Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local UICorner = Instance.new("UICorner")
- local Silent = Instance.new("TextLabel")
- local Dupe = Instance.new("TextLabel")
- local ws = Instance.new("TextLabel")
- local Trees = Instance.new("TextLabel")
- local Fullbright = Instance.new("TextLabel")
- local tSilent = Instance.new("TextButton")
- local UICorner_2 = Instance.new("UICorner")
- local tDupe = Instance.new("TextButton")
- local UICorner_3 = Instance.new("UICorner")
- local tws = Instance.new("TextButton")
- local UICorner_4 = Instance.new("UICorner")
- local tTrees = Instance.new("TextButton")
- local UICorner_5 = Instance.new("UICorner")
- local tFullbright = Instance.new("TextButton")
- local UICorner_6 = Instance.new("UICorner")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- ScreenGui.ResetOnSpawn = false
- Frame.Parent = ScreenGui
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- Frame.Position = UDim2.new(0.0498301238, 0, 0.0367893018, 0)
- Frame.Selectable = true
- Frame.Size = UDim2.new(0.214043036, 0, 0.361080766, 0)
- UICorner.Parent = Frame
- Silent.Name = "Silent"
- Silent.Parent = Frame
- Silent.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Silent.BackgroundTransparency = 1.000
- Silent.BorderSizePixel = 0
- Silent.Position = UDim2.new(0, 0, 0.0399999991, 0)
- Silent.Size = UDim2.new(0.703056753, 0, 0.182857141, 0)
- Silent.Font = Enum.Font.Nunito
- Silent.Text = "Silent Aim"
- Silent.TextColor3 = Color3.fromRGB(255, 255, 255)
- Silent.TextScaled = true
- Silent.TextSize = 14.000
- Silent.TextWrapped = true
- Dupe.Name = "Dupe"
- Dupe.Parent = Frame
- Dupe.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Dupe.BackgroundTransparency = 1.000
- Dupe.BorderSizePixel = 0
- Dupe.Position = UDim2.new(-0.0043668123, 0, 0.222857133, 0)
- Dupe.Size = UDim2.new(0.703056753, 0, 0.182857141, 0)
- Dupe.Font = Enum.Font.Nunito
- Dupe.Text = "Dupe"
- Dupe.TextColor3 = Color3.fromRGB(255, 255, 255)
- Dupe.TextScaled = true
- Dupe.TextSize = 14.000
- Dupe.TextWrapped = true
- ws.Name = "ws"
- ws.Parent = Frame
- ws.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ws.BackgroundTransparency = 1.000
- ws.BorderSizePixel = 0
- ws.Position = UDim2.new(0, 0, 0.411428571, 0)
- ws.Size = UDim2.new(0.703056753, 0, 0.182857141, 0)
- ws.Font = Enum.Font.Nunito
- ws.Text = "Walkspeed"
- ws.TextColor3 = Color3.fromRGB(255, 255, 255)
- ws.TextScaled = true
- ws.TextSize = 14.000
- ws.TextWrapped = true
- Trees.Name = "Trees"
- Trees.Parent = Frame
- Trees.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Trees.BackgroundTransparency = 1.000
- Trees.BorderSizePixel = 0
- Trees.Position = UDim2.new(0, 0, 0.594285727, 0)
- Trees.Size = UDim2.new(0.703056753, 0, 0.182857141, 0)
- Trees.Font = Enum.Font.Nunito
- Trees.Text = "Trees Gone"
- Trees.TextColor3 = Color3.fromRGB(255, 255, 255)
- Trees.TextScaled = true
- Trees.TextSize = 14.000
- Trees.TextWrapped = true
- Fullbright.Name = "Fullbright"
- Fullbright.Parent = Frame
- Fullbright.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Fullbright.BackgroundTransparency = 1.000
- Fullbright.BorderSizePixel = 0
- Fullbright.Position = UDim2.new(0, 0, 0.777142882, 0)
- Fullbright.Size = UDim2.new(0.703056753, 0, 0.182857141, 0)
- Fullbright.Font = Enum.Font.Nunito
- Fullbright.Text = "Fullbright"
- Fullbright.TextColor3 = Color3.fromRGB(255, 255, 255)
- Fullbright.TextScaled = true
- Fullbright.TextSize = 14.000
- Fullbright.TextWrapped = true
- tSilent.Name = "tSilent"
- tSilent.Parent = Frame
- tSilent.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- tSilent.BorderSizePixel = 0
- tSilent.Position = UDim2.new(0.698689997, 0, 0.0571428537, 0)
- tSilent.Size = UDim2.new(0.266375542, 0, 0.142857149, 0)
- tSilent.Font = Enum.Font.SourceSans
- tSilent.Text = "Toggle"
- tSilent.TextColor3 = Color3.fromRGB(255, 255, 255)
- tSilent.TextScaled = true
- tSilent.TextSize = 14.000
- tSilent.TextWrapped = true
- UICorner_2.Parent = tSilent
- tDupe.Name = "tDupe"
- tDupe.Parent = Frame
- tDupe.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- tDupe.BorderSizePixel = 0
- tDupe.Position = UDim2.new(0.694323182, 0, 0.239999995, 0)
- tDupe.Size = UDim2.new(0.266375542, 0, 0.142857149, 0)
- tDupe.Font = Enum.Font.SourceSans
- tDupe.Text = "Toggle"
- tDupe.TextColor3 = Color3.fromRGB(255, 255, 255)
- tDupe.TextScaled = true
- tDupe.TextSize = 14.000
- tDupe.TextWrapped = true
- UICorner_3.Parent = tDupe
- tws.Name = "tws"
- tws.Parent = Frame
- tws.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- tws.BorderSizePixel = 0
- tws.Position = UDim2.new(0.694323182, 0, 0.428571433, 0)
- tws.Size = UDim2.new(0.266375542, 0, 0.142857149, 0)
- tws.Font = Enum.Font.SourceSans
- tws.Text = "Toggle"
- tws.TextColor3 = Color3.fromRGB(255, 255, 255)
- tws.TextScaled = true
- tws.TextSize = 14.000
- tws.TextWrapped = true
- UICorner_4.Parent = tws
- tTrees.Name = "tTrees"
- tTrees.Parent = Frame
- tTrees.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- tTrees.BorderSizePixel = 0
- tTrees.Position = UDim2.new(0.694323182, 0, 0.611428559, 0)
- tTrees.Size = UDim2.new(0.266375542, 0, 0.142857149, 0)
- tTrees.Font = Enum.Font.SourceSans
- tTrees.Text = "Toggle"
- tTrees.TextColor3 = Color3.fromRGB(255, 255, 255)
- tTrees.TextScaled = true
- tTrees.TextSize = 14.000
- tTrees.TextWrapped = true
- UICorner_5.Parent = tTrees
- tFullbright.Name = "tFullbright"
- tFullbright.Parent = Frame
- tFullbright.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- tFullbright.BorderSizePixel = 0
- tFullbright.Position = UDim2.new(0.694323182, 0, 0.794285715, 0)
- tFullbright.Size = UDim2.new(0.266375542, 0, 0.142857149, 0)
- tFullbright.Font = Enum.Font.SourceSans
- tFullbright.Text = "Toggle"
- tFullbright.TextColor3 = Color3.fromRGB(255, 255, 255)
- tFullbright.TextScaled = true
- tFullbright.TextSize = 14.000
- tFullbright.TextWrapped = true
- UICorner_6.Parent = tFullbright
- -- Scripts:
- local function ZPFRVK_fake_script() -- tSilent.LocalScript
- local script = Instance.new('LocalScript', tSilent)
- local enabled = false
- local size
- local trans
- -- SCRIPT --
- script.Parent.MouseButton1Click:Connect(function()
- if enabled then
- script.Parent.BackgroundColor3 = Color3.new(1, 0, 0)
- else
- script.Parent.BackgroundColor3 = Color3.new(0, 1, 0)
- end
- if enabled == false then
- size = 30
- trans = 1
- elseif enabled then
- size = 1
- trans = 0
- end
- enabled = not enabled
- end)
- function getplrsname()
- for i,v in pairs(game:GetChildren()) do
- if v.ClassName == "Players" then
- return v.Name
- end
- end
- end
- local players = getplrsname()
- local plr = game[players].LocalPlayer
- coroutine.resume(coroutine.create(function()
- while wait() do
- coroutine.resume(coroutine.create(function()
- for _,v in pairs(game[players]:GetPlayers()) do
- if v.Name ~= plr.Name and v.Character then
- v.Character.Head.CanCollide = false
- v.Character.Head.Transparency = trans
- v.Character.Head.Size = Vector3.new(size,size,size)
- end
- end
- end))
- end
- end))
- end
- coroutine.wrap(ZPFRVK_fake_script)()
- local function WOIFEEM_fake_script() -- tDupe.LocalScript
- local script = Instance.new('LocalScript', tDupe)
- local enabled = false
- -- SCRIPT --
- script.Parent.MouseButton1Click:Connect(function()
- if enabled then
- script.Parent.BackgroundColor3 = Color3.new(1, 0, 0)
- else
- script.Parent.BackgroundColor3 = Color3.new(0, 1, 0)
- end
- enabled = not enabled
- while enabled do
- wait()
- game.ReplicatedStorage.RemoteFunctions.MoveItem:InvokeServer(7,8)
- game.ReplicatedStorage.RemoteFunctions.MoveItem:InvokeServer(8,7)
- end
- end)
- end
- coroutine.wrap(WOIFEEM_fake_script)()
- local function DEER_fake_script() -- tws.LocalScript
- local script = Instance.new('LocalScript', tws)
- local enabled = false
- -- SCRIPT --
- script.Parent.MouseButton1Click:Connect(function()
- if enabled then
- script.Parent.BackgroundColor3 = Color3.new(1, 0, 0)
- else
- script.Parent.BackgroundColor3 = Color3.new(0, 1, 0)
- end
- enabled = not enabled
- game:GetService('RunService').RenderStepped:Connect(function()
- if enabled then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50
- end
- end)
- end)
- end
- coroutine.wrap(DEER_fake_script)()
- local function DNUHJWM_fake_script() -- tTrees.LocalScript
- local script = Instance.new('LocalScript', tTrees)
- local enabled = false
- -- SCRIPT --
- script.Parent.MouseButton1Click:Connect(function()
- if enabled then
- script.Parent.BackgroundColor3 = Color3.new(1, 0, 0)
- else
- script.Parent.BackgroundColor3 = Color3.new(0, 1, 0)
- end
- if enabled then
- enabled = not enabled
- for _,v in pairs(game.Lighting:GetChildren()) do
- if v.Name == 'Tree' then
- v.Parent = game.workspace
- end
- end
- elseif not enabled then
- enabled = not enabled
- for _,v in pairs(game.workspace:GetChildren()) do
- if v.Name == 'Tree' then
- v.Parent = game.Lighting
- end
- end
- end
- end)
- end
- coroutine.wrap(DNUHJWM_fake_script)()
- local function GIENZ_fake_script() -- tFullbright.LocalScript
- local script = Instance.new('LocalScript', tFullbright)
- -- SCRIPT --
- local enabled = false
- script.Parent.MouseButton1Click:Connect(function()
- if enabled then
- script.Parent.BackgroundColor3 = Color3.new(1, 0, 0)
- else
- script.Parent.BackgroundColor3 = Color3.new(0, 1, 0)
- end
- enabled = not enabled
- if not _G.FullBrightExecuted then
- _G.FullBrightEnabled = false
- _G.NormalLightingSettings = {
- Brightness = game:GetService("Lighting").Brightness,
- ClockTime = game:GetService("Lighting").ClockTime,
- FogEnd = game:GetService("Lighting").FogEnd,
- GlobalShadows = game:GetService("Lighting").GlobalShadows,
- Ambient = game:GetService("Lighting").Ambient
- }
- game:GetService("Lighting"):GetPropertyChangedSignal("Brightness"):Connect(function()
- if game:GetService("Lighting").Brightness ~= 1 and game:GetService("Lighting").Brightness ~= _G.NormalLightingSettings.Brightness then
- _G.NormalLightingSettings.Brightness = game:GetService("Lighting").Brightness
- if not _G.FullBrightEnabled then
- repeat
- wait()
- until _G.FullBrightEnabled
- end
- game:GetService("Lighting").Brightness = 1
- end
- end)
- game:GetService("Lighting"):GetPropertyChangedSignal("ClockTime"):Connect(function()
- if game:GetService("Lighting").ClockTime ~= 12 and game:GetService("Lighting").ClockTime ~= _G.NormalLightingSettings.ClockTime then
- _G.NormalLightingSettings.ClockTime = game:GetService("Lighting").ClockTime
- if not _G.FullBrightEnabled then
- repeat
- wait()
- until _G.FullBrightEnabled
- end
- game:GetService("Lighting").ClockTime = 12
- end
- end)
- game:GetService("Lighting"):GetPropertyChangedSignal("FogEnd"):Connect(function()
- if game:GetService("Lighting").FogEnd ~= 786543 and game:GetService("Lighting").FogEnd ~= _G.NormalLightingSettings.FogEnd then
- _G.NormalLightingSettings.FogEnd = game:GetService("Lighting").FogEnd
- if not _G.FullBrightEnabled then
- repeat
- wait()
- until _G.FullBrightEnabled
- end
- game:GetService("Lighting").FogEnd = 786543
- end
- end)
- game:GetService("Lighting"):GetPropertyChangedSignal("GlobalShadows"):Connect(function()
- if game:GetService("Lighting").GlobalShadows ~= false and game:GetService("Lighting").GlobalShadows ~= _G.NormalLightingSettings.GlobalShadows then
- _G.NormalLightingSettings.GlobalShadows = game:GetService("Lighting").GlobalShadows
- if not _G.FullBrightEnabled then
- repeat
- wait()
- until _G.FullBrightEnabled
- end
- game:GetService("Lighting").GlobalShadows = false
- end
- end)
- game:GetService("Lighting"):GetPropertyChangedSignal("Ambient"):Connect(function()
- if game:GetService("Lighting").Ambient ~= Color3.fromRGB(178, 178, 178) and game:GetService("Lighting").Ambient ~= _G.NormalLightingSettings.Ambient then
- _G.NormalLightingSettings.Ambient = game:GetService("Lighting").Ambient
- if not _G.FullBrightEnabled then
- repeat
- wait()
- until _G.FullBrightEnabled
- end
- game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178)
- end
- end)
- game:GetService("Lighting").Brightness = 1
- game:GetService("Lighting").ClockTime = 12
- game:GetService("Lighting").FogEnd = 786543
- game:GetService("Lighting").GlobalShadows = false
- game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178)
- local LatestValue = true
- spawn(function()
- repeat
- wait()
- until _G.FullBrightEnabled
- while wait() do
- if _G.FullBrightEnabled ~= LatestValue then
- if not _G.FullBrightEnabled then
- game:GetService("Lighting").Brightness = _G.NormalLightingSettings.Brightness
- game:GetService("Lighting").ClockTime = _G.NormalLightingSettings.ClockTime
- game:GetService("Lighting").FogEnd = _G.NormalLightingSettings.FogEnd
- game:GetService("Lighting").GlobalShadows = _G.NormalLightingSettings.GlobalShadows
- game:GetService("Lighting").Ambient = _G.NormalLightingSettings.Ambient
- else
- game:GetService("Lighting").Brightness = 1
- game:GetService("Lighting").ClockTime = 12
- game:GetService("Lighting").FogEnd = 786543
- game:GetService("Lighting").GlobalShadows = false
- game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178)
- end
- LatestValue = not LatestValue
- end
- end
- end)
- end
- _G.FullBrightExecuted = true
- _G.FullBrightEnabled = not _G.FullBrightEnabled
- end)
- end
- coroutine.wrap(GIENZ_fake_script)()
- local function WTVMIN_fake_script() -- Frame.LocalScript
- local script = Instance.new('LocalScript', Frame)
- local UserInputService = game:GetService("UserInputService")
- local gui = script.Parent
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- update(input)
- end
- end)
- end
- coroutine.wrap(WTVMIN_fake_script)()
- local function CCJK_fake_script() -- ScreenGui.LocalScript
- local script = Instance.new('LocalScript', ScreenGui)
- local toggle = false -- false is Off; true is On
- function onKeyPress(actionName, userInputState, inputObject)
- if userInputState == Enum.UserInputState.Begin then
- print("R was pressed")
- if toggle == false then
- toggle = true
- script.Parent.Frame.Visible = true
- else
- toggle = false
- script.Parent.Frame.Visible = false
- end
- end
- end
- game.ContextActionService:BindAction("keyPress", onKeyPress, false, Enum.KeyCode.RightControl)
- end
- coroutine.wrap(CCJK_fake_script)()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement