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- Changed Effects (MRDS):
- ----------------------------------------------------------------------------------
- *Effect 10 (+1 Attack) rewritten for Meditate + Hone Claws.
- *Effect 13 (+1 Sp Atk) rewritten for Work Up + Rototiller. Meditate moved to 10.
- *Effect 16 (+1 Accuracy) rewritten for Acupressure
- *Effect 29 (2-5 hits) repointed for some reason (look into further)
- *Effect 31 (Flinch chance) rewritten for the Elemental Fangs +several new moves with normal effects
- *Effect 32 (Recover HP) rewritten for Roost
- *Effect 45 (Jump Kick) repointed for some reason (look into further)
- *Effect 48 (1/4 recoil) rewritten for Wild Charge
- *Effect 51 (+2 Defense) rewritten for Cotton Guard
- *Effect 53 (+2 Sp.Attk) rewritten for Tail Glow+ original effect for Nasty Plot
- *Effect 70 (-1 Speed chance) rewritten for Flame Charge boost+ several new moves with normal effects
- *Effect 72 (-1 Sp.Def Chance) rewritten for +1 Sp.Atk effects on Charge Beam and Fiery Dance, and -2 Sp.Def for Acid Spray +several moves with original effect
- *Effect 125 (Burn chance+user defrost) rewritten for Flare Blitz recoil+new moves with original effect
- *Effect 127 (Baton Pass) rewritten for U-Turn and Volt Switch (bugged)
- *Effect 128 (Pursuit) repointed for some reason (look into further)
- *Effect 168 (Memento) rewritten for some reason (look into further)
- *Effect 174 (Hail) rewritten for some reason (look into further)
- *Effect 188 (Knock Off) rewritten for newer items? (look into further)
- *Effect 191 (Skill Swap) rewritten for Worry Seed and Gastro Acid effects
- *Effect 198 (1/3 recoil) rewritten for Head Smash+ new moves with original effect
- *Effect 208 (Bulk Up) rewritten for Coil
- *Effect 211 (Calm Mind) rewritten for Quiver Dance and Geomancy effects
- *Effect 212 (Dragon Dance) rewritten for Shell Smash and Shift Gear effects
- *Effect 213 (Camouflage) rewritten for Close Combat. Camouflage moved to effect 240.
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