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- {
- "Check cupboard time (seconds)": 10.0,
- "Notify player, that his object will be removed": true,
- "Notify player interval": 10.0,
- "Chat prefix": "<color=#00FFFF>[LagRemover]</color>: ",
- "Chat steamID icon": 0,
- "Decay entity list": {
- "fogmachine": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "strobelight": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 30.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "kayak": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "door.double.hinged.metal": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "door.double.hinged.toptier": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "door.double.hinged.wood": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "door.hinged.metal": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "door.hinged.toptier": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "door.hinged.wood": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "floor.grill": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "floor.ladder.hatch": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "floor.triangle.grill": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "floor.triangle.ladder.hatch": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "gates.external.high.stone": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "gates.external.high.wood": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "ladder.wooden.wall": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "wall.external.high.stone": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "wall.external.high.wood": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "wall.frame.cell.gate": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "wall.frame.cell": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "wall.frame.fence.gate": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "wall.frame.fence": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "wall.frame.garagedoor": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "wall.frame.netting": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "wall.frame.shopfront": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "wall.frame.shopfront.metal": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "wall.window.bars.metal": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "wall.window.bars.toptier": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "wall.window.bars.wood": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "shutter.metal.embrasure.a": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "shutter.metal.embrasure.b": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "wall.window.glass.reinforced": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "shutter.wood.a": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "watchtower.wood": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "barricade.concrete": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "barricade.cover.wood": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "barricade.metal": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "barricade.sandbags": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "barricade.stone": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "barricade.wood": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "barricade.woodwire": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "bbq.deployed": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "beartrap": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "bed_deployed": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "campfire": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "ceilinglight.deployed": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "chair.deployed": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "composter": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "computerstation.deployed": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "drone.deployed": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "dropbox.deployed": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "elevator": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "fireplace.deployed": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "mortarblue": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "mortarchampagne": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "mortargreen": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "mortarorange": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "mortarred": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "mortarviolet": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "romancandle-blue": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "romancandle-green": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "romancandle": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "romancandle-violet": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "volcanofirework": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "volcanofirework-red": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "volcanofirework-violet": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "spikes.floor": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "fridge.deployed": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "furnace.large": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "furnace": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "hitchtrough.deployed": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "jackolantern.angry": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "jackolantern.happy": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "landmine": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "lantern.deployed": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "box.wooden.large": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "waterbarrel": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "locker.deployed": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "mailbox.deployed": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "mixingtable.deployed": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "electrical.modularcarlift.deployed": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "mining.pumpjack": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "refinery_small_deployed": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "planter.large.deployed": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "planter.small.deployed": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "audioalarm": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "smartalarm": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "smartswitch": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "storagemonitor.deployed": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "large.rechargable.battery.deployed": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
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- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "foundation.triangle": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "ramp": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "roof": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "roof.triangle": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "block.stair.lshape": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "block.stair.spiral": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "block.stair.spiral.triangle": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "block.stair.ushape": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "wall": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "wall.doorway": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "wall.frame": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "wall.half": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "wall.low": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "wall.window": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "ch47.entity": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "ch47scientists.entity": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- },
- "testridablehorse": {
- "Enabled destroy": true,
- "Check if it is a player's entity": true,
- "Delay destroy time (seconds)": 60.0,
- "Tick rate (Damage per tick = max health / this)": 60.0,
- "Destroy time (seconds)": 60.0
- }
- },
- "Version": {
- "Major": 1,
- "Minor": 2,
- "Patch": 9
- }
- }
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