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- from microbit import *
- left = (-1, 0)
- right = (+1, 0)
- up = (0, -1)
- down = (0, +1)
- turnLeft = {
- up: left,
- down: right,
- left: down,
- right: up
- }
- turnRight = {
- up: right,
- down: left,
- left: up,
- right: down
- }
- snake_direction = down
- snake = [(1,0), (1,1), (1,2)]
- print(snake)
- frames = 0
- last_a = False
- last_b = False
- def move(direction):
- global snake
- snake = snake[1:]
- head = snake[-1]
- new_head = ((head[0]+direction[0])%5, (head[1]+direction[1])%5)
- snake.append(new_head)
- print(snake)
- while True:
- frames += 1
- now_a = button_a.is_pressed()
- now_b = button_b.is_pressed()
- if now_a and not last_a:
- snake_direction = turnLeft[snake_direction]
- if now_b and not last_b:
- snake_direction = turnRight[snake_direction]
- last_a = now_a
- last_b = now_b
- if frames % 10 == 0:
- move(snake_direction)
- display.clear()
- for chunk in snake:
- display.set_pixel(chunk[0], chunk[1], 5)
- sleep(50)
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