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castfromhp

idkkkk

Oct 11th, 2017
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  1. Arcanist
  2. [Class] [+Special Attack]
  3. Prerequisites: Focus 3
  4. Effect: Choose a Type. You may wield Arcane Weapons of that Type. If you chose Normal-Type, then your Arcane Weapon Moves do +1 DB additional damage and have +1 Effect Range.
  5.  
  6. Metamagic
  7. [+Special Attack] [Ranked 2]
  8. Rank 1 Prerequisites: Arcanist
  9. Rank 2 Prerequisites: Arcanist, Level 5
  10. Static
  11. Effect: Choose one of Energy Finesse, Warp Energy, Directed Barrier, or Power Overdrive. You gain that talent. All talents are Swift Actions, cost 1 AP, and are triggered when you use a Special Move.
  12.  
  13. Energy Finesse
  14. Condition: The triggering Move is an Arcane Weapon Move and has an Effect Range
  15. Effect: In addition to its existing Effect Range, the Effect triggers on all natural Even-Numbered Rolls.
  16.  
  17. Warp Energy
  18. Condition: The triggering Move is a Cone, Line, Burst, or Blast
  19. Effect: Instead of its usual range, you may use the Move as if it had a range of Burst 1, Cone 2, Close Blast 2, Line 4, or 2-Target with a range of 4.
  20.  
  21. Directed Barrier
  22. Effect: You gain Damage Reduction equal to your Tick Value against the targets of the triggering Move for one full round.
  23.  
  24. Power Overdrive
  25. Effect: If the triggering attack hits, you lose a Tick of Hit Points, and the triggering attack deals bonus damage equal to your Tick Value plus your Focus Rank. This loss of Hit Points cannot be prevented in any way.
  26.  
  27. Elemental Manifestation
  28. [+Special Attack]
  29. Prerequisites: Arcanist
  30. Static
  31. Effect: You gain the Ability matching the Type you chose through Arcanist.
  32.  
  33. Fire: Fox Fire
  34. Flying: Celebrate
  35. Grass: Effect Spore
  36.  
  37. Arcane Talents
  38. [+Special Attack]
  39. Prerequisites: Arcanist, Level 5
  40. Static
  41. Effect: Gain one of the talents below.
  42.  
  43. Draining Magic
  44. Scene - Swift Action
  45. Trigger: You hit with a single target Special Move
  46. Effect: The triggering Move gains the Drain Keyword.
  47.  
  48. Magic Artillery
  49. Scene x2 - Swift Action
  50. Trigger: You use a ranged Special Move
  51. Effect: Increase the range of the triggering Move by +5. The Move does +X additional damage where X is equal to the distance in meters the attack traveled.
  52.  
  53. Mage Knight
  54. Scene x2 - Swift Action
  55. Trigger: You use a melee Special Move
  56. Effect: You may roll Accuracy twice and choose which result to use. If both results would hit, and you choose the lower result, you may immediately perform a Push, Disarm, or Trip Manuever against a target of the triggering Move. You may use Focus in place of any Skill for this maneuver.
  57.  
  58. Trickster
  59. Scene x2 - Swift Action
  60. Trigger: You hit with a Special Move with an Effect Range
  61. Effect: The triggering Move deals damage as if resisted one step further. You automatically activate the Effect Range for the triggering Move.
  62.  
  63. Elemental Mastery
  64. [+Special Attack]
  65. Prerequisites: Arcanist, Level 10
  66. Static
  67. Effect: Choose a Master-Tier Arcane Weapon Move. You learn that Move and may perform it even without wielding a weapon. If you are using an Arcane Weapon of the appropriate elemental attunement, you can use that Move through your Weapon. The damage type of the chosen Move matches the Type you chose through Arcanist.
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