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VerraM

UWU Non-automarker macros

Feb 14th, 2025
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  1. Example non-automarker Gaols options
  2.  
  3. -Note no partyfinders will be using these options as automarking is standard. These resources could be used for a static group which does not wish to use those tools.
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  5. -------------------------------------
  6. Number marking with no role priority
  7. -------------------------------------
  8. Have every member make a macro containing the following:
  9.  
  10. /mk attack <me>
  11.  
  12. If you are marked for a gaol, press the macro. It will assign the next available attack marker on you. Line up 1-3 with 1 closest to titan.
  13.  
  14. -------------------------------------
  15. Number marking with role priority
  16. -------------------------------------
  17. Choose a specific marker for each player in your group. In this example roles and clock positions will be used, but your group could choose any priority you like.
  18.  
  19. Assign party with a number from 1 to 8:
  20. MainTank - 1
  21. OffTank - 2
  22. MeleeSW - 3
  23. MeleeSE - 4
  24. ShieldHealer - 5
  25. PureHealer - 6
  26. RangeSW - 7
  27. RangeSE - 8
  28.  
  29. Each person will create a macro using
  30. /mk attackX <me>
  31. where X is the number for each individual
  32.  
  33. For example the shield healer would make a macro as follows:
  34. /mk attack5 <me>
  35.  
  36. In this configuration you will line up with the lowest number towards titan. This may be more confusing as the marks could be 3 - 6 - 8 and may take slightly more time to visualize the lineup. 1 and 8 would always be static (1 always at titan, 8 always furthest) but 2-7 will need to make sure to check what numbers actually appear.
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  38. -------------------------------------
  39. Shape/Number/Color marking priority
  40. -------------------------------------
  41.  
  42. https://ichigaol.carrd.co/
  43.  
  44. A marking setup using multiple types of symbols and using a shape/number/color based priority.
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