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Bidderlyn

City report 4

Aug 28th, 2015
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  1.  
  2. --
  3. > These are the laws currently implemented at the city:
  4. --
  5. > Current Reward policies
  6. 'Scaled reward policy' - The gold awarded for completing a mission to eliminate a threat will grow as the difficulty of the threat grows(gold=difficulty*100).
  7.  
  8. > Current Punishment policies
  9. 'Punishment by execution policy' - If a guild is caught commiting crimes against another guild then one of the members from the criminal guild will be executed.
  10.  
  11. > Current Market policies
  12. 'Free market policy' - Any guild can buy and sell resources at the city market for as much as it could afford.
  13.  
  14. > Current Trade policies
  15. 'Free trade policy' - Any guild can trade with any other guild with any type of materialistic resource.
  16.  
  17.  
  18. --
  19. > New threats spawn in the darkness surrounding the city.
  20. --
  21. Purge the zombies from the broken tower(Purge type, difficuty 2)
  22. Fight the drows at the skyspear towers(Fight type, difficuty 2)
  23.  
  24.  
  25. --
  26. Happiness report:
  27. --
  28. > [Positive happiness effects]
  29. ***
  30. > [Negative happiness effects]
  31. [-] Too many threats are surrounding the city (threats >9)
  32. [-] The city has no ruler.
  33. --
  34. TOTAL HAPPINESS: -2(Poor)
  35.  
  36.  
  37. --
  38. These are the current missions available:
  39. --
  40. 1)Mine ore at the caverns outside the city (you can only mine if the amount of banish threats is lesser than 4)
  41. 2)Butcher the animals at the medow outside the city (you can only butcher if the amount of fight threats is lesser than 4)
  42. 3)Harvest the fields at the farmland outside the city (you can only harvest if the amount of track threats is lesser than 4)
  43. 4)Pray at the altar on the cliffs above the city (you can only pray at the altar if the amount of purge threats is lesser than 4)
  44. 5)Banish the beholder from the plane of limbo(Banish type, difficuty 4)
  45. 6)Banish the fairy from the northern gate(Banish type, difficuty 1)
  46. 7)Purge the animated abomination from the depthes of despair(Purge type, difficuty 4)
  47. 8)Fight the titans at the headless mountain(Fight type, difficuty 4)
  48. 9)Purge the zombies from the broken tower(Purge type, difficuty 2)
  49. 10)Fight the drows at the skyspear towers(Fight type, difficuty 2)
  50. Total threats: 10
  51. Current track threats: 0
  52. Current fight threats: 2
  53. Current purge threats: 2
  54. Current banish threats: 2
  55. Threats spawn rate: Aggresive(Medium)
  56. * The spawn slowly accelerates the more the city is unhappy. The only way to set the spawn back to peaceful is if the patriarch declares 'war on darkness'
  57. --
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