Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #pragma once
- #define CHESSBOARD_SIZE 8
- #define HORSE_MOVES 8
- typedef struct tagPoint
- {
- int x;
- int y;
- }point;
- int move( int** chess_board, int dim, int i_move, int x, int y, int* px, int* py , point* offset );
- int root( int** chess_board, int dim, int nr_move, int x, int y, point* offset );
- int** createChessBoard(int dim);
- void freeChessBoard( int*** tab);
- void printChessBoard( int** tab,int dim );
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement