OWB_Devs

OWB 5.1.10 Patch Notes

Jul 28th, 2026 (edited)
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  1. -- Update 5.1.10 --
  2.  
  3. ### Major Features
  4. - Added a new focus tree to the Scrappers Compact.
  5. - Added a focus tree to Nahuii-Ollin including a second potential leader, Chalchiuhtlicue, She of the Jade Skirt.
  6. - Added reskinned companies to the greater Texas countries and a new pre-war manufacturer.
  7. - Added unique T.E.U. puppet types and a unique T.E.U. puppet focus tree.
  8.  
  9. ### Added
  10. - Added new settler generic portraits, courtesy of L498.
  11. - Added a new portrait for Cynthia Emerson in the Shi, courtesy of L498.
  12. - Added new Enforcer cosmetic equipment for Sleepers, The Old Bones, Warden, Macarthur, Bone Dancers, Marrow Drinkers, and Rib Breakers
  13. - Added new focus icons for the Metal Mouths
  14. - Added new portraits for Gaius Magnus, Paullus and Silus, courtesy of graham.
  15. - Added a new portrait for Caius Drusus, courtesy of Pinkerton.
  16. - Added a new portrait for Gold Hound, courtesy of Very.
  17. - Added a new unique restricted HQ battalion, the Elite Ops Security. Currently exists on Legionary tags right now as the “Praetorian Guard”, as well as Navajo, Rogue Rangers, and Cowboy Country.
  18. - Added a new “Marines Support” support unit to the naval tech tree, a support unit giving large buffs to amphibious invasion, rivers, and marshes.
  19. - Added new events for both paths in Rosado’s tree.
  20. - Added new events for the Alamo Chapter in Rosado’s tree.
  21. - Added an event for when the Alamo Chapter reforms Texas.
  22. - Added a new leader and general to the Texan Louisiana Territories.
  23. - Added unique decision content to the Texan Louisiana Territories.
  24. - Added send aid to the Texan Louisiana Territories decision to T.E.U. countries.
  25. - Added new T.E.U. focus icon gfx.
  26. - Added four new national spirits which replace all national spirits Texas has when forming.
  27. - Added a description to the Texas Economic Union national spirit.
  28. - Added a new manpower law which replaces your current manpower law when you form Texas.
  29. - Added new ideology based occupation laws.
  30. - Added new starting national spirits to the Texan Louisiana Territories.
  31. - Added Saul Everet as the elites leader of the Ruminators, with his own trait.
  32. - Added new advisors to the Scrappers Compact.
  33. - Added Wild Wasteland interactions to the Scrappers Compact.
  34. - Added a formable to the Rapids.
  35.  
  36. ### Changed
  37. - Changed how Pacification works: it now gives a state modifier rather than disabling resistance and compliance.
  38. - Changed certain alliance focuses for Heaven’s Guard and the Shi to be unavailable if their recipient is a puppet.
  39. - Changed MacArthur to only get Sophisticated Power Armour tech if they take the middle or right paths.
  40. - Changed Lost Hills Expedition foci to reserve the paladins required upon selection.
  41. - Changed the Mojave Chapter Securitron Heist to give usable robots to MOJ, it still deducts Securitrons from New Vegas.
  42. - Swapped the Caesar’s Legion focuses “Hammer of Mars” and “Reign of Fire” in the focus tree, allowing artillery to be acquired earlier.
  43. - Changed the NCR’s attack plans against Lost Hills to be significantly cheaper. At high Tension, the AI may use these.
  44. - Changed the Metal Masters color to be a shade of black.
  45. - Changed Mora’s Integration Act Decisions to be rejected by the AI if the target is a puppet or in a faction already.
  46. - Changed one of Cult of Liberty’s focus icons to reflect their leader's new portrait.
  47. - Changed Rosado’s tree to have extra focuses for the Lady of the Bells path
  48. - Changed the Alamo Chapter’s Texas formable to give compliance in all Texas states that don’t get cored
  49. - Changed the T.E.U. release the Patrolmen decision to instead be replaced by a decision to release the Texan Louisiana Territories.
  50. - Changed the Brotherhood power armor manufacturer to a unique one for the Texas Economic Union countries.
  51. - Changed Eden’s AI more likely to join the faction with a player.
  52. - Changed Rusk’s and Cho Bangs traits by merging them into new unique traits.
  53. - Changed the elites leader of the Scrappers Compact from Oscar Sharman to Maria Sherman.
  54. - Changed the timers and values on Pioneer Company’s Third Continental Congress Decisions.
  55. - Changed MacArthur’s AI strategy to make them slightly more competent.
  56. - Changed randomly placed factories to prioritize being put in core states over being put in non cores in many places.
  57. - Changed Very Hard difficulty to be slightly less punishing to allow a player to actually produce equipment at gamestart.
  58. - Changed Air ranges to be lower across the board.
  59. - Changed Air naval targeting to be higher across the board.
  60. - Changed Amphibious Creatures to be generally stronger.
  61. - Changed the Historical focus tooltips to better reflect what it actually does in OWB.
  62. - Changed Huff and Puff to give a mojave wide buff to occupation to the Legion, not just on Mojave Territories cores.
  63. - Changed Oroborous to be generally weaker
  64. - Changed Creatures to no longer get massive stacking suppression bonuses.
  65. - Changed Texas forming to no longer be a global event.
  66. - Changed the focus that gives Sentinels to Withered Dogs to also give them a debuff that makes producing Sentinels more expensive.
  67.  
  68.  
  69. ### Fixed
  70. - Fixed the Easy Difficulty giving you 0.5x Diplomacy Distance instead of 1.5x.
  71. - Fixed Lost Hills Mercenaries (chapter aid) arriving instantly instead of after 2-3 weeks.
  72. - Fixed the recipient tooltips for Lost Hills Mercenaries to be clearer in general.
  73. - Fixed several minor issues with Lost Hills Golgotha Expedition.
  74. - Fixed the Brotherhood Commander trait lacking localized text.
  75. - Fixed the Lost Hills Bunker Detachment using the default infantry icon.
  76. - Fixed the tooltips for the updated Hoover Dam mechanics, particularly the energy shown.
  77. - Fixed an unlikely outcome where Yellowstone could attempt to invite nations to a faction it was not a part of.
  78. - Fixed a bug where a Gente allied to Rio would fail to follow them into Texas’s faction.
  79. - Fixed the USA tag missing the new caravan technologies.
  80. - Fixed the Unifier game rules still referring to Idaho as the “Gate” area.
  81. - Fixed “Adventure to Arroyo” not bypassing after having already conquered them.
  82. - Fixed missing advisors and laws for Live Wires and Newton.
  83. - Fixed the Culto al Sol rebellion not having Mexican businesses and laws.
  84. - Fixed when forming Texas the Texas Brotherhood’s and Lone Star’s laws not correctly merging.
  85. - Fixed Texas Constitution being able to be signed multiple times by clicking continue editing.
  86. - Fixed Texas AI templates sharing names with other AI templates.
  87. - Fixed Texas getting a wargoal on the Alamo Chapter’s territory while the Alamo Chapter still exists.
  88. - Fixed Texas getting claims on Caesar’s core territory.
  89. - Fixed the Texan Louisiana Territories not having advisors.
  90. - Fixed the Texan Louisiana Territories not having the is_texas_nation and is_settler_nation flag.
  91. - Fixed the Texan Louisiana Territories’ national spirit, The Mighty Mississippi, not having gfx.
  92. - Fixed Keats not starting with their leader trait.
  93. - Fixed T.E.U. mutant law not having localization.
  94. - Fixed Lone Star focus’ checking for a civil war instead of a war.
  95. - Fixed the Hand Warband not having certain laws and access to the guns market.
  96. - Fixed the Hand Warband Go West focus checking if Lone Star owns a state instead of the Hand Warband.
  97. - Fixed Hand Warband not having any advisors or getting advisors when it's said they should gain an advisor.
  98. - Fixed Cowboy Country being able to get the Legion Resistance idea twice.
  99. - Fixed Paullus not being in is_mexican_nation_allowed_block.
  100. - Fixed Paullus’ 87th Tribe focus not having a description.
  101. - Fixed unit leader getting sick events not having localization.
  102. - Fixed Cherokee not getting all the G.P.F. advisors when uniting the G.P.F.
  103. - Fixed the Cherokee western expedition decisions.
  104. - Fixed Northern Khans advisor using the incorrect word.
  105. - Fixed the Summers Federation starting events referring to cities which no longer exist.
  106. - Fixed Houston Rockets spelling and grammar errors.
  107. - Fixed a bug allowing the Broken Hearts to take the ‘Reprogramming WARDEN’ focus while WARDEN still existed.
  108. - Fixed a bug that caused Macarthur to get the event where they ally with the Historians after every annexation.
  109. - Fixed Navajo never losing the Tribute to the Legion idea if they rebel.
  110. - Fixed Brixley having a massive advisor portrait.
  111. - Fixed Site Y renaming provinces to Site X and Z, even though those have been added to the map now.
  112. - Fixed the NCR forming a trade link between Arroyo and Baja, rather than Sac City.
  113.  
  114. ### Removed
  115. - Removed multiple redundant agent portrait lists from the La Resistance portrait file.
  116. - Removed a pointless bypass condition on Lost Hills “Offer the Maxson Peace Accords”.
  117. - Removed Paullus focus Take Gloria custom tooltip.
  118. - Removed Yellow Rose of Texas getting played when the Provisional Republic of Texas changes to the Republic of Texas.
  119. - Removed Paris and Sulphurtown from the is_louisiana scripted trigger.
  120.  
  121. ### Technical Changes
  122. - Added a Standard Creatures category for the Perks, and moved Alpha Deathclaws into the Special Forces category.
  123. - Added a clock national spirit icon.
  124. - Converted Texas Economic Union dynamic modifier into a new set of national spirits.
  125. - Improved _TEX_decisions efficiency.
  126. - created two new T.E.U. scripted effects, add_correct_teu_idea, which adds the current up to date T.E.U. national spirit to whatever country it is in scope of, and upgrade_teu_laws which upgrades all T.E.U. national spirits into the next version.
  127. - Added a new scripted effect, increase_state_category, which increases the state category level.
  128. - Added is_greater_texan_nation_allowed_block scripted trigger.
  129. - Created a two new wargoal scripted triggers, prev_country_sphere_controls_state, which checks if the sphere of the country in the prev scope controls a specific state, and prev_country_sphere_owns_state, which checks if the sphere of the country in the prev scope controls a specific state.
  130.  
  131. Tech and Balance Pastebin: https://pastebin.com/g7KkaFbU
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