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Feb 27th, 2021
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  1. {
  2. "Check cupboard time (seconds)": 10.0,
  3. "Notify player, that his object will be removed": true,
  4. "Notify player interval": 10.0,
  5. "Chat prefix": "<color=#00FFFF>[LagRemover]</color>: ",
  6. "Chat steamID icon": 0,
  7. "Decay entity list": {
  8. "fogmachine": {
  9. "Enabled destroy": true,
  10. "Check if it is a player's entity": true,
  11. "Delay destroy time (seconds)": 60.0,
  12. "Tick rate (Damage per tick = max health / this)": 60.0,
  13. "Destroy time (seconds)": 60.0
  14. },
  15. "strobelight": {
  16. "Enabled destroy": true,
  17. "Check if it is a player's entity": true,
  18. "Delay destroy time (seconds)": 30.0,
  19. "Tick rate (Damage per tick = max health / this)": 60.0,
  20. "Destroy time (seconds)": 60.0
  21. },
  22. "kayak": {
  23. "Enabled destroy": true,
  24. "Check if it is a player's entity": true,
  25. "Delay destroy time (seconds)": 60.0,
  26. "Tick rate (Damage per tick = max health / this)": 60.0,
  27. "Destroy time (seconds)": 60.0
  28. },
  29. "door.double.hinged.metal": {
  30. "Enabled destroy": true,
  31. "Check if it is a player's entity": true,
  32. "Delay destroy time (seconds)": 60.0,
  33. "Tick rate (Damage per tick = max health / this)": 60.0,
  34. "Destroy time (seconds)": 60.0
  35. },
  36. "door.double.hinged.toptier": {
  37. "Enabled destroy": true,
  38. "Check if it is a player's entity": true,
  39. "Delay destroy time (seconds)": 60.0,
  40. "Tick rate (Damage per tick = max health / this)": 60.0,
  41. "Destroy time (seconds)": 60.0
  42. },
  43. "door.double.hinged.wood": {
  44. "Enabled destroy": true,
  45. "Check if it is a player's entity": true,
  46. "Delay destroy time (seconds)": 60.0,
  47. "Tick rate (Damage per tick = max health / this)": 60.0,
  48. "Destroy time (seconds)": 60.0
  49. },
  50. "door.hinged.metal": {
  51. "Enabled destroy": true,
  52. "Check if it is a player's entity": true,
  53. "Delay destroy time (seconds)": 60.0,
  54. "Tick rate (Damage per tick = max health / this)": 60.0,
  55. "Destroy time (seconds)": 60.0
  56. },
  57. "door.hinged.toptier": {
  58. "Enabled destroy": true,
  59. "Check if it is a player's entity": true,
  60. "Delay destroy time (seconds)": 60.0,
  61. "Tick rate (Damage per tick = max health / this)": 60.0,
  62. "Destroy time (seconds)": 60.0
  63. },
  64. "door.hinged.wood": {
  65. "Enabled destroy": true,
  66. "Check if it is a player's entity": true,
  67. "Delay destroy time (seconds)": 60.0,
  68. "Tick rate (Damage per tick = max health / this)": 60.0,
  69. "Destroy time (seconds)": 60.0
  70. },
  71. "floor.grill": {
  72. "Enabled destroy": true,
  73. "Check if it is a player's entity": true,
  74. "Delay destroy time (seconds)": 60.0,
  75. "Tick rate (Damage per tick = max health / this)": 60.0,
  76. "Destroy time (seconds)": 60.0
  77. },
  78. "floor.ladder.hatch": {
  79. "Enabled destroy": true,
  80. "Check if it is a player's entity": true,
  81. "Delay destroy time (seconds)": 60.0,
  82. "Tick rate (Damage per tick = max health / this)": 60.0,
  83. "Destroy time (seconds)": 60.0
  84. },
  85. "floor.triangle.grill": {
  86. "Enabled destroy": true,
  87. "Check if it is a player's entity": true,
  88. "Delay destroy time (seconds)": 60.0,
  89. "Tick rate (Damage per tick = max health / this)": 60.0,
  90. "Destroy time (seconds)": 60.0
  91. },
  92. "floor.triangle.ladder.hatch": {
  93. "Enabled destroy": true,
  94. "Check if it is a player's entity": true,
  95. "Delay destroy time (seconds)": 60.0,
  96. "Tick rate (Damage per tick = max health / this)": 60.0,
  97. "Destroy time (seconds)": 60.0
  98. },
  99. "gates.external.high.stone": {
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  101. "Check if it is a player's entity": true,
  102. "Delay destroy time (seconds)": 60.0,
  103. "Tick rate (Damage per tick = max health / this)": 60.0,
  104. "Destroy time (seconds)": 60.0
  105. },
  106. "gates.external.high.wood": {
  107. "Enabled destroy": true,
  108. "Check if it is a player's entity": true,
  109. "Delay destroy time (seconds)": 60.0,
  110. "Tick rate (Damage per tick = max health / this)": 60.0,
  111. "Destroy time (seconds)": 60.0
  112. },
  113. "ladder.wooden.wall": {
  114. "Enabled destroy": true,
  115. "Check if it is a player's entity": true,
  116. "Delay destroy time (seconds)": 60.0,
  117. "Tick rate (Damage per tick = max health / this)": 60.0,
  118. "Destroy time (seconds)": 60.0
  119. },
  120. "wall.external.high.stone": {
  121. "Enabled destroy": true,
  122. "Check if it is a player's entity": true,
  123. "Delay destroy time (seconds)": 60.0,
  124. "Tick rate (Damage per tick = max health / this)": 60.0,
  125. "Destroy time (seconds)": 60.0
  126. },
  127. "wall.external.high.wood": {
  128. "Enabled destroy": true,
  129. "Check if it is a player's entity": true,
  130. "Delay destroy time (seconds)": 60.0,
  131. "Tick rate (Damage per tick = max health / this)": 60.0,
  132. "Destroy time (seconds)": 60.0
  133. },
  134. "wall.frame.cell.gate": {
  135. "Enabled destroy": true,
  136. "Check if it is a player's entity": true,
  137. "Delay destroy time (seconds)": 60.0,
  138. "Tick rate (Damage per tick = max health / this)": 60.0,
  139. "Destroy time (seconds)": 60.0
  140. },
  141. "wall.frame.cell": {
  142. "Enabled destroy": true,
  143. "Check if it is a player's entity": true,
  144. "Delay destroy time (seconds)": 60.0,
  145. "Tick rate (Damage per tick = max health / this)": 60.0,
  146. "Destroy time (seconds)": 60.0
  147. },
  148. "wall.frame.fence.gate": {
  149. "Enabled destroy": true,
  150. "Check if it is a player's entity": true,
  151. "Delay destroy time (seconds)": 60.0,
  152. "Tick rate (Damage per tick = max health / this)": 60.0,
  153. "Destroy time (seconds)": 60.0
  154. },
  155. "wall.frame.fence": {
  156. "Enabled destroy": true,
  157. "Check if it is a player's entity": true,
  158. "Delay destroy time (seconds)": 60.0,
  159. "Tick rate (Damage per tick = max health / this)": 60.0,
  160. "Destroy time (seconds)": 60.0
  161. },
  162. "wall.frame.garagedoor": {
  163. "Enabled destroy": true,
  164. "Check if it is a player's entity": true,
  165. "Delay destroy time (seconds)": 60.0,
  166. "Tick rate (Damage per tick = max health / this)": 60.0,
  167. "Destroy time (seconds)": 60.0
  168. },
  169. "wall.frame.netting": {
  170. "Enabled destroy": true,
  171. "Check if it is a player's entity": true,
  172. "Delay destroy time (seconds)": 60.0,
  173. "Tick rate (Damage per tick = max health / this)": 60.0,
  174. "Destroy time (seconds)": 60.0
  175. },
  176. "wall.frame.shopfront": {
  177. "Enabled destroy": true,
  178. "Check if it is a player's entity": true,
  179. "Delay destroy time (seconds)": 60.0,
  180. "Tick rate (Damage per tick = max health / this)": 60.0,
  181. "Destroy time (seconds)": 60.0
  182. },
  183. "wall.frame.shopfront.metal": {
  184. "Enabled destroy": true,
  185. "Check if it is a player's entity": true,
  186. "Delay destroy time (seconds)": 60.0,
  187. "Tick rate (Damage per tick = max health / this)": 60.0,
  188. "Destroy time (seconds)": 60.0
  189. },
  190. "wall.window.bars.metal": {
  191. "Enabled destroy": true,
  192. "Check if it is a player's entity": true,
  193. "Delay destroy time (seconds)": 60.0,
  194. "Tick rate (Damage per tick = max health / this)": 60.0,
  195. "Destroy time (seconds)": 60.0
  196. },
  197. "wall.window.bars.toptier": {
  198. "Enabled destroy": true,
  199. "Check if it is a player's entity": true,
  200. "Delay destroy time (seconds)": 60.0,
  201. "Tick rate (Damage per tick = max health / this)": 60.0,
  202. "Destroy time (seconds)": 60.0
  203. },
  204. "wall.window.bars.wood": {
  205. "Enabled destroy": true,
  206. "Check if it is a player's entity": true,
  207. "Delay destroy time (seconds)": 60.0,
  208. "Tick rate (Damage per tick = max health / this)": 60.0,
  209. "Destroy time (seconds)": 60.0
  210. },
  211. "shutter.metal.embrasure.a": {
  212. "Enabled destroy": true,
  213. "Check if it is a player's entity": true,
  214. "Delay destroy time (seconds)": 60.0,
  215. "Tick rate (Damage per tick = max health / this)": 60.0,
  216. "Destroy time (seconds)": 60.0
  217. },
  218. "shutter.metal.embrasure.b": {
  219. "Enabled destroy": true,
  220. "Check if it is a player's entity": true,
  221. "Delay destroy time (seconds)": 60.0,
  222. "Tick rate (Damage per tick = max health / this)": 60.0,
  223. "Destroy time (seconds)": 60.0
  224. },
  225. "wall.window.glass.reinforced": {
  226. "Enabled destroy": true,
  227. "Check if it is a player's entity": true,
  228. "Delay destroy time (seconds)": 60.0,
  229. "Tick rate (Damage per tick = max health / this)": 60.0,
  230. "Destroy time (seconds)": 60.0
  231. },
  232. "shutter.wood.a": {
  233. "Enabled destroy": true,
  234. "Check if it is a player's entity": true,
  235. "Delay destroy time (seconds)": 60.0,
  236. "Tick rate (Damage per tick = max health / this)": 60.0,
  237. "Destroy time (seconds)": 60.0
  238. },
  239. "watchtower.wood": {
  240. "Enabled destroy": true,
  241. "Check if it is a player's entity": true,
  242. "Delay destroy time (seconds)": 60.0,
  243. "Tick rate (Damage per tick = max health / this)": 60.0,
  244. "Destroy time (seconds)": 60.0
  245. },
  246. "barricade.concrete": {
  247. "Enabled destroy": true,
  248. "Check if it is a player's entity": true,
  249. "Delay destroy time (seconds)": 60.0,
  250. "Tick rate (Damage per tick = max health / this)": 60.0,
  251. "Destroy time (seconds)": 60.0
  252. },
  253. "barricade.cover.wood": {
  254. "Enabled destroy": true,
  255. "Check if it is a player's entity": true,
  256. "Delay destroy time (seconds)": 60.0,
  257. "Tick rate (Damage per tick = max health / this)": 60.0,
  258. "Destroy time (seconds)": 60.0
  259. },
  260. "barricade.metal": {
  261. "Enabled destroy": true,
  262. "Check if it is a player's entity": true,
  263. "Delay destroy time (seconds)": 60.0,
  264. "Tick rate (Damage per tick = max health / this)": 60.0,
  265. "Destroy time (seconds)": 60.0
  266. },
  267. "barricade.sandbags": {
  268. "Enabled destroy": true,
  269. "Check if it is a player's entity": true,
  270. "Delay destroy time (seconds)": 60.0,
  271. "Tick rate (Damage per tick = max health / this)": 60.0,
  272. "Destroy time (seconds)": 60.0
  273. },
  274. "barricade.stone": {
  275. "Enabled destroy": true,
  276. "Check if it is a player's entity": true,
  277. "Delay destroy time (seconds)": 60.0,
  278. "Tick rate (Damage per tick = max health / this)": 60.0,
  279. "Destroy time (seconds)": 60.0
  280. },
  281. "barricade.wood": {
  282. "Enabled destroy": true,
  283. "Check if it is a player's entity": true,
  284. "Delay destroy time (seconds)": 60.0,
  285. "Tick rate (Damage per tick = max health / this)": 60.0,
  286. "Destroy time (seconds)": 60.0
  287. },
  288. "barricade.woodwire": {
  289. "Enabled destroy": true,
  290. "Check if it is a player's entity": true,
  291. "Delay destroy time (seconds)": 60.0,
  292. "Tick rate (Damage per tick = max health / this)": 60.0,
  293. "Destroy time (seconds)": 60.0
  294. },
  295. "bbq.deployed": {
  296. "Enabled destroy": true,
  297. "Check if it is a player's entity": true,
  298. "Delay destroy time (seconds)": 60.0,
  299. "Tick rate (Damage per tick = max health / this)": 60.0,
  300. "Destroy time (seconds)": 60.0
  301. },
  302. "beartrap": {
  303. "Enabled destroy": true,
  304. "Check if it is a player's entity": true,
  305. "Delay destroy time (seconds)": 60.0,
  306. "Tick rate (Damage per tick = max health / this)": 60.0,
  307. "Destroy time (seconds)": 60.0
  308. },
  309. "bed_deployed": {
  310. "Enabled destroy": true,
  311. "Check if it is a player's entity": true,
  312. "Delay destroy time (seconds)": 60.0,
  313. "Tick rate (Damage per tick = max health / this)": 60.0,
  314. "Destroy time (seconds)": 60.0
  315. },
  316. "campfire": {
  317. "Enabled destroy": true,
  318. "Check if it is a player's entity": true,
  319. "Delay destroy time (seconds)": 60.0,
  320. "Tick rate (Damage per tick = max health / this)": 60.0,
  321. "Destroy time (seconds)": 60.0
  322. },
  323. "ceilinglight.deployed": {
  324. "Enabled destroy": true,
  325. "Check if it is a player's entity": true,
  326. "Delay destroy time (seconds)": 60.0,
  327. "Tick rate (Damage per tick = max health / this)": 60.0,
  328. "Destroy time (seconds)": 60.0
  329. },
  330. "chair.deployed": {
  331. "Enabled destroy": true,
  332. "Check if it is a player's entity": true,
  333. "Delay destroy time (seconds)": 60.0,
  334. "Tick rate (Damage per tick = max health / this)": 60.0,
  335. "Destroy time (seconds)": 60.0
  336. },
  337. "composter": {
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  339. "Check if it is a player's entity": true,
  340. "Delay destroy time (seconds)": 60.0,
  341. "Tick rate (Damage per tick = max health / this)": 60.0,
  342. "Destroy time (seconds)": 60.0
  343. },
  344. "computerstation.deployed": {
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  346. "Check if it is a player's entity": true,
  347. "Delay destroy time (seconds)": 60.0,
  348. "Tick rate (Damage per tick = max health / this)": 60.0,
  349. "Destroy time (seconds)": 60.0
  350. },
  351. "drone.deployed": {
  352. "Enabled destroy": true,
  353. "Check if it is a player's entity": true,
  354. "Delay destroy time (seconds)": 60.0,
  355. "Tick rate (Damage per tick = max health / this)": 60.0,
  356. "Destroy time (seconds)": 60.0
  357. },
  358. "dropbox.deployed": {
  359. "Enabled destroy": true,
  360. "Check if it is a player's entity": true,
  361. "Delay destroy time (seconds)": 60.0,
  362. "Tick rate (Damage per tick = max health / this)": 60.0,
  363. "Destroy time (seconds)": 60.0
  364. },
  365. "elevator": {
  366. "Enabled destroy": true,
  367. "Check if it is a player's entity": true,
  368. "Delay destroy time (seconds)": 60.0,
  369. "Tick rate (Damage per tick = max health / this)": 60.0,
  370. "Destroy time (seconds)": 60.0
  371. },
  372. "fireplace.deployed": {
  373. "Enabled destroy": true,
  374. "Check if it is a player's entity": true,
  375. "Delay destroy time (seconds)": 60.0,
  376. "Tick rate (Damage per tick = max health / this)": 60.0,
  377. "Destroy time (seconds)": 60.0
  378. },
  379. "mortarblue": {
  380. "Enabled destroy": true,
  381. "Check if it is a player's entity": true,
  382. "Delay destroy time (seconds)": 60.0,
  383. "Tick rate (Damage per tick = max health / this)": 60.0,
  384. "Destroy time (seconds)": 60.0
  385. },
  386. "mortarchampagne": {
  387. "Enabled destroy": true,
  388. "Check if it is a player's entity": true,
  389. "Delay destroy time (seconds)": 60.0,
  390. "Tick rate (Damage per tick = max health / this)": 60.0,
  391. "Destroy time (seconds)": 60.0
  392. },
  393. "mortargreen": {
  394. "Enabled destroy": true,
  395. "Check if it is a player's entity": true,
  396. "Delay destroy time (seconds)": 60.0,
  397. "Tick rate (Damage per tick = max health / this)": 60.0,
  398. "Destroy time (seconds)": 60.0
  399. },
  400. "mortarorange": {
  401. "Enabled destroy": true,
  402. "Check if it is a player's entity": true,
  403. "Delay destroy time (seconds)": 60.0,
  404. "Tick rate (Damage per tick = max health / this)": 60.0,
  405. "Destroy time (seconds)": 60.0
  406. },
  407. "mortarred": {
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  409. "Check if it is a player's entity": true,
  410. "Delay destroy time (seconds)": 60.0,
  411. "Tick rate (Damage per tick = max health / this)": 60.0,
  412. "Destroy time (seconds)": 60.0
  413. },
  414. "mortarviolet": {
  415. "Enabled destroy": true,
  416. "Check if it is a player's entity": true,
  417. "Delay destroy time (seconds)": 60.0,
  418. "Tick rate (Damage per tick = max health / this)": 60.0,
  419. "Destroy time (seconds)": 60.0
  420. },
  421. "romancandle-blue": {
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  423. "Check if it is a player's entity": true,
  424. "Delay destroy time (seconds)": 60.0,
  425. "Tick rate (Damage per tick = max health / this)": 60.0,
  426. "Destroy time (seconds)": 60.0
  427. },
  428. "romancandle-green": {
  429. "Enabled destroy": true,
  430. "Check if it is a player's entity": true,
  431. "Delay destroy time (seconds)": 60.0,
  432. "Tick rate (Damage per tick = max health / this)": 60.0,
  433. "Destroy time (seconds)": 60.0
  434. },
  435. "romancandle": {
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  437. "Check if it is a player's entity": true,
  438. "Delay destroy time (seconds)": 60.0,
  439. "Tick rate (Damage per tick = max health / this)": 60.0,
  440. "Destroy time (seconds)": 60.0
  441. },
  442. "romancandle-violet": {
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  444. "Check if it is a player's entity": true,
  445. "Delay destroy time (seconds)": 60.0,
  446. "Tick rate (Damage per tick = max health / this)": 60.0,
  447. "Destroy time (seconds)": 60.0
  448. },
  449. "volcanofirework": {
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  451. "Check if it is a player's entity": true,
  452. "Delay destroy time (seconds)": 60.0,
  453. "Tick rate (Damage per tick = max health / this)": 60.0,
  454. "Destroy time (seconds)": 60.0
  455. },
  456. "volcanofirework-red": {
  457. "Enabled destroy": true,
  458. "Check if it is a player's entity": true,
  459. "Delay destroy time (seconds)": 60.0,
  460. "Tick rate (Damage per tick = max health / this)": 60.0,
  461. "Destroy time (seconds)": 60.0
  462. },
  463. "volcanofirework-violet": {
  464. "Enabled destroy": true,
  465. "Check if it is a player's entity": true,
  466. "Delay destroy time (seconds)": 60.0,
  467. "Tick rate (Damage per tick = max health / this)": 60.0,
  468. "Destroy time (seconds)": 60.0
  469. },
  470. "spikes.floor": {
  471. "Enabled destroy": true,
  472. "Check if it is a player's entity": true,
  473. "Delay destroy time (seconds)": 60.0,
  474. "Tick rate (Damage per tick = max health / this)": 60.0,
  475. "Destroy time (seconds)": 60.0
  476. },
  477. "fridge.deployed": {
  478. "Enabled destroy": true,
  479. "Check if it is a player's entity": true,
  480. "Delay destroy time (seconds)": 60.0,
  481. "Tick rate (Damage per tick = max health / this)": 60.0,
  482. "Destroy time (seconds)": 60.0
  483. },
  484. "furnace.large": {
  485. "Enabled destroy": true,
  486. "Check if it is a player's entity": true,
  487. "Delay destroy time (seconds)": 60.0,
  488. "Tick rate (Damage per tick = max health / this)": 60.0,
  489. "Destroy time (seconds)": 60.0
  490. },
  491. "furnace": {
  492. "Enabled destroy": true,
  493. "Check if it is a player's entity": true,
  494. "Delay destroy time (seconds)": 60.0,
  495. "Tick rate (Damage per tick = max health / this)": 60.0,
  496. "Destroy time (seconds)": 60.0
  497. },
  498. "hitchtrough.deployed": {
  499. "Enabled destroy": true,
  500. "Check if it is a player's entity": true,
  501. "Delay destroy time (seconds)": 60.0,
  502. "Tick rate (Damage per tick = max health / this)": 60.0,
  503. "Destroy time (seconds)": 60.0
  504. },
  505. "jackolantern.angry": {
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  507. "Check if it is a player's entity": true,
  508. "Delay destroy time (seconds)": 60.0,
  509. "Tick rate (Damage per tick = max health / this)": 60.0,
  510. "Destroy time (seconds)": 60.0
  511. },
  512. "jackolantern.happy": {
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  514. "Check if it is a player's entity": true,
  515. "Delay destroy time (seconds)": 60.0,
  516. "Tick rate (Damage per tick = max health / this)": 60.0,
  517. "Destroy time (seconds)": 60.0
  518. },
  519. "landmine": {
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  521. "Check if it is a player's entity": true,
  522. "Delay destroy time (seconds)": 60.0,
  523. "Tick rate (Damage per tick = max health / this)": 60.0,
  524. "Destroy time (seconds)": 60.0
  525. },
  526. "lantern.deployed": {
  527. "Enabled destroy": true,
  528. "Check if it is a player's entity": true,
  529. "Delay destroy time (seconds)": 60.0,
  530. "Tick rate (Damage per tick = max health / this)": 60.0,
  531. "Destroy time (seconds)": 60.0
  532. },
  533. "box.wooden.large": {
  534. "Enabled destroy": true,
  535. "Check if it is a player's entity": true,
  536. "Delay destroy time (seconds)": 60.0,
  537. "Tick rate (Damage per tick = max health / this)": 60.0,
  538. "Destroy time (seconds)": 60.0
  539. },
  540. "waterbarrel": {
  541. "Enabled destroy": true,
  542. "Check if it is a player's entity": true,
  543. "Delay destroy time (seconds)": 60.0,
  544. "Tick rate (Damage per tick = max health / this)": 60.0,
  545. "Destroy time (seconds)": 60.0
  546. },
  547. "locker.deployed": {
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  1599. "Check if it is a player's entity": true,
  1600. "Delay destroy time (seconds)": 60.0,
  1601. "Tick rate (Damage per tick = max health / this)": 60.0,
  1602. "Destroy time (seconds)": 60.0
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  1604. "pookie_deployed": {
  1605. "Enabled destroy": true,
  1606. "Check if it is a player's entity": true,
  1607. "Delay destroy time (seconds)": 60.0,
  1608. "Tick rate (Damage per tick = max health / this)": 60.0,
  1609. "Destroy time (seconds)": 60.0
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  1613. "Check if it is a player's entity": true,
  1614. "Delay destroy time (seconds)": 60.0,
  1615. "Tick rate (Damage per tick = max health / this)": 60.0,
  1616. "Destroy time (seconds)": 60.0
  1617. },
  1618. "sled.deployed": {
  1619. "Enabled destroy": true,
  1620. "Check if it is a player's entity": true,
  1621. "Delay destroy time (seconds)": 60.0,
  1622. "Tick rate (Damage per tick = max health / this)": 60.0,
  1623. "Destroy time (seconds)": 60.0
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  1625. "snowmachine": {
  1626. "Enabled destroy": true,
  1627. "Check if it is a player's entity": true,
  1628. "Delay destroy time (seconds)": 60.0,
  1629. "Tick rate (Damage per tick = max health / this)": 60.0,
  1630. "Destroy time (seconds)": 60.0
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  1632. "snowman.deployed": {
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  1634. "Check if it is a player's entity": true,
  1635. "Delay destroy time (seconds)": 60.0,
  1636. "Tick rate (Damage per tick = max health / this)": 60.0,
  1637. "Destroy time (seconds)": 60.0
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  1641. "Check if it is a player's entity": true,
  1642. "Delay destroy time (seconds)": 60.0,
  1643. "Tick rate (Damage per tick = max health / this)": 60.0,
  1644. "Destroy time (seconds)": 60.0
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  1646. "stocking_small_deployed": {
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  1648. "Check if it is a player's entity": true,
  1649. "Delay destroy time (seconds)": 60.0,
  1650. "Tick rate (Damage per tick = max health / this)": 60.0,
  1651. "Destroy time (seconds)": 60.0
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  1655. "Check if it is a player's entity": true,
  1656. "Delay destroy time (seconds)": 60.0,
  1657. "Tick rate (Damage per tick = max health / this)": 60.0,
  1658. "Destroy time (seconds)": 60.0
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  1662. "Check if it is a player's entity": true,
  1663. "Delay destroy time (seconds)": 60.0,
  1664. "Tick rate (Damage per tick = max health / this)": 60.0,
  1665. "Destroy time (seconds)": 60.0
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  1669. "Check if it is a player's entity": true,
  1670. "Delay destroy time (seconds)": 60.0,
  1671. "Tick rate (Damage per tick = max health / this)": 60.0,
  1672. "Destroy time (seconds)": 60.0
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  1676. "Check if it is a player's entity": true,
  1677. "Delay destroy time (seconds)": 60.0,
  1678. "Tick rate (Damage per tick = max health / this)": 60.0,
  1679. "Destroy time (seconds)": 60.0
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  1683. "Check if it is a player's entity": true,
  1684. "Delay destroy time (seconds)": 60.0,
  1685. "Tick rate (Damage per tick = max health / this)": 60.0,
  1686. "Destroy time (seconds)": 60.0
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  1690. "Check if it is a player's entity": true,
  1691. "Delay destroy time (seconds)": 60.0,
  1692. "Tick rate (Damage per tick = max health / this)": 60.0,
  1693. "Destroy time (seconds)": 60.0
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  1697. "Check if it is a player's entity": true,
  1698. "Delay destroy time (seconds)": 60.0,
  1699. "Tick rate (Damage per tick = max health / this)": 60.0,
  1700. "Destroy time (seconds)": 60.0
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  1702. "blue_berry.entity": {
  1703. "Enabled destroy": true,
  1704. "Check if it is a player's entity": true,
  1705. "Delay destroy time (seconds)": 60.0,
  1706. "Tick rate (Damage per tick = max health / this)": 60.0,
  1707. "Destroy time (seconds)": 60.0
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  1709. "green_berry.entity": {
  1710. "Enabled destroy": true,
  1711. "Check if it is a player's entity": true,
  1712. "Delay destroy time (seconds)": 60.0,
  1713. "Tick rate (Damage per tick = max health / this)": 60.0,
  1714. "Destroy time (seconds)": 60.0
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  1716. "red_berry.entity": {
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  1718. "Check if it is a player's entity": true,
  1719. "Delay destroy time (seconds)": 60.0,
  1720. "Tick rate (Damage per tick = max health / this)": 60.0,
  1721. "Destroy time (seconds)": 60.0
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  1723. "white_berry.entity": {
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  1725. "Check if it is a player's entity": true,
  1726. "Delay destroy time (seconds)": 60.0,
  1727. "Tick rate (Damage per tick = max health / this)": 60.0,
  1728. "Destroy time (seconds)": 60.0
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  1732. "Check if it is a player's entity": true,
  1733. "Delay destroy time (seconds)": 60.0,
  1734. "Tick rate (Damage per tick = max health / this)": 60.0,
  1735. "Destroy time (seconds)": 60.0
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  1740. "Delay destroy time (seconds)": 60.0,
  1741. "Tick rate (Damage per tick = max health / this)": 60.0,
  1742. "Destroy time (seconds)": 60.0
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  1746. "Check if it is a player's entity": true,
  1747. "Delay destroy time (seconds)": 60.0,
  1748. "Tick rate (Damage per tick = max health / this)": 60.0,
  1749. "Destroy time (seconds)": 60.0
  1750. },
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  1753. "Check if it is a player's entity": true,
  1754. "Delay destroy time (seconds)": 60.0,
  1755. "Tick rate (Damage per tick = max health / this)": 60.0,
  1756. "Destroy time (seconds)": 60.0
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  1761. "Delay destroy time (seconds)": 60.0,
  1762. "Tick rate (Damage per tick = max health / this)": 60.0,
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  1774. "Check if it is a player's entity": true,
  1775. "Delay destroy time (seconds)": 60.0,
  1776. "Tick rate (Damage per tick = max health / this)": 60.0,
  1777. "Destroy time (seconds)": 60.0
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  1781. "Check if it is a player's entity": true,
  1782. "Delay destroy time (seconds)": 60.0,
  1783. "Tick rate (Damage per tick = max health / this)": 60.0,
  1784. "Destroy time (seconds)": 60.0
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  1788. "Check if it is a player's entity": true,
  1789. "Delay destroy time (seconds)": 60.0,
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  1791. "Destroy time (seconds)": 60.0
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  1802. "Check if it is a player's entity": true,
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  1804. "Tick rate (Damage per tick = max health / this)": 60.0,
  1805. "Destroy time (seconds)": 60.0
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  1809. "Check if it is a player's entity": true,
  1810. "Delay destroy time (seconds)": 60.0,
  1811. "Tick rate (Damage per tick = max health / this)": 60.0,
  1812. "Destroy time (seconds)": 60.0
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  1816. "Check if it is a player's entity": true,
  1817. "Delay destroy time (seconds)": 60.0,
  1818. "Tick rate (Damage per tick = max health / this)": 60.0,
  1819. "Destroy time (seconds)": 60.0
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  1821. "_base_car_chassis.entity": {
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  1823. "Check if it is a player's entity": true,
  1824. "Delay destroy time (seconds)": 60.0,
  1825. "Tick rate (Damage per tick = max health / this)": 60.0,
  1826. "Destroy time (seconds)": 60.0
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  1828. "car_chassis_2module.entity": {
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  1830. "Check if it is a player's entity": true,
  1831. "Delay destroy time (seconds)": 60.0,
  1832. "Tick rate (Damage per tick = max health / this)": 60.0,
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  1837. "Check if it is a player's entity": true,
  1838. "Delay destroy time (seconds)": 60.0,
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  1844. "Check if it is a player's entity": true,
  1845. "Delay destroy time (seconds)": 60.0,
  1846. "Tick rate (Damage per tick = max health / this)": 60.0,
  1847. "Destroy time (seconds)": 60.0
  1848. },
  1849. "scraptransporthelicopter": {
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  1851. "Check if it is a player's entity": true,
  1852. "Delay destroy time (seconds)": 60.0,
  1853. "Tick rate (Damage per tick = max health / this)": 60.0,
  1854. "Destroy time (seconds)": 60.0
  1855. },
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  1858. "Check if it is a player's entity": true,
  1859. "Delay destroy time (seconds)": 60.0,
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  1861. "Destroy time (seconds)": 60.0
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  1865. "Check if it is a player's entity": true,
  1866. "Delay destroy time (seconds)": 60.0,
  1867. "Tick rate (Damage per tick = max health / this)": 60.0,
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  1872. "Check if it is a player's entity": true,
  1873. "Delay destroy time (seconds)": 60.0,
  1874. "Tick rate (Damage per tick = max health / this)": 60.0,
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  1877. "floor.triangle": {
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  1879. "Check if it is a player's entity": true,
  1880. "Delay destroy time (seconds)": 60.0,
  1881. "Tick rate (Damage per tick = max health / this)": 60.0,
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  1883. },
  1884. "floor.triangle.frame": {
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  1886. "Check if it is a player's entity": true,
  1887. "Delay destroy time (seconds)": 60.0,
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  1891. "foundation": {
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  1893. "Check if it is a player's entity": true,
  1894. "Delay destroy time (seconds)": 60.0,
  1895. "Tick rate (Damage per tick = max health / this)": 60.0,
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  1901. "Delay destroy time (seconds)": 60.0,
  1902. "Tick rate (Damage per tick = max health / this)": 60.0,
  1903. "Destroy time (seconds)": 60.0
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  1905. "foundation.triangle": {
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  1907. "Check if it is a player's entity": true,
  1908. "Delay destroy time (seconds)": 60.0,
  1909. "Tick rate (Damage per tick = max health / this)": 60.0,
  1910. "Destroy time (seconds)": 60.0
  1911. },
  1912. "ramp": {
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  1915. "Delay destroy time (seconds)": 60.0,
  1916. "Tick rate (Damage per tick = max health / this)": 60.0,
  1917. "Destroy time (seconds)": 60.0
  1918. },
  1919. "roof": {
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  1921. "Check if it is a player's entity": true,
  1922. "Delay destroy time (seconds)": 60.0,
  1923. "Tick rate (Damage per tick = max health / this)": 60.0,
  1924. "Destroy time (seconds)": 60.0
  1925. },
  1926. "roof.triangle": {
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  1928. "Check if it is a player's entity": true,
  1929. "Delay destroy time (seconds)": 60.0,
  1930. "Tick rate (Damage per tick = max health / this)": 60.0,
  1931. "Destroy time (seconds)": 60.0
  1932. },
  1933. "block.stair.lshape": {
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  1935. "Check if it is a player's entity": true,
  1936. "Delay destroy time (seconds)": 60.0,
  1937. "Tick rate (Damage per tick = max health / this)": 60.0,
  1938. "Destroy time (seconds)": 60.0
  1939. },
  1940. "block.stair.spiral": {
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  1942. "Check if it is a player's entity": true,
  1943. "Delay destroy time (seconds)": 60.0,
  1944. "Tick rate (Damage per tick = max health / this)": 60.0,
  1945. "Destroy time (seconds)": 60.0
  1946. },
  1947. "block.stair.spiral.triangle": {
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  1949. "Check if it is a player's entity": true,
  1950. "Delay destroy time (seconds)": 60.0,
  1951. "Tick rate (Damage per tick = max health / this)": 60.0,
  1952. "Destroy time (seconds)": 60.0
  1953. },
  1954. "block.stair.ushape": {
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  1956. "Check if it is a player's entity": true,
  1957. "Delay destroy time (seconds)": 60.0,
  1958. "Tick rate (Damage per tick = max health / this)": 60.0,
  1959. "Destroy time (seconds)": 60.0
  1960. },
  1961. "wall": {
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  1963. "Check if it is a player's entity": true,
  1964. "Delay destroy time (seconds)": 60.0,
  1965. "Tick rate (Damage per tick = max health / this)": 60.0,
  1966. "Destroy time (seconds)": 60.0
  1967. },
  1968. "wall.doorway": {
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  1970. "Check if it is a player's entity": true,
  1971. "Delay destroy time (seconds)": 60.0,
  1972. "Tick rate (Damage per tick = max health / this)": 60.0,
  1973. "Destroy time (seconds)": 60.0
  1974. },
  1975. "wall.frame": {
  1976. "Enabled destroy": true,
  1977. "Check if it is a player's entity": true,
  1978. "Delay destroy time (seconds)": 60.0,
  1979. "Tick rate (Damage per tick = max health / this)": 60.0,
  1980. "Destroy time (seconds)": 60.0
  1981. },
  1982. "wall.half": {
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  1984. "Check if it is a player's entity": true,
  1985. "Delay destroy time (seconds)": 60.0,
  1986. "Tick rate (Damage per tick = max health / this)": 60.0,
  1987. "Destroy time (seconds)": 60.0
  1988. },
  1989. "wall.low": {
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  1991. "Check if it is a player's entity": true,
  1992. "Delay destroy time (seconds)": 60.0,
  1993. "Tick rate (Damage per tick = max health / this)": 60.0,
  1994. "Destroy time (seconds)": 60.0
  1995. },
  1996. "wall.window": {
  1997. "Enabled destroy": true,
  1998. "Check if it is a player's entity": true,
  1999. "Delay destroy time (seconds)": 60.0,
  2000. "Tick rate (Damage per tick = max health / this)": 60.0,
  2001. "Destroy time (seconds)": 60.0
  2002. },
  2003. "ch47.entity": {
  2004. "Enabled destroy": true,
  2005. "Check if it is a player's entity": true,
  2006. "Delay destroy time (seconds)": 60.0,
  2007. "Tick rate (Damage per tick = max health / this)": 60.0,
  2008. "Destroy time (seconds)": 60.0
  2009. },
  2010. "ch47scientists.entity": {
  2011. "Enabled destroy": true,
  2012. "Check if it is a player's entity": true,
  2013. "Delay destroy time (seconds)": 60.0,
  2014. "Tick rate (Damage per tick = max health / this)": 60.0,
  2015. "Destroy time (seconds)": 60.0
  2016. },
  2017. "testridablehorse": {
  2018. "Enabled destroy": true,
  2019. "Check if it is a player's entity": true,
  2020. "Delay destroy time (seconds)": 60.0,
  2021. "Tick rate (Damage per tick = max health / this)": 60.0,
  2022. "Destroy time (seconds)": 60.0
  2023. }
  2024. },
  2025. "Version": {
  2026. "Major": 1,
  2027. "Minor": 2,
  2028. "Patch": 9
  2029. }
  2030. }
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