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- actor "Super Spheregun": Weapon
- {
- Inventory.PickupMessage "Aim?"
- Obituary "%k didn't notice %o was around."
- States
- {
- Deselect:
- SHT2 AA 0 A_Lower
- SHT2 A 1 A_Lower
- Loop
- Select:
- SHT2 AA 0 A_Raise
- SHT2 A 1 A_Raise
- Loop
- Ready:
- SHT2 A 1 A_WeaponReady
- Loop
- Fire:
- SHT2 A 3
- SHT2 A 0 A_PlaySound("weapons/sshotf", CHAN_WEAPON)
- SHT2 A 0 A_GunFlash
- SHT2 A 0 A_FireBullets(180, 180, 500, 35, "SpheregunSilentBulletPuff")
- SHT2 A 7 A_FireBullets(180, 180, 100, 35, "SpheregunBulletPuff")
- SHT2 B 7
- SHT2 C 7 A_CheckReload
- SHT2 D 7 A_OpenShotgun2
- SHT2 E 7
- SHT2 F 7 A_LoadShotgun2
- SHT2 G 6
- SHT2 H 6 A_CloseShotgun2
- SHT2 A 5 A_ReFire
- goto Ready
- Spawn:
- SGN2 A -1
- stop
- }
- }
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