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  1. #pragma once
  2.  
  3. //////////////////////////////////////////////////////////////////////////
  4. // ### Default Ymir Macros ###
  5. #define LOCALE_SERVICE_EUROPE
  6. #define ENABLE_COSTUME_SYSTEM
  7. #define ENABLE_ENERGY_SYSTEM
  8. #define ENABLE_DRAGON_SOUL_SYSTEM
  9. #define ENABLE_NEW_EQUIPMENT_SYSTEM
  10. // ### Default Ymir Macros ###
  11. //////////////////////////////////////////////////////////////////////////
  12.  
  13. //////////////////////////////////////////////////////////////////////////
  14. // ### New From LocaleInc ###
  15. #define ENABLE_PACK_GET_CHECK
  16. #define ENABLE_CANSEEHIDDENTHING_FOR_GM
  17. #define ENABLE_PROTOSTRUCT_AUTODETECT
  18.  
  19. #define ENABLE_PLAYER_PER_ACCOUNT5
  20. #define ENABLE_LEVEL_IN_TRADE
  21. #define ENABLE_DICE_SYSTEM
  22. #define ENABLE_EXTEND_INVEN_SYSTEM
  23. #define ENABLE_LVL115_ARMOR_EFFECT
  24. #define ENABLE_SLOT_WINDOW_EX
  25. #define ENABLE_TEXT_LEVEL_REFRESH
  26. #define ENABLE_USE_COSTUME_ATTR
  27.  
  28. #define WJ_SHOW_MOB_INFO
  29. #ifdef WJ_SHOW_MOB_INFO
  30. #define ENABLE_SHOW_MOBAIFLAG
  31. #define ENABLE_SHOW_MOBLEVEL
  32. #endif
  33. // ### New From LocaleInc ###
  34. //////////////////////////////////////////////////////////////////////////
  35.  
  36. //////////////////////////////////////////////////////////////////////////
  37. // ### From GameLib ###
  38. #define ENABLE_WOLFMAN_CHARACTER
  39.  
  40. // #define ENABLE_MAGIC_REDUCTION_SYSTEM
  41. #define ENABLE_MOUNT_COSTUME_SYSTEM
  42. #define ENABLE_WEAPON_COSTUME_SYSTEM
  43. // ### From GameLib ###
  44. //////////////////////////////////////////////////////////////////////////
  45.  
  46.  
  47. /*
  48. ### New System Defines - Extended Version ###
  49. */
  50.  
  51. // if is define ENABLE_ACCE_SYSTEM the players can use shoulder sash
  52. // if you want to use object scaling function you must defined ENABLE_OBJ_SCALLING
  53. #define ENABLE_ACCE_SYSTEM
  54. #define ENABLE_OBJ_SCALLING
  55.  
  56. // if you want use SetMouseWheelScrollEvent or you want use mouse wheel to move the scrollbar
  57. #define ENABLE_MOUSEWHEEL_EVENT
  58.  
  59. //if you want to see highlighted a new item when dropped or when exchanged
  60. #define ENABLE_HIGHLIGHT_NEW_ITEM
  61. #define WJ_ENABLE_TRADABLE_ICON // Effect of items
  62.  
  63.  
  64. #define ENABLE_NO_RECV_GAME_LIMIT
  65.  
  66.  
  67.  
  68. #define ENABLE_NO_INDEX_FILE
  69.  
  70. /*
  71. *** Defines for new SYSTEMS ***
  72. */
  73. #define ENABLE_SOUL_SYSTEM // Enable soulsystem inGame
  74. #define ENABLE_LUCKY_BOX //LuckyBox chest
  75. #define ENABLE_TEXT_IMAGE_LINE //Icon in TextLine
  76.  
  77. #define FAST_INTERACTION //Fast interaction in game
  78. #ifdef FAST_INTERACTION
  79. #define FAST_INTERACTION_DELETE // Fast interaction delete item in game
  80. #define FAST_INTERACTION_SAFEBOX // Fast interaction move item from inventar <-> safebox
  81. #endif
  82.  
  83. #define ENABLE_SHOW_CHEST_DROP // Enable show chest drop info
  84.  
  85. #define ENABLE_RENDER_TARGET //Enable global RenderTargeting
  86. #define ENABLE_TARGET_RENDER_EXTENSION // Enable news
  87.  
  88. #define ENABLE_DROP_ITEM_SEARCHING //Searching for drops
  89.  
  90. #define ENABLE_QUEST_RENEWAL // Quest page renewal
  91.  
  92. #define ENABLE_DUNGEON_INFO_SYSTEM // Enable dungeon info
  93.  
  94. #define ENABLE_BATTLE_PASS // Enable BattlePas
  95.  
  96. #define ENABLE_QUIVER_SYSTEM // Enable Quiver
  97.  
  98. #define ENABLE_SEND_TARGET_INFO // Enable drop info
  99.  
  100. #define ENABLE_ITEMSHOP // Enable ItemShop inGame
  101.  
  102. #define ENABLE_VIEW_TARGET_PLAYER_HP
  103. #define ENABLE_VIEW_TARGET_DECIMAL_HP
  104.  
  105. #define ENABLE_TARGET_POISONED
  106.  
  107. #define ENABLE_HIDE_COSTUME_SYSTEM
  108. #define ENABLE_HIDE_COSTUME_SYSTEM_ACCE
  109. #define ENABLE_HIDE_COSTUME_SYSTEM_WEAPON_COSTUME
  110.  
  111. // OFLINE SHOP START
  112. typedef int GoldType;
  113. typedef unsigned int uGoldType;
  114.  
  115. #define CPYTHON_GOLD_FORMAT "i"
  116. #define CPYTHON_UGOLD_FORMAT "I"
  117.  
  118. #define ENABLE_OFFLINE_SHOP
  119. #define ENABLE_SEARCH_SHOP
  120. // OFLINE SHOP END
  121.  
  122. /*
  123. *** Defines for OPTIONS ***
  124. */
  125. #define ENABLE_DOG_MODE //Enable dogs<->monsters realTime
  126. #define ENABLE_HIDE_EFFECTS //Enable Hide Effects In Game
  127. #define ENABLE_GUI_SELECT // Select alternative GUI
  128. #define ENABLE_NEW_FILTERS //Enable filter pickup
  129. #define ENABLE_GRAPHIC_ON_OFF // System graphic options
  130. #ifdef ENABLE_GRAPHIC_ON_OFF
  131. #define ENABLE_DISABLE_SOFTWARE_TILING // Disable software tiling
  132. #endif
  133.  
  134.  
  135. /*
  136. *** Defines for Interface ***
  137. */
  138. #define ENABLE_LOADING_TIP // Show loading tip
  139. #define ENABLE_SERVER_SELECT_RENEWAL // Login window
  140. #define ENABLE_CHANNEL_LIST // Login Window
  141. #define ENABLE_NEW_SELECT // Select Window
  142.  
  143.  
  144. /*
  145. *** Defines for BLOCKS ***
  146. */
  147. #define ENABLE_BLOCK_EMOTIONS_WHILE_ATTACK
  148.  
  149.  
  150. /*
  151. ### New Debugging Defines
  152. */
  153. // #define ENABLE_PRINT_RECV_PACKET_DEBUG
  154.  
  155. #define ENABLE_NEW_MOUNT_SYSTEM
  156. #define ENABLE_CHANNEL_SWITCHER
  157. #define ENABLE_BUFFS_PLUS
  158. #define ENABLE_SWAP_ITEM_SYSTEM
  159. #define ENABLE_STONE_ON_THE_MINIMAP
  160. #define ENABLE_AFFECT_POLYMORPH
  161. #define ENABLE_NEW_HP_SP_TEXT
  162. #define ENABLE_DROP_ITEM_RED_OTHER
  163. #define ENABLE_DROP_ITEM_COUNT
  164.  
  165. #define ENABLE_RENEW_MESSENGER_WHISPER
  166. #define ENABLE_WEB_LINK // Web link enable
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