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ijontichy

<stdin>

Aug 10th, 2014
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  1. actor "Super Spheregun": Weapon
  2. {
  3. Inventory.PickupMessage "Aim?"
  4.  
  5. Obituary "%k didn't notice %o was around."
  6.  
  7. States
  8. {
  9. Deselect:
  10. SHT2 AA 0 A_Lower
  11. SHT2 A 1 A_Lower
  12. Loop
  13.  
  14. Select:
  15. SHT2 AA 0 A_Raise
  16. SHT2 A 1 A_Raise
  17. Loop
  18.  
  19. Ready:
  20. SHT2 A 1 A_WeaponReady
  21. Loop
  22.  
  23. Fire:
  24. SHT2 A 3
  25. SHT2 A 0 A_PlaySound("weapons/sshotf", CHAN_WEAPON)
  26. SHT2 A 0 A_GunFlash
  27. SHT2 A 0 A_FireBullets(180, 180, 500, 35, "SpheregunSilentBulletPuff")
  28. SHT2 A 7 A_FireBullets(180, 180, 100, 35, "SpheregunBulletPuff")
  29. SHT2 B 7
  30. SHT2 C 7 A_CheckReload
  31. SHT2 D 7 A_OpenShotgun2
  32. SHT2 E 7
  33. SHT2 F 7 A_LoadShotgun2
  34. SHT2 G 6
  35. SHT2 H 6 A_CloseShotgun2
  36. SHT2 A 5 A_ReFire
  37. goto Ready
  38.  
  39. Spawn:
  40. SGN2 A -1
  41. stop
  42. }
  43. }
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