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Dec 25th, 2024
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Content Warning/Content Warning_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Content Warning/MonoBleedingEdge/etc'
  3. [PhysX] Initialized MultithreadedTaskDispatcher with 4 workers.
  4. Mod preloader running. Currently loaded mono assemblies are:
  5. mscorlib
  6. end of assembly list
  7. C:\Program Files (x86)\Steam\steamapps\workshop\content\2881650\3386486918
  8. C:\Program Files (x86)\Steam\steamapps\workshop\content\2881650\3387698650
  9. C:\Program Files (x86)\Steam\steamapps\workshop\content\2881650\3389175485
  10. C:\Program Files (x86)\Steam\steamapps\workshop\content\2881650\3389169579
  11. Mod preloader finished. Currently loaded mono assemblies are:
  12. mscorlib
  13. end of assembly list
  14. Initialize engine version: 2022.3.47f1 (88c277b85d21)
  15. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Content Warning/Content Warning_Data/UnitySubsystems
  16. GfxDevice: creating device client; threaded=1; jobified=1
  17. Direct3D:
  18. Version: Direct3D 11.0 [level 11.0]
  19. Renderer: NVIDIA GeForce 840M (ID=0x1341)
  20. Vendor: NVIDIA
  21. VRAM: 2001 MB
  22. Driver: 32.0.15.6636
  23. Begin MonoManager ReloadAssembly
  24. - Loaded All Assemblies, in 0.481 seconds
  25. - Finished resetting the current domain, in 0.002 seconds
  26. <RI> Initializing input.
  27.  
  28. New input system (experimental) initialized
  29. Using Windows.Gaming.Input
  30. <RI> Input initialized.
  31.  
  32. <RI> Initialized touch support.
  33.  
  34. Couldn't create a Convex Mesh from source mesh "Cube" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  35. Couldn't create a Convex Mesh from source mesh "Icosphere.001" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  36. Couldn't create a Convex Mesh from source mesh "Apple" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  37. Couldn't create a Convex Mesh from source mesh "Icosphere.002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  38. Couldn't create a Convex Mesh from source mesh "Bush_Round" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  39. Couldn't create a Convex Mesh from source mesh "Cylinder" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  40. Couldn't create a Convex Mesh from source mesh "Bush_Round_Tall" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  41. Couldn't create a Convex Mesh from source mesh "Cylinder.004" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  42. Couldn't create a Convex Mesh from source mesh "Bush" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  43. [PhysX] Initialized MultithreadedTaskDispatcher with 4 workers.
  44. UnloadTime: 1.466000 ms
  45. Odin Serializer ArchitectureInfo initialization with defaults (all unaligned read/writes disabled).
  46. Odin Serializer detected whitelisted runtime platform WindowsPlayer and memory read test succeeded; enabling all unaligned memory read/writes.
  47. Cmd argument: C:\Program Files (x86)\Steam\steamapps\common\Content Warning\Content Warning.exe
  48. Switched State to: NoneState
  49. Entered None State
  50. Time of day set to Evening
  51. Loading saves...
  52. Creating new save with index: 0
  53. Creating new save with index: 2
  54. Loaded Network Deal: NetworkInterviewer_2+SerializedNetworkInterviewer_2
  55. Loaded Save: 0
  56. Loaded Save: 2
  57. SaveSystem Init, Save Location: C:/Users/usuario/AppData/LocalLow/Landfall Games/Content Warning/Saves/
  58. Switched State to: DivingBellNotReadyDoorOpenState
  59. NullReferenceException: Object reference not set to an instance of an object
  60. at SettingsMenu.Show (SettingCategory category) [0x00054] in <18ea5c2ff7a146c2b4b413ace7b83db3>:0
  61. at SettingsMenu.SelectCategory (SettingCategory settingCategory) [0x00000] in <18ea5c2ff7a146c2b4b413ace7b83db3>:0
  62. at SettingCategoryTab.Select () [0x00000] in <18ea5c2ff7a146c2b4b413ace7b83db3>:0
  63. at Zorro.UI.TAB_Button.Select () [0x00018] in <842e8e8f1d674728a23272a29a4db987>:0
  64. at Zorro.UI.TABS`1[ButtonType].Select (ButtonType button) [0x00032] in <842e8e8f1d674728a23272a29a4db987>:0
  65. at SettingsMenu.OnEnable () [0x00000] in <18ea5c2ff7a146c2b4b413ace7b83db3>:0
  66.  
  67. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Content Warning/Content Warning_Data/MonoBleedingEdge/data-00000193ACE67090.dll
  68. Did not find valid valid plugin DLL in directory: C:\Program Files (x86)\Steam\steamapps\workshop\content\2881650\3386486918
  69. Patching C:\Program Files (x86)\Steam\steamapps\workshop\content\2881650\3387698650\0-ContentLoader.dll with C:\Program Files (x86)\Steam\steamapps\common\Content Warning\Content Warning_Data\Managed\0Harmony.dll
  70. [ContentLoader] Content Warning Entrypoint Hit
  71. [ContentLoader] BepInEx is already installed
  72. Found plugin with Attribute: 0-ContentLoader, guid: Computery.ContentLoader, version: 3.1, VanillaCompatible: True
  73. Loaded subscribed plugin: 0-ContentLoader from C:\Program Files (x86)\Steam\steamapps\workshop\content\2881650\3387698650\0-ContentLoader.dll
  74. Did not find valid valid plugin DLL in directory: C:\Program Files (x86)\Steam\steamapps\workshop\content\2881650\3389175485
  75. Did not find valid valid plugin DLL in directory: C:\Program Files (x86)\Steam\steamapps\workshop\content\2881650\3389169579
  76. Failed to load setting of type EdgeDetectionSetting from PlayerPrefs.
  77. Failed to load setting of type WorldShaderSetting from PlayerPrefs.
  78. WorldShaderSetting ApplyValue() called. Value: 0
  79. Voice setting applied: Mic in at front panel (black) (Realtek High Definition Audio)
  80. Failed to load setting of type SelectItem1KeybindSetting from PlayerPrefs.
  81. Failed to load setting of type SelectItem2KeybindSetting from PlayerPrefs.
  82. Failed to load setting of type SelectItem3KeybindSetting from PlayerPrefs.
  83. noext: AZorros_Adventure_Rarity100Score663
  84. Name: AZorros Adventure Rarity100
  85. noext: Petter_StoryRarity200Score334
  86. Name: Petter Story Rarity200
  87. noext: Wilhelm_PoopsRarity010Score555
  88. Name: Wilhelm Poops Rarity10
  89. MetaProgressionHandler initialized
  90. Meta progression data loaded
  91. Deleting MetaFile!
  92. Initialized InputHandler
  93. Initialized NavigationHandler
  94. Initialized Type Parser for Item
  95. Initialized Type Parser for NetworkDealBase
  96. Initialized Type Parser for System.Byte
  97. Initialized Type Parser for System.Single
  98. Initialized Type Parser for System.Int32
  99. Initialized Type Parser for System.UInt16
  100. MainMenuHandler Start
  101. Photon State: PeerCreated
  102. Photon StartConnectingToNameServer using app version: 1.19
  103. SteamLobbyHandler Started With Max Players: 4
  104. Leave SteamLobby Called but Cant Leave Since No Active Lobby!
  105. Switched State to: MatchmakingIdleState
  106. Startup Steam Language: english
  107. Changed Unity Language to: English (en)
  108. OperationException : Value was either too large or too small for an unsigned byte.
  109. Registering page: Settings
  110. Registering page: Videos
  111. Registering page: Game State
  112. Registering page: Network Deals
  113. Registering page: Save/Load
  114. Switched State to: DivingBellRechargingState
  115. Transitioning to LoadingPage
  116. No plugins found that require hash
  117. Updating Discord Rich Presence
  118. No plugins found that require hash
  119. Discord Rich Presence Updated, result: Ok
  120. Connected to Photon Master Server: sa
  121. Steam CMD Line
  122. Transitioning to MainPage
  123. Deselecting Mod manager
  124. Transitioning to ModManagerPage2
  125. Deselecting BackButton
  126. Transitioning to MainPage
  127. Deselecting Host
  128. Transitioning to HostPage
  129. Found 3 buttons of type SaveUICell
  130. Deselecting Host Button
  131. Transitioning to LoadingPage
  132. Cant Save Outside Of Room
  133. Steam Lobby Created Callback k_EResultOK BioFail False
  134. Making lobby not joinable to wait for photon
  135. Set Lobby Language: 30
  136. Steam Lobby Hosted: 109775244264782115 Hosting PhotonRoom Now
  137. Created Photon Room...
  138. Hosted Photon Room: 0b7aa573-4bc6-45ff-9c06-3ed534769260 Cluster: 213.156.149.57:5056
  139. Setting SteamLobby Region Data: sa
  140. Set Lobby Language: Spanish, success: True
  141. Exited None State
  142. Switched State to: InRoomState
  143. Registering package with event code 1 and type StartRecordingCommandPackage
  144. Registering package with event code 2 and type StopRecordingCommandPackage
  145. Registering package with event code 51 and type SendVideoChunkPackage
  146. Registering package with event code 50 and type AddClipToShareQueuePackage
  147. Registering package with event code 52 and type ActivateNextSharingJobPackage
  148. Registering package with event code 53 and type SendClipCompletedPackage
  149. Registering package with event code 30 and type ItemInstancePackage
  150. Registering package with event code 54 and type ReRequestClipPackage
  151. Registering package with event code 21 and type KickPlayerNotificationPackage
  152. INIT PhotonSendVideoHandler with path: C:\Users\usuario\AppData\Local\Temp\rec Exist? False
  153. Loading Game Scene: SurfaceScene
  154. Photon is loading level: SurfaceScene
  155. Updating Discord Rich Presence
  156. Couldn't create a Convex Mesh from source mesh "HatSpot" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  157. Discord Rich Presence Updated, result: Ok
  158. Couldn't create a Convex Mesh from source mesh "Helmet" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  159. Couldn't create a Convex Mesh from source mesh "Cylinder" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  160. Unloading 6 Unused Serialized files (Serialized files now loaded: 17)
  161. Time of day set to Morning
  162. [PhysX] Initialized MultithreadedTaskDispatcher with 4 workers.
  163. UnloadTime: 47.403600 ms
  164. Listener added: ExtractVideoMachine
  165. Time of day changed to Morning
  166. Switched State to: ExtractMachineClosedState
  167. SurfaceNetworkHandler Awake! InRoom : True
  168. Listener added: ShopViewScreen
  169. Cant find locKey for: Hat_HardHat
  170. Listener added: UploadVideoStation
  171. Switched State to: DivingBellNotReadyDoorOpenState
  172. [2024-12-25T17:20:20] [INFO] [INIT] [] An instance of PunVoiceClient is found in the scene.
  173. [2024-12-25T17:20:20] [INFO] [INIT] [] PunVoiceClient singleton instance is now set.
  174. [2024-12-25T17:20:20] [WARNING] [INIT] [] VoiceLogger object is not found in the scene. Creating one.
  175. Listener handle for type ItemInstancePackage already exists, removing old handles
  176. Listener added: EveningToggler
  177. Time of day changed to Morning
  178. Switched State to: UploadVideoClosedState
  179. Initializing Surface
  180. Setting Quota to reach To: 300 From: 0
  181. Setting Quota To: 0 From: 0
  182. Master Regen ew Seed: 1675688970
  183. NEW DAY: 1 Current QuotaDay: 1Days Left To Complete Quota Of: 300 : 2
  184. Loading save: Save
  185. Setting Quota To: 0 From: 0
  186. Calculating New Quota: 11 DaysPerQuota: 3 CurrentDay: 34
  187. Setting Quota to reach To: 682 From: 300
  188. Loading Network Deal: NetworkInterviewer_2+SerializedNetworkInterviewer_2 Count: 1
  189. Initing Deal! Reward: DealRewardMeta_2, Difficulty: easy
  190. Couldn't create a Convex Mesh from source mesh "Cube" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  191. Couldn't create a Convex Mesh from source mesh "Cube.001" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  192. Couldn't create a Convex Mesh from source mesh "Cylinder" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  193. Couldn't create a Convex Mesh from source mesh "Cube" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  194. Couldn't create a Convex Mesh from source mesh "Cube" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  195. Couldn't create a Convex Mesh from source mesh "Cube" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  196. Couldn't create a Convex Mesh from source mesh "Cylinder" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  197. Couldn't create a Convex Mesh from source mesh "Cube" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  198. Couldn't create a Convex Mesh from source mesh "Sphere.001" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  199. Couldn't create a Convex Mesh from source mesh "Sphere" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  200. Couldn't create a Convex Mesh from source mesh "ChorbyBody" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  201. Couldn't create a Convex Mesh from source mesh "Cube.001" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  202. Battery entry not found, adding new entry with full charge.
  203. OnOff entry not found, adding new entry with false.
  204. Battery entry not found, adding new entry with full charge.
  205. OnOff entry not found, adding new entry with false.
  206. Registering RPC RPC0 for item 43f987fd-1666-4ee7-ae94-4716c3efc0a8 with action RPC_Shock
  207. Failed to get Localized displayName for: Emote_Dance4TokTok
  208. Lets go rpc
  209. Failed to get Localized displayName for: PersistantRadio
  210. OnOff entry not found, adding new entry with false.
  211. stashAbleEntry entry not found, adding new entry with false.
  212. Lets go rpc
  213. Config WalkieTalkie!
  214. OnOff entry not found, adding new entry with false.
  215. Config WalkieTalkie!
  216. OnOff entry not found, adding new entry with false.
  217. OnOff entry not found, adding new entry with false.
  218. Lets go rpc
  219. Battery entry not found, adding new entry with full charge.
  220. OnOff entry not found, adding new entry with false.
  221. Registering RPC RPC0 for item 85a7c7b9-dacd-4b09-bb46-4175219cebd9 with action RPC_Shock
  222. OnOff entry not found, adding new entry with false.
  223. stashAbleEntry entry not found, adding new entry with true.
  224. LifeTime entry not found, adding new entry with full lifetime.
  225. OnOff entry not found, adding new entry with false.
  226. Loaded Save! Save
  227. Spawning local player: House
  228. Shop Started, Initializing...
  229. Failed to get Localized displayName for: Sketch Pad
  230. GameLobby Started, Surface: True
  231. OnPlayerJoined
  232. Player(Clone) is sleeping in bed 0
  233. MasterClient Should Not Update RoomStats!
  234. MasterClient Should Not Update RoomStats!
  235. Switched State to: DivingBellNotReadyMissingPlayersState
  236. [2024-12-25T17:20:22] [WARNING] [Recorder] [Voice] [PV] MicWrapper: microphone does not support suggested frequency 24000 (min: 48000, max: 48000). Setting to 48000
  237. [2024-12-25T17:20:22] [WARNING] [PunVoiceClient] [VoiceClient] [PV] Local voice #1 audio source frequency 48000 and encoder sampling rate 24000 do not match. Resampling will occur before encoding (FramerResampler, interp).
  238. Updating Discord Rich Presence
  239. Discord Rich Presence Updated, result: Ok
  240. Unloading 195 unused Assets to reduce memory usage. Loaded Objects now: 45393.
  241. Total: 50.882700 ms (FindLiveObjects: 5.044000 ms CreateObjectMapping: 4.043200 ms MarkObjects: 39.835000 ms DeleteObjects: 1.960200 ms)
  242.  
  243. visor setting text to: :P
  244. MasterClient Should Not Update RoomStats!
  245. MasterClient Should Not Update RoomStats!
  246. MasterClient Should Not Update RoomStats!
  247. MasterClient Should Not Update RoomStats!
  248. Setting microphone to Mic in at front panel (black) (Realtek High Definition Audio)
  249. Call_EquipHat 17
  250. RPCA_EquipHat 17
  251. Updating Discord Rich Presence
  252. Discord Rich Presence Updated, result: Ok
  253. [2024-12-25T17:20:22] [WARNING] [Recorder] [Voice] [PV] MicWrapper: microphone does not support suggested frequency 24000 (min: 48000, max: 48000). Setting to 48000
  254. [2024-12-25T17:20:22] [WARNING] [PunVoiceClient] [VoiceClient] [PV] Local voice #2 audio source frequency 48000 and encoder sampling rate 24000 do not match. Resampling will occur before encoding (FramerResampler, interp).
  255. Calling OpJoinOrCreateRoom for room name '0b7aa573-4bc6-45ff-9c06-3ed534769260_voice_' region sa.
  256. Changing Voice Channels Should Talk to and Hear Everyone!
  257. Showing modal with title: Are you sure you want to start?
  258. Selection changed to: ModalButton(Clone)
  259. Clicked on option: Start Game
  260. Starting Game, Locking In Players
  261. 1 PlayersMateo21
  262. Door opened
  263. Deselecting ModalButton(Clone)
  264. Selection changed to: null
  265. Listener added: UploadVideoStation
  266. Updating Discord Rich Presence
  267. Switched State to: UploadVideoClosedState
  268. MasterClient Should Not Update RoomStats!
  269. MasterClient Should Not Update RoomStats!
  270. Updating Discord Rich Presence
  271. Discord Rich Presence Updated, result: Ok
  272. Discord Rich Presence Updated, result: Ok
  273. Selection changed to: EXIT
  274. Deselecting EXIT
  275. Selection changed to: null
  276. Switched State to: DisconnectingState
  277. Walkie stop!
  278. Walkie stop!
  279. Disconnected! Returning to MainMenu DisconnectByClientLogic
  280. Leaving current lobby: 109775244264782115
  281. Switched State to: DivingBellNotReadyDoorOpenState
  282. Unloading 3 Unused Serialized files (Serialized files now loaded: 17)
  283. [PhysX] Initialized MultithreadedTaskDispatcher with 4 workers.
  284. UnloadTime: 28.458600 ms
  285. Cmd argument: C:\Program Files (x86)\Steam\steamapps\common\Content Warning\Content Warning.exe
  286. Switched State to: NoneState
  287. Entered None State
  288. Time of day set to Evening
  289. Loading saves...
  290. Creating new save with index: 0
  291. Creating new save with index: 2
  292. Loaded Network Deal: NetworkInterviewer_2+SerializedNetworkInterviewer_2
  293. Loaded Save: 0
  294. Loaded Save: 2
  295. Listener handle for type ItemInstancePackage already exists, removing old handles
  296. Switched State to: DivingBellNotReadyDoorOpenState
  297. Unloading 769 unused Assets to reduce memory usage. Loaded Objects now: 37728.
  298. Total: 62.644200 ms (FindLiveObjects: 4.092500 ms CreateObjectMapping: 3.523100 ms MarkObjects: 44.132100 ms DeleteObjects: 10.896000 ms)
  299.  
  300. MainMenuHandler Start
  301. Photon State: Disconnected
  302. Photon StartConnectingToNameServer using app version: 1.19
  303. Leaving current lobby: 109775244264782115
  304. Leaving current lobby: 109775244264782115
  305. Deleting Folder: C:\Users\usuario\AppData\Local\Temp\rec
  306. Switched State to: MatchmakingIdleState
  307. Switched State to: DivingBellRechargingState
  308. Updating Discord Rich Presence
  309. Transitioning to LoadingPage
  310. Discord Rich Presence Updated, result: Ok
  311. Connected to Photon Master Server: sa
  312. Transitioning to MainPage
  313. Selection changed to: Quit
  314. Deselecting Quit
  315. Selection changed to: null
  316. Persistent Objects OnDestroy!
  317. Time of day set to Morning
  318. Memory Statistics:
  319. [ALLOC_TEMP_TLS] TLS Allocator
  320. StackAllocators :
  321. [ALLOC_TEMP_MAIN]
  322. Peak usage frame count: [32.0 KB-64.0 KB]: 317 frames, [64.0 KB-128.0 KB]: 254 frames, [256.0 KB-0.5 MB]: 1 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 3 frames, [4.0 MB-8.0 MB]: 1 frames
  323. Initial Block Size 4.0 MB
  324. Current Block Size 7.9 MB
  325. Peak Allocated Bytes 6.8 MB
  326. Overflow Count 5
  327. [ALLOC_TEMP_Loading.AsyncRead]
  328. Initial Block Size 64.0 KB
  329. Current Block Size 64.0 KB
  330. Peak Allocated Bytes 34.5 KB
  331. Overflow Count 0
  332. [ALLOC_TEMP_Loading.PreloadManager]
  333. Initial Block Size 256.0 KB
  334. Current Block Size 0.5 MB
  335. Peak Allocated Bytes 353.7 KB
  336. Overflow Count 208
  337. [ALLOC_TEMP_Background Job.Worker 8]
  338. Initial Block Size 32.0 KB
  339. Current Block Size 32.0 KB
  340. Peak Allocated Bytes 54 B
  341. Overflow Count 0
  342. [ALLOC_TEMP_Background Job.Worker 9]
  343. Initial Block Size 32.0 KB
  344. Current Block Size 32.0 KB
  345. Peak Allocated Bytes 54 B
  346. Overflow Count 0
  347. [ALLOC_TEMP_Job.Worker 0]
  348. Initial Block Size 256.0 KB
  349. Current Block Size 468.0 KB
  350. Peak Allocated Bytes 399.0 KB
  351. Overflow Count 6
  352. [ALLOC_TEMP_Background Job.Worker 10]
  353. Initial Block Size 32.0 KB
  354. Current Block Size 32.0 KB
  355. Peak Allocated Bytes 54 B
  356. Overflow Count 0
  357. [ALLOC_TEMP_Background Job.Worker 14]
  358. Initial Block Size 32.0 KB
  359. Current Block Size 32.0 KB
  360. Peak Allocated Bytes 54 B
  361. Overflow Count 0
  362. [ALLOC_TEMP_Background Job.Worker 6]
  363. Initial Block Size 32.0 KB
  364. Current Block Size 32.0 KB
  365. Peak Allocated Bytes 54 B
  366. Overflow Count 0
  367. [ALLOC_TEMP_Background Job.Worker 12]
  368. Initial Block Size 32.0 KB
  369. Current Block Size 32.0 KB
  370. Peak Allocated Bytes 54 B
  371. Overflow Count 0
  372. [ALLOC_TEMP_EnlightenWorker]
  373. Initial Block Size 64.0 KB
  374. Current Block Size 64.0 KB
  375. Peak Allocated Bytes 54 B
  376. Overflow Count 0
  377. [ALLOC_TEMP_Background Job.Worker 15]
  378. Initial Block Size 32.0 KB
  379. Current Block Size 32.0 KB
  380. Peak Allocated Bytes 54 B
  381. Overflow Count 0
  382. [ALLOC_TEMP_Background Job.Worker 1]
  383. Initial Block Size 32.0 KB
  384. Current Block Size 48.0 KB
  385. Peak Allocated Bytes 44.1 KB
  386. Overflow Count 0
  387. [ALLOC_TEMP_Background Job.Worker 2]
  388. Initial Block Size 32.0 KB
  389. Current Block Size 32.0 KB
  390. Peak Allocated Bytes 54 B
  391. Overflow Count 0
  392. [ALLOC_TEMP_Background Job.Worker 7]
  393. Initial Block Size 32.0 KB
  394. Current Block Size 32.0 KB
  395. Peak Allocated Bytes 54 B
  396. Overflow Count 0
  397. [ALLOC_TEMP_UnityGfxDeviceWorker]
  398. Initial Block Size 256.0 KB
  399. Current Block Size 256.0 KB
  400. Peak Allocated Bytes 64.2 KB
  401. Overflow Count 0
  402. [ALLOC_TEMP_AssetGarbageCollectorHelper] x 3
  403. Initial Block Size 64.0 KB
  404. Current Block Size 64.0 KB
  405. Peak Allocated Bytes 138 B
  406. Overflow Count 0
  407. [ALLOC_TEMP_Background Job.Worker 5]
  408. Initial Block Size 32.0 KB
  409. Current Block Size 32.0 KB
  410. Peak Allocated Bytes 54 B
  411. Overflow Count 0
  412. [ALLOC_TEMP_Background Job.Worker 13]
  413. Initial Block Size 32.0 KB
  414. Current Block Size 32.0 KB
  415. Peak Allocated Bytes 54 B
  416. Overflow Count 0
  417. [ALLOC_TEMP_Job.Worker 1]
  418. Initial Block Size 256.0 KB
  419. Current Block Size 484.0 KB
  420. Peak Allocated Bytes 483.8 KB
  421. Overflow Count 2
  422. [ALLOC_TEMP_Job.Worker 2]
  423. Initial Block Size 256.0 KB
  424. Current Block Size 496.0 KB
  425. Peak Allocated Bytes 462.9 KB
  426. Overflow Count 3
  427. [ALLOC_TEMP_Background Job.Worker 3]
  428. Initial Block Size 32.0 KB
  429. Current Block Size 32.0 KB
  430. Peak Allocated Bytes 54 B
  431. Overflow Count 0
  432. [ALLOC_TEMP_Background Job.Worker 11]
  433. Initial Block Size 32.0 KB
  434. Current Block Size 32.0 KB
  435. Peak Allocated Bytes 54 B
  436. Overflow Count 0
  437. [ALLOC_TEMP_Background Job.Worker 0]
  438. Initial Block Size 32.0 KB
  439. Current Block Size 32.0 KB
  440. Peak Allocated Bytes 54 B
  441. Overflow Count 0
  442. [ALLOC_TEMP_HIDInput]
  443. Initial Block Size 64.0 KB
  444. Current Block Size 64.0 KB
  445. Peak Allocated Bytes 10.8 KB
  446. Overflow Count 0
  447. [ALLOC_TEMP_Background Job.Worker 4]
  448. Initial Block Size 32.0 KB
  449. Current Block Size 32.0 KB
  450. Peak Allocated Bytes 54 B
  451. Overflow Count 0
  452. [ALLOC_TEMP_BatchDeleteObjects]
  453. Initial Block Size 64.0 KB
  454. Current Block Size 64.0 KB
  455. Peak Allocated Bytes 54 B
  456. Overflow Count 0
  457. [ALLOC_DEFAULT] Dual Thread Allocator
  458. Peak main deferred allocation count 7968
  459. [ALLOC_BUCKET]
  460. Large Block size 4.0 MB
  461. Used Block count 1
  462. Peak Allocated bytes 4.0 MB
  463. Failed Allocations. Bucket layout:
  464. 16B: 37 Subsections = 37888 buckets. Failed count: 85951
  465. 32B: 31 Subsections = 15872 buckets. Failed count: 53951
  466. 48B: 61 Subsections = 20821 buckets. Failed count: 68713
  467. 64B: 34 Subsections = 8704 buckets. Failed count: 19316
  468. 80B: 37 Subsections = 7577 buckets. Failed count: 9354
  469. 96B: 20 Subsections = 3413 buckets. Failed count: 16998
  470. 112B: 17 Subsections = 2486 buckets. Failed count: 3594
  471. 128B: 19 Subsections = 2432 buckets. Failed count: 20910
  472. [ALLOC_DEFAULT_MAIN]
  473. Peak usage frame count: [32.0 MB-64.0 MB]: 322 frames, [64.0 MB-128.0 MB]: 1 frames, [128.0 MB-256.0 MB]: 254 frames
  474. Requested Block Size 16.0 MB
  475. Peak Block count 5
  476. Peak Allocated memory 157.0 MB
  477. Peak Large allocation bytes 86.3 MB
  478. [ALLOC_DEFAULT_THREAD]
  479. Peak usage frame count: [32.0 MB-64.0 MB]: 577 frames
  480. Requested Block Size 16.0 MB
  481. Peak Block count 3
  482. Peak Allocated memory 49.4 MB
  483. Peak Large allocation bytes 16.0 MB
  484. [ALLOC_TEMP_JOB_1_FRAME]
  485. Initial Block Size 2.0 MB
  486. Used Block Count 0
  487. Overflow Count (too large) 0
  488. Overflow Count (full) 0
  489. [ALLOC_TEMP_JOB_2_FRAMES]
  490. Initial Block Size 2.0 MB
  491. Used Block Count 0
  492. Overflow Count (too large) 0
  493. Overflow Count (full) 0
  494. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  495. Initial Block Size 2.0 MB
  496. Used Block Count 1
  497. Overflow Count (too large) 0
  498. Overflow Count (full) 0
  499. [ALLOC_TEMP_JOB_ASYNC (Background)]
  500. Initial Block Size 1.0 MB
  501. Used Block Count 1
  502. Overflow Count (too large) 0
  503. Overflow Count (full) 0
  504. [ALLOC_GFX] Dual Thread Allocator
  505. Peak main deferred allocation count 22
  506. [ALLOC_BUCKET]
  507. Large Block size 4.0 MB
  508. Used Block count 1
  509. Peak Allocated bytes 4.0 MB
  510. Failed Allocations. Bucket layout:
  511. 16B: 37 Subsections = 37888 buckets. Failed count: 85951
  512. 32B: 31 Subsections = 15872 buckets. Failed count: 53951
  513. 48B: 61 Subsections = 20821 buckets. Failed count: 68713
  514. 64B: 34 Subsections = 8704 buckets. Failed count: 19316
  515. 80B: 37 Subsections = 7577 buckets. Failed count: 9354
  516. 96B: 20 Subsections = 3413 buckets. Failed count: 16998
  517. 112B: 17 Subsections = 2486 buckets. Failed count: 3594
  518. 128B: 19 Subsections = 2432 buckets. Failed count: 20910
  519. [ALLOC_GFX_MAIN]
  520. Peak usage frame count: [8.0 MB-16.0 MB]: 251 frames, [16.0 MB-32.0 MB]: 323 frames, [32.0 MB-64.0 MB]: 3 frames
  521. Requested Block Size 16.0 MB
  522. Peak Block count 3
  523. Peak Allocated memory 37.0 MB
  524. Peak Large allocation bytes 0 B
  525. [ALLOC_GFX_THREAD]
  526. Peak usage frame count: [32.0 MB-64.0 MB]: 576 frames, [64.0 MB-128.0 MB]: 1 frames
  527. Requested Block Size 16.0 MB
  528. Peak Block count 6
  529. Peak Allocated memory 80.0 MB
  530. Peak Large allocation bytes 0 B
  531. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  532. Peak main deferred allocation count 122
  533. [ALLOC_BUCKET]
  534. Large Block size 4.0 MB
  535. Used Block count 1
  536. Peak Allocated bytes 4.0 MB
  537. Failed Allocations. Bucket layout:
  538. 16B: 37 Subsections = 37888 buckets. Failed count: 85951
  539. 32B: 31 Subsections = 15872 buckets. Failed count: 53951
  540. 48B: 61 Subsections = 20821 buckets. Failed count: 68713
  541. 64B: 34 Subsections = 8704 buckets. Failed count: 19316
  542. 80B: 37 Subsections = 7577 buckets. Failed count: 9354
  543. 96B: 20 Subsections = 3413 buckets. Failed count: 16998
  544. 112B: 17 Subsections = 2486 buckets. Failed count: 3594
  545. 128B: 19 Subsections = 2432 buckets. Failed count: 20910
  546. [ALLOC_CACHEOBJECTS_MAIN]
  547. Peak usage frame count: [16.0 MB-32.0 MB]: 574 frames, [32.0 MB-64.0 MB]: 3 frames
  548. Requested Block Size 4.0 MB
  549. Peak Block count 9
  550. Peak Allocated memory 32.8 MB
  551. Peak Large allocation bytes 12.8 MB
  552. [ALLOC_CACHEOBJECTS_THREAD]
  553. Peak usage frame count: [32.0 MB-64.0 MB]: 245 frames, [64.0 MB-128.0 MB]: 332 frames
  554. Requested Block Size 4.0 MB
  555. Peak Block count 12
  556. Peak Allocated memory 90.5 MB
  557. Peak Large allocation bytes 46.7 MB
  558. [ALLOC_TYPETREE] Dual Thread Allocator
  559. Peak main deferred allocation count 0
  560. [ALLOC_BUCKET]
  561. Large Block size 4.0 MB
  562. Used Block count 1
  563. Peak Allocated bytes 4.0 MB
  564. Failed Allocations. Bucket layout:
  565. 16B: 37 Subsections = 37888 buckets. Failed count: 85951
  566. 32B: 31 Subsections = 15872 buckets. Failed count: 53951
  567. 48B: 61 Subsections = 20821 buckets. Failed count: 68713
  568. 64B: 34 Subsections = 8704 buckets. Failed count: 19316
  569. 80B: 37 Subsections = 7577 buckets. Failed count: 9354
  570. 96B: 20 Subsections = 3413 buckets. Failed count: 16998
  571. 112B: 17 Subsections = 2486 buckets. Failed count: 3594
  572. 128B: 19 Subsections = 2432 buckets. Failed count: 20910
  573. [ALLOC_TYPETREE_MAIN]
  574. Peak usage frame count: [32.0 KB-64.0 KB]: 269 frames, [64.0 KB-128.0 KB]: 308 frames
  575. Requested Block Size 2.0 MB
  576. Peak Block count 1
  577. Peak Allocated memory 73.7 KB
  578. Peak Large allocation bytes 0 B
  579. [ALLOC_TYPETREE_THREAD]
  580. Peak usage frame count: [128.0 KB-256.0 KB]: 577 frames
  581. Requested Block Size 2.0 MB
  582. Peak Block count 1
  583. Peak Allocated memory 182.4 KB
  584. Peak Large allocation bytes 0 B
  585.  
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