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- ICEBONESKELETON:
- Type: SKELETON
- Display: '&6LV.&7<caster.level> &cIcebone Skeleton'
- Disguise:
- Health: 20
- Damage: 5
- Faction: Undead
- Equipment:
- - IRON_SWORD HAND
- - SHIELD OFFHAND
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 randomstroll
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 Attacker
- #- 1 players # use these two for pvp
- #- 2 OtherFactionMonsters
- LevelModifiers:
- Health: 2.5
- Damage: .25
- Drops:
- - ICEBONEDROPS
- DamageModifiers:
- - FALL 0
- - SUFFOCATION 0
- - DROWNING 0
- Options:
- MovementSpeed: 0.3
- KnockbackResistance: .5
- PreventItemPickup: true
- PreventOtherDrops: true
- PreventSunburn: true
- PreventRandomEquipment: true
- FollowRange: 10
- UseThreatTable: true
- Skills:
- - setvariable{var=caster.myDamage;type=FLOAT;value="<caster.level> + random(1,5)"} @self ~onSpawn
- - randomskill{skills=Cripple 5,IceboneSpeak 1,AOESLOW .5,EmptySkill} ~onAttack 0.3
- ##EXP-PORTION##
- - setvariable{var=caster.moblevelcalc;value=0} @self ~onSpawn
- - variableMath{var=caster.moblevelcalc;equation="<caster.level> * random(1,10)";delay=10} @self ~onSpawn
- - command{c="mmocore admin exp give <target.name> main <caster.var.moblevelcalc>"} @TT ~onDeath
- - message{m="&e(&6Server&e)&fYou have gained <caster.var.expGive> exp."} @TT ~onDeath
- - message{m="&e(&6Server&e)&fYou have <target.threat> threat."} @target ~onDamaged
- - message{m="&e(&6Server&e)&fYou had <target.threat> threat."} @TT ~onDeath
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