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Jul 11th, 2024
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  1. ICEBONESKELETON:
  2. Type: SKELETON
  3. Display: '&6LV.&7<caster.level> &cIcebone Skeleton'
  4. Disguise:
  5. Health: 20
  6. Damage: 5
  7. Faction: Undead
  8. Equipment:
  9. - IRON_SWORD HAND
  10. - SHIELD OFFHAND
  11. AIGoalSelectors:
  12. - 0 clear
  13. - 1 meleeattack
  14. - 2 randomstroll
  15. AITargetSelectors:
  16. - 0 clear
  17. - 1 players
  18. - 2 Attacker
  19. #- 1 players # use these two for pvp
  20. #- 2 OtherFactionMonsters
  21. LevelModifiers:
  22. Health: 2.5
  23. Damage: .25
  24. Drops:
  25. - ICEBONEDROPS
  26. DamageModifiers:
  27. - FALL 0
  28. - SUFFOCATION 0
  29. - DROWNING 0
  30. Options:
  31. MovementSpeed: 0.3
  32. KnockbackResistance: .5
  33. PreventItemPickup: true
  34. PreventOtherDrops: true
  35. PreventSunburn: true
  36. PreventRandomEquipment: true
  37. FollowRange: 10
  38. UseThreatTable: true
  39. Skills:
  40. - setvariable{var=caster.myDamage;type=FLOAT;value="<caster.level> + random(1,5)"} @self ~onSpawn
  41. - randomskill{skills=Cripple 5,IceboneSpeak 1,AOESLOW .5,EmptySkill} ~onAttack 0.3
  42. ##EXP-PORTION##
  43. - setvariable{var=caster.moblevelcalc;value=0} @self ~onSpawn
  44. - variableMath{var=caster.moblevelcalc;equation="<caster.level> * random(1,10)";delay=10} @self ~onSpawn
  45. - command{c="mmocore admin exp give <target.name> main <caster.var.moblevelcalc>"} @TT ~onDeath
  46. - message{m="&e(&6Server&e)&fYou have gained <caster.var.expGive> exp."} @TT ~onDeath
  47. - message{m="&e(&6Server&e)&fYou have <target.threat> threat."} @target ~onDamaged
  48. - message{m="&e(&6Server&e)&fYou had <target.threat> threat."} @TT ~onDeath
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