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- player addWeapon "hlc_rifle_honeybadger";
- player addWeapon "hlc_rifle_bcmjack";
- player addWeapon "RH_M4A6";
- player addWeapon "hlc_rifle_M14dmr_Rail";
- player addMagazine "RH_30Rnd_68x43_FMJ";
- player addMagazine "29rnd_300BLK_STANAG";
- player addMagazine "hlc_30rnd_556x45_SOST";
- player addMagazine "hlc_20Rnd_762x51_B_M14";
- if (isNull cursorTarget) exitWith {};
- life_vehicles pushBack cursorTarget;
- [true, "bandage",1] call ANZUS_fnc_handleInv;
- [true, "relicFed",1] call ANZUS_fnc_handleInv;
- [true, "rubyC",1] call ANZUS_fnc_handleInv;
- [true, "storagebig",1] call ANZUS_fnc_handleInv;
- [true, "fuelFull",1] call ANZUS_fnc_handleInv;
- [true, "lockpick",1] call ANZUS_fnc_handleInv;
- [true, "heroin_processed",1] call ANZUS_fnc_handleInv;
- [true, "boltCutter",1] call ANZUS_fnc_handleInv;
- [true, "keyCard",1] call ANZUS_fnc_handleInv;
- _amount = 10000;
- albank = albank + _amount;
- uiNamespace setVariable ["albank",albank];
- life_currentExpLevel = 4;
- life_currentExp = 1520;
- life_currentPerkPoints = life_currentPerkPoints + 4;
- "AG_LucasUniform";
- deleteVehicle cursorTarget;
- player setVariable["restrained",FALSE,TRUE];
- cursorTarget setDamage 0;
- moveOut driver vehicle player;
- https://pastebin.com/s7N95rvN
- RH_30Rnd_68x43_FMJ
- Get keys</t><br/>H
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