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- Log file open, 02/15/18 17:30:02
- LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
- LogWindows: File 'aqProf.dll' does not exist
- LogWindows: Failed to load 'VSPerf140.dll' (GetLastError=126)
- LogWindows: File 'VSPerf140.dll' does not exist
- LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi.dll' does not exist
- LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi32e.dll' does not exist
- AppSettings: Version: 7.3.1-3881656+++Portal+Release-Live
- AppSettings: CommandLine: "C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe" com.epicgames.launcher://apps/C%3A/Program%20Files/Epic%20Games/Fortnite/FortniteGame/Binaries/Win64/?action=launch&silent=true
- AppSettings: RunningCommandlet: false
- AppSettings: ForwardMessage: false
- AppSettings: ForcedRestart: false
- AppSettings: bAllowMultipleInstances: false
- AppSettings: bBootstrap: false
- AppSettings: bSilent: true
- AppSettings: bForceDeprecated: false
- AppSettings: bDoesCompiledPlatformMatch: true
- AppSettings: bIsUnattended: false
- AppSettings: bAllowFullAppTesting: false
- AppSettings: bIsExecutingAutomation: false
- AppSettings: Mode: default
- LogInit: WinPlatform: User is admin: true
- LogInit: WinPlatform: Process ran as admin: false
- LogInit: WinPlatform: Process is elevated: false
- LogInit: WinPlatform: Process integrity level: Medium
- LogInit: WinPlatform: Running 64bit App: true
- LogInit: WinPlatform: Running 64bit OS: true
- LogPlatformFile: Not using cached read wrapper
- LogInit: Display: RandInit(-702335628) SRandInit(-702335628).
- LogTaskGraph: Started task graph with 4 named threads and 5 total threads with 1 sets of task threads.
- LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
- LogPluginManager: Mounting plugin XCodeSourceCodeAccess
- LogPluginManager: Mounting plugin MessagingDebugger
- LogPluginManager: Mounting plugin UdpMessaging
- LogInit: Build: 7.3.1-3881656+++Portal+Release-Live
- LogInit: Engine Version: 4.18.0-3881656+++Portal+Release-Live
- LogInit: Compatible Engine Version: 4.18.0-3881656+++Portal+Release-Live
- LogInit: Net CL: 3881656
- LogInit: Compiled (64-bit): Feb 9 2018 10:39:11
- LogInit: Compiled with Visual C++: 19.00.24215.01
- LogInit: Build Configuration: Shipping
- LogInit: Branch Name: ++Portal+Release-Live
- LogInit: Command line: "C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe" com.epicgames.launcher://apps/C%3A/Program%20Files/Epic%20Games/Fortnite/FortniteGame/Binaries/Win64/?action=launch&silent=true -SaveToUserDir -Messaging -enablehighdpi
- LogInit: Base directory: C:/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- [2018.02.15-22.30.02:626][ 0]LogInit: Computer: ACER
- [2018.02.15-22.30.02:626][ 0]LogInit: User: sileenhussein
- [2018.02.15-22.30.02:626][ 0]LogInit: CPU Page size=4096, Cores=2
- [2018.02.15-22.30.02:626][ 0]LogInit: High frequency timer resolution =2.240909 MHz
- [2018.02.15-22.30.02:626][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
- [2018.02.15-22.30.02:626][ 0]LogMemory: Platform Memory Stats for Windows
- [2018.02.15-22.30.02:626][ 0]LogMemory: Process Physical Memory: 25.94 MB used, 25.94 MB peak
- [2018.02.15-22.30.02:626][ 0]LogMemory: Process Virtual Memory: 49.32 MB used, 49.32 MB peak
- [2018.02.15-22.30.02:626][ 0]LogMemory: Physical Memory: 2740.36 MB used, 5331.91 MB free, 8072.27 MB total
- [2018.02.15-22.30.02:626][ 0]LogMemory: Virtual Memory: 240.27 MB used, 5331.91 MB free, 134217728.00 MB total
- [2018.02.15-22.30.02:685][ 0]LogAssetRegistry: FAssetRegistry took 0.0124 seconds to start up
- [2018.02.15-22.30.02:685][ 0]LogUObjectArray: 215 objects as part of root set at end of initial load.
- [2018.02.15-22.30.02:685][ 0]LogUObjectAllocator: 36432 out of 0 bytes used by permanent object pool.
- [2018.02.15-22.30.02:685][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- [2018.02.15-22.30.02:685][ 0]LogInit: Using OS detected language (en-US).
- [2018.02.15-22.30.02:685][ 0]LogInit: Using OS detected locale (en-US).
- [2018.02.15-22.30.02:776][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
- [2018.02.15-22.30.02:793][ 0]LogPackageLocalizationCache: Processed 2 localized package path(s) for 2 prioritized culture(s) in 0.000139 seconds
- [2018.02.15-22.30.02:827][ 0]LogTaskGraph: Started task graph with 4 named threads and 5 total threads with 1 sets of task threads.
- [2018.02.15-22.30.02:853][ 0]LogInit: Using libcurl 7.55.1-DEV
- [2018.02.15-22.30.02:853][ 0]LogInit: - built for x86_64-pc-win32
- [2018.02.15-22.30.02:853][ 0]LogInit: - supports SSL with OpenSSL/1.0.2h
- [2018.02.15-22.30.02:853][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- [2018.02.15-22.30.02:853][ 0]LogInit: - other features:
- [2018.02.15-22.30.02:853][ 0]LogInit: CURL_VERSION_SSL
- [2018.02.15-22.30.02:853][ 0]LogInit: CURL_VERSION_LIBZ
- [2018.02.15-22.30.02:853][ 0]LogInit: CURL_VERSION_IPV6
- [2018.02.15-22.30.02:853][ 0]LogInit: CURL_VERSION_ASYNCHDNS
- [2018.02.15-22.30.02:853][ 0]LogInit: CURL_VERSION_LARGEFILE
- [2018.02.15-22.30.02:853][ 0]LogInit: CURL_VERSION_IDN
- [2018.02.15-22.30.02:853][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
- [2018.02.15-22.30.02:853][ 0]LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
- [2018.02.15-22.30.02:853][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- [2018.02.15-22.30.02:853][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- [2018.02.15-22.30.02:853][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
- [2018.02.15-22.30.02:853][ 0]LogInit: - BufferSize = 65536
- [2018.02.15-22.30.03:020][ 0]LogSlate: Using Freetype 2.6.0
- [2018.02.15-22.30.03:089][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2018.02.15-22.30.07:225][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- [2018.02.15-22.30.07:232][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- [2018.02.15-22.30.07:453][ 0]Portal: Constructing App Data Access Layer
- [2018.02.15-22.30.08:824][ 0]LogBuildInfoRepository: Using LauncherLabel Live-Belica
- [2018.02.15-22.30.08:824][ 0]LogBuildInfoRepository: Using AppLabel Live
- [2018.02.15-22.30.08:824][ 0]LogSelfUpdateService: Initialising for EpicGamesLauncher 7.3.1-3881656+++Portal+Release-Live-Windows.
- [2018.02.15-22.30.08:824][ 0]Portal: Constructing App Domain Layer
- [2018.02.15-22.30.08:906][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64\UnrealEngineLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
- [2018.02.15-22.30.08:953][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
- [2018.02.15-22.30.08:953][ 0]WinPlatform: Found matching shortcut: false
- [2018.02.15-22.30.08:953][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win32\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
- [2018.02.15-22.30.08:954][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
- [2018.02.15-22.30.08:954][ 0]WinPlatform: Found matching shortcut: false
- [2018.02.15-22.30.08:954][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
- [2018.02.15-22.30.08:955][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
- [2018.02.15-22.30.08:955][ 0]WinPlatform: Found matching shortcut: false
- [2018.02.15-22.30.08:955][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
- [2018.02.15-22.30.08:956][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
- [2018.02.15-22.30.08:956][ 0]WinPlatform: Found matching shortcut: true
- [2018.02.15-22.30.12:611][ 0]LogStreaming: Warning: Failed to read file 'C:/ProgramData/Epic/EpicGamesLauncher/Data/LauncherUpdate.manifest' error.
- [2018.02.15-22.30.12:611][ 0]Portal: Constructing App Presentation Layer
- [2018.02.15-22.30.12:620][ 0]FCommunityPortalManagerImpl::SetUnrealEnginePortalViewModel UEPVM:2
- [2018.02.15-22.30.12:620][ 0]Portal: Constructing App UI Layer
- [2018.02.15-22.30.12:726][ 4]FCommunityPortalManagerImpl: Change State CPManagerState_Init->CPManagerState_UserLogin
- [2018.02.15-22.30.12:827][ 7]Url Processing Complete: /sign-in -> /sign-in/index.html?lang={locale}
- [2018.02.15-22.30.12:827][ 7]Navigating to Internal Url: /sign-in/index.html?lang={locale}
- [2018.02.15-22.30.12:827][ 7]FCommunityPortalManagerImpl: Change State CPManagerState_UserLogin->CPManagerState_WaitingRoom
- [2018.02.15-22.30.12:895][ 9]LogSelfUpdateService: Requesting launcher build deprecation status.
- [2018.02.15-22.30.12:895][ 9]LogSelfUpdateService: Requesting launcher build info.
- [2018.02.15-22.30.12:927][ 10]FCommunityPortalManagerImpl: Change State CPManagerState_WaitingRoom->CPManagerState_SelfUpdateCheck
- [2018.02.15-22.30.13:439][ 18]LogSelfUpdateService: Launcher build response 1 7.3.1-3881656+++Portal+Release-Live-Windows.
- [2018.02.15-22.30.13:439][ 18]LogSelfUpdateService: Launcher is up-to-date with the latest available version.
- [2018.02.15-22.30.13:439][ 18]LogSelfUpdateService: Waiting for next version update.
- [2018.02.15-22.30.13:439][ 18]LogSelfUpdateService: Deprecation status for EpicGamesLauncher version 7.3.1-3881656+++Portal+Release-Live-Windows was NOT_DEPRECATED
- [2018.02.15-22.30.13:439][ 18]LogSelfUpdateService: Waiting for next version update.
- [2018.02.15-22.30.13:552][ 19]FCommunityPortalManagerImpl: Change State CPManagerState_SelfUpdateCheck->CPManagerState_WaitEms
- [2018.02.15-22.30.13:654][ 22]FAccountService::AutoSignIn
- [2018.02.15-22.30.13:655][ 22]FCommunityPortalManagerImpl: Change State CPManagerState_WaitEms->CPManagerState_LoggingIn
- [2018.02.15-22.30.14:360][ 43]FAccountService::OnLoginComplete - 0 TRUE 283d674d4ae14e84b004f0222e4240aa
- [2018.02.15-22.30.14:360][ 43]Portal: Constructing User Data Access Layer
- [2018.02.15-22.30.14:360][ 43]Portal: Constructing User Domain Layer
- [2018.02.15-22.30.14:590][ 43]Portal: Constructing User Presentation Layer
- [2018.02.15-22.30.16:303][ 43]Portal: Constructing User UI Layer
- [2018.02.15-22.30.16:305][ 43]FUnrealEnginePortalViewModelImple_UpdateLauncherViewModel: LauncherViewModel is valid
- [2018.02.15-22.30.16:312][ 43]FAccountService::OnLoginChanged - LoggedIn 0
- [2018.02.15-22.30.16:323][ 44]FCommunityPortalManagerImpl: Change State CPManagerState_LoggingIn->CPManagerState_LaunchWebSession
- [2018.02.15-22.30.16:326][ 44]Url Processing Complete: /sign-in -> /sign-in/index.html?lang={locale}
- [2018.02.15-22.30.16:326][ 44]Navigating to Internal Url: /sign-in/index.html?lang={locale}
- [2018.02.15-22.30.16:694][ 55]FCommunityPortalManagerImpl: Change State CPManagerState_LaunchWebSession->CPManagerState_LaunchInfo
- [2018.02.15-22.30.17:781][ 76]Url Processing Complete: /fortnite -> /fortnite
- [2018.02.15-22.30.17:781][ 76]Navigating to Internal Url: /fortnite
- [2018.02.15-22.30.17:781][ 76]LogEmsService: ResolveEmsFilepath - Ems file does not exist .Layout
- [2018.02.15-22.30.17:787][ 76]FCommunityPortalManagerImpl: Change State CPManagerState_LaunchInfo->CPManagerState_Launch
- [2018.02.15-22.30.17:798][ 76]Url Processing Complete: /null -> /null
- [2018.02.15-22.30.17:798][ 76]Navigating to Internal Url: /null
- [2018.02.15-22.30.17:798][ 76]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
- [2018.02.15-22.30.17:880][ 79]FDomainUriProtocolHandler "C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe" com.epicgames.launcher://apps/C%3A/Program%20Files/Epic%20Games/Fortnite/FortniteGame/Binaries/Win64/?action=launch&silent=true -SaveToUserDir -Messaging -enablehighdpi -launchcmd
- [2018.02.15-22.30.17:901][ 79]Url Processing Complete: /fortnite -> /fortnite
- [2018.02.15-22.30.18:048][ 84]DEBUGSZ old=0 new=1
- [2018.02.15-22.30.18:081][ 85]DEBUGSZ old=1 new=2
- [2018.02.15-22.30.18:249][ 90]DEBUGSZ old=2 new=3
- [2018.02.15-22.30.18:283][ 91]DEBUGSZ old=3 new=6
- [2018.02.15-22.30.18:316][ 92]DEBUGSZ old=6 new=7
- [2018.02.15-22.30.18:350][ 93]DEBUGSZ old=7 new=8
- [2018.02.15-22.30.18:384][ 94]DEBUGSZ old=8 new=9
- [2018.02.15-22.30.18:586][100]DEBUGSZ old=9 new=10
- [2018.02.15-22.30.18:620][101]FCommunityPortalLaunchAppTask: Launching app 'C:/Program Files/Epic Games/Fortnite/FortniteGame/Binaries/Win64/FortniteClient-Win64-Shipping_BE.exe' with commandline ' -AUTH_LOGIN=unused -AUTH_PASSWORD=27322fd899f642ca97dec34afa646f77 -AUTH_TYPE=exchangecode -epicapp=Fortnite -epicenv=Prod -EpicPortal '
- [2018.02.16-00.37.07:768][ 4]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
- [2018.02.16-00.37.08:554][ 28]Url Processing Complete: /fortnite -> /fortnite
- [2018.02.16-00.37.08:587][ 28]SCommunityPortalMainImpl::Construct UEPVM:4
- [2018.02.16-00.37.08:596][ 28]LogSlate: Request Window '' being destroyed
- [2018.02.16-00.37.08:596][ 28]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
- [2018.02.16-00.37.08:598][ 28]LogSlate: Request Window '' being destroyed
- [2018.02.16-00.37.08:622][ 28]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
- [2018.02.16-00.37.08:694][ 28]~SCommunityPortalMainImpl UEPVM:2
- [2018.02.16-00.37.08:723][ 28]SCommunityPortalMainImpl::Construct UEPVM:4
- [2018.02.16-00.37.08:723][ 28]FCommunityPortalManagerImpl::RequestExit
- [2018.02.16-00.37.08:723][ 28]FCommunityPortalManagerImpl: Change State CPManagerState_Launch->CPManagerState_PreShutdownCleanup
- [2018.02.16-00.37.08:723][ 28]LogSlate: Request Window 'Epic Games Launcher' being destroyed
- [2018.02.16-00.37.08:725][ 28]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
- [2018.02.16-00.37.08:741][ 28]~SCommunityPortalMainImpl UEPVM:2
- [2018.02.16-00.37.08:750][ 29]FCommunityPortalManagerImpl: Change State CPManagerState_PreShutdownCleanup->CPManagerState_Shutdown
- [2018.02.16-00.37.08:750][ 29]FUnrealEnginePortalViewModelImple_ResetLauncherViewModel: LauncherViewModel is null
- [2018.02.16-00.37.08:784][ 29]FApplicationImpl::Run Main loop exit. GC_Try:2.414626 GC_Time:2.615353 GC_Skip:0
- [2018.02.16-00.37.08:790][ 29]Portal: Destroying User UI Layer
- [2018.02.16-00.37.08:791][ 29]Url Processing Complete: /null -> /null
- [2018.02.16-00.37.08:791][ 29]Navigating to Internal Url: /null
- [2018.02.16-00.37.08:791][ 29]UIRouter::NavigateTo - Best Match Failed for '/null'. Compared against [0] states.
- [2018.02.16-00.37.08:791][ 29]Portal: Destroying User Presentation Layer
- [2018.02.16-00.37.08:792][ 29]FLauncherViewModelImple: Destroying LauncherViewModel
- [2018.02.16-00.37.08:792][ 29]FUnrealEngineLauncherViewModelImpl: Destroying UnrealEngineLauncherViewModel
- [2018.02.16-00.37.08:797][ 29]Portal: Destroying User Domain Layer
- [2018.02.16-00.37.08:802][ 29]Portal: Destroying User Data Access Layer
- [2018.02.16-00.37.08:802][ 29]Portal: Destroying App UI Layer
- [2018.02.16-00.37.08:803][ 29]Url Processing Complete: /null -> /null
- [2018.02.16-00.37.08:803][ 29]UIRouter::NavigateTo - Best Match Failed for '/null'. Compared against [0] states.
- [2018.02.16-00.37.08:803][ 29]Portal: Destroying App Presentation Layer
- [2018.02.16-00.37.08:803][ 29]FCommunityPortalManagerImpl_SetUnrealEnginePortalViewModel: UnrealEnginePortalViewModel is null
- [2018.02.16-00.37.08:803][ 29]FCommunityPortalManagerImpl::SetUnrealEnginePortalViewModel UEPVM:1
- [2018.02.16-00.37.08:803][ 29]~FPresentationImpl UEPVM:0
- [2018.02.16-00.37.08:803][ 29]Portal: Destroying App Domain Layer
- [2018.02.16-00.37.08:803][ 29]LogDirectoryWatcher: A directory notification for 'C:/Users/user/AppData/Local/UnrealEngineLauncher/com' was aborted.
- [2018.02.16-00.37.08:804][ 29]Portal: Destroying App Data Access Layer
- [2018.02.16-00.37.08:831][ 29]LogExit: Preparing to exit.
- [2018.02.16-00.37.10:008][ 29]LogExit: Object subsystem successfully closed.
- [2018.02.16-00.37.10:009][ 29]BuildPatchServicesModule: Shutting Down
- [2018.02.16-00.37.10:009][ 29]VeryVerbose: BuildPatchServicesModule: Removing Ticker
- [2018.02.16-00.37.10:009][ 29]VeryVerbose: BuildPatchServicesModule: Finished shutting down
- [2018.02.16-00.37.10:028][ 29]LogModuleManager: Shutting down and abandoning module DesktopPlatform (58)
- [2018.02.16-00.37.10:028][ 29]LogModuleManager: Shutting down and abandoning module WidgetCarousel (56)
- [2018.02.16-00.37.10:028][ 29]LogModuleManager: Shutting down and abandoning module PortalUI (54)
- [2018.02.16-00.37.10:028][ 29]LogModuleManager: Shutting down and abandoning module PortalPresentation (52)
- [2018.02.16-00.37.10:028][ 29]LogModuleManager: Shutting down and abandoning module PortalRpc (50)
- [2018.02.16-00.37.10:028][ 29]LogModuleManager: Shutting down and abandoning module PortalServices (48)
- [2018.02.16-00.37.10:028][ 29]LogModuleManager: Shutting down and abandoning module PortalDomain (46)
- [2018.02.16-00.37.10:028][ 29]LogModuleManager: Shutting down and abandoning module PortalDataAccess (44)
- [2018.02.16-00.37.10:028][ 29]LogModuleManager: Shutting down and abandoning module HardwareSurvey (42)
- [2018.02.16-00.37.10:028][ 29]LogModuleManager: Shutting down and abandoning module MessagingDebugger (36)
- [2018.02.16-00.37.10:028][ 29]LogModuleManager: Shutting down and abandoning module UdpMessaging (34)
- [2018.02.16-00.37.10:129][ 29]LogModuleManager: Shutting down and abandoning module Networking (33)
- [2018.02.16-00.37.10:129][ 29]LogModuleManager: Shutting down and abandoning module Messaging (28)
- [2018.02.16-00.37.10:129][ 29]LogModuleManager: Shutting down and abandoning module AutomationDriver (26)
- [2018.02.16-00.37.10:129][ 29]LogModuleManager: Shutting down and abandoning module ImageWrapper (24)
- [2018.02.16-00.37.10:129][ 29]LogModuleManager: Shutting down and abandoning module InputCore (22)
- [2018.02.16-00.37.10:129][ 29]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (20)
- [2018.02.16-00.37.10:129][ 29]LogModuleManager: Shutting down and abandoning module WebBrowser (18)
- [2018.02.16-00.37.10:140][ 29]LogModuleManager: Shutting down and abandoning module XMPP (13)
- [2018.02.16-00.37.10:140][ 29]LogModuleManager: Shutting down and abandoning module AnalyticsET (10)
- [2018.02.16-00.37.10:140][ 29]LogModuleManager: Shutting down and abandoning module HTTP (9)
- [2018.02.16-00.37.10:651][ 29]LogModuleManager: Shutting down and abandoning module SSL (8)
- [2018.02.16-00.37.10:652][ 29]LogModuleManager: Shutting down and abandoning module CoreUObject (4)
- [2018.02.16-00.37.10:652][ 29]LogModuleManager: Shutting down and abandoning module SandboxFile (2)
- [2018.02.16-00.37.10:653][ 29]LogExit: Exiting.
- [2018.02.16-00.37.10:654][ 29]Log file closed, 02/15/18 19:37:10
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