Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- breeding {
- # The percent chance of an egg being produced every breed attempt.
- #
- # For example, there is a 15% chance, by default, for an egg to be produced every iteration.
- # The 15% is specified with 15.0.
- egg-chance=15
- # Whether pokemon can breed in the daycare.
- enabled=true
- # The max number of minutes a user will wait before a pen breeds, if it can
- max-wait=89
- # How many seconds to wait before attempting a breeding opportunity
- task-run=2200
- }
- leveling {
- # Whether pokemon should be able to level up at all. Overrides individual player settings.
- enabled=true
- price-per-level=200.0
- # Dictates how quickly the level up task will run for all active ranches.
- # The time specified is in seconds, allowing you to be extra precise!
- task-run=60
- wait-time=60
- }
- pens {
- # The number of pens a player should have access to
- base-num-pens=14
- # Whether or not a player should have their first pen unlocked by default
- first-pen-unlocked=true
- # Pricing for individual pens comes at a very nice convenience. You are given three variables,
- # the pen ID (1-14), the base price of a pen, and an increment. With these variables, you can
- # define an equation that will determine the pricing of pens as they go upwards. For instance,
- # we can have pen 1 be worth 5000, and have pen 2 worth 5500, with an increment of 500.
- #
- # NOTE: Variables should only be a singular character...
- pricing {
- base-price=2000
- increment=200
- # With the default setup, this will equate to something like such:
- # P(i) = 5000 + i * 500
- #
- # You may check your prices via the command /daycare admin prices
- price-equation="b + i * p"
- }
- }
- plugin-language="en_US"
- storage {
- data {
- connection-info {
- address=localhost
- database=daycare
- password=password
- username=username
- }
- sql-table-prefix="daycare_"
- }
- storage-method=h2
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement