. 2/4
  268. Flying
  269. When Darkslick Drake is put into a graveyard from the battlefield, draw a card.
  270.  
  271. Darkslick Shores
  272. Land
  273. Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.
  274. T: Add U or B to your mana pool.
  275.  
  276. Darksteel Axe
  277. 1
  278. Artifact — Equipment
  279. Darksteel Axe is indestructible. (Effects that say "destroy" don't destroy it.)
  280. Equipped creature gets +2/+0.
  281. Equip 2
  282.  
  283. Darksteel Juggernaut
  284. 5
  285. Artifact Creature — Juggernaut
  286. */*
  287. Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.
  288. Darksteel Juggernaut is indestructible and attacks each turn if able.
  289.  
  290. Darksteel Myr
  291. 3
  292. Artifact Creature — Myr
  293. 0/1
  294. Darksteel Myr is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
  295.  
  296. Darksteel Sentinel
  297. 6
  298. Artifact Creature — Golem
  299. 3/3
  300. Flash (You may cast this spell any time you could cast an instant.)
  301. Vigilance
  302. Darksteel Sentinel is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
  303.  
  304. Dispense Justice
  305. 2W
  306. Instant
  307. Target player sacrifices an attacking creature.
  308. Metalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts.
  309.  
  310. Disperse
  311. 1U
  312. Instant
  313. Return target nonland permanent to its owner's hand.
  314.  
  315. Dissipation Field
  316. 2UU
  317. Enchantment
  318. Whenever a permanent deals damage to you, return it to its owner's hand.
  319.  
  320. Dross Hopper
  321. 1B
  322. Creature — Insect Horror
  323. 2/1
  324. Sacrifice a creature: Dross Hopper gains flying until end of turn.
  325.  
  326. Echo Circlet
  327. 2
  328. Artifact — Equipment
  329. Equipped creature can block an additional creature.
  330. Equip 1
  331.  
  332. Elspeth Tirel
  333. 3WW
  334. Planeswalker — Elspeth
  335. +2: You gain 1 life for each creature you control.
  336. -2: Put three 1/1 white Soldier creature tokens onto the battlefield.
  337. -5: Destroy all other permanents except
  338. for lands and tokens.
  339.  
  340. Embersmith
  341. 1R
  342. Creature — Human Artificer
  343. 2/1
  344. Whenever you cast an artifact spell, you may pay 1. If you do, Embersmith deals 1 damage to target creature or player.
  345.  
  346. Engulfing Slagwurm
  347. 5GG
  348. Creature — Wurm
  349. 7/7
  350. Whenever Engulfing Slagwurm blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.
  351.  
  352. Etched Champion
  353. 3
  354. Artifact Creature — Soldier
  355. 2/2
  356. Metalcraft — Etched Champion has protection from all colors as long as you control three or more artifacts.
  357.  
  358. Exsanguinate
  359. XBB
  360. Sorcery
  361. Each opponent loses X life. You gain life equal to the life lost this way.
  362.  
  363. Ezuri, Renegade Leader
  364. 1GG
  365. Legendary Creature — Elf Warrior
  366. 2/2
  367. G: Regenerate another target Elf.
  368. 2GGG: Elf creatures you control get +3/+3 and gain trample until end of turn.
  369.  
  370. Ezuri's Archers
  371. G
  372. Creature — Elf Archer
  373. 1/2
  374. Reach (This creature can block creatures with flying.)
  375. Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn.
  376.  
  377. Ezuri's Brigade
  378. 2GG
  379. Creature — Elf Warrior
  380. 4/4
  381. Metalcraft — As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.
  382.  
  383. Ferrovore
  384. 2R
  385. Creature — Beast
  386. 2/2
  387. R, Sacrifice an artifact: Ferrovore gets +3/+0 until end of turn.
  388.  
  389. Flameborn Hellion
  390. 5R
  391. Creature — Hellion
  392. 5/4
  393. Haste
  394. Flameborn Hellion attacks each turn if able.
  395.  
  396. Flesh Allergy
  397. 2BB
  398. Sorcery
  399. As an additional cost to cast Flesh Allergy, sacrifice a creature.
  400. Destroy target creature. Its controller loses life equal to the number of creatures put into all graveyards from the battlefield this turn.
  401.  
  402. Flight Spellbomb
  403. 1
  404. Artifact
  405. T, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn.
  406. When Flight Spellbomb is put into a graveyard from the battlefield, you may pay U. If you do, draw a card.
  407.  
  408. Forest
  409. Basic Land — Forest
  410. G
  411.  
  412. Fulgent Distraction
  413. 2W
  414. Instant
  415. Choose two target creatures. Tap those creatures, then unattach all Equipment from them.
  416.  
  417. Fume Spitter
  418. B
  419. Creature — Horror
  420. 1/1
  421. Sacrifice Fume Spitter: Put a -1/-1 counter on target creature.
  422.  
  423. Furnace Celebration
  424. 1RR
  425. Enchantment
  426. Whenever you sacrifice another permanent, you may pay 2. If you do, Furnace Celebration deals 2 damage to target creature or player.
  427.  
  428. Galvanic Blast
  429. R
  430. Instant
  431. Galvanic Blast deals 2 damage to target creature or player.
  432. Metalcraft — Galvanic Blast deals 4 damage to that creature or player instead if you control three or more artifacts.
  433.  
  434. Genesis Wave
  435. XGGG
  436. Sorcery
  437. Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
  438.  
  439. Geth, Lord of the Vault
  440. 4BB
  441. Legendary Creature — Zombie
  442. 5/5
  443. Intimidate
  444. XB: Put target artifact or creature card with converted mana cost X from an opponent's graveyard onto the battlefield under your control tapped. Then that player puts the top X cards of his or her library into his or her graveyard.
  445.  
  446. Ghalma's Warden
  447. 3W
  448. Creature — Elephant Soldier
  449. 2/4
  450. Metalcraft — Ghalma's Warden gets +2/+2 as long as you control three or more artifacts.
  451.  
  452. Glimmerpoint Stag
  453. 2WW
  454. Creature — Elk
  455. 3/3
  456. Vigilance
  457. When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
  458.  
  459. Glimmerpost
  460. Land — Locus
  461. When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield.
  462. T: Add 1 to your mana pool.
  463.  
  464. Glint Hawk
  465. W
  466. Creature — Bird
  467. 2/2
  468. Flying
  469. When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand.
  470.  
  471. Glint Hawk Idol
  472. 2
  473. Artifact
  474. Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn.
  475. W: Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn.
  476.  
  477. Goblin Gaveleer
  478. R
  479. Creature — Goblin Warrior
  480. 1/1
  481. Trample
  482. Goblin Gaveleer gets +2/+0 for each Equipment attached to it.
  483.  
  484. Gold Myr
  485. 2
  486. Artifact Creature — Myr
  487. 1/1
  488. T: Add W to your mana pool.
  489.  
  490. Golden Urn
  491. 1
  492. Artifact
  493. At the beginning of your upkeep, you may put a charge counter on Golden Urn.
  494. T, Sacrifice Golden Urn: You gain life equal to the number of charge counters on Golden Urn.
  495.  
  496. Golem Artisan
  497. 5
  498. Artifact Creature — Golem
  499. 3/3
  500. 2: Target artifact creature gets +1/+1 until end of turn.
  501. 2: Target artifact creature gains your choice of flying, trample, or haste until end of turn.
  502.  
  503. Golem Foundry
  504. 3
  505. Artifact
  506. Whenever you cast an artifact spell, you may put a charge counter on Golem Foundry.
  507. Remove three charge counters from Golem Foundry: Put a 3/3 colorless Golem artifact creature token onto the battlefield.
  508.  
  509. Golem's Heart
  510. 2
  511. Artifact
  512. Whenever a player casts an artifact spell, you may gain 1 life.
  513.  
  514. Grafted Exoskeleton
  515. 4
  516. Artifact — Equipment
  517. Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
  518. Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.
  519. Equip 2
  520.  
  521. Grand Architect
  522. 1UU
  523. Creature — Vedalken Artificer
  524. 1/3
  525. Other blue creatures you control get +1/+1.
  526. U: Target artifact creature becomes blue until end of turn.
  527. Tap an untapped blue creature you control: Add 2 to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.
  528.  
  529. Grasp of Darkness
  530. BB
  531. Instant
  532. Target creature gets -4/-4 until end of turn.
  533.  
  534. Grindclock
  535. 2
  536. Artifact
  537. T: Put a charge counter on Grindclock.
  538. T: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Grindclock.
  539.  
  540. Halt Order
  541. 2U
  542. Instant
  543. Counter target artifact spell.
  544. Draw a card.
  545.  
  546. Hand of the Praetors
  547. 3B
  548. Creature — Zombie
  549. 3/2
  550. Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
  551. Other creatures you control with infect get +1/+1.
  552. Whenever you cast a creature spell with infect, target player gets a poison counter.
  553.  
  554. Heavy Arbalest
  555. 3
  556. Artifact — Equipment
  557. Equipped creature doesn't untap during its controller's untap step.
  558. Equipped creature has "T: This creature deals 2 damage to target creature or player."
  559. Equip 4
  560.  
  561. Hoard-Smelter Dragon
  562. 4RR
  563. Creature — Dragon
  564. 5/5
  565. Flying
  566. 3R: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's converted mana cost.
  567.  
  568. Horizon Spellbomb
  569. 1
  570. Artifact
  571. 2, T, Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
  572. When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay G. If you do, draw a card.
  573.  
  574. Ichor Rats
  575. 1BB
  576. Creature — Rat
  577. 2/1
  578. Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
  579. When Ichor Rats enters the battlefield, each player gets a poison counter.
  580.  
  581. Ichorclaw Myr
  582. 2
  583. Artifact Creature — Myr
  584. 1/1
  585. Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
  586. Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.
  587.  
  588. Indomitable Archangel
  589. 2WW
  590. Creature — Angel
  591. 4/4
  592. Flying
  593. Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts.
  594.  
  595. Inexorable Tide
  596. 3UU
  597. Enchantment
  598. Whenever you cast a spell, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
  599.  
  600. Infiltration Lens
  601. 1
  602. Artifact — Equipment
  603. Whenever equipped creature becomes blocked by a creature, you may draw two cards.
  604. Equip 1
  605.  
  606. Instill Infection
  607. 3B
  608. Instant
  609. Put a -1/-1 counter on target creature.
  610. Draw a card.
  611.  
  612. Iron Myr
  613. 2
  614. Artifact Creature — Myr
  615. 1/1
  616. T: Add R to your mana pool.
  617.  
  618. Island
  619. Basic Land — Island
  620. U
  621.  
  622. Kemba, Kha Regent
  623. 1WW
  624. Legendary Creature — Cat Cleric
  625. 2/4
  626. At the beginning of your upkeep, put a 2/2 white Cat creature token onto the battlefield for each Equipment attached to Kemba, Kha Regent.
  627.  
  628. Kemba's Skyguard
  629. 1WW
  630. Creature — Cat Knight
  631. 2/2
  632. Flying
  633. When Kemba's Skyguard enters the battlefield, you gain 2 life.
  634.  
  635. Koth of the Hammer
  636. 2RR
  637. Planeswalker — Koth
  638. 2/2
  639. +1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.
  640. -2: Add R to your mana pool for each Mountain you control.
  641. -5: You get an emblem with "Mountains you control have ‘T: This land deals 1 damage to target creature or player.'"
  642.  
  643. Kuldotha Forgemaster
  644. 5
  645. Artifact Creature — Construct
  646. 3/5
  647. T, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library.
  648.  
  649. Kuldotha Phoenix
  650. 2RRR
  651. Creature — Phoenix
  652. 4/4
  653. Flying, haste
  654. Metalcraft — 4: Return Kuldotha Phoenix from your graveyard to the battlefield. Activate this ability only during your upkeep and only if you control three or more artifacts.
  655.  
  656. Kuldotha Rebirth
  657. R
  658. Sorcery
  659. As an additional cost to cast Kuldotha Rebirth, sacrifice an artifact.
  660. Put three 1/1 red Goblin creature tokens onto the battlefield.
  661.  
  662. Leaden Myr
  663. 2
  664. Artifact Creature — Myr
  665. 1/1
  666. T: Add B to your mana pool.
  667.  
  668. Leonin Arbiter
  669. 1W
  670. Creature — Cat Cleric
  671. 2/2
  672. Players can't search libraries. Any player may pay 2 for that player to ignore this effect until end of turn.
  673.  
  674. Liege of the Tangle
  675. 6GG
  676. Creature — Elemental
  677. 8/8
  678. Trample
  679. Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
  680.  
  681. Lifesmith
  682. 1G
  683. Creature — Human Artificer
  684. 2/1
  685. Whenever you cast an artifact spell, you may pay 1. If you do, you gain 3 life.
  686.  
  687. Liquimetal Coating
  688. 2
  689. Artifact
  690. T: Target permanent becomes an artifact in addition to its other types until end of turn.
  691.  
  692. Livewire Lash
  693. 2
  694. Artifact — Equipment
  695. Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player."
  696. Equip 2
  697.  
  698. Loxodon Wayfarer
  699. 2W
  700. Creature — Elephant Monk
  701. 1/5
  702.  
  703. Lumengrid Drake
  704. 3U
  705. Creature — Drake
  706. 2/2
  707. Flying
  708. Metalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.
  709.  
  710. Lux Cannon
  711. 4
  712. Artifact
  713. T: Put a charge counter on Lux Cannon.
  714. T, Remove three charge counters from Lux Cannon: Destroy target permanent.
  715.  
  716. Melt Terrain
  717. 2RR
  718. Sorcery
  719. Destroy target land. Melt Terrain deals 2 damage to that land's controller.
  720.  
  721. Memnite
  722. 0
  723. Artifact Creature — Construct
  724. 1/1
  725.  
  726. Memoricide
  727. 3B
  728. Sorcery
  729. Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
  730.  
  731. Mimic Vat
  732. 3
  733. Artifact
  734. Imprint — Whenever a nontoken creature is put into a graveyard from the battlefield, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard.
  735. 3, T: Put a token onto the battlefield that's a copy of the exiled card. It gains haste. Exile it at the beginning of the next end step.
  736.  
  737. Mindslaver
  738. 6
  739. Legendary Artifact
  740. 4, T, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)
  741.  
  742. Molder Beast
  743. 4G
  744. Creature — Beast
  745. 5/3
  746. Trample
  747. Whenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn.
  748.  
  749. Molten Psyche
  750. 1RR
  751. Sorcery
  752. Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
  753. Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.
  754.  
  755. Molten-Tail Masticore
  756. 4
  757. Artifact Creature — Masticore
  758. 4/4
  759. At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card.
  760. 4, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to target creature or player.
  761. 2: Regenerate Molten-Tail Masticore.
  762.  
  763. Moriok Reaver
  764. 2B
  765. Creature — Human Warrior
  766. 3/2
  767.  
  768. Moriok Replica
  769. 3
  770. Artifact Creature — Warrior
  771. 2/2
  772. 1B, Sacrifice Moriok Replica: You draw two cards and lose 2 life.
  773.  
  774. Mountain
  775. Basic Land — Mountain
  776. R
  777.  
  778. Mox Opal
  779. 0
  780. Legendary Artifact
  781. Metalcraft — T: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.
  782.  
  783. Myr Battlesphere
  784. 7
  785. Artifact Creature — Myr Construct
  786. 4/7
  787. When Myr Battlesphere enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield.
  788. Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player.
  789.  
  790. Myr Galvanizer
  791. 3
  792. Artifact Creature — Myr
  793. 2/2
  794. Other Myr creatures you control get +1/+1.
  795. 1, T: Untap each other Myr you control.
  796.  
  797. Myr Propagator
  798. 3
  799. Artifact Creature — Myr
  800. 1/1
  801. 3, T: Put a token that's a copy of Myr Propagator onto the battlefield.
  802.  
  803. Myr Reservoir
  804. 3
  805. Artifact
  806. T: Add 2 to your mana pool. Spend this mana only to cast Myr spells or activate abilities of Myr.
  807. 3, T: Return target Myr card from your graveyard to your hand.
  808.  
  809. Myrsmith
  810. 1W
  811. Creature — Human Artificer
  812. 2/1
  813. Whenever you cast an artifact spell, you may pay 1. If you do, put a 1/1 colorless Myr artifact creature token onto the battlefield.
  814.  
  815. Necrogen Censer
  816. 3
  817. Artifact
  818. Necrogen Censer enters the battlefield with two charge counters on it.
  819. T, Remove a charge counter from Necrogen Censer: Target player loses 2 life.
  820.  
  821. Necrogen Scudder
  822. 2B
  823. Creature — Horror
  824. 3/3
  825. Flying
  826. When Necrogen Scudder enters the battlefield, you lose 3 life.
  827.  
  828. Necropede
  829. 2
  830. Artifact Creature — Insect
  831. 1/1
  832. Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
  833. When Necropede is put into a graveyard from the battlefield, you may put a -1/-1 counter on target creature.
  834.  
  835. Necrotic Ooze
  836. 2BB
  837. Creature — Ooze
  838. 4/3
  839. As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.
  840.  
  841. Neurok Invisimancer
  842. 1UU
  843. Creature — Human Wizard
  844. 2/1
  845. Neurok Invisimancer is unblockable.
  846. When Neurok Invisimancer enters the battlefield, target creature is unblockable this turn.
  847.  
  848. Neurok Replica
  849. 3
  850. Artifact Creature — Wizard
  851. 1/4
  852. 1U, Sacrifice Neurok Replica: Return target creature to its owner's hand.
  853.  
  854. Nihil Spellbomb
  855. 1
  856. Artifact
  857. T, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.
  858. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay B. If you do, draw a card.
  859.  
  860. Nim Deathmantle
  861. 2
  862. Artifact — Equipment
  863. Equipped creature gets +2/+2, has intimidate, and is a black Zombie.
  864. Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay 4. If you do, return that card to the battlefield and attach Nim Deathmantle to it.
  865. Equip 4
  866.  
  867. Ogre Geargrabber
  868. 4RR
  869. Creature — Ogre Warrior
  870. 4/4
  871. Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it.
  872.  
  873. Origin Spellbomb
  874. 1
  875. Artifact
  876. 1, T, Sacrifice Origin Spellbomb: Put a 1/1 colorless Myr artifact creature token onto the battlefield.
  877. When Origin Spellbomb is put into a graveyard from the battlefield, you may pay W. If you do, draw a card.
  878.  
  879. Oxidda Daredevil
  880. 1R
  881. Creature — Goblin Artificer
  882. 2/1
  883. Sacrifice an artifact: Oxidda Daredevil gains haste until end of turn.
  884.  
  885. Oxidda Scrapmelter
  886. 3R
  887. Creature — Beast
  888. 3/3
  889. When Oxidda Scrapmelter enters the battlefield, destroy target artifact.
  890.  
  891. Painful Quandary
  892. 3BB
  893. Enchantment
  894. Whenever an opponent casts a spell, that player loses 5 life unless he or she discards a card.
  895.  
  896. Painsmith
  897. 1B
  898. Creature — Human Artificer
  899. 2/1
  900. Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn.
  901.  
  902. Palladium Myr
  903. 3
  904. Artifact Creature — Myr
  905. 2/2
  906. T: Add 2 to your mana pool.
  907.  
  908. Panic Spellbomb
  909. 1
  910. Artifact
  911. T, Sacrifice Panic Spellbomb: Target creature can't block this turn.
  912. When Panic Spellbomb is put into a graveyard from the battlefield, you may pay R. If you do, draw a card.
  913.  
  914. Perilous Myr
  915. 2
  916. Artifact Creature — Myr
  917. 1/1
  918. When Perilous Myr is put into a graveyard from the battlefield, it deals 2 damage to target creature or player.
  919.  
  920. Plague Stinger
  921. 1B
  922. Creature — Insect Horror
  923. 1/1
  924. Flying
  925. Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
  926.  
  927. Plains
  928. Basic Land — Plains
  929. W
  930.  
  931. Plated Seastrider
  932. UU
  933. Creature — Beast
  934. 1/4
  935.  
  936. Platinum Emperion
  937. 8
  938. Artifact Creature — Golem
  939. 8/8
  940. Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)
  941.  
  942. Precursor Golem
  943. 5
  944. Artifact Creature — Golem
  945. 3/3
  946. When Precursor Golem enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield.
  947. Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.
  948.  
  949. Prototype Portal
  950. 4
  951. Artifact
  952. Imprint — When Prototype Portal enters the battlefield, you may exile an artifact card from your hand.
  953. X, T: Put a token that's a copy of the exiled card onto the battlefield. X is the converted mana cost of that card.
  954.  
  955. Psychic Miasma
  956. 1B
  957. Sorcery
  958. Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.
  959.  
  960. Putrefax
  961. 3GG
  962. Creature — Horror
  963. 5/3
  964. Trample, haste
  965. Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
  966. At the beginning of the end step, sacrifice Putrefax.
  967.  
  968. Quicksilver Gargantuan
  969. 5UU
  970. Creature — Shapeshifter
  971. 7/7
  972. You may have Quicksilver Gargantuan enter the battlefield as a copy of any creature on the battlefield, except it's still 7/7.
  973.  
  974. Ratchet Bomb
  975. 2
  976. Artifact
  977. T: Put a charge counter on Ratchet Bomb.
  978. T, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.
  979.  
  980. Razor Hippogriff
  981. 3WW
  982. Creature — Hippogriff
  983. 3/3
  984. Flying
  985. When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's converted mana cost.
  986.  
  987. Razorfield Thresher
  988. 7
  989. Artifact Creature — Construct
  990. 6/4
  991.  
  992. Razorverge Thicket
  993. Land
  994. Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands.
  995. T: Add G or W to your mana pool.
  996.  
  997. Relic Putrescence
  998. 2B
  999. Enchantment — Aura
  1000. Enchant artifact
  1001. Whenever enchanted artifact becomes tapped, its controller gets a poison counter.
  1002.  
  1003. Revoke Existence
  1004. 1W
  1005. Sorcery
  1006. Exile target artifact or enchantment.
  1007.  
  1008. Riddlesmith
  1009. 1U
  1010. Creature — Human Artificer
  1011. 2/1
  1012. Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.
  1013.  
  1014. Rust Tick
  1015. 3
  1016. Artifact Creature — Insect
  1017. 1/3
  1018. You may choose not to untap Rust Tick during your untap step.
  1019. 1, T: Tap target artifact. It doesn't untap during its controller's untap step for as long as Rust Tick remains tapped.
  1020.  
  1021. Rusted Relic
  1022. 4
  1023. Artifact
  1024. Metalcraft — Rusted Relic is a 5/5 Golem artifact creature as long as you control three or more artifacts.
  1025.  
  1026. Saberclaw Golem
  1027. 5
  1028. Artifact Creature — Golem
  1029. 4/2
  1030. R: Saberclaw Golem gains first strike until end of turn.
  1031.  
  1032. Salvage Scout
  1033. W
  1034. Creature — Human Scout
  1035. 1/1
  1036. W, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand.
  1037.  
  1038. Scoria Elemental
  1039. 4R
  1040. Creature — Elemental
  1041. 6/1
  1042.  
  1043. Scrapdiver Serpent
  1044. 5UU
  1045. Creature — Serpent
  1046. 5/5
  1047. Scrapdiver Serpent is unblockable as long as defending player controls an artifact.
  1048.  
  1049. Screeching Silcaw
  1050. 1U
  1051. Creature — Bird
  1052. 1/2
  1053. Flying
  1054. Metalcraft — Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player puts the top four cards of his or her library into his or her graveyard.
  1055.  
  1056. Seachrome Coast
  1057. Land
  1058. Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.
  1059. T: Add W or U to your mana pool.
  1060.  
  1061. Seize the Initiative
  1062. W
  1063. Instant
  1064. Target creature gets +1/+1 and gains first strike until end of turn.
  1065.  
  1066. Semblance Anvil
  1067. 3
  1068. Artifact
  1069. Imprint — When Semblance Anvil enters the battlefield, you may exile a nonland card from your hand.
  1070. Spells you cast that share a card type with the exiled card cost 2 less to cast.
  1071.  
  1072. Shape Anew
  1073. 3U
  1074. Sorcery
  1075. The controller of target artifact sacrifices it, then reveals cards from the top of his or her library until he or she reveals an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.
  1076.  
  1077. Shatter
  1078. 1R
  1079. Instant
  1080. Destroy target artifact.
  1081.  
  1082. Silver Myr
  1083. 2
  1084. Artifact Creature — Myr
  1085. 1/1
  1086. T: Add U to your mana pool.
  1087.  
  1088. Skinrender
  1089. 2BB
  1090. Creature — Zombie
  1091. 3/3
  1092. When Skinrender enters the battlefield, put three -1/-1 counters on target creature.
  1093.  
  1094. Skithiryx, the Blight Dragon
  1095. 3BB
  1096. Legendary Creature — Dragon Skeleton
  1097. 4/4
  1098. Flying
  1099. Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
  1100. B: Skithiryx, the Blight Dragon gains haste until end of turn.
  1101. BB: Regenerate Skithiryx.
  1102.  
  1103. Sky-Eel School
  1104. 3UU
  1105. Creature — Fish
  1106. 3/3
  1107. Flying
  1108. When Sky-Eel School enters the battlefield, draw a card, then discard a card.
  1109.  
  1110. Slice in Twain
  1111. 2GG
  1112. Instant
  1113. Destroy target artifact or enchantment.
  1114. Draw a card.
  1115.  
  1116. Snapsail Glider
  1117. 3
  1118. Artifact Creature — Construct
  1119. 2/2
  1120. Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts.
  1121.  
  1122. Soliton
  1123. 5
  1124. Artifact Creature — Construct
  1125. 3/4
  1126. U: Untap Soliton.
  1127.  
  1128. Soul Parry
  1129. 1W
  1130. Instant
  1131. Prevent all damage one or two target creatures would deal this turn.
  1132.  
  1133. Spikeshot Elder
  1134. R
  1135. Creature — Goblin Shaman
  1136. 1/1
  1137. 1RR: Spikeshot Elder deals damage equal to its power to target creature or player.
  1138.  
  1139. Steady Progress
  1140. 2U
  1141. Instant
  1142. Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
  1143. Draw a card.
  1144.  
  1145. Steel Hellkite
  1146. 6
  1147. Artifact Creature — Dragon
  1148. 5/5
  1149. Flying
  1150. 2: Steel Hellkite gets +1/+0 until end of turn.
  1151. X: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.
  1152.  
  1153. Stoic Rebuttal
  1154. 1UU
  1155. Instant
  1156. Metalcraft — Stoic Rebuttal costs 1 less to cast if you control three or more artifacts.
  1157. Counter target spell.
  1158.  
  1159. Strata Scythe
  1160. 3
  1161. Artifact — Equipment
  1162. Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle your library.
  1163. Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card.
  1164. Equip 3
  1165.  
  1166. Strider Harness
  1167. 3
  1168. Artifact — Equipment
  1169. Equipped creature gets +1/+1 and has haste.
  1170. Equip 1
  1171.  
  1172. Sunblast Angel
  1173. 4WW
  1174. Creature — Angel
  1175. 4/5
  1176. Flying
  1177. When Sunblast Angel enters the battlefield, destroy all tapped creatures.
  1178.  
  1179. Sunspear Shikari
  1180. 1W
  1181. Creature — Cat Soldier
  1182. 2/2
  1183. As long as Sunspear Shikari is equipped, it has first strike and lifelink.
  1184.  
  1185. Swamp
  1186. Basic Land — Swamp
  1187. B
  1188.  
  1189. Sword of Body and Mind
  1190. 3
  1191. Artifact — Equipment
  1192. Equipped creature gets +2/+2 and has protection from green and from blue.
  1193. Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard.
  1194. Equip 2
  1195.  
  1196. Sylvok Lifestaff
  1197. 1
  1198. Artifact — Equipment
  1199. Equipped creature gets +1/+0.
  1200. Whenever equipped creature is put into a graveyard, you gain 3 life.
  1201. Equip 1
  1202.  
  1203. Sylvok Replica
  1204. 3
  1205. Artifact Creature — Shaman
  1206. 1/3
  1207. G, Sacrifice Sylvok Replica: Destroy target artifact or enchantment.
  1208.  
  1209. Tainted Strike
  1210. B
  1211. Instant
  1212. Target creature gets +1/+0 and gains infect until end of turn. (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
  1213.  
  1214. Tangle Angler
  1215. 3G
  1216. Creature — Horror
  1217. 1/5
  1218. Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
  1219. G: Target creature blocks Tangle Angler this turn if able.
  1220.  
  1221. Tel-Jilad Defiance
  1222. 1G
  1223. Instant
  1224. Target creature gains protection from artifacts until end of turn.
  1225. Draw a card.
  1226.  
  1227. Tel-Jilad Fallen
  1228. 2GG
  1229. Creature — Elf Warrior
  1230. 3/1
  1231. Protection from artifacts
  1232. Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
  1233.  
  1234. Tempered Steel
  1235. 1WW
  1236. Enchantment
  1237. Artifact creatures you control get +2/+2.
  1238.  
  1239. Throne of Geth
  1240. 2
  1241. Artifact
  1242. T, Sacrifice an artifact: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
  1243.  
  1244. Thrummingbird
  1245. 1U
  1246. Creature — Bird Horror
  1247. 1/1
  1248. Flying
  1249. Whenever Thrummingbird deals combat damage to a player, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
  1250.  
  1251. Tower of Calamities
  1252. 4
  1253. Artifact
  1254. 8, T: Tower of Calamities deals 12 damage to target creature.
  1255.  
  1256. Trigon of Corruption
  1257. 4
  1258. Artifact
  1259. Trigon of Corruption enters the battlefield with three charge counters on it.
  1260. BB, T: Put a charge counter on Trigon of Corruption.
  1261. 2, T, Remove a charge counter from Trigon of Corruption: Put a -1/-1 counter on target creature.
  1262.  
  1263. Trigon of Infestation
  1264. 4
  1265. Artifact
  1266. Trigon of Infestation enters the battlefield with three charge counters on it.
  1267. GG, T: Put a charge counter on Trigon of Infestation.
  1268. 2, T, Remove a charge counter from Trigon of Infestation: Put a 1/1 green Insect creature token with infect onto the battlefield.
  1269.  
  1270. Trigon of Mending
  1271. 2
  1272. Artifact
  1273. Trigon of Mending enters the battlefield with three charge counters on it.
  1274. WW, T: Put a charge counter on Trigon of Mending.
  1275. 2, T, Remove a charge counter from Trigon of Mending: Target player gains 3 life.
  1276.  
  1277. Trigon of Rage
  1278. 2
  1279. Artifact
  1280. Trigon of Rage enters the battlefield with three charge counters on it.
  1281. RR, T: Put a charge counter on Trigon of Rage.
  1282. 2, T, Remove a charge counter from Trigon of Rage: Target creature gets +3/+0 until end of turn.
  1283.  
  1284. Trigon of Thought
  1285. 5
  1286. Artifact
  1287. Trigon of Thought enters the battlefield with three charge counters on it.
  1288. UU, T: Put a charge counter on Trigon of Thought.
  1289. 2, T, Remove a charge counter from Trigon of Thought: Draw a card.
  1290.  
  1291. Trinket Mage
  1292. 2U
  1293. Creature — Human Wizard
  1294. 2/2
  1295. When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.
  1296.  
  1297. True Conviction
  1298. 3WWW
  1299. Enchantment
  1300. Creatures you control have double strike and lifelink.
  1301.  
  1302. Tumble Magnet
  1303. 3
  1304. Artifact
  1305. Tumble Magnet enters the battlefield with three charge counters on it.
  1306. T, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.
  1307.  
  1308. Tunnel Ignus
  1309. 1R
  1310. Creature — Elemental
  1311. 2/1
  1312. Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under his or her control this turn, Tunnel Ignus deals 3 damage to that player.
  1313.  
  1314. Turn Aside
  1315. U
  1316. Instant
  1317. Counter target spell that targets a permanent you control.
  1318.  
  1319. Turn to Slag
  1320. 3RR
  1321. Sorcery
  1322. Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.
  1323.  
  1324. Twisted Image
  1325. U
  1326. Instant
  1327. Switch target creature's power and toughness until end of turn.
  1328. Draw a card.
  1329.  
  1330. Untamed Might
  1331. XG
  1332. Instant
  1333. Target creature gets +X/+X until end of turn.
  1334.  
  1335. Vault Skyward
  1336. U
  1337. Instant
  1338. Target creature gains flying until end of turn. Untap it.
  1339.  
  1340. Vector Asp
  1341. 1
  1342. Artifact Creature — Snake
  1343. 1/1
  1344. B: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
  1345.  
  1346. Vedalken Certarch
  1347. U
  1348. Creature — Vedalken Wizard
  1349. 1/1
  1350. Metalcraft — T: Tap target artifact, creature, or land. Activate this ability only if you control three or more artifacts.
  1351.  
  1352. Venser, the Sojourner
  1353. 3WU
  1354. Planeswalker — Venser
  1355. 1/1
  1356. +2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.
  1357. -1: Creatures are unblockable this turn.
  1358. -8: You get an emblem with "Whenever you cast a spell, exile target permanent."
  1359.  
  1360. Venser's Journal
  1361. 5
  1362. Artifact
  1363. You have no maximum hand size.
  1364. At the beginning of your upkeep, you gain 1 life for each card in your hand.
  1365.  
  1366. Vigil for the Lost
  1367. 3W
  1368. Enchantment
  1369. Whenever a creature you control is put into a graveyard from the battlefield, you may pay X. If you do, you gain X life.
  1370.  
  1371. Viridian Revel
  1372. 1GG
  1373. Enchantment
  1374. Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.
  1375.  
  1376. Volition Reins
  1377. 3UUU
  1378. Enchantment — Aura
  1379. Enchant permanent
  1380. When Volition Reins enters the battlefield, if enchanted permanent is tapped, untap it.
  1381. You control enchanted permanent.
  1382.  
  1383. Vulshok Heartstoker
  1384. 2R
  1385. Creature — Human Shaman
  1386. 2/2
  1387. When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn.
  1388.  
  1389. Vulshok Replica
  1390. 3
  1391. Artifact Creature — Berserker
  1392. 3/1
  1393. 1R, Sacrifice Vulshok Replica: Vulshok Replica deals 3 damage to target player.
  1394.  
  1395. Wall of Tanglecord
  1396. 2
  1397. Artifact Creature — Wall
  1398. 0/6
  1399. Defender
  1400. G: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.)
  1401.  
  1402. Whitesun's Passage
  1403. 1W
  1404. Instant
  1405. You gain 5 life.
  1406.  
  1407. Wing Puncture
  1408. G
  1409. Instant
  1410. Target creature you control deals damage equal to its power to target creature with flying.
  1411.  
  1412. Withstand Death
  1413. G
  1414. Instant
  1415. Target creature is indestructible this turn. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
  1416.  
  1417. Wurmcoil Engine
  1418. 6
  1419. Artifact Creature — Wurm
  1420. 6/6
  1421. Deathtouch, lifelink
  1422. When Wurmcoil Engine is put into a graveyard from the battlefield, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.
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