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  1. raid = {}
  2.     for i = 1, 8 do
  3.         local raidgroup = self:SpawnHeader('TukuiGrid'..i, nil, "raid,party,solo",
  4.             'oUF-initialConfigFunction', [[
  5.                 local header = self:GetParent()
  6.                 self:SetWidth(header:GetAttribute('initial-width'))
  7.                 self:SetHeight(header:GetAttribute('initial-height'))
  8.             ]],
  9.             'initial-width', T.Scale(66*C["unitframes"].gridscale*T.raidscale),
  10.             'initial-height', T.Scale(50*C["unitframes"].gridscale*T.raidscale),
  11.             "showParty", true,
  12.             "showPlayer", C["unitframes"].showplayerinparty,
  13.             "showRaid", true,
  14.             "xoffset", T.Scale(3),
  15.             "yOffset", T.Scale(-3),
  16.             "point", "TOP",
  17.             "groupFilter", tostring(i),
  18.             "groupingOrder", "1,2,3,4,5,6,7,8",
  19.             "groupBy", "GROUP",
  20.             "maxColumns", 8,
  21.             "unitsPerColumn", 5,
  22.             "columnSpacing", T.Scale(3),
  23.             "columnAnchorPoint", "TOP"     
  24.         )
  25.         if i == 1 then
  26.             raidgroup:SetPoint("TOPLEFT", TukuiPlayer, "TOPLEFT", 18, 100)
  27.         else
  28.             raidgroup:SetPoint("TOPLEFT", raid[i-1], 20, -60)
  29.         end
  30.         raid[i] = raidgroup
  31.     end
  32. end
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