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Apr 25th, 2019
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  1. if (self:GetIronsights() == true) and self.Owner:KeyDown(IN_ATTACK2) then
  2. local anglo1 = Angle(math.Rand(-self.Primary.KickDownIron,-self.Primary.KickUpIron), math.Rand(-self.Primary.KickHorizontalIron,self.Primary.KickHorizontalIron), 0)
  3. end
  4. if (self:GetIronsights() == false) and self.Owner:KeyDown(IN_ATTACK2) then
  5. local anglo1 = Angle(math.Rand(-self.Primary.KickDown,-self.Primary.KickUp), math.Rand(-self.Primary.KickHorizontal,self.Primary.KickHorizontal), 0)
  6. end
  7. self.Owner:ViewPunch(anglo1)
  8.  
  9.  
  10.  
  11. замени на
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  15.  
  16. local anglo1 = Angle(math.Rand(-self.Primary.KickDown,-self.Primary.KickUp), math.Rand(-self.Primary.KickHorizontal,self.Primary.KickHorizontal), 0)
  17. if (self:GetIronsights() == true) and self.Owner:KeyDown(IN_ATTACK2) then
  18. anglo1 = Angle(math.Rand(-self.Primary.KickDownIron,-self.Primary.KickUpIron), math.Rand(-self.Primary.KickHorizontalIron,self.Primary.KickHorizontalIron), 0)
  19. end
  20. if (self:GetIronsights() == false) and self.Owner:KeyDown(IN_ATTACK2) then
  21. anglo1 = Angle(math.Rand(-self.Primary.KickDown,-self.Primary.KickUp), math.Rand(-self.Primary.KickHorizontal,self.Primary.KickHorizontal), 0)
  22. end
  23. self.Owner:ViewPunch(anglo1)
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