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Flare, The Blazing Idol

Jul 22nd, 2019
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  1. Name: Orphene "Flare" Ryke
  2. Age: 19
  3. Personality: A friendly, fun loving, hot-blooded girl who prefers life fast and wild and loves nothing more than the thrill of a roaring crowd begging for an encore. She truly lives for the spot light, seeking to become the best idol in all of tempest and forever burn herself into the hearts and minds of all who see her performances. Indeed, so much does she crave the attention and adoration of the crowd that when she leaves the stage she cannot help but immediately feel small and alone again, though she puts on her best act to try and hide the emptiness constantly gnawing at her heart.
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  5. Appearance: A dark-skinned young woman with a head of fiery red and orange curls parted to one side and shaved close on the other. She sports a button nose, pouting lips colored with orange lipstick, and vibrant amber eyes that shine with a dancing light not unlike a flickering flame. Her attire of choice is a black jacket with a bright red halter top trimmed in an orange and yellow flame design, black jean shorts, and thigh high boots that match her halter top. 
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  7. Mech Appearance: Orphene doesn't have a mech, instead relying purely on her spark and her unique favor training to create and manipulate fire, respectively. Her spark can generate large amounts of fire but offers little control over them. Thus, Orphene uses song and dance in order to project a favor field which does most of the actual manipulation of the fires, similar to pyrokinesis. While her field is active, any fire she projects it around will shift, dance, and move in accordance with her own movements and the cadence of her voice. Through this method, she is even capable of creating complex, dazzling light shows that are sure to wow even the toughest crowd.
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  9. Mech Stats: (Moderation)
  10. Speed: 4 Orphene can use her fires to provide limited propulsion, and often employs this as part of her dance routine, helping her to keep up even with the most insane of beats... and also rendering her surprisingly mobile in the case of a fight. 
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  12. Melee: 2 Orphene isn't much of a close quarters combatant. The best she can really do in a fist fight is fall back on some basic self defense techniques while cloaking her body in fire. Chances are though, that she won't even bother with that and will just set both herself and her opponent ablaze.
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  14. Firepower: 8 Orphene has plenty of both fire and power, though usually both of these are used to create gigantic, complex light shows for her audience. But when a situation calls for it, she has no problem taking all that carefully contained power and unleashing it on an assailant, bathing large swaths of an area in intense flames. At her most powerful, when she is pushed to her emotional brink and singing/dancing in perfect sync to the beat, her fires burn as brilliantly as a miniature sun and are hot enough to melt even the most heat tolerant metals into molten slag.
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  16. Armor: 1 Orphene has an inherent protection against heat due to her spark, to keep from burning herself alive... which also just makes it very hard to burn her to death in general. Aside from that though, she has no real means to protecting herself against damage, in the event of a fight breaking out. But given she prefers to live fast and wild like the flames she creates, she more's likely to use a heavy offense as her defense anyway.
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  18. Signature: TRNDSTTR Sparkstorm~Path of Lionizing Radiance- a truly awe-inspiring and mesmerizing flare of Orphene's spark, usually reserved as a finale to be used only during special events. Orphene starts by taking in all the raw favor that has been produced by the crowd and using it to supercharge her flames, turning them white hot before unleashing them in a dazzling spectacle of fiery, dancing constructs and insanely powerful pyrotechnics. Anyone witnessing the display will be transfixed by it's beauty and magnitude until it finishes.The condition for this attack is "The Crowd is going wild, My heart is pumping with excitement, my performance is perfect sync with the music, and I need to finish this with a bang!"
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  20. Spark: Embers of Idolatry~Lonesome Soul- Orphene can generate large quantities of fire and has an inherent protection from heat. These fires she creates tend to flux with her emotions, increasing in both amount and intensity the more intense her current emotional state becomes, whether positive or negative. Though she has no problem generating the fire, she has generally poor control of it when relying on her spark alone.
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  22. Personal Ability: Absolute Pitch~Soul Beat- Orphene has a natural gift for music and can identify and recreate any musical note even without reference. She also has no trouble finding or syncing up with a beat in anything she hears, be it background noise, instrumentals, a song, a conversation, etc. and is fully capable of completely improvising her own beat from scratch or following one from memory at a moments notice. Thus, wherever she goes, she's always prepared to sing or dance. While performing, this greatly increases her control over fire.
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